Overall, Dauntless is a ton of fun and a great game to play alone or with friends. It occupies realm of easy to pick-up hard to master perfectly and offers a ridiculous amount of gameplay for free. There are seven different weapons which you can freely switch between, and all of them offer a unique playstyle and abilities to master. Dauntless is the perfect game to run around with your friends in or to play by yourself focusing on your goals.
What Dauntless lacks in layered complexity it makes up for with tightly crafted combat and rewarding progression, proving you don’t need to cram every possible feature into a game for it to be great.
первым был Evolve - лучшая игра а играл я с ЗБТ до закрытия серверов. Знаю причину закрытия как люди сами испортили игру. Dautless ждал год минимум когда вышел то был на Английском языке . Сейчас наконец появилась локализация на Русский . 22+ лвл купил боевой пропуск. И да Dautless была второй игрой в мире после Evolve - 4 против 1 . DBD . пятница 13 и прочее хорошие игры но бой против монстра как в классическом Evolve остался тут . Единственное что бы не убить игру разрабы вместо монстра под управлением человека поставили бота . А то эти все криворукие дети начнут ныть о балансе и игру тоже прикроют с волной нытья . Поэтому для меня это хорошая альтернатива .MHW не то допустим , китайщиной за километры пахнет играть в той вселенной невозможно . Здесь же очень приятно проводить время . Надеюсь вы меня услышали. Ну и что бы понять игру тут над прокачаться больше 7 лвл . Так как очень растянуто начало для детей которые не могут сбить монстра с ног.
The game is free, fun, cross-play and has nice graphics, models and animations. Story is good, and the characters lovable. Although, It's a little repetitive, but I found that OK because there is so many things to learn about each monster! Deserves an 8, but because of the 5.3 User Score I'm going to give it a 10.
Anyone who can not make friends with a rather broad-based, but then always repetitive content and attaches importance to a story or multi-layered characters, is wrong with Dauntless.
Dauntless is a great foundation for a rollicking monster-mashing time, but without the critical component of a compelling endgame, your journey has no satisfying destination. Only time will tell if the swirling islands around Ramsgate can provide something more.
I wanted very badly to love Dauntless, and for a time I think I did thanks to the fantastic combat and weapon variety. But the lack of any real storytelling makes the repetitive questing structure a glaring issue in desperate need of some TLC. If you’re looking for a new go-to F2P experience, you could do much worse — just don’t expect a world drenched teeming with lore and compelling characters.
All in all, Dauntless is a good free-to-play experience that has the potential to become great. Its playful art style, streamlined combat, and rich progression system can provide hours of entertainment, and the fact that it features cross-platform multiplayer is a major triumph all by itself.
A game with unapologetically singular focus, its distillation of deeper MMOs' elements nevertheless results in an experience that all too often feels barren.
I play the game since the beta and it is just a very cool game regularly updates synonymous who sometimes there are new problems naber are also resolved after a time.
who thinks the game is the same as mhw that should not play it.
Its free which is awesome
it has a lot of content you can reach for this price as well
It is very buggy, it gets new bugs with every update
The good news the updates are regular but they come off thoughtless. Very little consideration as to how their changes affect game play at all.
If you invest in the wrong things early on in your game you are gonna have to grind and im not talking a little grind. what i mean by this is, if you believe, for example, axe to be your favorite but later down try chain blades and discover that's something you wanna do, you are SOL on all your axe investment.
There is a lot content the relies on other players not being garbo, which is normal for a game. However there is little to no reward for actually being good in the game. Couple of non rewards (that is to say cosmetics that mean nothing)
Their micro transactions feel fair, have a lot of good sales and don't effect game/skill of anyone. But as we all know fashion is Bis so its up to you if you invest or not.
overall i would say the theme of this game is potential. It could potentially be your go to evening game, but there are so many little things that are turn offs that its a more likes a once in a while game. Its worth popping into once in a while and seeing whats going on.
I gotta say..didn't expect to enjoy it as monster hunter fanboy. But love it, its a nice pass time until iceborn. Its faster and more casual, perfect for some quick hunts. But you almost have to buy the hunt pass or its a really grindy exp. a bit later in the game. But its cheap and you get a good polished game
I really like the art of the game, but the game play gets repetitive very very quickly. The game loop consists of getting a quest in the central hub, go to a selected planet (which is basically just some empty land with spawn points), find the monster you need, smash attacks until said monster is dead, go back to the hub and craft better weapons/armors.
It wouldn't be a problem, IF the bosses felt like something more than health sponges, IF it rewarded skilled play instead of button smashing, IF the worlds were more entertaining to visit, IF the NPCs giving out quests felt less like floating text boxes.
Anyone remembers this game in **** boring,if you don't know it,well,don't play it.this game has some good customizations,and damn the weapons are really **** graphic is awesome and its well made,i really like the **** its ALWAYS the same thing. 1)find bad boi 2)kill **** would have been nicer if it had at least pvp,but no,only monsters.