- Summary: In Deus Ex: Human Revolution you play Adam Jensen, a security specialist, handpicked to oversee the defense of one of America's most experimental biotechnology firms. But when a black ops team breaks in and kills the scientists you were hired to protect, everything you thought you knew aboutIn Deus Ex: Human Revolution you play Adam Jensen, a security specialist, handpicked to oversee the defense of one of America's most experimental biotechnology firms. But when a black ops team breaks in and kills the scientists you were hired to protect, everything you thought you knew about your job changes. At a time when scientific advancements are routinely turning athletes, soldiers and spies into super-enhanced beings, someone is working very hard to ensure mankind's evolution follows a particular path. You need to discover why - because the decisions you take and the choices you make will be the only things that can determine mankind's future. … Expand
Positive: 4 out of 4
Mixed: 0 out of 4
Negative: 0 out of 4
Jan 10, 2014If you haven’t played the original edition, prepare for one of the best stealth/shooter games of recent years and above all a really good story and incredible music. [01/2014, p.65]
Feb 28, 2014Absolutely Amazing, The directors cut is a worthy 10/10. Menu layout, Responsiveness, Graphics the whole thing is a gem. I would recommend itAbsolutely Amazing, The directors cut is a worthy 10/10. Menu layout, Responsiveness, Graphics the whole thing is a gem. I would recommend it for any true fan and newcomers to this classic of our generation.… Expand
Jan 31, 2014TL;DR at the end
Well well, what can i say? I LOVE THIS GAME. It's probably one of the few games that I bought without knowing much aboutTL;DR at the end
Well well, what can i say?
I LOVE THIS GAME.
It's probably one of the few games that I bought without knowing much about it and ended up being a real gem. I bought the original game on sale for 2€ more or less and played until the end, very good game, but I didn't enjoyed completely since I went for the pacifist achievement (not a single person should die by you hand) so i couldn't see the real awesomeness of Deus Ex HR, I also failed the achievement... so sad :( After a while the director's cut pops up, with HD textures, new weapons, reworked boss battles (that was much needed), a DLC, but I like to call it an expansion, since it's not the usual DLCrap and a developers commentary. The best thing about this new edition is that it really shows how much effort was put in by the devs, every aspect of the game shows enthusiasm and dedication to the creation and improvement of the game. Let's talk about specific stuff (I like this part)
***Graphics*** 9/10 The graphics was already good from the beginning, but now, whith the improved textures, is even better. The pattern on Adam's coat is one of the first thing you will notice, that floral embroidery is simply amazing. Attention to the details is something that won't go unnoticed when you play the game, from the beginning to the end. When you are talking with someone you can see their facial expression changing, depending on the way you approach them, try not to make people angry or the might not share valuable information. The only thing i can say against this topic it that the graphic seems a bit beneath the level of other games that came out that year (2011), but it's nothing to be worried about, it's a 10 in my opinion, but I can't help myself comparing it to Arkham City (that one was a 10/10 that year).
***Sound*** 10/10 Yep, ten, the music is perfect, no other words. It's impressive, the atmosphere of the environment and the music go arm in arm. For what concerns the sound effects, I have nothing to say except that everything feels right, especially when using your augmentation powers to punch through a concrete wall and break the neck of the poor guy on the other side. Wanna talk about voice acting? Absolutely fantastic, all of them, dubbers really made it big.
***Story*** 10/10 This game is a movie, there is so much in the story that will keep you glued to your PC, so many secrets to uncover that you know people are keeping from you, but the game just won't give you ... yet. You need to reach the very end to know the truth and when the moment arrives the only thing you can say is "OH...MY...GOD! How could I've been so blind this whole time?!"
***Gameplay*** 11/10 Am I crazy ? Yes, ELEVEN. Depending on which skill you purchase you can complete missions in different ways, which sometimes drastically change the game itself. Each mission has a lot of different approaches, let's say you need to go from point A to point B, ok? You can go Rambo style, if you're a fan of slaughter, or you can buy the stealth upgrades to become invisible and silent, if you like to sneak past guards and catch them with their pants down, or you could look for a security terminal to hack and be granted the access to point B, or you could even enter a vent shaft and sneak inside metal tunnels all the way through, sometimes you can even take shortcuts by punching walls creating nice holes ... and a bit of a mess, but who cares. So yes there are at least 4 or 5 different approaches for every mission and this is the best thing about this game, freedom.
***BONUS(ES) of the Director's cut edition***
+ Replayable, with the option to keep the progress from the previous game
+ HD textures
+ A DLC with an amazing story and some surprise for the fans of the original Deus EX
+ New weapons
+++ Reworked boss battles. This need a little explanation, in the original game these battles were really bad, and with really bad I mean they were total crap. You sneaked past every guard with your ninja skills, but then you reached a boss that you could only take down with brute force. Finally, the devs realized the error and created new ways to kill these enemies, of course you can still nuke the **** out of them, but hacking the computer that controls sentry turrets or that release a powerful toxic gas... well, that is really praiseworthy. This shows how much a company that make games cares about players, for this improvement I say BRAVO! to the devs.
TL;DR Game's kicks major asses, if you don't play it you're missing a milestone of the videogame industry.… Expand
Oct 25, 2013It was made to be the best!
I played DE:HR in the 2010 it was one of the best RPGs in my life. With the Director's Cut one of the best gamesIt was made to be the best!
I played DE:HR in the 2010 it was one of the best RPGs in my life. With the Director's Cut one of the best games has became more beautiful, better, smarter and more fun!
You should to play it!… Expand
Dec 29, 2013This is not only one of the best Action RPG of this GEN it is one of the best games ever made .
Great story with more than one end andThis is not only one of the best Action RPG of this GEN it is one of the best games ever made .
Great story with more than one end and memorable moments smooth and fun gameplay with the choice of stealth or action mode very nice visual excellent voice acting and sound track .
I will replay this game for sure though I don't replay games usually … Expand
Mar 17, 2014This game is fine, but nowhere near as good as popular opinion seems to indicate. The addition of developer commentary only highlights theThis game is fine, but nowhere near as good as popular opinion seems to indicate. The addition of developer commentary only highlights the technical hurdles that the team chose to sidestep (eg no mirrors in bathrooms, an "open world" that resolves into a handfull of simple corridors, etc). The Missing Link DLC is incorporated into the game, but just barely - it amounts to a cutscene's brusque segue into losing all your weapons and skills. Further, the DLC isn't really very much fun to play; it feels like a supermarket, where you have to move from one corner to another to suit the seller's needs rather than your own. Having to execute all these fetch quests is even more obnoxious by the existence of not one but two airlock-type thingies that each take roughly a minute of flashing blue lights to pass through and a two minute elevator ride with scenery befitting a ten year-old game.
There's some fun to be had here, but it plays like a budget game and not the AAA title that so many would claim it to be.… Expand
Mar 31, 2014Last Played: Mar 2014
Pros: +Graphics still scale nicely to higher-end GPUs +Good voice acting +Nice, if trite story Cons: -Bugs areLast Played: Mar 2014
Pros: +Graphics still scale nicely to higher-end GPUs +Good voice acting +Nice, if trite story
Cons: -Bugs are common and some are serious –Lots of lethal options for guards, few non-lethal
I had high hopes for this game when I bought it: reading about the awesome story, the killer graphics, the variety of ways to achieve objectives. Within the first few hours, I knew I liked, but would never love this game. It is true, the graphics scale very nicely on the PC version, competitive with current releases (though the pre-rendered video looks crappy when these sequences trigger). Voice acting is quite good, and the story is interesting in a reimagining-the-classic-world-domination-plot kind of way.
Unfortunately, that isn’t enough to compensate for some serious shortcomings. Within the first few hours I had a loading screen that looked funny – I wasn’t bothered until the loading screen went away and the patterning on the walls was so messed up that I couldn’t tell walls apart from holes and fell to my death trying to get back. Re-loaded: the walls were all bright yellow and I still couldn’t tell what was going on. Kept trying with different save files and eventually restarted the software to get a correct load (fortunately I didn’t have to restart the game or I would have put this down and never touched it again). After that I saved my game A LOT more frequently just in case, which was annoying, to say the least. Other bugs range from story-line critical to merely annoying. For example, some quests and sub-quests do not update, so you have to find the next part manually (particularly annoying in large, multilevel maps). Alternatively, you will frequently find than one or more character models in a “takedown” move are wholly or partially invisible. Of particular note is the game’s annoying fickleness when it comes to knocking out/killing opponents. The pacifist achievement and the “best” game endings are dependent on killing no guards, instead knocking them out. If you are very dedicated to this outcome, you will have to get close enough to check EVERY BODY because takedowns and tranquilizers will sometimes kill rather than stun your opponent. There is no way to predict when this will happen, and reading the on screen experience pop-ups does not always help (sometimes will read “merciful soul” for a knock out, but the body is marked dead). This also refers to another problem: the game encourages non-lethal force but provides few methods to pursue it. You are given 10 lethal weapons, plus grenades, explosives, hackable robots/turrets, and lethal takedowns, but non-lethal is limited to 2 guns, gas grenades, and non-lethal takedowns. Using the same (only non-lethal long-range) gun the entire game is boring, and shows a lack of creativity on the part of the developer.
In the end, I don’t regret spending $7.50 on this game, but it certainly doesn’t live up to the glowing reviews you see here.… Expand
Jun 27, 2014Unpolished Director's cut. Lots of STUTTERING and some TEXTURE BUGS compared to the original DX:HR. A copy paste of the game and DLCs intoUnpolished Director's cut. Lots of STUTTERING and some TEXTURE BUGS compared to the original DX:HR. A copy paste of the game and DLCs into one, without the patches. A huge turn off from playing the game.
Apparently they did not even QA test this thing long enough and decided to rush out the product to grab some fast cash from fans. It has been several months now and still NO ANSWER from EIDOS about the issues. They totally dropped the project after release and went on with their lives as if nothing had happened.… Expand
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