Dracula: Origin Image

Mixed or average reviews - based on 31 Critics What's this?

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Mixed or average reviews- based on 15 Ratings

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  • Summary: Assume the role of Professor Van Helsing, the celebrated vampire hunter, on the hunt for Dracula, who himself is on a quest for a mysterious manuscript that will give him the power to raise the dead. Your goal is to prevent Dracula from finding and using this manuscript, and killing him in order to liberate the souls of all those who have had the misfortune to cross his path. Using conventional Point & Click gameplay, Dracula: Origin is an adventure supported by impeccable graphics and a rich storyline taking you to London, Egypt, Austria and, of course, to Transylvania; the famous home of the great vampire. The world, inspired by the celebrated author Bram Stoker, is reproduced through 2D environments and animated 3D characters. All of the elements essential to the Dracula story, including horror, love, blood, crucifixes, stakes and garlic, are included in a disturbing and absorbing Gothic atmosphere. [Ascaron] Expand
Score distribution:
  1. Positive: 12 out of 31
  2. Negative: 2 out of 31
  1. I highly recommend picking up this title as soon as you can sink your teeth into it.
  2. One of the best point-and-click adventures we’ve seen in a very long time.
  3. A nice Dracula themed point'n click adventure, which comes with decent voice acting and beautiful graphics. Unfortunately the game doesn't exploit the potential of the characters of Van Helsing and Count Dracula. Half of the story is wasted in weird Egypt episode. Luckily the story gets back on the track in the last third of the game. All in all, the inventive puzzles raise the game over the mediocrity and make it worth playing. More vampires next time, thank you. [Sept 2008]
  4. It's not without its share of the frustrating aspects of the adventure game genre, but Dracula: Origin still manages to provide an interesting story and some good gothic atmosphere.
  5. Personally, it feels a little unbalanced to me. I like adventure games because of the "adventure" aspect, the blend of a compelling story, immersive dialogue and logical deduction. This game favours the last element at the expense of the first two, and therefore left me somewhat unsatisfied.
  6. Beautifully written and visualised. Adventure fans will be seduced. [Issue#9, p.59]
  7. In many respects, the game feels as though it was rushed out the door several iterations early, before they had a chance to clean up the place-holder artwork and streamline the gameplay.

See all 31 Critic Reviews

Score distribution:
  1. Positive: 2 out of 4
  2. Mixed: 0 out of 4
  3. Negative: 2 out of 4
  1. Nov 2, 2013
    Although I can understand some criticism about this game (which certainly is not perfect, and it cannot be considered a classic) I do not understand some ratings... some very negative.

    I must say, despite the general graphics (not up-to-date, not for the 2008) and some enigmas (a bit 'too difficult sometimes), the interesting setting, the very complete and mature plot, the sense of growing tension, and some small "gems" that I do not reveal (spoiler), made ​​me really appreciate this game.

    Overall, it is a perfect 7-rating-game, but considering the length and the care given to the plot, I will go for an 8.
  2. Jun 17, 2013
    It is by far not the best adventure game, but it has that charming limitation of relatively old games I personally like. You must read all documents you find, for many times the answer is in them. I actually like that, and the texts are not long nor too many so reading them isn't boring at all. You can talk just to a few people and just about certain things, but most of them would be the ones you would have asked for, so you don't get that 'hey, I want to know about this other thing!' feeling. In the game you keep taking items from the scenario, not knowing really why you can take those and not others until you actually need them. I think it would make much more sense if it didn't allow you to take anything until you knew that you need it. In any case, that's a general issue of many adventure games, not only this one. Also, as in most adventure games, you'll have to combine the items in your inventory many times to discover others, which is a good feature. The game is not hard, but if you have trouble spoting items, by simply pressing the space bar you can see what you can do in an scenario, which is quite useful in a specific part of the game. As I said, the game is not very hard, for most cases when an item is needed the game shows where (a hand icon appears when you put your mouse over the spot) and (by clicking on it) Helsing says 'I need something more', so you only need to figure out which item could fit the place. However some puzzles simply stand there and you have to solve them with no previous explanation of what you should do. I found this really cool, for it feels more like the real thing, but you may find some of them a little more challenging, which I particularly liked. As to the graphics of the scenarios and characters, I didn't expected much, and maybe due to that the game looked really good to me. There are even some cutsceenes that, although short, make the game more enjoyable. The only problem about them were the low volume they had, but I just raised the volume whenever one of them started and that's it. As to the sound, I found the music very appropriate, not standing out but just giving the game a bit of its mystery atmosphere. And I actually liked the spanish voice of Helsing, although sometimes the emotions were a bit exaggerated. As to the duration, it took me just 9 hours to complete it, so it isn't very long, but in these days it's easy to find it in offers for 2€ or less, so if you aren't very demanding and like puzzle-adventure games it is worth a try. Graphics: 7.5. Sound: 7.0. Gameplay: 7.5. Duration: 6.0. Price(without offers): 6.5. Replayability: No. Final Mark: 6.9 Expand
  3. Marz
    Jan 5, 2009
    Must say I was a bit disappointed by this one. I was expecting a Gabrial Knight-type mystery/adventure, and got a myst-like puzzle solving game instead. The puzzles are simple and good, but sometimes infuriating. The atmosphere didn't really immerse me in the game, and van Helsing's voice annoyed me. I was expecting more cutscenes to advance the story, instead the plot mostly advances through stilted interactions in in-game graphics, and via diary entries and newspaper clippings. If I wanted to read the story... I would've bought the book! :) I guess I've been out of the adventure game genre too long? Saved from a lower score due to the pretty graphics and music. Expand
  4. Kristine
    Oct 19, 2008
    I found this game to be slow, tedious, and frustrating. You are not allowed to change location until you have "examined" everything and the point-and-click interface responds slowly. Initially the goals are unclear and there seems to be little point to the clicking except to discover numerous newspaper articles which are simply written at best and poor and unoriginal at worst. The mood of the game is its only saving grace; Dracula: Origin truly does establish a Gothic and mysterious atmosphere which is enjoyable and leads me to think that, had there been more enticing interaction with the game, Dracula could have been really intriguing and entertaining. Unfortunately, it fell short of the mark. Expand