Generally favorable reviews - based on 75 Critics What's this?

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Mixed or average reviews- based on 989 Ratings

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  • Summary: No One Can Stop Death...The lords of hell rage within the Black Soulstone, their souls screaming for vengeance and release. Before the artifact can be sealed away forever, Malthael-Angel of Deathmanifests in the mortal realms with a deadly new purpose: to steal the Black Soulstone and bend its infernal power to his will.

    So begins the end of all things...
Score distribution:
  1. Positive: 73 out of 75
  2. Negative: 0 out of 75
  1. 100
    Heaps of new content provides hours of fun, even though the campaign could use a little extension. But if you’re a fan, this is a must. [Issue#241]
  2. Mar 28, 2014
    With Reaper of Souls, and the recent round of content patches, Blizzard has transformed Diablo 3 into something far more akin to what long-time fans like me wanted all along.
  3. Mar 25, 2014
    Diablo III: Reaper of Souls is a great experience and an excellent add-on to Diablo III. With the Adventure mode and Nephalem's Rift, Blizzard erases almost perfectly every inherent problems of Hack'n Slash games. It's actually quite difficult to find real defects in this add-on.
  4. Apr 11, 2014
    The Auction House is gone, the loot system is fixed and we finally have a proper end-game that will keep both new and experienced players fighting for many hours to come.
  5. Apr 3, 2014
    Reaper of souls is the perfect addition to Diablo 3 with loot 2.0. Loot feels less crappy, the Crusader is an interesting class – aside from the story – Act V is a pleasant experience. The strongest addition is the Adventure Mode though, that offers a whole new way to play.
  6. May 14, 2014
    The Reaper of Souls expansion provides a great amount of content, changes and balancing that significantly improves and extends the original Diablo III experience.
  7. Mar 25, 2014
    It’s really only giving fans of the original a few more toys to play with. Unfortunately, the $40 price of admission weighs heavy on this title, and the sparse new content doesn’t quite justify it. In short, if you weren’t a huge Diablo III fan then Reaper of Souls won’t change your mind. However, if you enjoyed the original then Reaper of Souls adds a new class, several new environments, and a bunch of replay value.

See all 75 Critic Reviews

Score distribution:
  1. Mar 25, 2014
    Absolutely zero problem at launch with ROS, closed option to buy items from shop with real money or gold, improveed loot system for playing yourself and not to use AH/RMAH, new act and character, new end game...well, this game already gave me 700h and now is completely better and totaly diffrent as it was at start. Well made. Deserved 10 this time and I am going to upgrade my ROS to CE right now. /update, can not beat last act under 10 hours, its a real beast, if you explore and kill everything/. Just ignore reviewers, who does not buy the game and judge after few minutes playing at friends. Expand
  2. Mar 30, 2014
    This game is amazing, I don't understand how people can sit here and give the game zeros WHEN they didn't even play it. Just seems like angry children throwing a tantrum.

    The loot system is so much better then d3 vanilla. Act V is amazing and adventure mode feels like a new game. Nephalem rifts bring something new each time. Crusader is my new main and by far my favorite class.

    Only thing I'm disappointed with is some of the mats required to use the mystic and blood shards are pretty useless atm. Play the game next time before you review something.
  3. Mar 27, 2014
    After sinking 30 hours or so since RoS launched I think I can safely say Reaper of Souls was a huge step in the right direction for Diablo 3. At first glance one act, 10 more levels, 1 new skill per class(excluding runes) and 1 new class, along with a new game mode and some more items may not seem like its worth the 40$ but if you're thinking that I don't think you've played diablo enough. This game has never been about getting through the final act on normal mode then thinking you've done enough. Nothing happens until you hit level 70 which isn't a tall task in itself taking probably only 10 hours maximum.

    Diablo has ALWAYS been about gear hunting; finding better gear and then finding even more gear to make your clear times/boss killings faster allowing you to try a higher difficulty. Before Reaper of Souls the best way to efficiently farm for gear was to reset your storyline quests and play through the entire thing all over again for the 100% chance of a legendary equip at the very end. Reaper of Souls introduces a new game mode; Adventure mode.

    Adventure mode takes away the running through each act at the games pace and allows you to go wherever you want and take on bounties for exp/gold/nephalem shards and blood shards. Blood shards can be used to purchase unidentified items that have a chance to be legendary, nephalem shards, once enough of them are collected allow you to enter a map filled with higher tier mobs which themselves have a higher than normal chance of legendaries. You also get horadric caches for finishing a set of bounties in an Act which itself has a chance to give legendary gear. All of these plus the previous resetting quests method still available is a large improvement on the previous method.

    The crusader class is a tank but to be honest like anything in Diablo you can really play it however you want, though playing it against the typical build type makes things more challenging (my crusader is pure crit chance/dmg screw tanking!) it's always doable. Along with crusader new skills were introduced to each other job which all have their uses.

    The 10 level increase at first glance also doesn't seem like a whole lot but if you dive deeper into what 10 levels really means to Diablo you'll find out there's a lot more behind it.

    The 10 levels gives access to a whole trove of new armor/weapon types and skins as well as legendary gear. The access to more gear means higher item levels which makes your character much stronger and able to access higher levels of difficulty. The difficulty options have been changed to accommodate the much higher damage on characters in their mid 60s to 70s so it won't be like you just hit 70 and are able to tackle Torment 6 (which is Diablos highest difficulty). It gives players who hit 60 and farmed gear to be able to access high levels of Torment difficulty a renewed reason to play the game because they have an advantage but not enough to allow them to stomp through the game.

    A new artisan (the mystic) was added too that allows people to transmogrify gear which allows them to make their gear look how they want and you can access more skins by finding legendary items. The mystic also has the ability to enchant gear which allows you to replace one property of gear which can turn a mediocre piece of gear into a fairly decent one (if you have the right materials to do it of course).

    Though the game does have some minor issues such as the difficulty scaling in the 60s takes a high spike around 63-64ish that most people are unaware of which can lead to a lot of unexpected deaths and frustration. The crusader class also is a jack of all trades but a master of none and could use some tweaking to make it a little better. The price tag is a little steep for some of the more causal players of Diablo but otherwise I think it's well worth it.

    Reaper of Souls is a huge improvement on Diablo 3 and since the games launch the dev team has really tried to make the game better and better and hopefully they continue to do so.
  4. Mar 30, 2014
    This expansion is probably the best thing to happen to D3 in a long while. It fixed many issues in the game and it made it feel fun again. However, there are some key issues with it.

    For one, its pretty damn short. The price tag on it is $40 but you only get about $10 worth of play time in the story mode. The rest comes from replaying as well as the new adventure mode which is basically just running around dungeons killing bosses for rewards. Same as story mode without having to worry about cut scenes and the like.

    The expansion adds the new Crusader class to the list. Its a Strength based character that tends to lean more towards a tank than anything else. Its not terrible and the dialogue written for it is pretty entertaining. The other classes receive one new attack ability and a few passive ones. The level cap is up to 70 so it gives you something to work towards.

    With the revamps to loot as well as enemies being based on player level as opposed to game difficulty it makes the dungeon crawl a lot easier. However, this expansion feels a bit puny and may deter the more "hardcore" players since getting the best loot is not terribly difficult anymore. Plus its still always online which probably won't go away for a long time (if ever).
  5. Mar 25, 2014
    Overall, okay. Better than D3V, but that isn't saying much. It's still not an ARPG. Still not anywhere close to as good as D2:LoD. Still has untapped potential that will never be realized, and still....everyone praising the game will abandon ship in a few weeks. Expand
  6. Jun 23, 2014
    Boring game with bad itemization. Being a massive D2 player, I can honestly say besides some modern graphics D3 ROS has nothing on D2.

    Horrible excuse for an expansion and bad direction for a once great franchise. If you were a big fan of D2, I wouldn't waste your time.
  7. Jul 22, 2014
    Was really hoping they would have listened more to the requests from the community. Don't see the content was looking for. Game too laggy when setting to reasonable graphics settings. Expand

See all 285 User Reviews