Metascore
51

Mixed or average reviews - based on 20 Critics

Critic score distribution:
  1. Positive: 1 out of 20
  2. Negative: 6 out of 20
  1. A few clever mechanics and great weapons against a backdrop of surprisingly immersive Civil War and WWII battles. [Oct 2009, p.87]
  2. The interesting premise of this shooter is drenched in horrible design flaws. Tubular levels, a bad feeling for weapons, ugly textures, boring gameplay, an unnerving reload system and story inconsistencies hinder this games way to a better review score.
  3. Darkest of Days also features very little content - there is only a single-player story mode to wade through that has very limited replay value.
  4. Darkest of Days is unable to carve out a place in history and memory of lovers of first-person shooter. The absence of an elaborated IA reduces the value of the product and makes you feel even more the lack of a multiplayer segment, further reducing its longevity. However, the title may be pleasing to fans of time travel and lovers of historical accuracy.
  5. It's obvious that the scope of this game has been too much for the first project of an independent studio. More time, money and experience would have improved the game a lot.
  6. A good concept that is fun to play to a point and in the end you probably will not play this game a second time. Buy it if you are not going to pick it apart for no reason or stay away if most First Person Games fail to even excite you.
  7. Another idea gone horribly awry, there is far better out there.
  8. Darkest of Days has this whole time-travelling, setting-right-what-once-went-wrong schtick. Oh boy. [Dec 2009, p.99]
  9. It's got too many issues to recommend it. [Oct 2010, p.]
  10. The premise is great, the big set-piece battles are fun, but everything else is boxed within dated design concepts from which other titles have long evolved.
  11. A meandering plot and lackluster game play relegate Darkest of Days to the "save it for a snowy, can't-get-out-of-the-house day" shelf.
  12. Just a sub par first person shooter with a few good attributes.
  13. Darkest of Days ends up being a mediocre FPS. The production values are severely lacking, but under the hood you can see that the developers really tried. This is only the second game produced by 8monkeylabs, hopefully their future games will have a more polish.
  14. Cheap and mediocre action shooter. Yet it surprises with a quick pace and atmosphere. Great for fast and short relaxation. [Issue#192]
  15. The ideas were there, but Darkest of Days doesn't deliver where it counts.
  16. If it weren't for sci-fi elements, Darkest of Days would be indistinguishable from History Channel's Civil War shooters, although this game covers a wider period. Scenery changes, extras don different uniforms, but the lack of imagination is everywhere.
  17. Boring and brief campaign, no multiplayer and poorly executed, Darkest of Days is a nice starting idea with a bad development.
  18. 40
    Darkest of Days indeed. This first-person shooter from 8monkey Labs fails on nearly all fronts. A promising narrative setup is roasted over a bonfire of mangled mechanics, poor presentation, and sloppily implemented missions and objectives.
  19. A great concept gone to tragic waste through non-existent AI. [Issue#29, p.54]
  20. Darkest of Days is a below average first person shooter that tries to capture the player with a "Timecop"-like story, but the monotonous game fails to capture the players interest.
User Score
6.1

Mixed or average reviews- based on 106 Ratings

User score distribution:
  1. Positive: 26 out of 35
  2. Negative: 3 out of 35
  1. Jul 1, 2011
    6
    I was utterly fascinated with the concept of a time traveling shooter and eagerly picked up Darkest of Days. Right out of the gate my hopesI was utterly fascinated with the concept of a time traveling shooter and eagerly picked up Darkest of Days. Right out of the gate my hopes got a quick reality check.Darkest of Days tries to put you in the middle of the battle and does a good job when it forces you to play the part you've "jumped" into. Most notably, the first Civil War mission really made me feel like I was blending in to not disrupt history and that I was really there. Unfortunately it goes down hill quickly from there. The plot begins to meander quickly with, and the level design becomes worse and worse. I found more invisible wall in DoD than in another game I've played, often in areas that seemed to suffer from serious "rail-shooter"-itis. Darkest of Day's concept is there, but the writing (especially the dialogue) doesn't do it justice. When you are told by a mysterious stranger literally "You are actually working for the bad guys" you can't help but laugh. Your partner's quips are forgettable and his ever present Australian Boony cap is always out of place and almost stands out for everything wrong with DoD. Yeah you (the developer) may think its cool, but does it make sense? I wouldn't mind a DoD2, but put a bit more thought into the story and level design next time guys.

    TLDR: If the concept of killing Prussians with a man portable MIRV launcher is your thing, its worth snagging if it ever goes on sale on steam. Bad level design and bad writing make DoD sadly forgettable.
    Full Review »
  2. Sep 24, 2010
    10
    just wow a very very nice game full of action with some nice futuristic weapons and authentic ww2 weapons nice graphics and funny to play ajust wow a very very nice game full of action with some nice futuristic weapons and authentic ww2 weapons nice graphics and funny to play a game with a new idea is so fun to kill Spartans with the assault rifle that i can do that all day Full Review »
  3. StephenB
    Sep 15, 2009
    3
    It's like the movie Time Cop only worse. While there are roughly 15 missions there are only 3 places to play, Civil War, World War I, It's like the movie Time Cop only worse. While there are roughly 15 missions there are only 3 places to play, Civil War, World War I, and Pompeii. The graphics are subpar yet taxed my machine like it was Crysis. After playing a few levels I dreaded having to pick a Civil War mission. Last time I checked you shouldn't dread anything while playing a game. The story was uninspired and left little to no connection with either of the main characters. The icing on the cake was how short the game was, 5-6 hours of gameplay. Wait for this to hit the bargain bins or just skip it all together, you aren't missing anything. Full Review »