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Generally unfavorable reviews- based on 4101 Ratings

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  1. Mar 16, 2011
    I've am a huge dragon age fan and bioware games fan however bioware continue a trend of creating games with that think we are ten years old kids. Dragon Age 2 follow that trend, this game is a dispointment the story modiocre at best, the environment feel lifeless, use of the same zone over and over again, the control and camera suck. I wouldn't touch this game with a ten foot poo stick
  2. Mar 16, 2011
    A SHADOW OF ITS FORMER SELF! Normally bioware do a good job of upgrading their sequels (Example Mass Effect 2) they get rid of the probelms they had with the first. But i'm sorry to tell people but bioware have made a big boo boo with this sequel, they simplfied to the point of embarrassment and the element story that was so so solid in Dragon Age: Origins has all but disappeared, you seem to just do the quests because you want to see if the main story is going to get start and it doesn't! Big disappointment can't believe i preorder it! Expand
  3. Mar 16, 2011
    This game is an abortion, I have never been so disappointed by a sequel... ever. They ruined the combat system by making a button smashing, roll your head on the keyboard mess. The story is made to seem like your decisions matter, when in reality the story is on rails the entire game. Even with the texture pack the graphics are nothing special, and it looks like they spent about 5 minutes on the environment. The two most frustrating things about this game are the fact that they recycle the same dungeons and levels many times over, and the new dialog system is made for people who failed 3rd grade reading comprehension. We don't need pictures telling us what effect our response is going to have on who we re talking to. Hopefully based on the awful scores this game is getting EA will let Bioware do their thing on the next installment of this game(assuming there is one). The bottom line, Don't let EA steal your money with this one, make them responsible, and tell them they need to give us worthy content when trying to expand upon a game as awesome as DA:O. Expand
  4. Mar 19, 2011
    You do not play Dragon Age 2. Dragon Age 2 plays you.

    Your character's choices and actions have no bearing on the larger story. Everything important in the game is caused by an NPC - most of them being your party members. Your character is little more than an observer to the world around them. Even when your character could feasibly influence the events around them, Dragon Age 2 seems
    to purposely deny you the ability to do so to force less plausible outcomes upon your character.

    Throw in easy, repetitive combat and generic, re-used dungeons and you have a flop I would not have finished had Bioware's label not been on the box.
  5. Mar 20, 2011
    Absolutely disappointing. This was my last bioware game...
    For the next 5 years I will give the money for every bioware game released, to charity instead buying the game !!!
  6. Mar 20, 2011
    A disappointing game to say the least. Companions seem quite shallow compared to DA:O. The fact that you have limited interaction with them does not help. Exploding enemies, in most cases enemies just explode in a shower of blood and gore when i stab them with a regular dagger. I don't mind blood and gore, but this is just ridiculous. Massive re-use of instances for quests, seen one cave, seen them all.
    Also the game was shipped with a few serious bugs. using a certain companion will reduce your attack speed on a permanent basis. DA2 has limited customization option compared to it's predecessor.
    My recommendation, wait until you can pick up a copy for reduced price before buying it.
  7. syg
    Mar 20, 2011
    if any bioware employee reads this, i created a metacritic account to post this.

    The transition from ME1 to ME2 is similar to the transition in DA:O and DA2, just magnified in the latter case.

    In order to deliver a tighter story, bioware hacks off so much of the game which let ME1 and DAO seem so epic. After playing a human noble in DAO i immediately recreated a dwarf noble in an attempt
    to see how that story develops.

    This scope, is lost in ME2 and DAO. The world feels smaller and more linear. The simple act of exploring a planet in ME1 gave such a feeling of scope, even though it was not essential to the game.

    Honestly I will tolerate any graphics level in order to have greater scope. I honestly dont care if this is sub par, the story delivered in DAO i never had the slightest hangup on the graphics.

    Clunky gameplay in DA2 with certain abilities trivializing the game (assassin spec on rogue made nearly every boss a joke).

    I just want to point out that DAO felt huge and DA2 felt claustrophobic. The re-use of areas without changing the minimap left me frequently running into walls to make sure i had explored the dungeon.

    The structure of ME2 and DA2 takes a great deal away from the scope. ME2 was essentially a list of team-building exercises with a finale at the end. DA2 was ME2 in bite size form throughout the acts.

    The world in DAO was wonderfully fleshed out, and DA2 constructs a much more character driven story around the mage - templar interaction. This grows terribly tedious. Anders in the party made all flavor chat between players absolute agony as all we heard recycled a thousand times was "omg the templars are jerks"

    The NPCS are so one-note that it does not enrich the game at all. The trajectory of the story feels so forced you can anticipate the breakdown from a very early point in the game.

    Honestly, graphics be damned, the reason i bought this game out of reflex was that ME1 and DAO were so epic I was hoping for another story of that scale to take part in. ME2 and DA2 share many of the same flaws, and I hope some serious internal debate might be sparked over the necessity (in my opinion) of appropriate scope in rpgs, and the tradeoff of scope and "tightness" of storytelling.

    I hope you take these complaints seriously, I really enjoyed ME1 and DAO
  8. Mar 20, 2011
    The copy paste RPB of the decade everything in the game is the same copy paste the mines a all the same the caves a all the same and the areas around the city a all the same, armor only have diffrent colors. Im having trouble playing for more than 10 min at the time before getting bored This game is dumbed down to console players with no brains at all You can sit and watch a movie just pressing R and still win a battle Expand
  9. Mar 20, 2011
    I wish I could say it's pretty like some of the other reviews on here, but due to the game not even supporting nVidia cards properly(because obviously no one uses them right?) it looks/runs terribly on my computer that should be able to run it maxed out. I loved DA:O, I love both of the Mass Effects, but this is honestly one of the most disappointing games I have ever played.

    Shame on
    you Bioware, and shame on you EA for appearing to have ruined both a good title and a great company. It's just sad. :( Expand
  10. Mar 20, 2011
    A dumbed down experience. Hack and slash combat, cluncky graphics, recycled enviroments bad pacing, boring storyline, bad dialog and companions. All the naysayers have been right since day one, this game has not been made with the spirit of an rpg and it's an insult to what Bioware used to be.
  11. Mar 20, 2011
    Really awful game. Most of the game has you doing low-effort quests in the same quest hub, fighting battles full of constantly spawning waves of garbage enemies that require no thought to defeat. The writing is terrible. All of the companions are written terribly as is BioWare's forte. Almost nothing you do ever seems to matter in the end. They don't even try to hide that the templar are Nazis.

    Completely forgettable.
  12. Mar 20, 2011
    This game is terrible. It looked great, when I saw it from a playthrough, and the critic review was rather nice{Speaking of critic reviews, were they bought off or something? Good thing I never trust the critic}. Then I realized how wrong I was when I actually sat down with it on the pc. I rolled a warrior. The gameplay is unbelievably bad. I have to continuously tell my character to attack, regardless of being swarmed by enemies, because she'll simply stand there dying otherwise. The play itself is atrocious; clunky to an impossible degree.

    The graphics look like something from at least five years ago, even on highest quality(and it eats processing and ram like no tomorrow to do so).

    The camera has no fixed point so you more often than not find yourself trying to continuously right click on enemies 'in front' of you which aren't in range, otherwise you have to drag your frame to see them.

    Targeting boxes are at the base of the enemies, so when you're engaged in combat you have to try and select the small location near their feet to target the one you want, otherwise you click right through their hollow bodies, on the ground behind them, then try and stupidly run to that point; somehow breaking the clunky system even further, as though that were possible.

    Worst of all.

    I haven't even managed to progress past the first 'real' battle yet. That's right. This is my review of the game five minutes in. Why?

    Because ally AI, which you need of course, is so unbelievably, impossibly, terribly, freaking retarded, that the game is borderline, if not, unplayable.

    I'm stuck with two warriors trying to take on a small band of undead things, and a single 'troll'. Okay what's so bad about this? My tank warrior ally is tanking the troll, all's good. I'm out there taking out the badies, and hitting the troll when I can. Okay all clear. Wait...


    My mage. Whom I had modifed into an entirely medical roll, through both abilities, and selected tactics. Is standing there.

    Not healing me, or my ally, like an idiot. Full mana mind you, I even set her on 'near but not to be engaged in direct combat'.

    She stands there, looking at me, or a rock it's hard to tell to be honest, and watches me die.

    My ai medic, fails at the one task of being a medic. How can a game fail so hard?

    Dragon Age 2 is quite simply: terrible.

    Thankfully I never purchased it, having borrowed a copy from a friend to see how it was. There's cash I certainly didn't need to spend, glad I did it this way.
  13. Mar 21, 2011
    The storyline really isn't bad and certain side-quests are of interest, often tying into the bigger picture. Unfortunately the mechanics and gameplay have been popamole'd to the extreme, with many of DA:O's best things "streamlined" (dumbed down) or removed. Companions range in quality from very good (Varric) to very bland (Fenris). The re-use of maps is unforgivable and makes even the above-mentioned side-quests a grind at times as you run through the same cave you've seen 100 times with a door blocked here and opened there. Bioware's attempt to "streamline" the game in an attempt to attract younger action game fans seems to have failed big. Not only have they failed to draw in a significant amount of those based on early sales but they have also jaded those of us who love a proper RPG and had faith in them to improve on the original title. Instead, not only is this much inferior, even the rushed out expansion to DA:O, Awakenings, is a better game than this. I worry for Mass Effect 3 now... Expand
  14. Mar 21, 2011
    Just finished playing the demo! It was fantastic!!! NOT!!! IT WAS A STEAMING PILE OF **** How could they do this to Dragon Age Origins!?

  15. Mar 22, 2011
    Refrain from buying this game if you have any expectations. While the game is not a complete disaster when regarded as a standalone game, you will get disappointed if you want to play it because you liked Dragon Age: Origins. Basically it is just a thumbed down, simplified version of its predecessor.

    My rating is not only game related, but mostly Biowares fault. While I would give the
    game a 4-5/10, Biowares extreme failure forces me to make it 1/10. How can a gaming company even dare to censor people opinions about the game in their forums, having workers write ridiculous hymns of praise on metacritic and paying major magazines money to give outrageous scores? Just refrain from buying Bioware products if you can avoid it. Don't support companys with such low ethical standards until they feel the consequences. This is the only way to hurt them for deceiving people in such a shameful, pathetic way. Greedy bastards.

    But now to the game, which I played to the end. DA2 had 18 Months of development time, while DA:O took about five years. This manifests throughout the game which looks nice in the beginning, but lacks quality the longer you run around doing mindless, uninnovative quests. The combat system itself is fun at first but gets annoying due to it repetitiveness and unfair spawn system. A typical mission looks like this: Go to a cave, do x, collect y. Encounter enemies which spawn in weird waves that make no sense at all. When you run into the middle of a room you can be sure that enemies spawn right around you and the first thing you have to do in every fight is moving your fragile casters around the place and kite monsters so they don't die. Monsters are killed, many more enemies spawn for an unknown reason (couldn't they just be there from start) right in your casters again. Repeat kiting. Expect this to happen in 95% of all fights. And why do monsters suddenly spawn in hordes when there was not the slightest sign of enemies seconds before the encounter? Challenge in the fights come from unfair mechanics like hordes of monsters spawning in your ranged characters. This was so annoying, I can't put enough emphasis on it. Boss fights suck. On higher difficulties they are next to impossible due to near infinite health rather than intelligent design. You will do the same few button combinations for half an hour if you decide to fight that dragon/random other boss on hard difficulties. Often the result is endless kiting until the boss is finally dead - not worth it. A really sad game mechanic for a hyped 2011 game but probably the only possible outcome for a game which is rushed to make more money from the franchise.

    Next annoying thing is the game recycling as you advance through the game. While the main city Kirkwall and 4 locations outside of the city are not too shabby at first, EXPECT TO SEE THEM OVER AND OVER AGAIN THE WHOLE GAME. EXPECT INSIDE LOCATIONS TO BE SEEN DOZENS OF TIMES WITH DIFFERENT ENEMIES. Every house, every dungeon, every cave is used multiple times. Seriously, there is no excuse for this in any way. Next thing are shallow companions inculding a crappy dialogue system. Low friendship/romance options are usually maxed out by pressing the "friendly" or "heart" answer 3-4 times. Clicking through the choices couldn't be simpler and has really nothing to do with role playing. Random pirate **** which offers sex to you the minute you talk to her, eerie looking elves on crack and other rather uninteresting characters you can have fight along your side.

    The storyline is another failure, since there is NONE. You flee from darkspawn to Kirkwall and try to become a champion there, which you are later on by collecting generic herbs, fighting some bad boys and rescuing maidens. There is no real mainplot which guides you through the game, generally you don't have a clue what to do next or what happens, since you will start running from one questmarker to another. At a certain point I didn't even bother to read quest texts anymore but rather collected the exp from certain generic, really, really, boring sidequests. This game is tricky though, at first it made me think "Aww.. what a bunch of haters, the game is not too bad. Nice fighting, decent graphics." But then you realize more and more that the hate has a foundation. The foundation is bad game design which can hardly be considered standard in a 2011 AAA+ game. Basically you end up running around in the same textures over and over again, slaying the same models of enemies over and over again as you advance through the three acts in the game. I also did not like the unlogical choices you are forced to make later on, but this is rather my personal taste on the story, which I found really awful.

    Do not buy this game if you are searching for a good role-playing game.
  16. Mar 22, 2011
    Awful game. Some console slasher, no strategy, only mashing buttons. 0 as the whole game is. No story line, no memorable characters, only ONE location for all game, awful quests, degraded inventory (why i can change my companions armor?). This game was made as a quick money making mashine. I was your fan bioware sins first Never winter. But today i lost all hope in you.
  17. Mar 24, 2011
    Worst Bioware game ever in this company. They sold their souls to the EA money. Storyline is absent. Boring, monotonous tasks in the same locations are forgotten immediately. The dialogues are long and have no humor.
  18. Mar 24, 2011
    Terrible "Mass effect-style" interface, "mass-effect-style" gameplay, "mass-effect-style resources", "mass-effect-style-place here any thing from DA II"... horrific camera a-la "Lara Croft" and so on. Boring storyline, boring companions, boring enemies, boring fights, boring locations... strange product.
  19. Mar 26, 2011
    I have enjoyed almost all the games Bioware has produced in the past. Hardly anyone can deny that games like Baldurs Gate II, Dragon Age Origins and Kotor provide tons of entertainment. They received high ratings from professional reviewers and the community was pleased.

    What happened? How is it possible for a gaming company to take such a nosedive in one year?

    It would have been
    UNFATHOMABLE to even consider that the average community score for a Dragon Age sequel would be less than 60/100 but here we are.

    How is it that in almost every single installment before Dragon Age 2 we had the ability to impact the world around us and the ending of the game would change depending on our choices? But now it doesn't matter who you support, not one bit. One tragedy after another isn't the core problem here but that you can't do anything about it.

    What's the replay value people? Really, what is it? What can I do differently? Have sex with Merrill instead of Isabela and change my tone of voice while speaking during pre-determined events?

    And how is it that romances have devolved into *press heart symbol to have h0t s3x*

    What happened to gameplay? What happened to stealing, creating potions, collecting resources and having a connection with the world around us?

    Where is the possibility to lie, intimidate and charm during conversations? Isn't that what roleplaying has been all about in your previous releases? You dont even need to read your own lines in DA2 (nor can you). Just choose one option from *calm*, *joke* or *angry*. Talking yourself out from a bad spot isn't really an option if the game has already decided what is going to happen.

    What happened to being able to choose your own race. What's the point of having racism towards elves if you cant even play one anymore?

    Customizing the armor of your companions might not seem like a big deal to many people since we are forced to use the best armor sets anyway and sell all the junk. But it does look completely stupid to have some pirate woman in a prostitute uniform fighting against a high-dragon. This is something I expect to see from square and Final Fantasy, not Bioware.

    And the worst thing is that after investing over 40 hours of gameplay, there is no real ending or closure. So what's the idea behind this? Rip us off with DLC's?

    And people really need to stop being naive. I hardly doubt this is going to be a prequel to some epic tale. Why should I believe that a savegame import would matter now when it has never had a major impact in the past? It's just going to be another set of cameos, letters from the people you saved and a couple of mentions about what happened in the past.

    This game does its job as a linear adventure hack'n'slasher but that's it.

    Just one year ago Bioware put square on blast by stating that "Final Fantasy XIII is not an RPG yadayada". And here we are now....I hope CD Projekt stays silent and walks the walk with Witcher 2, because you guys need a reality check.

    On a scale from 1 to pretzel, I'm mad salty lol. I guess it's time to go back to hyping the upcoming Mass Effect 2 DLC, because atleast you still have dev-teams that know what the hell they are doing.
  20. Mar 26, 2011
    So I made a metacritic account simply to put in two cents about the game, it was that disappointing. DAO was a well refined game. Did it have it's difficulties, yes. Needing Wynne in the party or a massive amount of health potions was a frustrating element.

    However, DA2 is bad. It's Chrono Trigger to Chrono Cross bad. The combat has lost all semblance of strategy, it is an orgy of lights
    and effects with no tactical element whatsoever. I am not sure you even really need to control the main character most of the time to survive through combat. Rather, you can sit there are watch the fireworks. The lack of coherent purpose or direction has me drifting in a video game wasteland of purposelessness. I went from saving Ferelden in DAO to owning half a mine in DA2. Honestly, if I wanted my days to feel like a vain wandering through menial tasks, I would stay in the real world and quit playing video games. All in all I will see the game through, but it feels like a slow, inevitable death; the game is a giant slow-motion train wreck. I want my 59.99 back for DA2, 59.99 for MA2, and 10k for pain and suffering. Expand
  21. Mar 27, 2011
    Disapointing... We have here a pretty litte Dragon Effect.... It could have been a perfect spin off as an action aventure game... But as a successor of an rpg, it's a zero... EA and Bioware gives us a game stripped of all real rpg elements... As for the dungeons? Well it's a matter of opened door and locked doors... The dungeons are reused over and over again. Maybe if they release modding tool, someone will make something out of it? But for now, it's a waste of money if you're looking for something that looks even remotely like a RPG...
    It feels like junk food: You know it's bad, you feel it's a waste of money. But in the end, you buy it, and usually, you regret buying it... At least, the sales are here, so ea will keep going at it...
  22. Mar 28, 2011
    Giving this a 4 (should be a 6) to counteract all the lies and "user" reviews written by people associated with the company and the outright lies fed to us by the game review industry (they're obviously getting something for giving the game such inflated scores). Hard to suspend disbelief in regards to the story line, tedious gameplay, lazy environment creation, linear gameplay, nearly every quest havingg nothing to do with the story and the inability to make the player care about the characters is enough to stay away. If we support this type of mediocre game creation that is all we are going to get. Expand
  23. Mar 29, 2011
    There is a lot about this game that I love. It has excellent characters and an addictive, refined battle system... It's just a shame that the ridiculous amount of recycled content really kills it for me. There aren't even that many explorable areas in the game, and those that are there are all narrow corridors that are re-used over and over for the entire game. Also, the storyline apparently spans nearly a decade, except the only way you would know that are the cut-scenes at the end of each act (of which there are three) telling you a number of years have passed... except, NOTHING, literally NOTHING changes over the years. At the beginning of Act 3 your party starts off standing in the exact spot where you finished Act 2 as if no time had passed at all. Laughable. This game could have been a classic had only more time been put into development. As it is, it's only recommendable if you think you can overlook these huge flaws and enjoy the strong combat and fairly interesting cast. Expand
  24. Mar 31, 2011
    This game was terrible. What a waste of $60 bucks. All the kissing up to EA is getting old. EA ruins every good game. Dragon Age Origins was at least interesting and fun to go through the story, but this game used the same buiding designs throughout the boring story line and there was nothing unique. Its like they ran out of time and decided to use the same building designs throughout the whole game. I want my money back for buying this crap. Expand
  25. Apr 3, 2011
    It's just an action console game, not an rpg like its predecessor. And its a bad console game. The fights are repetitive, the abilities tree is really simple , and the story isnt epic at all.
  26. Apr 4, 2011
    Huge disappoint if your a fan of the first one. First thing you'll noticed is the "consolization" of menu screen. Where the first game had a book overlay for your map, spells, inventory, etc... this one takes you out of the game to an over simplified menu for same information. The UI overlay is ugly to look at as well. The graphics overall appear worse off than the first and yet the game runs horrible as it shows lack of optimization for PCs. Only one available race to choose from. Most of the game takes place in one city. Dungeons maps are reused over and over again. There is more bad than good. Can't believe critics are giving this game high marks. Bioware must have spent alot of money paying off reviewers instead of spending it on game developement. Expand
  27. Apr 5, 2011
    What a shallow, only vaguely entertaining, repetitive and ugly game with a terrible plot. On the plus side, the voice acting was ok. Definitely no Mass Effect...
  28. Apr 10, 2011
    I made an account and am giving this game a 0 because metacritic seems to have removed a review from, by Brad, that gave the game a 2.5.
    Whether you disagree with that reviewer or not, you should not remove his review. This is exactly why users are so pissed and are backlashing against the outrageous 8.0+ rating this game is getting from wussy Critics who refuse to give
    Dragon Age 2 a bad review just because it's a popular title.
    Shame on you Metacritic, but I might as well post my main complaint about Dragon Age 2.

    Typical Dragon Age: Origins quest:
    A kid has been possessed by a demon, who is now terrorizing and killing off a village. Your choices that have an effect on this story:
    1.) If you picked a mage as your origin story, the person that accidentally helped the demon possess the boy is a friend of yours in the circle.
    2.) You find this mage in a prison when you storm the castle. You can choose to kill him or not.
    3.) When you get to the boy, you can choose to kill him or enter the dream realm.
    4.) You can use blood magic to enter the dream realm if you have it. If you don't, you can have the imprisoned mage get you into the dream realm. You can also get help from the circle if you did the quest and saved the circle.
    5.) When you enter the dream realm you can choose to deal with the demon or not. If you do, it grants you access to some powerful rewards, but leaves the demon to torment the boy later on in his life.
    6.) Oh by the way, you could choose not to save the village at all.
    a.) If you complete this quest, the father of the boy will help you in the end. A very modest effect on the end story, but it is there.

    Typical Dragon Age 2 quest:
    Merryls broken mirror. Choices you have:
    1.) You can choose to help her with it or not. The mirror cannot be restored. No choices you make effect the outcome.
    a.) You can kill villagers after the quest is done or not. (lol...)

    This problem, on top of the constantly reused assets and mostly uninteresting companions, makes for a painful and uninteresting story and a mere shadow of the original game.
    I will not buy another game from Bioware before trying it ever again. I want my 60$ back and another 60$ for the insult.
  29. Apr 10, 2011
    This game deserves 3/10 but because of Bioware employees posting their fake reviews here I decided to give it a 1/10. Like all the other negative comments, stay away from this game. Save your money. If someone told me this was Bioware game I would laugh at them but unfortunately Bioware's name is on the box.
    The people who says this game is good should give you back your $50 after you
    throw this game out your window. This game destroyed bioware's reputation. This game has destroyed the reputation of all the critics who gave this game a good review. This is not a RPG. The story is full of plotholes. Your decisions makes no difference in the ending. The settings are constantly reused. Your companions are all gay too lol. Makes me wonder if Mass Effect 3 will still be called a RPG if bioware "streamlines/consolize" it like DA2. Expand
  30. Apr 12, 2011
    The crticial reception of Dragon Age II is one of the most glaring examples of just how terrified the enthusiast video game press is afraid of upsetting publishers. They wouldn't dare tell you at what point this is a focus-driven rushed-to-market insult to video game consumers everywhere. I never played the original Dragon Age so I'm not an irate fan of the original... there is just not much to defend here. There isn't a single battle in the game (including bosses) that doesn't involve waves and waves of enemies spawning out of thin air waiting for you to mow them down. Sometimes, even when you give them a gentle whack, they explode into a dozen pieces... which I guess is suppose to make me feel like a bad ass. The entire game takes place in one city made up of a few small disconnected areas and the same two or three dungeons that are reused for the entire game. They even try to trick you into thinking this is a new area by blocking off doors you were previously able to go through and opening other ones. Why can't you go through that door you see this time around? Who knows! You just can't click on it! Look, when asked about this problem in an interview, the developers claim they had two choices: give us all original content and cut the game length down to a couple hours or reuse the same areas over and over until the game lasted twenty-five hours. If that doesn't give you an idea of how rushed this product is, I don't know what will. There is not 60 dollars worth of content here and yet so many people have already bought this game because the video game press is looking out more for themselves and not for us. The sad part of this is that underneath it all, the character interaction is great even if the overally story arc, like the rest of the game, is not well thought out at all. It's clear there were talented people working on Dragon Age II, but they weren't given the liberty or time to make this into a good product. Buyer beware. Expand
  31. Apr 12, 2011
    A game so totally devoid of all the depths and charm that made the first in the series interesting that it is a wonder to me how Bioware could shove this out the door. It is so dumbed down in quests, background and especially combat that its just a travesty. I feel combat is in such a state of disrepair with teleporting waves of enemies that all tactics and thought is effectively eliminated from the game, all there is left is a "press whatever cooldown is ready" retardations that its worthy of a bungled flashgame Expand
  32. Apr 13, 2011
    As a big bioware fan, I was hoping for another great rpg experience. Instead I've got some boring parody of a game. This game has really nothing to offer, first fallout or baldur's gate was more complex and interesting than this **** People who are talking about better fighting they're lying, it's just faster, you have the same exact moves as you had in origins. This is the first the bioware's game that bored me with leveling up, when I saw the mark that tells you about gaining a level I thought 'not this **** again', they're are tons of useles skills that you forget about imidiately. NPC's are just laughable: generic drunk dwarf, scared fragile elf, a generic pirate, anders that we have already have met in awakening ( best part of the dragon age for me). Music- generic, forgettable. Graphics are mediocre, sometimes ugly and even bioware admitted that by releasing a new texture pack. Storyline is just uninteresting and forgettable, you get absolutely no pleasure in following the storyline. Secondary quests are extremely boring , you are going through the same locations doing exactly the same things. Main Character is also very generic and simple with nothing instererting to offer, casual hero like hundreds before him. DLC's- dropping dlc's in the same exact date as the game is just despicable and shows you the real motives of bioware and ea. This game can only be interseting for people who are under 12 years old or have no actual clue what a good rpg should look like. Expand
  33. Apr 24, 2011
    This review contains spoilers, click expand to view. Horrible disappointment.They took everything that was good in Dragon Age Origins&Awakening and threw it out of the window.Graphics? Poor level design,recycled generic dungeons,90% of the quests are located in ONE CITY! Just terrible.Sound? Also much better in Origins,voice acting in DA2 is poor and unconvincing,music was also waaaaay better in Origins.Dialogues? The dialogue system is a very very poor copy of the Mass Effect dialogue system,with pseudoparagon and pseudorenegade answers and supposedly funny answers that usually spectacularly fail to be funny.Dialogue system in Origins provided much more to choose from and it was much better written.Party members? Extremely annoying and shallow (Varric Tethras is the only half bearable character) and you cannot change their armor AT ALL.Romance? Almost non existant options for any interesting romance,especially for male Hawke,you get to choose from retarded elf woman (Merrill) and a slut (Isabella),that is it if you dont count gay romance with Anders.Combat? One of the most annoying parts of the game,dumbed down to the console click click level catered for the very casual RPG gamers,any true RPG gamer will be extremely disappointed with the new combat system.DAO had pretty good combat system,DA2 combat system is total crap.User interface? DAO had beautifully designed user interface with detailed descriptions of items,now you get a bland black user interface that has no place in any game,let alone a fantasy game.Weapon,armor and item descriptions are also totally dumbed down.Now you actually collect "junk",way to go.Storyline,quests and ending? Unlike DAO,DA2 forces some plot developments on you,regardless of what you do or choices you make,lame.In DAO you could influence even major plot developments,often in significant ways.Now you are forced to accept certain decisions and your influence on them is cosmetics.This game is either rushed so it is half done or Bioware decided to dumb down their best RPG since Baldur's Gate to cater for wider audience,and therefore make more money for Bioware.Hopefully they will listen to the widespread criticism of DA2 and make the likely third installment of Dragon Age once again a real hardcore RPG.DA2 is a great example of what NOT to do with a sequel to a game,take everything that was good,throw it away,add horrible redesign and "new features" that are actually crap and you get this.They even managed to screw up the redesign of DAO character faces like Sandal,Zevran or Alistair.Not to mention that darkspawn now look like a joke.In some moments during gameplay I started laughing on how terrible some things were compared to DAO.I just could not believe that Bioware can screw up the sequel this much.Note-I originally posted this review in the Xbox360 section of DA2,instead of the PC by mistake,by mistake,if anyone knows how can I remove that review let me know. Expand
  34. Apr 24, 2011
    Unimmersive and disjointed story, boring characters, the exact same 4 locations over and over again, dumbed down combat to appeal to the masses of the consoles, respawning enemies right in the middle of a fight out of thin air, third person view exclusive, complete removal of strategy with a switch to storm-in-and-shoot-everything game type, no improvement in graphics, horribly inaccurate dialog wheel as in Mass Effect, repetitive questing which almost feels like grinding, inability to change the armor of party members, inability to play a race other than human, limitation of classes to warrior-rogue-mage, these are just some of the negative aspects that made me shelve this game indefinitely. When DA3 comes out, I'd rather read a quick story summary than play through this junk ever again. Expand
  35. Oct 2, 2011
    Take everything that made Origins great and strip it out from its grandness; congratulations: you have acquired the new installment on "new" and "modern" crpg, Dragon Age 2.

    The sequel to the new hope for classic western rpgs is nothing more than a mediocre, repetitive and brutally simplified action oriented game with childish plot and almost nothing from the rich, mature and intriguing
    lore from its predecessor. But, if this change in direction was not enough, the dev team was urged to finish the game in record time... the risks taken in the change end up in a whole bunch of cloned maps, absurd situations with npcs, and literally tons of useless items and accessories. Why a talented team of developers conclude that such a change is needed in a franchise as popular and successful as Dragon Age, is something that i fail to understand.

    Definitely, not only one of the major disappointments in the recent game industry, also a clear case of a big company "buying" good reviews from specialized press.
  36. Sep 5, 2011
    While I absolutely loved Dragon Age Origins, I had too big expectations for this game. TO me it does not feel like Origins where strikes were realistic and strategy was a must. Endless spawns of enemies and anime-like combat and weapons (bigger better!) are the things that kill the game. Graphics are cartoonish and I am ok with that. As for locations, you practically see 3 or 4 different ones, since all the dungeons are the same... just with different doors open. BUt the thing I absolutely dislike about this game is the dialogue wheel where it even shows you what kind of approach is that. Where are the multiple options where you had to think to not piss some people off? Guess most of today's games are made for fast selling and 12-14 year old public. Expand
  37. May 22, 2011
    There is no much more to say about this game that hasn't been said. This is a game that was made purely to satisfy investors at EA and in the long run it will even fail at that. It is in essence a piece of trash that disappoints at every level. Avoid like the plague, don't take it even if they pay you.
  38. May 23, 2011
    This game was so horrible compared to Origins that I wanted to slit my wrist. If it wasn't for the fact that they had bundled in ME2 with DA2 I would not have bought it. Loved ME2, DA 2 needs to burn in the fire.
  39. May 23, 2011
    I played this game to completion and i had a mediocre time. Having just bought The Witcher 2, i realised that there was more variety and ingenuity during the first 2 hours of that game than ALL of Dragon Age 2. Why oh why did Bioware recycle SO many of the environments? It's pathetic just how copy-pasted this game is. My only wish now is that Bioware don't mess up Mass Effect 3.
  40. May 21, 2011
  41. May 21, 2011
    This game is so bad that I consider it unplayable. I have been a BioWare fan for a decade and I'm sad to say that this product is complete and total trash. Not being able to customize your characters armor is obscene. There is no excuse for that. Not having a tactical camera for a game that IN THEORY (and theory only) is a party based tactical combat RPG is obscene. There is no excuse for that. Enemies randomly appearing in 5+ waves on nightmare is obscene. Swordman often literally drop from the sky. There is no excuse for that. Areas are recycled over and over. I don't believe ANY are of the game is unique. The game is trash. Don't buy it. Don't rent it. Don't acknowledge it exists. Its really not worth the frustration if you're expecting another incredible BioWare title. That being said...... I hope Mike Laidlaw never develops another BioWare game. Expand
  42. May 21, 2011
    Im afraid this game was just plain lazy, the story is unimaginative compared to the first game and feels very padded out with the standard lazy RPG type quests . (go here and kill x of these, fetch x of this)

    The combat is just plane boring, no inovation or imagination.

    If you want another bland and samey RPG experience, I'd recommend this.
  43. May 22, 2011
    Bioware releases another misogynistic jaunt into the Mary Sue world of 'the dragon crap.' There is hardly anything of substance to recommend this train wreck to a discerning connoisseur of RPGs. Every element of its design can be described as 'embarassingly awkward.' Animation, art direction, dialogue, writing, combat. It's a list of sad mediocrities as long as your arm. The fact of the setting and characters being a shameless copy of Michael Moorcook's classic Elric of Melnibone series aside, the game itself behaves like a confused child. Does it want to be a brawler with peripheral RPG elements? Or an action RPG with brawler combat? In either situation the designers have failed to deliver on both satisfying combat or a compelling story that ever rises above the juvenile. Look to the masters at CDProject with their latest RPG epic, The Witcher 2, for inspiration in your future games, Bioware. You certainly won't find it making shallow sex simulators based on generic fantasy worlds. Expand
  44. May 24, 2011
    Do NOT buy this game. If you get the reference that my name is, you are probably an old school BioWare fan. This means that you KNOW they dropped the ball on this one. When I played DA: O I felt that it was a departure from RPGS I was used to, and somewhat bland of a game, and uninspired storywise. But a bad game? No way. DA: O is just what RPGs look like after the reign of WoW. It was a fun game for what it was. But Dragon Age 2 is just an abomination. BioWare made a *BAD* game and I never thought this day would come. They made a button-mashing borefest designed for people who don't like or care about RPGs. I really hope they learn from this mistake, because I feel really guilty for giving them money for this affront to the RPG genre. It's pretty obvious the EA has paid reviews (shills) to give it a rating it doesn't deserve. User reviews speak the truth. Expand
  45. Aug 26, 2011
    It's extremely unworthy, so unworthy it should not possess the "Dragon Age" title. Mostly everything about the game is either extremely underdone or just extremely bad, seriously. Bioware tried way too hard on attempting to make this game successful. If I were to explain what went wrong with this game I'd be writing this for hours, don't buy it, stick to Origins if you must. Bioware has always been a developer that you could trust with the uniqueness and success of their content, their trust has most definitely been shaken. Expand
  46. Aug 2, 2011
    I've been playing RPG's for over 22 years starting with Legend of Zelda and my first PC game in 1992 "Ultima Underworld". I've played games before that were bad because the developers didn't know what they were doing. In this case however, it was sheer corporate greed that turned what could've been a great Bioware game series into something unrecognizable and not up to snuff with ANY of Bioware's past games. Had they not packaged this as "Dragon Age 2" and instead called it perhaps...."Dragon Age: Kirkwall" and charged half the price I wouldn't have been as upset as I was due to the fact that I wouldn't have been "expecting" a game that was to be if not as good as DA:O...hopefully better. I have no patience with gaming companies that put out rushed, sub-quality games and expect their fans to shell out full price for it because they're expecting the same quality of the game that they played previously. "Turd" sums up my feeling of being "taken" for my money. Here's my "constructive criticism".

    "DA2 was not the worse game I've ever played. But it was certainty among the most disappointing. The more cartoony graphics, repetitive use of maps, dwellings and dungeons, the extremely poor character development, the confusing ending, the frustratingly restrictive character inventory (Not being able to use any weapon, armor or ability to outfit any of your party members) the ridiculous spawning of mass enemies out of thing air to create the illusion of difficulty was in my opinion a complete and utter embarrassment and a rip-off to fans of the original Dragon Age game. On the positive side, I did like the fact that vendor trash was easily recognizable and you could sell it all in one shot. There was also one story (The serial killer) that was very well written. Outside of that, this was definitely one of Biowares (Actually the only one I can think of in their history as a gaming company) failures. I am trying to keep faith in Bioware games going forward as everyone makes mistakes. Time will tell. I will NOT be buying any DLC until i see lots of critic and player reviews.
  47. Aug 6, 2011
    A forgettable and regrettable abomination of a sequel. Did anyone at BioWare actually play this game before it was released? I seriously hope that some [lead] heads will roll as a result of this botched, repetitive, snooze-fest. Completely underwhelming, unacceptably short and shallow. What made the original fun has been 'stream-lined' out in this sequel.
  48. May 28, 2013
    A huge letdown. Took away all the beauty of the first game, substituted it with a cheesy and cheap overall. Combat is less strategic and less ambient "thanks" to the speed of it and the impossibility to differentiate moves. Characters are twofold. Quests are boring. Environments are simply bland, and as-made-from plastic and paper. Fantasy becomes believable not from overcoloring but from an imaginative and convincing set-up. Needs to be more smart overall. This game is not quality story-telling nor an ambient experience. Doesn't make you think, doesn't move nor make one feel much. Expand
  49. Dec 21, 2011
    Dumbed down game not worthy of the Dragon age name ... Everything was horrible compared to the original. But the sad part was that it sucks even as a stand alone game, regardless that the previous part was the game of the year. From the poor written script at the beginning of the story to bad interface and spawning creeps from thin air ... its just awfully bad

    pure money making ****
  50. Jan 4, 2012
    This is a major let down and insult to the Dragon Age fans, solely made to make a quick buck by abusing fan base trust and expectations hold in a sequel to a great game.
    Usually a sequel builds on its predecessor making it better and bigger, DA2 does the exact opposite.
    Less races, less choices, less story, smaller world, less environment less depth, shorter production time etc.
    What can i
    say, they did a sloppy short production sequel to milk money from trusting fans and used pre purchases to succeed in this SCAM.
    Never again will i buy anything from these crooks without testing it.
    Also they bought off the corrupted game reviewers who gave ridiculously high scores to this abomination.
  51. Mar 20, 2011
    Probably the worst game in 2011.... this game is full of bugs and the combat are really terrible... choppy the graphics are terrible the gameplay is poor....
  52. May 18, 2011
    Rubbish total joke of a game..let down by so many flawed and broken the end i uninstalled this rubbish!...Now i have The Witcher 2 instead which is miles better and a true reflection of what RPG's should be! yourself a big favour and stay away from this pretend wanabe and get The Witcher 2 instead!!!.....
  53. Mar 26, 2011
    Bioware itself sets the bar for quality RPG, where the act out role was paramount. Now act out the role can not, in principle, the class character only changes the way of killing meat, not the sollution quests . ring of conversation way interactive system (hello Mass Effect) also does not help back the role. Since by the choice of possible answers, we only permit the tone of the conversation. (Good-neutral-evil). Sad to see how Bioware rejects all "unnecessary" gameplay elements to please a wide audience. Perhaps if the game was called Adventure not RPG, she would have received a much higher score. If only player would not be bored running around the monotonous dead locations. Expand
  54. Apr 10, 2011
    This is the worst game BioWare ever made. I think we have reached a new milestone in history where BioWare lends the crown of RPG to CD Projekt and The Witcher. The game just has no soul... it's not a bad game, but it's a game that really says nothing. I hope BioWare listens to their fans and go back to their roots (Baldur's Gate and KotOR).
  55. Apr 12, 2011
    Dragon Age II is another sequel that would have been better as a new IP. Looking at it as a new IP, it has a flowing combat system, decent customization, good story, and interesting characters. This, however, is not a new IP. This is the sequel to one of the best RPGs i have ever played. Compared to DA:O the customization is laughable, the leveling is limited, combat animation is more interesting and flowing, but is very limited, and the characters are too stuck in their roles. Essentially the only thing that they improved was making the combat more flowing, especially for the mages. Everything else was cut by 1/3. you have only one race instead of 3, cutting your character options by 1/3, any non mage class is stuck in archery, 2handed swordsmanship, etc instead of being able to choose between 3, and you are stuck in one city and the mountain out back instead of being able to travel around a huge map. Will I buy it? Yes, once the price drops to 1/3 that of DA:O. Expand
  56. Jul 5, 2011
    The User ratings have this one almost dead on. No it's not the worst game out there but just because you can make a game look relatively pretty doesn't mean it's good. Dragon age suffers from one game breaking flaw, greed. EA and Bioware show their true colors here. They have changed everything that made Dragon Age Origins such an incredible game. Not in the name of improvement but to sell more copies. I do see how some of the changes could have been for the better if done properly yet others are just senseless. The battle system needed reworked if only for the console versions. However the changes they made left it feeling less like an RPG and more like a bad hack and slash. Gone are all the deep character customizations. You simply choose gender and class. No more custom backstory. If this was any other franchise it would have been better off. Calling it a sequel to Dragon Age simply ruined it. No one buys a sequel hoping it will be more simplistic with a simple story and fewer options. If you buy a sequel to a beloved franchise you expect it to improve on itself. The story is borderline garbage and the way it's delivered is even worse. Don't get excited for some upcoming exploration or engaging plotline as the game will simply skip ahead just as you're getting into it. Yes this dungeon looks exactly like the last one just make a left here instead of a right. Bioware has openly admitted to using the same dungeon layout multiple times. Here is the bottom line. I like many others was expecting a sequel. Hoping to continue my story or atleast flesh out the world of Dragon Age. Instead I was sold a crappy 5 yr old baldurs gate wannabe with modern graphics. I was not expecting Mass Effect Medieval Edition. Bioware is hands down the most overrated developer around. They consistantly make terrible games that have great stories. They really should just consider making movies instead of games. We would all be better off. Expand
  57. Apr 18, 2011
    Yet another example of EA destroying a gaming studio. Bioware started dying when they hooked up with EA. DA2 is a dumbed down extremely linear corridor-style RPG for ADHD meatheads who can't stand being challenged a little. Why are there so many nonsensical interactions happening? Templars witness tons of mages using magic, yet they only react if scripted.... And worst of all, continuously recycling maps in an RPG...!? Epic fail of a money grab. Studio execs are catering to the mindless spend-happy platform gamers and we end up with all these overly simplified and utterly easy games that feel like you're running down endless hallways. RIP Bioware. Expand
  58. Nov 10, 2011
    Played the demo, it was absolute **** Auto-attack up the ass, all I did was press R all the damn time. The only decision I had to make was when my index finger cramped up and I decided to switch hands. Now that's some 1337 strategizing.
  59. Oct 7, 2011
    I LOVED DAO. It was a masterpiece. DA2 is garbage well-described in many earlier reviews. My purpose in writing this review is to bring to your attention the fact that at Morrowwind:GOTY costs $19.99 while DA2 costs $19.95. Bioware's tour-de-farce is less marketable several months after its release than a game that came out in 2002. If that doesn't clue you in, go ahead and waste your money. I wish I could sell you my copy for the $60 I paid for it. :) Expand
  60. Mar 21, 2011
    They would have been better off naming this game "Diablo Age 3". The incessant combat, random loot generator, uninspired voice acting, and complete lack of RPG elements made for a thoroughly underwhelming gaming experience. Had EA been honest and told everyone up front that this was going to be a hack-n-slash gear hunt with some cinematics thrown in for good measure, I think people would have been willing to cut them a little slack. To claim this half complete abortion as the inheritor of the crown of Dragon Age and the "spiritual" successor of Baldur's Gate is a spit in the face of every RPG gamer who has ever played those games. If you are an RPG player, DO NOT BUY THIS GAME, it sucks (as an RPG). If you're just looking for 30 or so hours of mindless hack and slash in repetitive and over used environments on an aging graphics engine, and you have $60 that you just can't find something better to waste on, then this might just be the game for you. Expand
  61. Mar 16, 2011
    It's sad that this game has turned out how it has. Where i would play DA:O hours on end cause it immersed me into a beautiful world with diversity and a compelling story, i have to take a break from DA II every half hour because of the fatigue the game gives me, it's the same thing over and over, covered in bland and repeating surroundings and a general 'meh' feeling toward anything character or story wise.

    I miss bird eye view alot when positioning party members, which is a shame since you haveto reposition alot due to enemies spawning out of nowhere. Simplified loot system is so uninteresting and easy to get around with that it's an annoyance to be bothering with.

    Managing companions has been reduced to giving them jewelry. I never liked Massive effect to start with and the introduction of that wheel selection thing is just horrid to me.

    In the end i felt like all options that would activate some braincells have been reduced to such simple tasks that i can't find it more challenging than setting one foot in front of another. It's so straightforward and linear :-S

    The character selection system is restrictive and doesn't offer in any way what DA:O did, not at all. I don't feel like i'm playing a unique character at all in this game.

    This game might of been received better if it hadn't been named the sequel to DA:O. But even if you take the first game out of the picture it still doesn't add up to a very good game in it's genre. I'd say i would rate it a 6 without ever playing DA:O. It's just not good. :(
  62. Mar 17, 2011
    TDLR: A fun action game, but a sad disappointing follow-up to the rpg masterpiece "DA:O". It should had been named as a dragon age spin-off ( e.g DA: dynasty warrior/legend or something )||||

    DA2 is a fun action oriented "rpg-ish" game which sadly failed as a sequel. Its only redeeming quality is perhaps the revamped combat system which is much more action and "button smashing". The
    lacklustre plot, the small set of repetitively recycled dungeons/environment/enemies and numerous glitches indicate a rushed unpolished product. The game has a long long list of flaws, but its cardinal sin was the failure develop any semblance of a role playing game. Most quest were simply reduced to a generic formula of "click me ---> teleport there ---> click/kill". The fame choice system of bioware games became a mere selection of your speech tone as opposed to any significant degree of plot branching. The game has simply been reduced to an excuse for button smashing. EA/Bioware should had just brand and market this game off as a dragon game spin off. Expand
  63. Mar 20, 2011
    I read a few user reviews myself before starting this game, so my expectations were not too high. Still I was disappointed from the start. Dragon Age 2 is not a bad game just many little details that are amiss. The battle system is mediocre - even later in game there is not a lot of variety. The Story itself gets burrowed by a flood of side quests. At first they seem interesting, but after a while you start stumbling about side quest after side quest. Thanks to the in-game map that shows you when and where you have to go to solve a quest, it boiled down to "go to location and kill/collect X, then come back to get reward". The main story itself is stretched thin over several in-game years.
    Bottom line - there are worse games and if the DA world interests you, you could take a peak. Personally if I had to choose again, I would wait and pick it from a bargain bin in a few months.
  64. Mar 21, 2011
    As a fan of Dragon Age Origins and Bioware in general I was very much looking forward to this release. Some friends tried to dissuade pointing out the obvious such as this sequel followed far more quickly than Mass Effect 2 for instance. This is only important since it means that the time and care Bioware is famous for putting into their games could be lacking. Sadly despite the suspiciously glowing reviews from the major reviewers this game has not delivered. Much like with Mass Effect 2 before it Bioware has chosen to take the dumbing down route. A route which might I add is wholly unnecessary as the original games were incredibly successful. Now granted DA O wasn't perfect. But it had the depth that a real RPG needs. This one sadly does not. Crafting? Gone. Legitimate dialogue choices? Gone. Interesting interactions with the other party members? Gone. Ability to customize parties gear? Heavily restricted. Varied and interesting backgrounds? Gone. The point is this game is incredibly watered down. It doesn't even really feel like an RPG, more like an action game with some heavily watered down RPG elements. I'm still going to finish the game. After all I paid good money for the thing. But I am extremely disappointed in Bioware. The watering down in Mass Effect 2 was bad enough, this is unforgivable. Expand
  65. Mar 21, 2011
    Bioware need to learn that rushing out or fast tracking a game for a quick buck is a sure fire way to lose there fanbase. While the combat system and graphics (if maxed out with high texture pack) are cool the plot of the game is a complete joke.

    Story wise it's very bland and unlike every other Bioware RPG it dosen't make any difference what dialogue options you pick for 95% of the game
    as the final outcome is exactly the same and this totally kills replay value. The fact that so many characters can't be saved from their fate really bugged me and killed the idea of being the hero of the story. Expand
  66. Mar 22, 2011
    Inferior in every way to dragon age origins. The Graphics are worse, yet the game engine performs worse as well (a bad combination), the dialogue wheel leaves you feeling like you have little control of what your character says, battles consist of you defeating wave after wave of cannon fodder enemies requiring nothing more than pushing attack keys with no tactics whatsoever. The most unforgivable of all is the horribly boring story, gone are the tough/meaningful decisions and grand scope of the original. Combined with the continuation of slimy day one dlc marketing leaves me not wanting to play anything made by bioware in the future. Expand
  67. Mar 23, 2011
    What else can I say that hasn't been said? This is what happens when money hungry companies take control over everything. We get crap, crap, and more crap. Take a great game that took years to develop, dumb it down for the console kiddies, call it a sequel - since you can make more money that way - and just shout a big "screw you" to every gamer who enjoyed what the first one was about. Nothing about this game is on par with Dragon Age: Origins. Nothing. It's a piece of garbage. How the developers let this happen is beyond me, and they should be ashamed of themselves for allowing this to be released.

    I was looking forward to this game so much, only to find that it's a fraction of what the original game was. Don't worry though, they're bound to release tons upon tons of DLC, side quests and other trash that add nothing to the core experience, but do subtract from your wallet.

    As a standalone RPG, this game deserves a 4 or 5 out of 10. Unfortunately, it doesn't have the luxury of being reviewed on its own merits, as it's following a truly great game. By that relative measure, this piece of trash deserves a zero.
  68. Sep 10, 2011
    I'm really not going to waste an awful lot of my time on this. Wasted enough time and money by buying the game in the first place Terrible interface and camera view.
    Dumbed down combat.
    Dumbed down skills system.

    I thought DA:O was as about as low as you can go for "Inclusiveness" - DA2 has shown me how wrong I was!!!! But what do you expect from Electronic Arse and Blow-Ware?
  69. Mar 25, 2011
    Whilst I truly enjoyed, the immersive, dynamic storytelling of the first game, I have to say, the second installment is very much a disappointment. The scripting seems exceptionally stunted in comparison, and the voice acting, a key selling point of the first ranges from poor, to absolutely terrible. The combat feels unwieldy, and unintuitive, the party system unbalanced, and the storyline contrived. Granted, these are all points relative to the quality of Bioware in general, and the original Dragon Age, but they set the bar- And instead of clearing it, they've rushed an underdeveloped, flawed sequel to release, seemingly in the hopes that the Bioware name, and the success it's predecessor alone will create a good gaming experience. Sadly, I'm certain that it will be enough to ensure sales, at least, however undeserved.... Expand
  70. Mar 25, 2011
    As a so-called sequel to DAO, DA2 is a huge disappointment. I've played through twice. Basically, it suffers from the rush to release syndrome: lack of time means lack of creativity and imagination. The game is just boring; it is stale, ordinary and cheaply made. Because the game called itself Dragon Age 2, I expected something better, even extraordinary. Not necessarily an exact clone of DAO, but at least a continuity in the feel of DAO, its tenor and spirit, in writing that believed in itself, in actors in whom you could tell relished their roles, in plots and subplots that got better as the game went on.

    I can tell when a game is really great: I get addicted. I can't stop playing it. I don't want to go to bed, I don't want to go to work. Even more frightening, I don't want to eat. On the first playthrough of DA2, I thought something was wrong with me because I got bored. And annoyed. I could walk away from it and not feel withdrawal symptoms. And the more I played the more frustrated I became that there was just nothing that was very interesting about it. Even the ending was a non-event.

    I scored DA2 below average, a harsher than usual judgement simply because it was a Bioware product. Next time I will know better: no more pre-ordering, never trust a demo or a trailer, and wait until the user reviews come out.
  71. Mar 26, 2011
    Dragon Age 2, sequel to the successful predecessor Dragon Age: Origins does almost everything wrong what made the series great. I could write a long review pointing out all the negative aspects, but I figure I should just sum up the positive ones and spare you the time: well-written companions, good music, stylistic loading screens.

    If you need to buy it, I recommend the console version
    as it is clearly designed with consoles in mind. Expand
  72. Apr 12, 2011
    All the negative critique that needs to be made about this game has been, it's rubbish and an insult. For everyone who is a long time Bioware fan, this game was a slap in the face. As a lover of RPG games who has bought almost every Bioware game since Baldur's gate, I know I for one want game that are more intricate and more detailed as time goes on, not games that are dumbed down for "bros" to enjoy. There is a very specific type of gamer, like me, who enjoyed the types of games Bioware used to make, and we are the ones who pumped up their company up in the first place, who made them a success. Yet they didn't hesitate to cast us aside in the hope of getting in on the "bro" market. Stay classy Bioware, I'm done with you. Expand
  73. Apr 16, 2011
    Dragon Age II is terrible when compared to Origins -- which is a one of my favorite games in recent times! It's a rushed cash-in and not a sequel at all. It's not worth its asking cost and should have been nothing more than an offshoot expansion pack.
  74. Apr 17, 2011
    For fans of Dragon Age Origins and Awakenings, DA2 is a Epic Fail, which pales in comparison to the original. DA2 will only bring you disappointment. Its a tiny world with recycled maps, recycled music, shallow characters. It is a tedium to play.... and unlike the original you wont want to play it through again.
  75. Apr 21, 2011
    It's a rushed game and console port. It's not a roleplaying game either, it's an action game where with too much dialogue, and it's also a terrible action game. It lacks tactics, especially because enemies appear from thin air (from nowhere) in wave after wave after boring wave. The story is absolutely lineal and makes your choices pretty much pointless. Forced character deaths are also a big design flaw, proof that the story desperately needed faked intensity in order to appear well made (which is not, in fact it is predictable, slow and unimaginative). The classes have been dumbed down, with very little choice. The boss fights often end up on absurd "benny hill" scenes where your character runs around so the timers for healing potions comes up, proof that the gameplay was poorly designed and barely tested. Overall it's a extremely dissapointing game, especially if you compare it to the first, although it's not a big surprise considering the tiny developing cycle that they went for. Expand
  76. Apr 24, 2011
    Me siento estafada. Origins lo terminé cuatro veces y de este no voy a terminar ni la primera partida. Si el 3 va a seguir este camino, Dragon Age ha muerto para mí.
  77. May 3, 2011
    Totally disappointing
    Bioware should be very a shame of this cheap console port whereas, the predecessor (origin) was very good game in many ways; i.e., it was deep, complex, multiple endings and nice story.
    this sequel is very shallow and unsatisfactory in many ways; i.e., no character development, no real attachment to story, shallow and speedy combat, very poor camera, silly dialogue
    it is only achievement is brighter and shiner graphics, flashy and speedy combat system which is a shame as i was expecting a great sequel to a great game but these days the greed and rush for release date became primary objective of game publishers which resulted in these kind of games which can satisfy only young ages and new gamers (didn't play great RPG titles like Oblivion, Fallout 3, The Witcher and Dragon Age: Origin)
    Few hours of play convince me that this game does not deserve the space on my HD and should be uninstalled immediately.
    If anyone want to play an RPG game should avoid this title and look elsewhere.
  78. May 5, 2011
    this is one of the hardest reviews I think I will ever write. I am a long term fan of Bioware. I fondly remember reveling in Baldur's Gate all the way through mass effect and DA1. They are, in my opinion one of the best AAA developers when it comes to story line and polish. So the best description of my play experience with DA2 was a crushing sense of loss. I can only guess at what brought about the changes in the level of quality. The monster spawning out of thin air, the feeling of a corridor like linear progression, wooden dialog that leaves the player feeling let down are just some of the elements that, sadly,make this the last game I will buy from Bioware purely based it being crafted by them! if your reading this Bioware earn me back!! one bad title doesn't break you, but it does cause future games to be scrutinized before purchase. as to the critic score....integrity is important...don't you think? Expand
  79. Jun 4, 2011
    this game is an insult to rpgs, an insult to my intelligence, and an insult to the pc gaming itself, they fraudulently took 60 dollars from me and in return it only included just 1 freeking city with dungeons that repeats over and over and over again. whats going on with this world ? are we that dumb ? this game is an abomination! DONT buy this game please!
  80. May 18, 2011
    Very poor sequel to the excellent DA:0. Just not a rpg and a very forgettable game. 4 out of 10. BUT for all those extremely unfair reviews of Witcher 2 scoring 0 - No game is a 0, only games that don't install. So for that reason my score of 4 goes to 1.
  81. May 18, 2011
    This game is the biggest turd i have had the displeasure of playing lets start with the graphics they are like a game from about ten years ago when you hit someone with a sword they explode.They have used the same locations over and over again i think there is about four in the whole game.God the side quest are so boring go to that place and fetch that object go to this place and kill that person after about two hours of this repetitiveness you fill like slashing your own wrists.And this company has turned into greedy bastards they just bought out some DLC that they charge for some sort of clothes pack need i say more after about three hours i uninstalled it from my pc and good riddance to it Expand
  82. May 19, 2011
    This game is a joke comparing to Witcher 2. **** graphic, poor gameplay, boring story. It's a typical example how to fast steal the money from gamers. Shame on You Bioware!!!!
  83. May 20, 2011
    Feckless. Uninspired. Redundant. The development and marketing of this game is an affront to RPG aficionados, the PC gaming community and Dragon Age I loyalists. This game isn't bad because it didn't faithfully follow in its predecessor's footsteps or because it borrows elements from Mass Effect 2 -- it's bad on its own merits by any sane standards. Don't believe the positive magazine reviews for a minute; they are written by a bunch unlettered sychophants (PCGamer I am apalled) without the gumption to really put this shoddy RPG in its place. EA-Bioware set the bar so high with a truly careless and gaudy marketing campaign only to deliver so precious little. The story and setting are unprecedentedly fragmented, insipid and provincial. It's a sandbox game in the sense that the game-world is about the size of an actual sandbox (broken into narrow fragmented chunks) and the game's main and basically only setting (the tiny city of Kirkwall) is about as interesting and varied as sand. If the mildly amusing dialog in this game impresses you -- with its incessant and jarring close-up head-shots of your character "voice acting" -- you need to quit playing video games and start watching daytime soap operas. It has good combat mechanics that quickly grow tiring as you fight the same type of battles against the same type of enemies endlessly. DA2 has some good action elements but that's not nearly enough to redeem this game. After all, if we are judging it solely on the basis of being an "Action RPG" it is tiers below Diablo or even Torchlight in terms of combat and fun. This game deserves the ridicule. EA-Bioware deserve our scorn. I beg of you not to buy this game. If you unfortunately already have, at least do not buy any of its meager and pathetic DLC. Tell your friends to avoid this game. Write on internet forums. I'll tell you why -- I had a nightmarish epiphany. A talented and capable game developer had an idea for a grand and inspiring RPG only to be turned down by a publisher who offered the following advice: "can't you make it more like Dragon Age 2? That did well." We can't let that happen. Bioware needs to suffer for this sham. If they suffer they might actually risk doing what they and their customers really love Expand
  84. May 21, 2011
    I was a huge fan of the first game with multiple playthroughs and was looking forward to the sequel being as impressive but unfortunately DA2 is bland and hugely disappointing. The amount of reuse maps get is really something I have never seen before and its impossible to get excited about visiting a new area when you have already seen the same textures 20 times before. I gave up on the game half way through, just couldn't get myself to play it anymore 4/10 Collapse
  85. May 21, 2011
    Oh god. Why? They have ruined such a good thing. When you chop away the roots, the tree falls. I couldn't even bring myself to finish this game. Horrible voice acting, horrible story, worse game play than the first, no top down view anymore, linear, no real consequence of any actions, terrible decision wheel that consists of "i will help you" i am hungry" or "i hate you", the dialogue options don't even match what you choose most of the time. Expand
  86. May 25, 2011
    Dragon Age II is a piece of "garbage" trying to ride on the success of Dragon Age: Origins. Too bad that during the making of the game they forgot all about the fans of the earlier game and chose to appeal to a "larger audience". My advice, don't buy it and encourage Bioware to keep insulting their fans.
  87. Jun 6, 2011
    This review contains spoilers, click expand to view. I frown upon games that seem to have more money put into marketing than into the actual art/engineering from under the hood. Dragon Age II seems like such a game. I envision the developer being forced by the publisher, maybe even against the studio's strategy, to release something that would appeal to the mass of COD players out there. Had my hopes pretty high after Dragon Age: Origins.
    The character design is clunky at most (the hero's sibling death scene from the beginning feels like "ok, let's get this over with, and fast, because we have an awesome button to mash" - no emotional involvement, sterile at most), the remaining developments feel rushed and often interrupted by fast-forwards in time (you don't get to experience the "impending doom" from DA:O anymore). You're basically this Hawke person, bullying and pimping around through a world nothing links you to.
    The spell effects look way better than in the first game, the camera is worse, the combat dynamics also lack, the story is weak, characters unmemorable, level design through copypaste, If this is what gaming is going to, I'll first boycott the $$$ hungry a$$e$ in charge, then I'll resort to more lucrative activities if my efforts prove to be in vain.
  88. Jun 5, 2011
    I'm disgusted. Disgusted by what Bioware have done to a good franchise, by their attitude, and by the reviews of the so called "professionnals' of the video games magazines. I shouldn't have bought this game, and Bioware shouldn't have made it.
  89. Jun 5, 2011
    Supposedly this, thing is suppose to be the sequel to one of the best RPGs seen on the PC since the days of Baldur's Gate. However, for some unfathomable reason Bioware decided that the best thing to do was make a quick cash in rush job and completely eliminate every element that made the previous game good. The writing is flat and lazy, peppered with too many Internet memes and out of place profanity in some lame attempt to make the game appear edgier. No effort was spent in actually making any of the party members seem believable or unique, when the characters aren't being completely two dimensional stereotypes or boring they're irritating to the core. If the game had admitted that it was entirely linear it wouldn't be so bad, but you're given the illusion of freedom and nothing you do ever really has any lasting effect. Nearly all story events will play out the way the writers wanted it, It's Bioware's world, you're just playing in it.

    Combat is artificially tweaked to make it appear to be fast paced when in reality it' handles much like a MMORPG, waves of monsters literally rain from the sky as you try in vain to use any special abilities against all but the weakest of them. The same system also causes all boss battles to slow to a crawl as you're forced to whittle away at them bit by bit. The inventory and loot system have been reduced to a Diablo clone style to try to make the player feel better about having to kill so many monsters before moving on to the next boring fight in another generic warehouse. The skill system was also redone to reflect a Diablo clone style with many of the abilities from the previous game being done away with and most of whatever is left over either being useless or forcing the player to be shackled to a particular set of abilities or spells thus removing most of the strategic elements from the game as well. In fact all the game play changes can be summed up as Bioware trying to removing everything that made the player actually have to think.

    I DO have to admit that I did not finish the game, I could not force myself to go any further after I reached the 3rd Act and I realized I that was completely trapped within the city and it's excuse for an outdoor area, but somehow I doubt that the game magically became 95% better after I dropped out. The fact of the matter is this: This game is completely inexcusable and unacceptable from a company that KNOWS better. And they knew exactly what they were doing when they choose to produce this game the way it is, but I imagine they couldn't have anticipated the sense of betrayal the player base would feel or the amount of negative backlash they would receive for it. There is no patch they can develop for this game that will "fix" it or turn it into something it's not and it is NOT a sequel to Dragon Age:Origins.
  90. Jun 10, 2011
    This review contains spoilers, click expand to view. It looks like it was designed by a two teams: a group responsible for combat/character design and another responsible for story. The trouble is that they didn't talk to each other, and the resulting game doesn't make any sense. People on these review threads complain about other things: the GUI, the recycled areas, the waves of goons, but the crux of the problem is that the game didn't do anything for them and they don't even know why... and so they blame it on the details. Well, I'll tell you why: it's the story. To begin with, it's one of the least interesting sub-plots of Origins made into it's own game. The beauty of western RPGs is their appeal to moral ambiguity, but this only works if the conflicts within the game are an analogy for something in the real world. That doesn't happen with the concept of mages and blood magic. (Why is blood magic evil? Well, who cares really.) But it goes beyond the basic concept, the trouble is the game ignores what choices you make in the game. It ignores who you decide your character is. It gives you almost exactly the same plot whether you're a mage or not. It gives you whiny companions who keep following you and fighting for you even if you denounce them. You can get the captain of the guard help you assist smugglers and assassins. You can get mage-hating Fenris to help you fight for the mages. ...and the NPCs very rarely acknowledge anything about who you are or what stance you've taken. That's if they acknowledge anything at all: many of them stand around quietly as if stoned. The plot is full of holes and cringeworthy scenes, and there are at least two dangling plot threads that are never addressed (Flemeth and the return of the Wardens). If you don't know much about the game before playing it, you'll have no idea what the goal is or where the game is heading because the dangling plot threads create the misleading impression that something important will happen, but it doesn't. The result is an alienating experience. You don't feel that the character you've created matters and the world he inhabits doesn't make sense. It's not an RPG. There is no role here. Stay away from this game. Expand
  91. Jun 13, 2011
    A letdown compared to DA1, expected more. The combat system is more hack/slash with little need to think. Extensive reuse of certain area maps. Story telling isn't as good as DA1, characters are forgettable (I didn't feel for or connect with any character).
  92. Jun 17, 2011
    This is ridiculous. Nobody can tell me that EA didn't buy off the reviewers. This is without a doubt the worst way I have ever spent $60. A perfect example of what happens when a company gets too big. EA just told Bioware to grind out another Dragon Age game in a year to milk more money off the franchise and that is exactly what it feels like. No thought was put into this game whatsoever. The blatant level recycling is unbelievable. The gameplay is dumbed down. I only forced myself to play through this boring mess because I spent money on it. I will never buy another Bioware game without waiting on user reviews first. Your money is better spent on the first Dragon Age or a different RPG franchise altogether. Expand
  93. Jun 25, 2011
    To be blunt, I cannot believe that EA has whored Bioware out to the point that Bioware as a name no longer means anything to me. I have been a avid fan of Bioware to the point they were like Blizzard I saw the name and bought, no matter the reviews or anything else. The blatent laziness of reusing maps, same crowds over and over again, no epic novel to live through and honestly to buy the end of the game is totally unacceptable. When I buy a novel the I don't expect to get the last three chapters torn out. Thats DA2 is lazy development no story (you don't feel like a hero) and you have to pay for the end.

    What a load of crap. EA you don't understand your market and you have ruined some really good houses in gaming. I will never ever from now on will buy another EA game without some serious time before I know how useless the game is.
  94. Jul 6, 2011
    Dragon Age 2 is epic like if pooping in your pants in public was epic. Waste of money terrible game play. Characters were lacking. Skill tree and talents were horrible. Items stunk, customization across the board stunk. I would rather chew off my own arm than play this game. If you like Dragon Age 2 you are either paid to, or your a moron.
  95. Aug 10, 2011
    Never ever have I been so bored playing a BioWare game. While I liked the original DAO this followup was a HUGE disappointment in so many ways. I will go so far as so say I have lost faith in BioWare if this game is the new direction they are taking. I recommend you stay clear of this inferior over-hyped mess of a game and instead feast on the delicacy that is The Witcher 2.
  96. Aug 26, 2011
    Huge disappointment. Combat was speeded up absurdly so it it felt like a cheesy arcade fighter game. Animations were corny, characters were uninteresting and contrived. DA:O was not a perfect game but DA2 failed everywhere that DA:O succeeded.

    Bioware said they made Dragon Age 2 more 'accessible" and that is true... is worth remembering that "accessible" is an industry code word for
    two things: "aimed at a younger, less thoughtful demographic" and "not a role playing game". If you are looking for an RPG and a dev says their game is "accessible", keep your credit card in your pocket and look elsewhere. Expand
  97. Aug 30, 2011
    +2 for the artistic effort. But even if you look at it like a hack and slash, it's not fun and repetitive. If you look at it like a sequel to Dragon Age , it's ... not that ... it's just a name + II on a box. The scenario is no so bad ... realization is so very bad. It's not a bioware game at all ... just a bad-o-ware game. Too Human was really more interresting in the same game style. (how is it even possible :( ) Expand
  98. Sep 2, 2011
    Pathetically Simplified to what is basically a hack n' Slash fest.
    The only reason i have not given it a 0/10 is for the second act plot. the first act was dull and the third act seemed as if it had been cobbled together by a drunken 13 year old. the second act however was very interesting and presented intriguing questions of morality, and a growing tension between the qunari and the
    citizens of kirkwall.
    User choice plays little role, repetitive non varied environments, no need for thought about combat, and a cast of forgettable characters + a darkspawn redesign that changed them from creatures that i was at times genuinely scared of to waddling clowns
  99. Nov 14, 2011
    TO ALL the gamers that never played DA:O first before this one? Your going to pour out your heart loving this game, but to all us veterns? We already know this is an Unholy Abominations that needs to destroyed. Or a possessed mage that's need to "Tranquil". Tranquil is exactly what happen to Dragon Age Origin. Tranquil+DA:O=DA2. 5/10*
  100. Nov 15, 2011
    Playing Dragon Age II is like having a bad case of food poisoning... Some new things happen in the same old areas, but none of it is any good and you wish it would end almost before it begins. I preordered the game to ASAP to get the free upgrade to the collectors edition and even upon receiving the game box I was already disappointed. It was just a DVD case with a single disc and some cards with codes on them. Couldn't even be troubled to send the sound track on a cd. Instead I had to download it. Then I started the game, I liked the beginning until the game play started then it went down hill fast. The choices didn't feel natural at all, the characters were forgettable and their motivations lacking. By the time I got to Kirkwall and started doing quests in the same dungeon I was thoroughly bored. Last time I preorder a Bioware game. Expand
  101. May 21, 2011
    I was a huge fan of the first game with multiple playthroughs and was looking forward to the sequel being as impressive but unfortunately DA2 is bland and hugely disappointing. The amount of reuse maps get is really something I have never seen before and its impossible to get excited about visiting a new area when you have already seen the same textures 20 times before. I gave up on the game half way through, just couldn't get myself to play it anymore 4/10 Collapse

Generally favorable reviews - based on 45 Critics

Critic score distribution:
  1. Positive: 38 out of 45
  2. Negative: 0 out of 45
  1. Apr 18, 2011
    Moving even further from the classic RPG, strong story and clever combat are nonetheless still found within Dragon Age II. [May 2011, p.52]
  2. Apr 12, 2011
    Despite some advancement in storytelling approach and liberal borrowing from Bioware's Mass Effect approach to gameplay, Dragon Age 2 on the PC has a lot of bugs and is populated with re-used settings that make this feel like a play performed on a stage with two sets.
  3. Apr 11, 2011
    For a rushed product that is still battling bugs, the currently offered product still provides 40 hours of challenging and engaging gameplay. This combines to provide a good, but not great gaming experience.