Devil May Cry 3: Special Edition Image
Metascore
66

Mixed or average reviews - based on 8 Critics What's this?

User Score
8.2

Generally favorable reviews- based on 150 Ratings

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  • Summary: Devil May Cry 3 marks the return of the world’s toughest demon slayer, Dante, in a riveting new game marked by complex storylines, striking graphics and unadulterated stylistic action. As a prequel to the first Devil May Cry, the story unfolds an earlier chapter in Dante’s history, to a fateful clash with his evil twin brother. In addition to its characteristic fast paced action, the game increases the intensity with a new "style" system. It adds more depth to gameplay and allows players to choose between short-range, long-range, defensive or evasive play styles. Each system has its own range of features and players can power up their favorite style for increased special attack abilities. Special Edition feature: Now play as Dante’s twin Vergil! [Capcom] Expand
Score distribution:
  1. Positive: 2 out of 8
  2. Negative: 1 out of 8
  1. There’s more new content than you’d usually find in a Special Edition. [May 2006, p.128]
  2. It's hardly the prettiest game ever, and the story is laden with nonsense, but it's a game with a racing pulse - energising, like the best action games are supposed to be. [Oct 2006, p.90]
  3. Just don't blame us for the clumsy controls, dodgy camera angles and ultra-frustrating gameplay. [Sept 2006, p.104]
  4. DMC3 has a few conversion issues - low-res textures and fiddly joypad setting-up - and lack of quicksaves can be infuriating when you have to begin a boss battle all over again, but overall it's infernal fun. [Oct 2006, p.78]
  5. With inexplicable control schemes, and unhelpful camera, irritating bugs, and mangy-looking textures, there's nothing remarkable about the sloppy job Capcom did porting the budget-priced action-adventure from the Playstation 2. [May 2007, p.70]
  6. 58
    As great an upgrade as it was for console owners, its awful performance on even the most juiced of machines and craptacular controls do it terrible, terrible harm.
  7. Just say no to half-assed porting, folks. [Mar 2007, p.69]

See all 8 Critic Reviews

Score distribution:
  1. Positive: 21 out of 31
  2. Mixed: 0 out of 31
  3. Negative: 10 out of 31
  1. Sep 19, 2013
    10
    Great game, a little aggrieved when porting to the PC in terms of graphics and buggy gamepad, but with the ability to use third-party software, control is easily adjusted. Expand
  2. Mar 23, 2013
    10
    Is that hard to release the HD collection for PC?
    I think capcom should release the HD collection for PC(With a better PC port)
    Make this
    happen CAPCOM!!! Expand
  3. Mar 10, 2012
    10
    Even now the game with help of some actions looks great on HD screens, the OST is simply one of the best and the story is really cool. And the fighting - ummmmm, it is simply PERFECT!!! Expand
  4. Dec 29, 2011
    9
    This is a terrible port, alright. But it's terrible on one way only: The controls. If you have a gamepad, you're ready to go. If you google how to config your controller and use xpadder to make your controller's triggers work, there is absolutely NO problem. Also, always play on 4:3 resolutions, and if your screen is too big, use windowed mode. Well then, with this in mind, the game is the same as the PS2 one. So yeah, it's EPIC, One of the best hack'n'slash games EVER made. Good story, awesome cutscenes, the game is hard as hell and has the best bosses I've ever seen in a game. It's not a retarded button mash game, it actually requires skill, focus and reflexes, you have to learn how to play it to be good at it. It deserves a 10/10, but... Even if the problems can be fixed, they're still there, I can't give a 10/10 to a port with some problems. 9/10 is the perfect score for this game on PC. The PS2 version is an easy 10/10. Expand
  5. Feb 29, 2012
    3
    This game is literally the worst port I have ever seen. No graphics tweaks/improvements to take advantage of PC technology, completely unplayable with mouse and keyboard, absolutely no assistance with what-button-does-what when using a gamepad, no programmed way to exit the game (gotta hit Alt-F5? Seriously???), graphically buggy, clunkily difficult to navigate interface, zero new features (why's it called "Special Edition, exactly?) and visually ugly, ugly, UGLY! The accusation made by many that this game was probably ported to PC by a few interns over a weekend is not just an attempt at humor... it's very likely true! Everything about DMC3SE is a pitch-perfect lesson on how NOT to port a title. HOWEVER... If you can get the game to run and deal with the disgraceful learning curve, there is a stupendously fun action game to be had here. I had oodles of fun battling demons and listening to Dante's big-headed banter. The writing and voice acting is about what you'd expect from a Japanese title... or perhaps slightly better than normal. If I had played this on PS2, I would've given it a solid 7 or maybe even an 8, but I'm forced to review this title as-is... which is to say a fun game inside of an abysmally atrocious port. For shame, Capcom! Expand
  6. Nov 3, 2011
    1
    So I wasted my money on this game that was clearly ported for the sake of wasting peoples time. Anyone that actually gave this game a rating >1 needs to go out and try it on the PS2, that was a good release of this game. I have never seen a game ported so poorly.

    The graphics weren't enhanced to work on > 4:3 resolutions, the controls weren't ported over at all, and if you are using a controller that isn't 5 years old, have fun getting it to work at all without losing a large portion of your sanity.

    I gave it a 1 because I remembered what it was like on the PS2. I should have just decided to play it on that instead of wasting my time and money with this clearly poor port.
    Expand
  7. Jan 18, 2013
    0
    DMC3 is one of the best action games ever but somehow Capcom ruined it for the PC and made one of the worst ports possible. This version is a direct 1:1 port of the console version and is impossible to play. I have tried every gamepad config option through both the game's choices and MotioninJoy's emulated controllers and none of them work properly. Either the buttons refuse to map in game, axis' are reversed/swapped, or the controller just isn't reconized. I have a PS3 controller and it works with every other gamepad game I've played before. Yes, keyboard controls are technically possible but ridiculously cumbersome considering the control scheme.

    Even if my gamepad worked, the game starts off windowed and max rez on my 1920x1080 monitor is 1280x960, with all other options being 4:3 and no widescreen support. All cutscenes are heavily compressed and look significantly worse than the console versions. Actual gameplay looks better but considering that I can't play it kind of ruins the experience.

    Pick this up on PS2 or use an emu instead because this is unplayable. I love this game on PS2 but because it's so unplayable on PC I'm giving it a 0.
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See all 31 User Reviews