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Mixed or average reviews - based on 11 Critics What's this?

User Score

Mixed or average reviews- based on 109 Ratings

  • Summary: DiRT Showdown is an arcade spin-off of the Dirt series featuring over-the-top Hoonigan, Demolition, and Race events.
Score distribution:
  1. Positive: 6 out of 11
  2. Negative: 1 out of 11
  1. May 24, 2012
    85
    Quotation forthcoming.
  2. May 24, 2012
    85
    The likes of Flatout and Motorstorm have provided ample competition in the mud-filled Americana stakes previously, but there's something about the driving model in Showdown that satisfies in a fashion that few other games manage. Whether that's a result of simple expertise or just iteration over a number of titles is something only Codies can answer, but whatever the formula was for the success, you have to be happy they've gotten here.
  3. 70
    Showdown is not such a bad game. The only problem is that its timing is totally wrong and every ace is played too soon. When you play Showdown for one hour you will have seen everything that the game has to offer. [June 2012]
  4. Jun 10, 2012
    40
    DiRT: Showdown delivers bargain-basement entertainment value for the high, high price of $50. With its neutered physics, limited driving venues, clunky multiplayer, and diminished off-road racing options, discerning arcade racing fans should just write this one off as an unanticipated pothole in Codemaster's trailblazing DiRT series.

See all 11 Critic Reviews

Score distribution:
  1. Positive: 12 out of 28
  2. Negative: 13 out of 28
  1. 10
    Yes, it has some issues. There is some lag online at times, and some glitches. However, this game has to be the most fun derby game in a very long time, and not only that, but you can go online and have crazy matches. I think this game is severely underrated because it has the Dirt name, which disappoints previous Dirt game fans, and scares away people that didn't like Dirt 1-3. Demos are out on all platforms, and even though there isn't much to see on them, anyone who likes smashing cars owes it to themselves to play at least the demo if not the full game. Expand
  2. 8
    Departures from the main series games are never good. Is in this case is the same? No, the creators really, put their order to the main series Dirt fans feel at home, just a little different. The game offers us a great atmosphere. Why? Exploding fireworks, great colors, the emotions of people around whom we go, there is nothing, I, I fell into this game really great. For this is a nice solution Demolition derby is really cool and can be great fun with them. In addition to the new things we have here the dirt. He drives great, of course, terribly easy, as befits a series Dirt, but I think the fans like it. It is a pity, however, that the 3/4 game, however the game becomes monotonous (which can be a worry), things start to get bored. Developers need not just at the end we make the usual racing showdown that simply do not fit. I know that many miss this game a wide berth. I, however, started to it and I really liked it. I really recommend it to fans away from the major races in the dirt 3 and briefly caught up in the world of entertainment. My Rating - 8/10 Expand
  3. Hmmm scrape all the leftover offal from the recent DIRT games and make a Flatout clone.... how could it possible go wrong? First off, most people hated all the Gymkhana crap so making a game dedicated to it with some demo derby stuff is okay I guess, it'll sell by droves on consoles, but on PC? not a chance. The music is beyond poor...large collection of tired "Bro-Rock" and "Dubstep" makes you knock that off within first hour of play. The damage model is actual very minimal considering it's using the DIRT3 EGO engine... stupid beyond belief to reduce physical damage models on a game that should have it even more extreme and visually destructive. The graphics are decent but unspectacular due to over colorfulness and bland texturing, the car models are good but that's about it. So what about the handling? oh jesus christ what did they do? cars all feel like they are made from fibreglass and not metal hulks, wheelspin is terrible and momentum issues give them no feeling of weight. The menu system is utterly crap, taking far to long to chug between options and get into the races, with very laboured movement and often non-skippable waffle. So whats the good points??? well no GFWL this time around, but uses Codemasters new "Racenet" so with that being a new system it may turn out just as bad, or maybe fantastic... will have to suck that and see over time. Overall the game feels very cheap and bolted together like frankenstein's monster of DIRT giblets... it doesnt have enough in it to be considered a full game as many tracks are taken directly out of previous DIRT series games and should have been a £10 DLC for Dirt 3. Expand
  4. 2
    I don't get all hot and bothered about names so i didn't mind playing a FlatOut style game named Dirt. Especially considering how much last FlatOut sucked. New Dirt however isn't much better. It's main problem isn't abandoning it's roots. It's the fact that it is just a poor game. Primitive tracks, primitive driving, primitive progress structure, primitive damage model. The appeal of destruction derby is missed completely. Cars get destroyed waaay too quickly. And then they respawn. There is no thinking involved. No careful trading of ones car health for opponents damage. No satisfaction of barely surviving. No challenge of driving severely damaged car (barely alive one drives like new). The only positive thing to me was car design. It's fairly imaginative. Obnoxious general style (I'm not your bro or dude FFS) forced down your throat and an annoying soundtrack from the kind of bands who are sure that any music is good if its played sufficiently loud and that lyrics do not matter as long as front man shouts them complete the picture.

    Not only isn't it a Dirt 4 (not a problem in my book) but it is also a very tasteless and pathetic attempt at a FlatOut. Avoid.
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