- Publisher: Xicat Interactive
- Release Date: Jan 13, 2002
- Critic Score
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68It might be worth a shot, but only if you've already finished "Shogun: Warlord Edition," "Stronghold," and all the Warhammer games.
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Underneath its underwhelming exterior lurks an enjoyable, well-balanced game that grows on you if you can just stomach the painful delivery. [May 2002, p.74]
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Unfortunately, the flaws, especially in the more difficult battle scenarios, make the idea of replaying somewhat moot.
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30Demon World is an easy contender for what is quite possibly the most horrid interface I've yet to see in an RTS. Not only is it unresponsive, backwards, and twitchy, but nothing is clearly defined.
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There is a nice mix of unit types including heroes and the game even gives you spells to cast, but the AI is so poor and the presentation so lazy you'd be much better off buying the boardgame from an import store.
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Dark Armies wretchedly tells you exactly what you need to do (i.e. move your units down by those trees and change their formation), but never gives even the slightest hint in the direction of the almighty how the hell that is done (i.e. what combination of keys and mouse buttons you must manipulate to get an action done).
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17What really condemns Demonworld, though, are its atrocious graphics and horrific AI and pathfinding. [Apr 2002, p.73]
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16Downright painful to play...utter garbage that should be passed up without a second thought.
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D.T.1It sucks so badly that when I started playing I stopped.