Metascore
78

Generally favorable reviews - based on 16 Critics What's this?

User Score
5.9

Mixed or average reviews- based on 930 Ratings

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  • Summary: Dead Space 3 embodies deep space terror. Players embark on a ride through space that takes them to a hostile new planet, Tau Volantis. Fortunately, they are not alone this time around. The fully integrated drop-in/drop-out co-op feature gives players the option to play alone or team-up with a friend anytime. Players that choose to take down the terror together experience additional story details, side missions and gameplay mechanics only found when playing as John Carver. Expand
Score distribution:
  1. Positive: 12 out of 16
  2. Negative: 0 out of 16
  1. Feb 21, 2013
    91
    With a weak start, enjoyable middle parts and a great ending, Dead Space 3 is a game not to be missed. With such a heavy emphasis on gore, the game could've used a touch of psychological horror. Still, you can't really fault Dead Space 3 for lack of strong atmosphere. [Feb 2013]
  2. Feb 16, 2013
    90
    Dead Space 3 for PC is a good port, with plenty of advanced video options but standard res textures and no DirectX 11 support. That said, the game itself is stunning and the fans will not be disappointed.
  3. Feb 8, 2013
    81
    Dead Space 3, despite its strengths in presentation, atmosphere and sound remained well below the class of its predecessors. Too bad if you consider that this is probably due to targeting a wider audience.
  4. Feb 15, 2013
    79
    In reality, Dead Space 3 could almost be regarded as a stand-alone expansion pack for Dead Space 2. The single player gameplay is largely identical to the previous instalment. But, since I found Dead Space 2 an enjoyable experience, I find no fault with that at all.
  5. Feb 25, 2013
    75
    Sure, it’d be nice to see the kind of PC support title such as Battlefield 3 and Crysis 3 are getting, but Dead Space 3 is more than a straight port and still quite a bit of fun.
  6. Mar 30, 2013
    70
    Dead Space 3 brings refreshing gameplay options without sacrificing the gritty, believable universe, but scares are few and far between. [Apr 2013, p.92]
  7. Feb 15, 2013
    60
    Perfectly decent and enjoyable enough, but the lack of scares hurts it more than you might think.

See all 16 Critic Reviews

Score distribution:
  1. Negative: 45 out of 203
  1. Feb 6, 2013
    10
    Haters gonna hate. This is just as good as Dead Space 1 2 honestly. The coop is actually a neat addition to the series and the game is still scary if you play it at a higher difficulty setting. Weapon Crafting is handled well and adds a nice layer of customization. For anyone having issues with the FPS being locked to 30: Turn vsync off in the game and force vsync through your GPU control panel. After doing that I was able to play the game maxed out 150fps. Expand
  2. Apr 14, 2013
    9
    Yes, DS has lost that amazing atmosphere of dread that the first two games capitalized on so brilliantly. They could have really turned the atmosphere of this frozen planet idea into some more mysterious and fascinating tapping into our imagination. Yes, the game does start off slow as well and there are a lack of tutorials for the new crafting system which is inexcusable. However stacked against what this game has going for it and other games out there right now a user score of 5.7 out of 10 is ridiculous.

    The crafting system is amazing and addictive, it's so much fun experimenting. You know that when you're making a new weapon or tweaking it a few times an hour they did it right. I was skeptical about them adding soldiers to fight with but I really gotta say it's an welcome change of pace. How many hours of necromorphs can we fight without expecting EA to add a different dimension of enemy, I gotta say the soldiers are a welcome addition. EA has fixed some of the frustrating issues plaguing the previous games like making the zero-g space areas easier to navigate and placing more oxygen tanks around just in case. Also universal ammo is a good thing, it would be impossible for the crafting system to work without it.

    In closing DS3 is at its core still DS, its lost that atmosphere but lets face it DS1 and DS2 really set the bar at the ceiling. EA has tried its best to add some new vigor into the series while fixing some haunting issues of the predecessors, overall this is still dead space it's not some game we've seen a million iterations of which mean its keeps a special place in my heart as a true DS fan!
    Expand
  3. Feb 11, 2013
    9
    I have read many of the reviews and I dont think people got the memo that this was not gonna be a horror game like its predecessors. Its an Action/FPS/RPG now and I think some players got a bit hurt about that. I have found the storyline well written and the voice over work to be well done. The shooting works well and the game moves smoothly through a very well rendered world of space mutant necro-bugs. If you liked Mass Effect then you will like this game. Dead space 1 and 2 are totally different games and Im thankful they decided to go another route with this one. Expand
  4. Feb 16, 2013
    7
    Es ist jetzt nicht so, als ob Dead Space 3 schlecht wäre, ganz im Gegenteil, es hat seine Momente und schmeckt stellenweise nach dem grandiosen ersten Teil der Reihe. Aber dem gegenüber stehen viele Durchhänger wie die katastrophale KI auf Seiten der Unitoligy Soldaten, die schwer nachzuvollziehende Geschichte sowie das ziemlich ätzende Backtracking. Aber selbst bei den guten Momenten bleiben die wirklich prägnaten aus, so dass ich nach einem Durchgang keine Szene wirklich als besonders bezeichnen kann. Alle neuen Ideen beginnen stark und plätschern dann auf Sparflamme und uninspiriert vor sich hin. Dabei fängt es doch so grandios an nur um im Actionbrei zu versumpfen. Echter Horror kommt auch nur selten auf, dafür gibt es einfach zu viel Munition und Lebensenergiepacks. Dead Space steckt in einer Sackgasse und so langsam befürchte ich, dass der Entwickler nur einen One Hit Wonder Titel irgendwie frisch halten möchte. Auf der anderen Seite ging das Gerücht um, dass der Publisher EA die Produktion des Titels zugunsten eines richtigen Shooters stoppen wollte. Vielleicht wurden die Entwickler so zum einlenken “überredet”. Man weiss es nicht. Mal sehen wie die Mädels und Jungs den dritten Teil der “Army of Two” Reihe umsetzen werden… ich habe ein wenig Angst davor. Expand
  5. Sep 13, 2013
    6
    I kinda figured EA would mess the franchise up with this one, but I was only half right. My main problem with this game is that for the first 8 hours or so it's pretty boring. It takes a long time for the storyline to pickup, but once it does it's not that bad. The optional missions are hit and miss as far as the amount of depth they add to the experience. The voice-acting was pretty good for the most part, and the script seemed to be on-par with previous games. As far as the weapon system goes, I liked the system in dead space 1 and 2 better. Back when you had multiple ammo types you had to be more tactical with what type of gun you wanted to use and when. Now everything has the same ammo and you can beat the whole game with the same gun. It also breaks immersion to have all guns utilize the same ammo. The music in this game is pretty good overall, although for some reason you only get to hear the best songs on the soundtrack on the end credits. Something that I had a problem with was the volume control. You can turn down specific types of volume in the options menu (i.e. voice, effects, music, etc). This works fine for the large stretches of regular gameplay. But the game turns everything back to full whenever there is a cutscene and the sound effects are too loud. The battles are predictable and more of an annoyance than something to scare or challenge you. Really? Another battle where you're going to send 20 different guys at me as soon as I pick up the key item? That definitely made the game drag at times. On the whole the game was enjoyable at times, but seemed to have a whole lot of filler, especially in the first few hours. If this was a smaller game studio I would rate the game higher, but EA has enough people working on these projects that someone should have said something about how repetitive the battles were. I give this one a 6, worth playing if you can get it cheap. Definitely don't spend more than $10 on it though. Expand
  6. Sep 21, 2013
    5
    Okay gameplay, nice story. Do not like the weapon system that much. I like to cut monsters in half or to blow them up and i saved up for an awesome gun, or actually a couple and found them disappointing. The Graphics was disappointing as well. Looked like something from 2005. But it was okay to play. Luckily i got it cheap on Humblebundle.com :D Expand
  7. Jun 28, 2014
    0
    Dead space 1 was fantastic, and dead space 2 was 2x as good, almost perfect, but dead space 3 is just terrible for 3 majors reasons. #1 - The weapons are ineffective. Remember that time when combat felt satisfying and your guns actually killed what you shot? You can forget that in 3. The game was clearly designed for co op so a single player experience is beyond terrible because enemies move too fast, you can't kill them even with fully upgraded weapons, and you'll find yourself having to lower the difficult to casual just because you get attacked constantly. Combat never felt this unfair. # 2 - Ridiculously long and tedious scripted events... DS1 and DS2 knew how to use quick efficient scripted events to enhance the experience, but I've already beaten 3 once, and upon an attempt to try to play it a second time, on new game +, I found myself having to sigh for 30 minutes before I finally got to put on an EVA suit, all the while having to ignore an extremely douchey guy complaining over the radio. 3 - The story is epic fail. Frankly DS 1 and 2 were so cool the story came as a secondary feature, like icing on the cake, but since the combat sucks in 3, all you have is to try to hang onto an absurdly convoluted saga. I honestly don't even remember what I did all throughout 3 because it was so confusing and forgettable. 3 is rated F for fail. The producers clearly lost what made Dead Space so good from the beginning, like making Isaac feel weak, and the enemies frightening, but if you were smart and planned ahead, you could destroy waves of necromorphs with a real sense of accomplishment. 3 devolves into the same scenario over and over again. You see enemy. 3 more enemies spawn. Now the enemies are all around you, and they're hitting you, but your guns suck so badly that you have to devote 2 clips from your primary weapon to kill one single necromorph spastically trying to rip you to pieces. I hope they make a Dead Space 4 and return to the original formula. Oh, and the secondary character, the idiot in the red suit that screams angry 14 year old, we can do without him and characters like him entirely thank you very much. Expand

See all 203 User Reviews

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