Metascore

Mixed or average reviews - based on 33 Critics What's this?

User Score

Mixed or average reviews- based on 40 Ratings

  • Summary: DarkStar One is an open-ended action/adventure title set in a huge universe populated by a variety of unique alien races. Players will take on the role of an intrepid young adventurer, Kayron Jarvis, as he explores space, upgrading and customizing his ship – the DarkStar One. The game's storory, written by renowned German Fantasy and Science Fiction author Claudia Kern, will immerse players in a tale of action and intrigue as Kayron searches for answers surrounding the death of his father. Players can take a number of different paths and approaches to earn money and upgrades as they solve the mystery of the death of Kayron's father. One may play as trader, mercenary, smuggler, pirate or a combination thereof, customizing tactics to suit individual playing styles. A fully customizable and upgradeable ship – the DarkStar One. Players can create a fast attack boat, heavy cruiser or other combined style of ship from parts purchased or captured from enemies. More than 200 weapons, shields and equipment upgrades -- including rockets, torpedoes and mines, each featuring a special tactical or trade benefit. [CDV Software] Expand
Score distribution:
  1. Positive: 13 out of 33
  2. Negative: 0 out of 33
  1. This is not a stingy game. Nearly everything you do will earn you some sort of profit, but it's about the long-term gratification. [Oct. 2006, p.66]
  2. The breadth of the world in DarkStar One which is part of what makes it such a great game can also be adownside as well.
  3. Not a terrible game, but far from a good game, DarkStar One finds itself right in the middle, orbiting the planet mediocre.
  4. Even when completed, you can go back and play it over accepting different missions and/or playing with a different style.

See all 33 Critic Reviews

Score distribution:
  1. Positive: 9 out of 15
  2. Negative: 3 out of 15
  1. AlexD.
    10
    It's the bomb. Seriously. I haven't had this much fun since Colony Wars: Red Sun on the Playstation. And X-wing before that. You just don't get seem to get decent space shooters like this any more. If you liked those, you'll love this. Equipping your ship with an absolute arsenal of weapons and then kicking some pirate butts in glorious 3D (play it on a projection screen) -- what's not to like? Expand
  2. 7
    Yet again i wanted to give this game a 6.5. But rounded - 7 it is :)
    In any case - this is a space flight sim with a rather nice implementat
    ion of the ship's upgrade which is based on player experience. However, mission do tend to become similar very fast. Controls are a little weird but i got used to them. However - it's weird that while you can strafe left and right you cannot strafe upward or down (descend and ascend). Weird.
    Xpansion is a much more deeply involving experience, even if you do not choose to pursue the main plot. Dark Star is basically Expansion Lite (very lite!) :)
    Expand
  3. 2012 and the game plays quite nicely. I have Windows 7, and so far no bugs like the many forums have reported. The missions are repetitive, the storyline, well hardly engrossing, but get it for cheap, play it for 30 minutes at a time, and it is quite nice. It's Xwing/Elite style fighting. Personally I prefer the better cleaner environment of X3, this is too colourful for my liking, but it's easy on the eye. And easy to play, mostly. Oddly you often need to take your hand off the joystick, press space plus action the mouse to do something, then return to the joystick. Bizarre UI, who thought that would be good. (For a 2006, I'm quite tolerant of it, but I see XBox had a 2010 version. I hope it is vastly improved and deeper for Xbox, if this game were to be released in 2010 I'd be far more harsh on it). Expand
  4. I did not experience any bugs like other viewers, but found this game to be a bore rather quickly. If you have played Freelancer, this game is that, except with 90% of it cut out. You only ever fly one ship and the upgrades you get dont make the player feel all that special, adding a fin here and there, maybe removing a fin sometimes, nothing compared to the thrill of building up savings and buying newer bigger ships or deciding to fly a freighter or a fighter or any of the other awesome things just about any respectable game of this genre boasts. Upgrades will eventually make you wince, because now you have to grind for money to pay for the same equipment you start with, just with higher numbers attached, so after flying through five to ten of the same winding tunnel on the same asteroid shape over and over and over in every star cluster, you will then fly to the same exact station a couple hundred times to do the same exact missions a couple hundred times as well. The systems are all the same, except some have a magenta or red hue instead of a blue hue, and some have names that sound like Blah Blah instead of Bling Zang. The voice acting is so bad that it surpasses painful, about halfway through the game I couldn't take it anymore, and muted the sound anytime anyone spoke in a situation where I could not skip it (in many cases you will fail a mission if you warp before someone has finished speaking, and most other cases you can't do anything and just have to listen). The voice acting wasn't helped by the various races that speak as slowly as they possibly can, making you turn your face from the screen in agony while half-hoping you will collide with an asteroid (which will fail to kill you as colission damage is almost nonexistent in this game) If you want to play a cool game that is a lot like this but better in every fathomable way, play Freelancer. The indoor/planetary missions in Darkstar One were something of a refreshement from the rest of the banal, repetetive gameplay, but even those don't compare to much older and cooler games like Descent. I found everything about Darkstar One to be minimal in the extreme. Expand

See all 15 User Reviews