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Generally unfavorable reviews- based on 3959 Ratings

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  1. Apr 6, 2011
    For me this game is far superior than the first one. Combat, graphics, voice acting, story, setting, atmosphere, everything is perfect. These people that whine so much are living in the past. This is not a Dragon Age Origins DLC.

    For me, Dragon Age Origins in unplayable, but DA2 is great!
  2. Apr 12, 2011
    I agree that Dragon Age 2 has been dumb down a notch. It has taken the mainstream path to lure in more young players. This is the road that all games take now days when money talks and unique gameplay walks. None the less. You will not find a better game in this genre for a few years. It is money well spent. Not only for the quality of the gameplay, graphics and voice acting but also for the extensive campaign.

    The game should be considered as a action-rpg from now on. If you are the one who love the old pen n paper play style and prefer baldurs gate 1 & 2 in front of Dragon age 1, then maybe you should take a second thought, but I would suggest you to pick this up anyway. It's not money wasted, no matter what your preferences are.

  3. Apr 28, 2011
    I am so sick of everyone bashing this game!!! I mean seriously! Yeah it's different that doesn't mean you have to hate it!!! Do you want DLC??? Do You want expansion packs??? Do you want DA3??? Then STOP bashing it!!! Seriously!
  4. May 8, 2011
    I was absolutely blown away by how fantastic this game is. Great characterisation, a wonderful story with brilliant cinematic set-pieces and very fun. A brilliant evolution of the Dragon Ago franchise. I can't wait to see more.
  5. May 15, 2011
    As someone who found Dragon Age:Origins to be disappointing (good, but not great), DA2 was actually good enough to actually make me like DA:O better than I originally did - as all good sequels should. The storytelling shows off the depth of the game world, and the storyline actually has something to offer beyond, "The big bad is coming and only you can kill it." The game improved on every factor that actually matters to me:

    The main character has a voice. One of the big benefits of playing RPGs from this generation is that my character doesn't communicate telepathically.

    The combat isn't miserable anymore. I personally loved the BG series, but that was more than a decade ago, and we've moved past it. The retro gameplay of DA:O brought up vivid memories of how long and miserable the Underdark dungeon crawl was in DA2. I have no problem with having to work to win in boss fights, but when I have to pause and give orders to every group member every 5 seconds to beat routine trash fights, every dungeon crawl becomes an awful slog. I remember wishing every last dungeon crawl in DA:O was over before it even began. Combat in DA2 is actually enjoyable, which is a nice change from every RPG ever made prior to Mass Effect. It's not even the fact that it's easier, which it is. It's the feel of the gameplay, which feels more like a video game and less like a second job.

    More interesting companion characters, who have real motivations behind the way they react to your actions. Instead of Morrigan's "You did a nice thing for someone, so I hate you," your people have backgrounds and causes that make them behave the way they do. They're also hilarious.

    The focus of the plot is a genuine moral quandary. It's not just "Beat the bad guys who are obviously bad." When you talk to Cullen about his beliefs, you understand why he feels the way he does and can sympathize with him.

    A lot of tedium was removed. Inventory management was less of an issue, and I didn't have to worry as much about gearing out my companion characters. Thank God. I don't know about everyone else, but I definitely do not play video games to fish through my inventory every two minutes looking for Frostrocks and Nature Salves to destroy so I can pick up things that matter. The only thing lacking in this respect was the absence of a "Destroy all Junk" button.

    The sidequests were, nearly without exception, fantastic. I never felt like the legendary hero retrieving cats from trees for old ladies as I have so many times in so many RPGs in the past - including DA:O. They all felt appropriate for someone of my stature at each stage of the game.

    The bad:

    Reused areas. The first time you see any given dungeon, you can count on seeing it countless times afterwards. It's irritating, but not game-breaking.

    A major portion of the plot was pushed a little too hard. Especially at the end.

    I still had to run around looting after every single battle, and I still had to destroy gear constantly to keep enough space in my pack. Deliver the gear on a silver platter and give me unlimited inventory space. When are game developers going to stop imposing artificial inventory limits? I'm already carrying around 15 suits of platemail on my person - is it really a stretch to just ditch the limits entirely?
  6. May 23, 2011
    Best RPG of 2011. Good story ? Check. Good characters ? Check. Difficult combats ? Check! It's just perfect. You can't go wrong with Bioware.

    Trust in Bioware, go with me.
  7. May 22, 2011
    -Bu ney oluyor?

    -Witcher 2.

  8. Mar 16, 2011
    Yeah sure the combat isn't as strategic as Baldurs Gate II and the story isn't as engaging as the original Dragon Age, but I still had an absolute hoot.
  9. Mar 19, 2011
    Frankly, I am baffled by so many negative responses. With user score 4.3 the game has to be real crap. Surprisingly, it's not. I spent about 6 hours with it, and I must say Bioware made a good job. As I hoped, they managed to transfer a lot of Mass Effect 2 look and feel into the new Dragon Age game.

    What I like most about ME2 and DA2 is that for the first time in many years Bioware is
    doing something that feels fresh and new, and not yet another Baldur's Gate clone. Don't get me wrong, Baldur's Gate was great, probably the best thing that the company has ever done, and I immensely enjoyed it. Almost every game from Bioware after that tried and failed to live up to this high standard. It's time to move on. DA2 is an honest (and rather successful) attempt to do some change in the area.

    Probably, other gamers are outraged by simplification, and there is indeed a lot of that. Personally, I think that it had to be done a long time ago. NWN2, for example, was a nighmare and completely unplayable because it was overloaded with all kind of junk that simply was no fun anymore: unwieldy inventory, complicated party control, monstrous class system, etc. DA2 makes an excellent job of cutting out everything that failed to work.

    Now, dialogs. Maybe they are a bit oversimplfied, but defnitely an improvement. Don't get me started on dialogs in DA:O. They were horrible. The idea of "approval" ratings for party members was a distaster. To please everyone, your character had to be a real hypocritic bastard. The whole exprience was digusting, frustrating and boring. So good riddance. In DA2, it's "rivalry" vs. "friendship", which is much more fun, because both extremes have their advantages (similar to "paragon" and "renegate" in ME). Graphics. Ok, maybe it's not perfect. But "2003"? No way. I am running on "medium" detail level, cause my graphics card is not fast enough, and it looks great. Again, I see it as an improvement over DA:O, which didn't exactly work for me. I think in DA2 it's stylish and atmospheric. The city of Kirkwall is just beautiful. All races (dwarfs, elves) look definitely better. Darkspawn are scarier, etc. What else is needed?

    To summarize, the game is a lot of fun. It's very well paced, packed with action, and there is much less boredom and pointless running around than it was in DA:O. Try it for yourself, if you haven't yet. However, keep in mind that the demo is real crap and doesn't give a good impression of the game.
  10. Mar 18, 2011
    My my, what a week It has been! Like so many others around the world, Iâ
  11. Mar 22, 2011
    This has been review bombed because it's the cool thing to do, however I am going to review the game based on my 40+ (and counting) hours I have spent on it. Currently on my 2nd playthrough. First, my credentials: I'm a hardcore girl gamer. I spent countless hours on Baldur's Gate, NWN, Planescape Torment, Mass Effect to name a few, and of course DA:O. Second of all, I absolutely love it for some inexplicable reason, which may have something to do with a rather engaging story requiring a lot of your input and attention, fast paced visceral (not just a buzz word) combat, beautiful looking art, some cute injokes (about the world being too brown, lulz) amazing attention to detail, a levelling system that is simplified but actually makes more real world sense than the previous one did, non-repetition (something I had a big gripe with in DA:O) and some neat throwbacks to your imported DA:O save. I have ALWAYS wanted to see where my character choices would take me over time, so it is extremely gratifying to be able to play over multiple years and really have a big impact on the events of the game, rather than just playing through them. My favourite thing about RPGs is designing characters, and in Dragon Age 2 they've allowed you plenty of room to shape Hawke how you want. There's also the thing where no matter what speech option you pick, Hawke comes off sounding completely badass and awesome. The voice acting is phenomenal. It's also worth noting that every character is voiced and lip-synched, you don't do any reading. Not long ago that was unheard of. I was unprepared for how emotionally invested I got into this, which is party why I'm rating it so highly. I really cared when... okay no spoilers, but there are some character deaths that kind of got to me. At first I was determined to play a "renegade" character, but I found myself responding to conversations with the choices I really would pick in real life, because I was so damn invested.

    One other thing I really want to mention is that I am replaying immediately after finishing the game, as I can't bear to think about all the stuff I missed by choosing certain options. I NEED TO KNOW WHAT WOULD HAVE HAPPENED. Why it's not a 10/10: Some things were dumbed down too far, like conversation choices. It by no means stopped me from enjoying the game, but micromanagement is a popular hobby of a lot of hardcore gamers, so it's nice to have the option there. Secondly, it's too short, and the ending is rushed, I'm guessing this is because Bioware are looking forward to rolling out masses of DLC to us. I did notice the price on steam was a bit less than what I paid for DA:O on release date, (as far as I recall I paid $100 for it, which is common with AAA new releases, keep in mind I'm Australian and everything is expensive) paying $70 for a new release is a little easier to swallow. Awakening was a great expansion, so I'm up for more of that. Anyway, I just wanted to balance out the negitivity as I have really enjoyed this game and it's up there with ME2 for me. A lot of people had a whinge about how bad DA:O looked when it came out, and I have to wonder if they bothered playing it on a decent PC. These games look great pumped up to max settings. If you can't run those, then don't whinge. If you have a PS3, reflect on your inability to upgrade your video card.

    Seriously guys, stop looking for flaws and just enjoy it. It's not a perfect game for the reasons I stated above, but it really is worth playing for anyone remotely into the fantasy genre. I'm curious how many hours some of the other reviewers here spent on the game. Did they just play the demo? I thought the demo made the game look pretty **** actually. It's apparently cool to hate on big companies (that secretly review their own games) but it's not cool to just jump on a bandwagon without evaluating something for yourself first. I tell you what though, I am damn well sick of killing abominations. Makes me almost want to lock those mages up. Sorry Anders, that was a joke. I DIDN'T MEAN IT ANDERS.
  12. Mar 11, 2011
    I'm hearing a LOT of anti-DA2 feedback going around. Frankly, I can't understand it. It seems merely out of a fear of change, rather than if the change was a good or bad thing. When I first played the demo, I was freaked out by many things, but after finishing the game, none of those things held water anymore. It was simply me being "whoa different game is different" and none of it made it a bad game in the end. I know the quick phrase to describe the changes is "dumbed down" -- and trust me, I hear ya. They dumbed down Mass Effect from game one to game two, and I was totally pessimistic about DA2. But you know? "Streamlined" is honestly the better term for it all. In the end, it is an amazing game. One of the most memorable RPGs I have played in a while. Is it worth it's selling price new? Yes! This is a $60 game. There's so much crap out there selling for the same price and is just a huge disappointment. This is one of those games. Please, ignore reviews and just play it for yourself. And I am not talking about just the demo. The demo is in no way indicative of the tone or experience of the main game. Look to Denerim in DA:O for a better idea of how it might feel.

    If you find you skip dialogue scenes, it might be just an okay game, because you're skipping the best part. If you're just watching your family's cutscenes with a "okay okay I'm getting a quest" attitude, then it's not going to work its magic on you.

    As a visual novel community, I can honestly say that WE will see what the developers were doing with the story and appreciate it. The hordes of action games may not see it, but I certainly did, and I will defend it rabidly. I was so surprised by how good it was. Maybe because of all the pessimism. Maybe all these bad reviews are good -- so you go in thinking "this will blow", but then blown away.

    It's a shame that it will take too damn long for people to find that out, since everyone is going to take one look at the negative reviews and decide to wait until bargain bin day. Or worse, the developers will see the negativeness and not make DLC for it. Christ. I've never wanted DLC more for any other game before. I don't want this game to be over.
  13. Mar 11, 2011
    Imagine all of these reviews spoken in the voice of comic book guy from the simpsons

    (great game though, it's certainly not the same as DA:O and bioware has decided to take a different route and all that good stuff)
  14. Mar 11, 2011
    It's a very good game and a worthy successor to the first. I loved Baldur's Gate 1 and 2 and would love it if Dragon Age 3 had that sort of depth as far as environments and spell mechanics and NPC's are concerned. That said, the combat is a lot of fun and the streamlined combat mechanics don't take anything away from the tactical elements. I do recommend playing the game on the Hard difficulty setting. Normal is pretty trivial, at least early on, whereas Hard is a challenge on par with the Infinity Engine games Expand
  15. Mar 12, 2011
    Never in all my days have I seen such a concerted effort to destroy a games reputation in the history of the internet.

    Dragon Age II is as good a game as Dragon Age: Origins was, in its own way. The difference in the styles of the two games are not entirely all that different, the biggest change to DA2 in regards to how its played out is the lack of full itemization for your companion
    characters and thats really about it.

    The story is fantastic, anyone who says otherwise doesn't understand that the games dynamics are secondary to the games story. And DA2 delivers, on story, in spades. Whats more the changes to the combat dynamics are so miniscule that the concerted and concentrated attempts at slagging the reputation of the game by "user score" alone seems like its been done by a huge group of angst ridden "fans" of the Dragon Age franchise that refuse to see the good of the game simply because of the few things that have been changed.

    DA2 is a ever growing, intense story that travels over 10 years of your characters life in Kirkwall. And while some may complain that the game is "smaller" than DA:O because its only in and around the city of Kirkwall most of the environments in DA2 are actually bigger than any of the environments in DA:O, instead of fighting in a tiny little area, or parts of the city being about the size of a breadbox, Kirkwall's different districts stretch out quite a bit. To compare, take the Market District of Denerim in DA: which is about the size of the village of Loethering (fields not included), as compared to the Hightown or Lowtown districts of DA:O which are comparably the size of the Brecillian Forest areas in DA:O.

    Its got just as much total play time, if you do all the quests in each act as a single game of DA:O and twice as many epic moments. In fact nearly every decision you make as you progress in DA2 will have effects and ramifications on what occurs later in the years of the game. And whats more none of these decisions have "clues" as to what the right decision is, something you do with all intention of trying to do "right" may have dire ramifications in the future of your game, regardless of your good intentions.

    This game not only has all the replay value of DA:O, it is missing a lot of DA:O's slowdowns in regards to replay value. DA2 doesn't need "Skip the Fade" mod because there are no sections of DA2 that are universally tedious. Whats more there are no sections of DA2 that are as universally predictable either, even the Fade sequence that is in DA2 is much shorter, has some fair rewards in it and some interesting differences in occurrence depending on who you take with you.

    The 720 or so people that have negatively reviewed this game have done so on the basis that the game is now accessible to people who enjoy action RPG play, and while i won't disagree with them, there are some changes to DA2 I didn't like as well, the major thing I will disagree with them on is that just because its "different" doesn't mean its a piece of trash that has fallen far short of the mark of BioWare's usual quality.

    I've been playing the game since the day of release and I still have not completed it on my very first character and I can already see, from the 3 acts I've played that there are going to be a lot of different ways for me to replay this game as I wait for DA3, as compared to DA:O where I more or less just kept replaying the SAME GAME just with a different personality, with DA2, the game can change substantially depending on the choices I make.

    DA2 is a fine platform for the continuation of the franchise and I feel that other than the itemization issues and the locked itemization for companion characters its a worthy successor to the DA franchise. Making it more exciting, giving it more replay and best of all, making me hungry for more of the story, in a way that DA:A did not do, after DA:O was released.

    Please keep in mind as you read this page that this game has been subject to a concentrated flagging by a collusion of unhappy niche RPG fans that are all part of the same group on the BioWare Social Forums, a group that was specifically formed for this purpose alone, to come to Metacritic and to drop the user score as low as they could. And as you can see even with this concerted effort theres only around 800 people as compared to the hundreds of thousands of preordered copies of DA2 that were sold.

    The game isn't perfect I give it a 9 of 10 and I do so because they did strip out some elements of RPG control that I'd have liked to have kept, but the story is fantastic, the way the game changes and morphs around your decisions is awesome, and the new combat pace is also quite good. DA2 is everything DA:O should have been, but missing a few things DA:O was that DA2 should have kept.
  16. Mar 12, 2011
    Dragon Age II is a great game once you get past any bias you may have or false expectations over why it isn't "Dragon Age: Origins 2". I will try and keep my feedback spoiler free and focus on the core tenants of what the game offers and why I rated as I did:

    Pros: 1. Unique story-line, new characters and setting.

    Although you spend a majority of your time playing in one area of the
    Dragon Age world, you never run out of things to do. The advancement of the story allows for deeper sense of exploration and understanding of the world you are thrust into and the impact you have on its evolution. 2. A compelling set of characters and individual back-stories to work through.

    Although it may miss some of the classic characters of DA:O, DA:2 does not fail to deliver on high-quality characters with a rich background to explore. Each one bringing with them a unique set of opportunities and challenges that you as the hero will work through as you relationship grows. 3. A plot that will leave your head rolling by the time you get to the end, with some of the best and morally challenging decisions I've faced in an RPG of this type.

    It is harder to describe the story without going into spoilers, I am now on my second play-through and my head is still spinning from the first. By far one of the better stories I've had a chance to be part of in any RPG. Every action, every relationship, every decision will lead to plot twists and turns that you just won't see coming... And in the end, all must decide....

    4. Action packed combat, no dancing around your enemies for 5 seconds before you start combat. The combat moves as fast as you do. I love what they did with the pace of combat, it gets the blood pumping and really makes you feel epic. Your characters react as quickly as you do, so you can move through fights quickly and with devastating force. At the same time, for the more complex engagements, you have the ability to take a more strategic approach by pausing combat and issuing commands to individual party members.

    5. Simplified user interface

    I love the idea that I spend far less time managing my inventory then I do playing the game, definitely one of the better features. Potions, Crafting & Armor are all simplified for players to be able to get things done without investing countless hours into organizing through tons of items you may never use. Cons:

    1. Limited environment, repetitive maps

    Sadly, where the game lacks in a large way is a true sense of open world exploration. Although the world of Kirkwall is huge in and unto itself, it doesn't quite offer you the freedom of true exploration. I can understand why it is the way it is based on the story, however I am a fan of being able to explore and this was one area that hurt. The other is the fact that several of the dungeon maps get recycled, after a time you will start to see several familiar maps come up time and time again. 2. Over-simplified armor and customization

    Although I am a fan of simplifying the armor and inventory management, I do prefer to have control over what armor my party members wear and when. I feel the game did not really offer a lot of variety where party armor was concerned.

    3. Race restriction

    Although I can appreciate the character of Hawke, I feel the limitation to human takes away from story. The story would have been equally as compelling having an Elven, Dwarf or Human protagonist but that's a personal preference. 4. Can't import a finished game

    Though not game breaking, if its a feature your hoping for it isn't there.... You finish your game and you can replay as often as you want (Obviously), but you'll have to start a new each time.

    In closing, my review is favorable and I personally feel the game excels in its own right. Although many on these posts have said otherwise, I'm not comparing it to something its not, I am rating it for the experience I had. Its a fantastic game and well worth the investment, just don't go in expecting Elder Scrolls, Fallout or any other of the Open Ended RPGs its been compared to.

    Dragon Age II is not opened ended, its a narrative with a specific plot you act out as the player. From that perspective, the game delivers on one of the more action packed thrill rides I've had.
  17. Mar 12, 2011
    So much dislike here i thought i`d put in my 2 penny worth.. Its not excatly the same as DAO no.. but get over it. To me DA2 is like mass effect becomming mass effect 2. ok not as much fuiddling to get the right gear etc more fast paced combat and fun.. dont get me wrong im a fan of the old baldurs gate series and not a console rpg tourist. I think half the reviews here are written by peeps who have probably played the demo.. or maybe 1 or 2 hours of the game and want to flame at the change.. To me every minute or hour that passes in the game i see a lovingly created story, some seriously crazy fights and spells and just enuff rpg to keep u hooked. Yes i did love DAO.. but this is summin fresh and fun.. its damn right crazy at times and i apluad u bioware for trying to push games forward.... Now flame me if u like but there are times during DA2 it feels more like baldurs gate 2 than any game ever has.. so just because u lot have pushed this score down so low.. im gonna give it a 10.. Expand
  18. Mar 12, 2011
    I've just completed this game and overall, I was very surprised how engaged I was with the gameplay, story and the characters themselves. I'd come expecting the worse (read the user reviews and comments from forums) but on it's own, it was very good. Thx BioWare! Well done.
  19. Mar 13, 2011
    An interesting marriage of the decision-making mechanics codified by Alpha Protocol, an extensively rehashed dialogue system of the Mass Effect series and the role-playing system of the original Dragon Age, this game would have received a lot less undeserved criticism if people were judging it as a Gaiden game instead of being a true sequel. It feels and acts like a Gaiden game, after all - most of its events are not significantly related to those of Origins, although the decisions you've made there certainly make an impact on the otherwise insular world of Kirkwall and the Free Marches.
    The streamlined dialogue system, caused mostly by the introduction of a voiced protagonist, now tracks your overall behaviour and that affects how your character acts and reacts to outside stimuli when out of your direct control - something added for cinematic impact, and something a lot of people find jarring and unpleasant for an unbelievably wide amount of (mostly) daft reasons.
    The rehashed combat is faster-paced, aimed obviously at pleasing those who did not enjoy the previous game's rather old-school approach to tactical combat, while not flawless, still behaves better than the one in KotOR, for example, the thought of which it was obviously supposed to invoke due to the overall similarity. While it may be uncomfortable for hardened PC veterans to get used to the idea of a non-detachable camera, it does not detract from the enjoyment of the game, as those who play with direct control over one character and AI tactics over the others will not notice it at all, and those who play via micromanaging every character's every breath in battle will generally manage on a level too micro for it to cause them statistically significant discomfort.
    The story itself, based off the foregone conclusion that your protagonist has somehow gone and helped the world become a worse place through trying to make it a better one, makes a lot of people complain that there is no core to the story - how they missed the focus on the evolution of a refugee into the Champion of a city-state is beyond me. Most of the quests - both central to the story and not - revolve around you and your involvement in the city's internal affairs, and the game goes out of its way to show the impact it can and will have on the day-to-day lives of its people. Those expecting something more similar to the first game's crusade against evil will probably be disappointed - but that does not mean that this game's story is any weaker than the last one's.
    The companions you will travel with are a mix of new and old - two NPCs from Origins return as actual companions - Isabela, the pirate queen you could have a tryst with as the Grey Warden, and Merrill, the protagonist's friend in the Dalish Elf origin - and two companions from Awakenings return as, well, one companion - Anders has become the new vessel for the Spirit of Justice, but that did not go well for either of them. The rest of the team are new to the story of the setting, but they all come with their own load of emotional baggage, issues and aspirations - wildly conflicting ones, at that - which you will have to take into account when dealing with them.
    Another nice element borrowed from Alpha Protocol is the rivalry element - you no longer suffer penalties from having your companions hate you, as was the case in Origins (though if you play your cards wrong they WILL leave the party and never come back), instead, their personality changes to reflect the wrongs you inflicted on them and they gain bonuses that benefit them and them alone, instead of you or the whole party. A nice touch, that, and another handy step towards the humanization of our companions - they will often clash with each other about their beliefs and intentions while walking with you through the city or the surrounding landscapes, often with hilarious conclusions.

    Indeed, the game is not devoid of problems - the need to download the high-quality textures as a separate patch to make the game look even remotely modern, the horrifyingly crippling graphical card compatibility problems which require a lot of shamanic magic to attain a stable FPS count on an nVidia chipset, especially an older one, and the copy-and-paste based dungeons stand out as the foremost ones. However, none of these really detract from the fun you could be having with this game instead of bashing it on the Internet, and the subtlety of some of the design decisions (like the fact that the appearance of your family members will change along with the appearance of your protagonist, or that the magical cure-all Special Dialogue Option Button borrowed from Mass Effect along with its dialogue system will no longer actually solve ALL the problems) helps reinforce the fact that this is, in fact, a beneficial step in the evolution of the genre.

    It is with that thought that I end my review - this game WILL BE LEGENDARY. If only because of its impact on the gaming community.
  20. Mar 13, 2011
    I find it annoying to see all the lowscore reviews from people that clearly never even finished the first chapter of the game, or in fact never played anything else than the demo. The game is not without a few minor flaws, but is all in all absolutely brilliant. The story isnt as focused as stories usualy are in rpgs but that actualy have a rather posetive effect on the game. Its much more personal and more than anyhting else I praise the choise to finaly abandon the "chosen one" or "save the world approach". The world is brilliant in its complexity, the normal boring "go here and fetch this" sidequests are almost nonexistent. Graphics is a huge improvment over origins and I cant understand anyone that claime the game looks bad or even worse than origins. I have some minor issues with inventory and the dialogue wheel but all in all an excellent game. Expand
  21. Mar 14, 2011
    Dragon Age 2 is the one of the best RPG is have ever played. Story is well thought and really complex. Dark and gloomy setting is incredible. Game play has noticeably improved since Dragon Age: Origins. If you are true RPG fan, you just have to play this game. Be excellent to each other. End of Line.
  22. Mar 14, 2011
    Don't trust the spam-reviews, this game is solid.Bioware really improved DA:O to make one of the best RPG with a story that builds well and good character development if you get past the first 5 hours. Contrary to the apparent bulk of reviewers, you cannot beat the game in 10 hours even if you rush the main quest. I took the day off of work yesterday and played for 21 hours and haven't even gotten past the initial town. Dragon age 2 is definitly one of the best rpg of this year and a must have. i recommend this game to anyone and v can't do anything about it. Expand
  23. Mar 15, 2011
    I have enjoyed this game very much since release. I think the graphics are beautiful, and the game play enjoyable. ( I have a high end PC) I feel I have already got my monies worth out of it, and I have barely scratched the surface.
    Yes, the playable areas are recycled more than I would like, but the combat is satisfying, especially if you have a weapon that creates extra gore. Pausing the
    game right when an enemy gets dismembered is classic. I am enjoying the game for what it is, not what I want it to be. Expand
  24. Mar 15, 2011
    I honestly found this game to be a glowing success. There are certianly issues, my biggest gripe being with the slightly less manevrouable camera, but this game goes so far beyond the scope of the first game (which I also loved) and really creates an amazing experiance. The combat is faster, which has negative and positive effects because of that, and although people say "oh, the conversation system is just a console one now" it was exactly the same in number one, this time it just gives a slight hint at what reaction you'll get before you say it. I dont like how abysmally this game is doing review wise, as I personally beleive it is truly the best game of the 2010/2011 period. Expand
  25. Mar 15, 2011
    After seeing all these spam reviews I want to give one as well. As we all know spamming a review site about a game we really like but pretend we don't makes our e-penis grow. Hey look mines doing it right now!

    Oops gave it 10 by mistake!
  26. Mar 15, 2011
    I loved this game. It fixed the slow, pedantic, repetitive combat, evolving it into a fast, involved scene that makes the player involved. I got an admirable 30 hours of gameplay, which is fantastic, though it flew by thanks to fast pacing. The story, as far as I know, I above average, though under par for Bioware. But under average Bioware is still leagues ahead of competitors. The graphics are better than the original although simplified. I attribute that fact to all the little extra details that quick opinion trolls seem to miss out on like the companion options in dialogue, differing presentation depending on what kind of dialogue you chose, and dozens of branching paths. I won't say it's perfect. Locations repeat, but never to the point of annoyance since you start in different spots most of the time. The dialogue menu, which I enjoyed since it fixed the one problem I had with Mass Effect's menu, the fact that the skip button doubled as a selection button, tended to glitch and choose an option sometimes, but usually defaulted to the sarcastic choice so nothing lost. And the game froze a few times, though that could have been the fact that I had been playing it for ten hours straight. Overall, a very good game. I want Bioware to do more games like this. Shorter, simpler, and released more frequently. Imagine if they released a new Dragon Age game every year that averaged twenty hours long with minor tweaks to the new fast gameplay. I think we all can agree that such a dream would be awesome. Expand
  27. Mar 15, 2011
    Best RPG of last years. As for me - this game much better than DAO.Developers remaked all thigs i hated in DAO: 1)Story-telling become more dynamic, and it's not about FATE OF THE WORLD, like others like to do 2)Graphic is brilliant in DA2 3)All characters in this game are elaborated 4)Fights become more spectacular, interesting, dynamic. 5)This is game for everyone, not only for hardcore gamers.U have no need to spend time on collecting items,equipments, or on learning poisoning,trapping or on choosing the way how to lvl up ur character and etc.
    6)Brilliant sound.Excellent.
    And two things i don't like - same locations whole game and same faces of all npc's in game.I met like 10 mothers of main heroe during the game.
    So i give it 9 saying "Well done" to Bioware.And i also "wildly-furiously" wish to see what will happen in DA3.
  28. Mar 15, 2011
    The Immersion and combat of this game are unmatched! A truly moving and fun epic. Anything negative you'll see about this game is an overreaction of personal preference. For what it is, it is flawless executed and endlessly entertaining.
  29. Mar 16, 2011
    Not bad. Excellent screenplay and characters, good music and graphic. Boring gameplay, poor roleplay system (if compare with DAO). But the Story is brilliant. This is an interactive book.
  30. Mar 16, 2011
    There seem to be lots of mean-spirited, spiteful people who give exaggerated negative ratings and reviews for this game in particular. I'm coming to believe that many RPG fans are deeply conservative in their gaming desires. They want "improved' games, as long as the new version has all the same good stuff they had before, instead of breaking new ground. That's my theory, anyway.

    Age II certainly isn't perfect-- what is?-- but it's extremely improved and refined in many ways over a product (DA:O) that was flawed but nonetheless outstanding. I play in Hard mode on a mid-level PC, and the sequel is greatly improved graphically. The storylines are somewhat less cliche, and at least as well-written and voice-acted as before. The cinematics, which I don't usually get into, are much MUCH better. DA2 is a smaller game than Origins, yes, but it's still a very big game. I'd certainly like more environments/locales, but I understand Bioware's reasons for focusing on Kirkwall. The environments are great.

    What really baffles me is how anyone can perceive this product as tactically "dumbed-down" in any way. The only rational justification for such opinion is the fact that there are so many unpredictable new waves of enemies in some major encounters. I do find this a bit excessive at times, but if anything it requires MORE tactical finesse and situational awareness than before. I love the fact that it forces me to pace battles, reserving key AoE and crowd control, etcetera at times in case of emergencies. DA2 also often requires more aggro management than in Origins, depending on party structure. The class and talent designs are more well-defined and much more, well, awesome than before. Overall, the combat is by far the best tactical RPG combat I've ever experienced, although I haven't played (for example) Icewind Dale. My only serious criticism is that the game does indeed have some stability issues on my system (with nvidia 9800 GTS+) as well as others. It doesn't crash any more often than lots of other new games, though, and I expect that Bioware will patch for performance in the fairly near future.

    Anyway, I don't know what else to say, except that you shouldn't be scared of all these whiny user reviews if you're interested in the game. Just don't expect it to be a conservative remake or update of the first Dragon Age.
  31. Mar 16, 2011
    Fantastic game. A masterpiece. Bioware as always have shown that they the best rpg developers. The combat, a plot, and characters are incredible. Game is ideal in all. Thanks for Fenris, Anders, Isabella and certainly Hawk. The original plot holds throughout all game. A one minus - repeating locations. But this isn't neccesary. I always buy your games. Thanks once again that you have made!
  32. Mar 16, 2011
    I liked the game ... I do not know why you are criticizing her so ... yes it is something new, but it does not mean that it is worse ... at the expense of graphics is nothing bad I can not say, if you download the patch, the graphics in the game becomes a normal By the way ... I do not care what you think at the expense of what I wrote
  33. Mar 16, 2011
    This game is so epic that bring tears to my eyes!

    Everything it's perfect, story, characters, combat, world, polemic, the big pwned that the "Bioware can't go wrong" fan boys are taking. Play Dragon Age 2 it's watch the history being written!
  34. Mar 18, 2011
    Simply the best RPG of the last 10 years, together with Dragon Age Origins.

    Incredible plot
    Incredible OST
    Incredible gameplay
    Incredible storytelling

    Bioware learns how to create games, as always.

  35. Mar 20, 2011
    I never got more then 10 hours into DAO but DA2 has sucked me in. The changes made to the story presentation and more actionâ
  36. Mar 24, 2011
    An amazing RPG and excellent addition to the Dragon Age series. Love the faster paced combat compared to Dragon Age: Origins, and while there are a few minor flaws it is definitely not deserving of all the negative reviews from people who probably didn't even play the game. I'm eagerly waiting the next entry in the series.
  37. Apr 1, 2011
    I don't really think this deserves a ten - maybe an 8, but I just can't stand the pathetic internet culture that says a game is rubbish and rates it a 0 because it wasn't as good as its successor. Yes, the environments are a bit repetitive and yes, it has been dumbed down a bit, but it was a damn fine game and it kept me interested the whole time. I'm so sick of these people who bawl and moan because a game isn't the absolute best thing they've played. Expand
  38. Apr 2, 2011
    Outstanding game. At their core, RPGs are about the characters and dialogue. The combat is good, but ultimately, this doesn't matter. These are the deepest, most interesting bunch of characters ever assembled for an RPG. Because you cannot really focus on developing more than about 3 in a single play through, it highly adds to the replayability, too.

    A few minor bugs need to be patched
    out, and if I were going to knock it a point (which I'm not), the repeating dungeon environments need to go. Expand
  39. Apr 9, 2011
    I rate 9 for this game. This is the best game i ever played. The graphics are solid. The wide variety of consequences that can occur from choices you make(or fail to make). Intriguing and open yet linear story. Easy combat system, and the pause is beneficial to play on hard or nightmare. Only thing I see negative about Dragon Age 2, is the repetitive use of game zones; There is a wide enough story, and number of zones, that you aren't going see how overused the zones are, unless you focus on the environment. The development of love affairs with different party members is a nice addition to the game. It will take more then 1 run at this game to see all this game has to offer. played with mods and DLC Expand
  40. May 26, 2011
    Dragon Age 2 is a really awesome game. Besides a few bugs (Which will probably be fixed in a couple of patches) it delivers the storyline and gameplay of an RPG. Really, a terrific game
  41. May 15, 2011
    First, right off the bat, anyone who said the game was too easy, Just turn the difficulty up! Overall an awesome game. Sure, the story isn't as "grand" or "epic" but that way, it's also not The Lord of the Rings for the millionth time like almost all RPG stories are. I love DA:O but come on, that story was clichéd, repetitive, and a little tired. Sure, this game has some flaws. But I think most of those come from rushed production. With more time they could have (and should have) created more than one cave, and a better item system. But, the combat is still fun and tactical, just faster paced. The story in this game was much more engaging and creative, and sure it stays in one city but I liked that. That gives you the player a better chance to actually learn about and connect to the character. This game is fun and people need to be such **** trolls about it. I do agree that the graphics need improvement though. Basically, everyone who complained about this game is a niche dying market of whiny troll PC players that need to stop. I love playing on the PC but you know why I don't like to tell people that? Because then they think I'm some crazy elitist who's trapped in the late 90's. You people are the reason PC gaming is dying! Steam is trying to save it but it can only do so much to combat these kinds of people. I would say 9/10 but I said 10/10 to try to counter just a bit what all these hating trolls have done to the user rating. There's a reason why critics rated it where they did. Cuz it's a good game with a good story that you should buy and play. Expand
  42. May 16, 2011
    Dragon Age 2 is far, far better than the user reviews are indicating. I don't think most of the people giving poor reviews actually played it or Dragon Age: Origins despite complaining about how Dragon Age 2 is "dumbed down." Go back and play Origins again. I'll wait. See how slow the combat is? Do you like chasing after enemies at a brisk jog? Notice how little character development there actually is? No one even responds to your dialog choices, half the time!

    I don't know why people are saying combat is "dumbed down." What does that even mean? DA2 is pretty similar to Origins, except with some of the shuffling and delays cut out. I like actually being able to hit enemies instead of chasing after them. I'm also glad they finally got rid of the "Enemy swings his sword, you move out of the way, but you get hit anyway because the to-hit was calculated at the start of the swing" thing. That's in Origins, and it bugged the crap out of me.

    The "enemies coming in waves" thing needs to be tweaked, since it can be kind of annoying. It's not the end of the world, and it's a nice touch that they animated extra mooks joining the fight (demons appear out of the ground, humans will rappel down from rooftops, etc), but it's overused. Now, the dialog wheel with the stacking personality development is fantastic. I wish they would use this in more games. Your character actually has a personality you can develop, unlike in Origins where pretty much every character could "say" the same things. Some of the written lines in Origins were "funny" or "diplomatic" but they didn't really have a lasting impact. You could be a jerkass in one scene and a diplomat in the next, and the game didn't care. In DA2, the more responses of a type you use, the more your character becomes like that. It's organic, behind the scenes, and wonderful.

    Now, DA2 isn't perfect. They could have added more maps, but that's not the worst thing in the world. Did everyone forget the utter slog that was The Fade in the mage's tower? There's a mod to skip that section for a reason! Let's be honest: Origins had a fair amount of filler and boring crap, too.

    The story in DA2 could also use some minor improvements. There's a few spots where it would have been nice if it could branch out based on player decision, but that's always going to be a problem in a PC rpg. If you want total freedom of choice, you're going to need to play a tabletop game. I don't remember DA:O being a lot better in this regard.

    Some people seem upset that it's not another "hero saves the world" game. I don't know if this is a surprise to anyone, but an RPG doesn't have to be about a 20-year-old saving the world. It's still a good game even if it's not the typical "level up, become god-king." We've done that before, ok? To summarize, DA2 is a great game. It's not perfect, but neither was DA:O. Dragon Age 2 is faster, has better character development, a better combat system, and a reasonably good story. If you're looking for a traditional, infinity-engine D&D-based game, then this might not be for you. For everyone else, it's a great fantasy RPG.
  43. May 17, 2011
    Simply put, Dragon Age 2 is hands down the best RPG ever made. To question that means you are not a true gamer.

    Skip on the witcher 2 and buy yourself a second copy of Dragon Age 2 instead.
  44. May 18, 2011
    One of the best RPG's I've ever played. Great characters, fun battle system, nice story. Much, much better than boring and out-of-date Dragon Age: Origins. 9.0
  45. May 24, 2011
    I don't think it deserves a ten but I'm giving it one to counter some of the haters excessively negative ratings. This game realistically shouldn't be given less than a 7. People say it's unstable, I call BS. I have a mediocre PC (was good 3 years ago) running windows 7 and I have yet to have the game crash. The graphics are actually quite good even without being able to use the HD textures. The dialogue wheel works fine and your choices aren't just good, silly and bad. There are aggressive comments that are just that aggressive. There are some that are mean spirited but those are typically denoted by the fist icon as opposed to the gavel icon indicating the comment simply being aggressive. Again there are nice comments for instance when you are trying to console someone who is sad and diplomatic comments when you are trying to be just that.. diplomatic. Your dialogue choices affect your characters personality, the reactions of your comrades, special dialogue events that may only be granted to aggressive or diplomatic characters. The combat is entertaining and fast paced. I like the fact it is faster paced than origins was. If you want a more strategic fight then play on hard. Personally I like playing on normal because my character is supposed to be the champion of Kirkwall and I personally feel being forced to use "tactics" like kiting in order to beat enemies to be very lame.

    All in all it is an awesome game that will continually get better as patches and DLC are released.

    So my official rating is a 9. Some small issues but I expect many of those to be fixed over time.
  46. May 25, 2011
    I absolutely loved this game and was so absorbed in the story I hardly slept for 3 evenings so I could finish it. Loved the characters and the dialog change. An absolutely great game. I know some people didn't like the recycled dungeons and it would have been nice to have some different scenery, which is the only reason I have downgraded this to a 9. Kudos bioware!
  47. May 27, 2011
    In my opinion Dragon Age II is not much like the Dragon Age: Origins. There is no prolonged battles, there is completely different dialogue system (which by the way is taken from the Mass Effect) and a totally different concept (we are fighting basically not with darkspawn and problems in Kirkwall). But still, in spite of repeated locations and unfinished written story, it is still fun to play. There is pretty various and interesting characters (Merrill, my favorite :3), simple but elegant locations, and a lot of drama. Expand
  48. Jun 2, 2011
    I can't believe that a game this freaking good scored this freaking low! i have Played through four times now! the story is top notch, the characters are great and the loot is good! who cares if a few environments were recycled a couple times! It was a great game! Can't wait for the third DA game and I can't wait for DLC and expansions for DA2.
  49. Jul 17, 2011
    I adored this game. I guess the question is did I like it as much as Dragon Age Origins? My answer would be yes and no. I liked it more, and less, for different reasons. Dialogue wise, the games are comparable. While there is more in the original, it seemed to me in the second that what was said was more important. Quality vs volume in other words. The battle style was definitely different, but I felt it was much better in the long run. I love micromanaging the attacks and this game satisfied that just fine. The storyline to me was just as good as the first. I loved the added feature of "junk items" so you weren't constantly checking to see if something was worth keeping or selling. I also liked the change in how runes were handled. While not really a complaint I was a little disappointed that the second seems to have less replay value for me, I tend to play mostly as nice/diplomatic and don't really have any desire to play it any other way, but that's ok. For the money I spent for the game I have more than received my money's worth. I can only hope that more good dlc comes out to make me want to give the game another go. Expand
  50. Aug 21, 2011
    I know everyone slates this game and while everything everyone says has some merit to it, I still enjoyed this game IMMENSELY. I enjoyed the Rogue combat much more than the first game, I enjoyed that two shades of grey they made me pick between, I enjoyed stabbing a certain character in the back and watching him die. They could have added more fully straight guys though... just saying. Can't wait for three. Expand
  51. Sep 5, 2011
    There is very little wrong with Dragon Age II regardless of what others may say. Aside from the limited number of talks you can engage in with party members and the reuse of the same areas in the game which I will admit left me feeling a little disappointed, DA2 is otherwise an excellent game. It has come a long way from the mess that was Dragon Age: Origins. First and most noticeably Bioware has greatly improved the combat. I have seen another user, Danarchist, describe the combat from DA:O as a 'clumsy puppet show'. I can think of no better way to describe the combat from the first game. In DA2 instead of the silly looking combat animations of the first game where you lift a sword into the air for about 5 seconds before even striking your foe, the combat is now a much faster, aggressive, exciting and active system. The combat is not 'dumbed down' in DA2, it is more exciting and gripping and less likely to bore you to death unlike the slow paced combat of DA:O. Visually, DA2 is beautiful. While DA2 graphics might not be the best graphics ever, they are still much better in comparison to the sloppy graphics of its predecessor. For a game released in 2009 DA:O had some of the worst graphics I've seen. Games years older than it had better graphics. While DA2 does not have the best graphics they are still beautiful and can at least compete with other games out there today. Many people have expressed disappointment that you could not customize your party members appearance. I found that I hardly noticed as it does not impact your gameplay. I actually preferred it. It makes more sense. Why would people run around wearing what you told them to wear? The look of what your companions wear suits them and you can find items to upgrade the stats so you are not put at a disadvantage. Aveline for example is a member of the guard.How would it make sense for me to throw some big clunky armor on her that is not even guard uniform? It just doesn't. What companions chose to wear suits them and like with Aveline represents who they are. Bioware could have had different outfits like in Mass Effect 2 that you can unlock and switch to. However, as it stands I do not believe it's something worth crying over. It does not make the game terrible. If your really that bothered about it go find a mod. There a few out there that alter companions outfits and looks. My biggest disappointment with DA2 was that there was very few instances where I could go to have a conversation with party members. I would have liked to be able to go visit them and strike up a conversation with them at other points during the game too. This is perhaps one thing Bioware could look into in future games. The addition of each party member having their own 'base' or home was a nice change though and one I liked very much. Another thing I have heard much complaint about in DA2 is the absence of a real story, or that the story was terrible and had no structure. This is simply not true. With DA2 Bioware have attempted to do something different from your run of the mill RPG and have done so very well. The intro to the game is one of the best I've seen and pulls you in right from the beginning. The ending also is very satisfying. For those who played DA:O, it has one of those rare WTF moments you rarely find in games. The last few moments of the game change everything you thought you knew about the game from playing it to something completely different. It is not only the ending and the beginning that is very well done though, the whole story is one that is well worth experiencing. DA:O had a bland story in comparison to DA2. It does not even compare. Like so many games out there DA:O was simply monster/bad guy trying to take over the world. Go here get allies, go here get more then kill it. DA:O's story was boring and unimaginative and where it tries to shock and excite you with plot twists, they are sadly something anyone with any intelligence would have suspected from the beginning of the game. This was not the case with DA2. It is not simply a case of big scary evil that we must work to defeat. Instead each act holds new surprises. There is no big bad guy at the end which you must work through the whole game to defeat. In DA2 Bioware have tried to do something different and have done so remarkably well. DA:O is said to be the spiritual successor to Baldurs Gate. True DA:O is done in the style of older RPGS like BG but it also tries to be something its not. DA:O is not KoToR or BG and will never compare to these epic RPGS. Nor will DA2, but it's not trying to. DA2 is done in a style different to that of other RPGS and cannot be faulted for not being as good. Those who say DA2 is not as good as DA:O have perhaps not realized that games develop. They will not stay the same forever nor should they. DA2 does not pretend to be something its not, it's a new way of playing an RPG and is worth your money, more so than DA:O even for just its story. Expand
  52. Jul 23, 2012
    As a game, it was pretty good. As a character relationship simulator, it was amazing. This truly is the only game I've seen that has characters equal to or better than those in Mass Effect 2 and DA:O. Dungeons are recycled, which gets irritating after a while. However, the combat has been improved greatly from Origins. It's now faster and more responsive, with the new ability trees adding more strategy to levelling your characters classes. The graphics on release are better than those in DA:O, but free HD texture dlc makes them actually look modern. There's a two-pronged story this time, focusing first on the Qunari invasion, but primarily on the Mage-Templar conflict. The story is less epic than that of DA:O, but more emotional and personal. (Certainly more original.)

    Story-changing choices are lacking compared to Dragon Age Origins, but there are even more ways that your reactions with characters can develop. This is a trade off. I got 45 hours out of the game going completionist, so for an rpg, it's a little on the shorter side. Still, it costs about $20 now. I say, try it out now that the hype's worn off. It's not a perfect game, but it's better than the naysayers with ultra-high expectations claim it to be.
  53. Oct 3, 2012
    If I wanted to play Dragon Age Origins I would play that. Instead I wanted a good sequel that elaborates on the in game world without making me replay it. Hear that? I do not want to play a sequel and spend the entire game **** about how it isn't the first game because well duh, it's the sequel. Do I have issues with certain parts of the game? Of course, combat is to simple and areas are re-used way to often. However I absolutely loved the plot, more then Origins, and found Varric is only a close second to Alistair and although I don't like Isabella she's at least more understandable then Morrigan. Expand
  54. May 16, 2013
    Yes, the level design is utterly terrible and the visuals are sub-par, but everything else is pure gold. I acknowledge the game has its flaws, however I feel that those flaws are only minor blemishes when compared to the many redeeming aspects of Dragon Age 2.
  55. Mar 14, 2011
    As a caveat, I will state that I didn't even play the game without the high res texture pack. The moment I went into the options and saw that option greyed out, I went "WTF?" and within 20 minutes (including locating/downloading) this pack I was ready to go. Key system specs would be: Intel Q6600 2.4ghz Quad w/4GB RAM Geforce GTX460 1900x1200 Res is my min play standard even if I have to lower some other settings. The "Very High" setting was apparently too much for my system even with AA and anisotropic filtering off. Whatever is in that "Very High" package is hefty to say the least. Lowering this setting one notch down (And conversely turning ON the anisotropic filtering at max) found me playing the game with what I would state as much improved graphics compared to the original title.

    If you were familiar with DA, then you probably already knew that it was much more action-adventure with some token RPG elements thrown in for good measure. If you thought otherwise then you may not enjoy the sequel because it hones in even more on these elements much in the same way Mass Effect 2 shed some of the RPG undertones of its predecessor.

    You will find the talent (ability) system fairly shallow compared to most deep skill-set RPGs just as the first DA. That said, they did arrange the individual skills a bit better to allow you to pick and choose a bit more easily. That said, most of the deeper skills have pre-reqs that will require you to take some abilities whether you want them or not. All in all, I find that the character abilities and the encounters play together more nicely than the original DA.

    The Tactics screens seem quite a bit improved although I have not tinkered too extensively with these yet. The Custom Tactics have done a good job of automatically incorporating into my followers lists of tactics and I have found my followers to operate much better overall in regards to controlling themselves in combat vs. the original.

    The NPCs and monsters are still not too broad in scope when compared to say AD&Ds Monstrous Compendium, but I feel this is more artistic direction and how they wanted their world to be than any serious limitation to create monsters on their part. That said, I would like to see some more diversity in NPCs. On this subject though, I found I wanted to tear my eyes out if I saw another darkspawn in the original, whereas the mixture of blood mages, undead, giant spiders, rock wraiths has livened things up at least a little bit. In fact on the subject of rock wraiths that has been one of the first times I've seen Dragon Age try and use the environment for tactical decisions in the fight. It seems like they've taken much more advantage of 'wave'-based encounters than they did in the original but still keep them relatively fast-paced.

    The voice acting is top notch and I've found myself actually listening to the brief quips from random NPCs and actually listening to the individual stories a lot more carefully. While perhaps not as epic-feeling in scope, I have enjoyed my slow rise to power in Kirkwall as the Champion, learning about the tensions between various races and factions along the way.

    Expect a radial dialogue like in Mass Effect 2. While I have become a fan of Bethesda's Fallout 3 dialogue system for RPGs, it is not without faults either. For me, the Mass Effect 2 dialogue system just seemed a natural fit for the action-adventure with mild RPG elements that this game is.
  56. Mar 15, 2011
    Solid. Not a DA:O clone by any means and that might be part of the underlying reason for the ridiculous hate spamming. After reading a large majority I'm fairly certain many of them were 'told' to perform such an action and may not have actually played much of the game. Anyway, I really hope you can look past the pointless, childish rage spamming and give it a go. It's not a bad game by any means - just realize that it's not DA:O; its more action oriented in the sense that the combat is faster, the customization is streamlined, and it's easier to get into and organize yourself. The skills trees (or whatever they are called :P) are great... tons of options in there for fine tuning the direction you want to take your player and your party members. Dragon Age 2 is solid. Expand
  57. Jun 20, 2011
    Great game so far! For the equipment customization options we have lost we got much more developed and usable skill tree's and a major graphics overhaul if you have the rig for it. The combat is fast and exciting, maybe a little too fast, and the animations are a nice change from the clumsy puppet show motion of the last one. The tatics screen is far better worded and actually useful. The downside is your toons seem to be overly dependent on it to actually trigger any of their skills. My tank lady absolutely refused to used shield slam till I scripted it in. My only complaints are so far it has seemed very on rails (3 hours in), almost as much movie as game. And in cities its frustrating having to run around with you tab key held down so you can actually find the vendors etc. The inventory screen is reminiscent graphically of x-com and looks slightly rushed to market. Expand
  58. Mar 16, 2011
    Dragon Age II вполне добÑ
  59. Mar 12, 2011
    Lots of angry players who wanted the game to fail or rated it low without ever playing it. It's a great RPG in a great series.

    There are copy/pasted caves all over the place and that is a flaw, but that is the one and only flaw in the entire game.

    Whatever Bioware did to make so many kids cry and pray that their game will fail, my hat is off to you. Keep curb stomping the haters and
    make more quality content. Expand
  60. Mar 12, 2011
    Dragon Age 2 - I liked it. I think this is the best game I ever played. Graphics, combat, story telling, its all better. I think, DA2 take its rightful place in the world of computer games.
  61. Mar 12, 2011
    Not as good as DA:O. A great game nonetheless. The combat is excellent. Fast paced, while still being tactical. And the Story actually flows better than Origins in my opinion. Well worth the price of admission! Well, at least I'm having fun.
  62. Mar 12, 2011
    Good game. Excellent story. Great RPG. Much room for improvement so Dragon Age 3 will be even more playeble. I anticipate more joy from Bioware in the future.
  63. Mar 12, 2011
    I have no idea why people are rating this game so low and saying some very outrageous things. People, don't listen to these loosers. The game is fantastic. I think the voice acting is spot on and I love how it's darker than the previous. The graphics and sound are a breath of fresh air. I can't wait to see how it progresses!
  64. Mar 12, 2011
    First review, excuse the rambling nature:

    Very enjoyable game. Gameplay more fluid than predecessor. Graphics better. Graphical style much less generic. Story comparable, if not better. Storytelling of the highest caliber. Characterisation and NPCs top notch. Sadly, character customisation options reduced compared to predecessor, and Bioware games in general. However, player actions seem
    to be create a greater response in the world, and makes for a more involved experience. Good game length; I finished my first playthrough in 32 hours, and there are things that I missed. Cannot make qualified review of replayability, but I can see myself doing at least two more playthroughs. Excellent pacing of story. Main complaint is the rather lacklustre content of the game's journal/quest log. Great RPG, I recommend buying it. But if ambivalent, wait until price drop and DLC-packages appear. Expand
  65. Mar 12, 2011
    Aw some game. i love it very much. they improved most aspects in game. i want to see it in RPG of the year award. :) and i wonder why there so many negative review from users. this game much better than previous.
  66. Mar 13, 2011
    Don't listen to all the losers who are giving this game very low scores. It's a blight coming from **** This game is a bit departure from DA:O and not a direct sequel, calling it DA2 wasn't a smart move from Bioware.

    I really like this game, story, music, combat it's all great. Try read some critic reviews they are far better than any user can give here. The reviews from and
    1up are great. Expand
  67. Mar 13, 2011
    Judged purely on it's mechanics, Dragon Age II is far from the traditional RPG that Origins was, but judged on how well it allows the player to actually embrace different roles within the story and make choices with real impact, it is easily as good an RPG as the first game in the series, arguably better. Looking at the choices offered to the player, and the impacts of those choices, Dragon Age II might actually offer more than any previous BioWare title. Whereas most BioWare games have essentially two directions the player can go in at any given time (generally saint or sociopath) DA2 adds a third, allowing the player to occupy the sarcastic charmer role usually reserved for companion characters.

    For me, the best part of RPGs is the ability to drive the story in different directions based on player choice. While I can get immersed in complex inventory management systems, I never miss them when they are gone, and I think that combat is at best an enjoyable extra, and at worst an annoying distraction. I judge RPGs based on the quality of the story and characters, and on how much of an impact the player can have through his choices. From that perspective, I would have to say the Dragon Age II is superior to the first game. It brings back the feeling that I got from the Origin stories in the first game, but lost almost as soon as those origins were over; a sense of connection to a character which was defined and flexible at the same time, and existed in and had substantial impact on a fully realized society. The "gather allies to save the world" plot of the first game, while enjoyable, seemed a little lazy and cliched.

    While I find the story to be much improved in the second game, I still have to knock off one point in the area of characters. One of the primary staples of BioWare games has always been the cheerful psychotic companion, from Korgan and HK-47, to Black Whirlwind, Wrex, Shale, and Jack. There is no comparable character in Dragon Age II, and the loss is strongly felt. There is also no female character of the Viconia/Morrigan type, with it feeling more like they split the Leliani archetype into two and assigned half of the personality to Merrell, and the other half to Isabela.

    As far as choices and impact go, as I said at the start, I think this is quite possibly BioWare's best offering to date in that regard.
  68. Mar 14, 2011
    Don't listen to the nitpickers. This game has an amazing story and fun combat. Yes, some of the areas get a bit repetitive, but all the old-schoolers who keep going on about it have obviously forgotten about the cut and paste areas of BG 1 & 2. Every wizard tower, every tomb, looked exactly the same. Same with Mass Effect, so they changed it to make every area different, and people still find a reason to complain. If you've played the first game, you definitely owe it to yourself to pick up the second. The ending is amazing. Expand
  69. Mar 14, 2011
    What on earth? Am I playing the same game as these other reviewers? DA 2 is in no way deserving of such low scores. I think there's a clash of audiences here. If you're after pages of statistics, tedious micromanaging, played the entirety of DA1 in tactical view and consider PC gamers to be the master race, then this probably isn't the game for you. Streamlining isn't always a bad thing; the game is easier to digest overall, the voice acting is stellar, the combat feels more involved and environments are prettier. The game is by no means perfect, but a score less than 5? Ridiculous. Expand
  70. Mar 14, 2011
    Many people give negative scores. It's like flash mob! Why u did it guys, i think many of u even dint play that game. Bioware is the legendary one in game industry. They are best of all. Never winter nights, dragon age 1,2; mass effect 1,2 ! All this games r legendary! I'm limited in my english by several words :)) but even that cant stop me! MY SCORE IS 100!!!!!
  71. Mar 14, 2011
    There are things I really like about the game and things that I don't like much at all. To put this in perspective, this is the first time that I've been motivated enough to write a review for one of these games. Generally, I'm a big Bioware fan and I've been playing RPG games for close to 30 years now. So far I've played a female mage.

    What I like: 1. There are some very stark choices in
    this game whose consequences are much more real than in past games. Before this, I've been able to predict the outcome for each choice whereas in this one I've been surprised at times. Kudos for this, because some of these choices have made the game seem more real. 2. I've also generally enjoyed the different way of presenting talents and some of the abilities that weren't there before. 3. Varric is a great character as well. He's a refreshing change from the brooding males and my only lament regarding him is that I would have liked him to be one of the characters that could be romanced. Ah well... I like Aveline as well. Merrill is not bad, though not as memorable as the DA:O.
    4. I like overall the tension between the different factions and I would have liked the game to focus on and develop these even more. Why not spend more time on Ander's side quests instead of all those "out of nowhere and only for XP" side quests?
    5. I also enjoyed that the main character was also involved in some of the banter outside of specific conversations.
    6. I enjoy the city setting and actually would have preferred that the game not go outside at all. A few more settings in the city would have given it more depth and complexity. Having the outside made both outside and inside took away from the depth of the city while not really providing a satisfying complement to it (with the few and repeated outside settings).

    What I don't like: 1. Like many others, I feel that laziness or lack of effort gutted some parts of this game. The scenery is an obvious one and the general lack of different opponents is a less irritating but present one as well. 2. The bland nature of most of the inventory was also something that has taken much of the fun out of the game for me. It feels like this: "Magic Sword +1; Magic Sword +1.1; Magic Sword +1.2" Many of the items that we pick up just don't seem to matter. I would rather there be fewer ones that really matter. Also, why do so many of the robes look exactly the same? Couldn't they have had at least a few different models? In fact, if they didn't want to do too much designing, I would have preferred that they do the same for the main character as they did for the sidekicks (set costumes) but with, say, 5+ choices at the beginning so that one could choose. 3. The male sidekicks were quite forgettable for me. I was delighted in Origins because there were multiple people I could enjoy building relationships with, each with their own quirks that mostly did it for me. Here, on the other hand, I find the males pouty, often too similar, and generally uninteresting. Isabel hasn't really done it for me either, which is quite the thing to say since I usually enjoy that kind of sidekick.
    4. I really could do without the enemies suddenly appearing out of nowhere. It breaks the immersion for me completely at times. 5. Similarly, the endless stream would be good for some encounters to give them context, but for others I would rather have a few tougher enemies rather than the same, eventually mind-numbing, swarm.
  72. TeN
    Mar 14, 2011
    Okay, the real feeling of being a grey warden and the atmosphere that da:o had is not really there, but the feeling while being in battles nice. It's a somewhat dull story, but mostly all i want is to fight, so i don't see a 'big' problem. Personally i find the game to be a 7 - 8 but i rate it a 9 , because most of you people talk like this: "oh noo, it's no RPG anymore but it has become a hack and slaaaash". While some RPG elements are a bit fading from this game (which i can acknowledge) The major elements are still there.
    So if they are still there, but just a bit less, why rate it a 0 or 1 just because its not dungeons and dragons anymore?
  73. Mar 14, 2011
    played DAO and all dlc and the expansion loved it all . now Ive put in 42 hours and hit lvl 22 in DAO2 and cant be happier with the game . was a bit disappointed at the start due to the format changes but some were along the way i didn't care anymore the game does a great job of pulling you in to the story and making you feel as though your decisions have a greater impact on the situations and the situations are having an impact upon the world .
    the new combat system is a feast for the eyes . and i for one am happy to not have to carry around a ton of crafting mats but still be able to find mats and craft items
  74. Mar 14, 2011
    Plus-1. Battle is must faster and responsive 2. Better graphics than Origins 3. Main character has voice
    Minus-1.Story is uninteresting 2.Repetitive environment 3. Zoom is not sufficient to get full view of battlefield 4.Companions are boring 5. Battle is easy even on hard.Button mashing is the way to win. 6.Crafting
    is mnimal 7.Armor customization is very minimal 8.Choices are bland and mostly without any real consequence
    So,this sums it up.The worst bioware game ever.Though a good action game,but whether its an rpg and successor to Dragon Age Origins is questionable.
    My Score: 6/10
  75. Mar 15, 2011
    Dragon Age II is great sequel to Dragon Age. It feels more like Mass Effect 2, which I think was Bioware's idea. Some aspects of the game were made more simple which probably alienates some hardcore RPG fans. But for me the game feels like a novel in a book series, and I can enjoy the game and the story, rather than spend most of my time finding better equipment and leveling to survive the game. All in all a great game, and I have high hopes for future DLCs and Dragon Age III. Expand
  76. Mar 15, 2011
    Im actually quite surprised by the negative reviews of the game. The only thing I can think is that they didnt give the game much of a chance. When I first started DA2 I thought it was pretty lousy. Definitely a step back from DAO. But after playing it for a few hours I completely changed my mind. I love the game, and while I admit some elements are not as good as DAO, some are better. The character creation is somewhat flawed, models with MASSIVE chins and tiny eyes. Almost as bad (at first) as Bethesda's. But once you play around with it you can get some nice looking models. The animations are much better. Especially for the mage. No more poky, poky with your staff. You now execute fluid spins as you shoot ice and flame from your hands. It gives the mage a much needed upgrade. Playing with an archer has become a lot more fun. Sound effects are amazing. Score is well done. And Im so confused as to why people would be so down on the story...the story is what's drawn me in and made me a believer in DA2. I would suggest playing on hard or nightmare, as normal is just a bit too easy. But hard presents a challenge, and nightmare is well...a nightmare. Plan on dying a lot if you go that route. Reviews are nothing more than opinions. DA2 is NOT that far a cry from DAO. You still need to pause, the tactics are all there. Thats simply a fact. Playing on hard/ nightmare you cannot get through without micromanaging your party. Its just not possible. The animations are fluid and well done. The graphics are almost exactly the same as DAO with some minor changes (Qunari are a bit more brutish looking and have horns for example. And elves...well, elves dont look all that pretty anymore.) There is a demo out for DA2. Play it. If you like it even a little, pick up DA2. You wont be disappointed. Expand
  77. Mar 15, 2011
    Finished the game in about 60 hours really enjoyed the game. I do miss some aspects of Origins like the level up system and inventory system for companions. But its not a deal breaker . The story was alright not great but worked. I feel this was a good sequel and helps progress the story for the next Dragon Age. Graphics wise the game looked great on my system but I would like a 3rd rendering path for DX10 GPU's. Expand
  78. Mar 15, 2011
    I have to give this game a ten just to balance the score! My honest number would be closer to nine or nine point five

    Dragon Age 2 improves a lot of things if you bought the game for PS3 or Xbox360. I understand how PC players are frustrated though. Bioware removed the isometric camera and took out certain elements from the game that will most certainly annoy the Baldurs Gate generation.
    I'm in the third act at the moment and the game is very entertaining. The story has more depth this time around and the voice acting works really well. I'm slightly dissappointed with the removal of other races but that's what happens when you decide to give a voice to the main character, compromises compromises.

    I would have liked the option of being able to customize the equipment of all your team members but atleast you can give them weapons and rings. People are obviously overreacting at the moment. I don't know how you can justify a score between 0-4 unless you're just trying to troll. YES, DRAGON AGE 2 HAS BEEN CONSOLIFIED but it's still a very good game. BOTTOM LINE : DO NOT trust the reviews! Yes, the game has decided to abandon a lot of old school rpg elements but most of these people are just pissed off teenagers and pc elitists from rpgcodex / **** This game is still great if you can appreciate it as a stand alone title. Do not go in expecting to play a remake of the original or Baldurs Gate. It's a consolified action RPG.
  79. Mar 15, 2011
    This review contains spoilers, click expand to view. Ð Expand
  80. Mar 16, 2011
    10.0 If you like the first one, do yourself a favour .... absolutely buy this game and try to avoid all the bad comments around here, your opinion is simply the best¡¡¡ don´t let this "angry mob" spot your unique experience on a great and similar game ( but not the same) to origins. Once you have managed with the new gameplay you have all the fun that you had with the previous game and enjoy with a new emotional and powerful story about the wonderful world of Thedas. If you choose to play in Nightmare mode you´d have a incredible challenge with all the flavour of a classic rpg like Baldur´s Gate or Neverwinter with tough battles with an urgent need of tactical choices to win. The companion and their stories are awesome like origins. The main story is ... hold your breathe, is passionate, elaborate, intriguing and is built step by step around your path, again with all the flavor of a classic rpg, you always had the feeling that you are forging a new legend , (you have a destiny to fullfil ) A lot of different side-quest with a big impact in the inmediatlely future of the game and a duration that maybe is not so long than origins but don´t have anything to envy ( nightmare mode 88 hours ).

    Don´t loose yourself this fantastic game ( unless you don´t like Dragon Age origins ) serah¡¡¡
  81. Mar 20, 2011
    I accidentally put my original review on the xbox version which I haven't played. Instead I played this on PC.
    Once you get past the horrible inventory system and if you can get past the reused dungeons, this is a really solid game. The game is also very long and I loved the unreliable narrator. The story is about the player rising from being nobody to being the champion. The story and the
    characters felt really diverse and I have the feeling that there should be enough content for a second or third playthrough. This is based on my experience of finishing the game on nightmare difficulty on a mage. Playtime 60 hours but that doesn't include all the reloading I would guess. Expand
  82. Mar 16, 2011
    2 years we all (Bioware devoted fans ) were waiting this game, and at lats it is on my PC... Its hard to see that some mean and not very clever person (or group of people) has decided to spoil score of this uncommon superb game. I will not describe all than i like and that is perfectly well in new bioware game. I will simply say that it almost 10.
  83. Mar 16, 2011
    Why would they do this? What was so broken that it needed such drastic actions? I don't understand anything...of the user complaints. Dragon Age 2 has been criticized for being too easy, dumbed down and bland. I will discuss the gameplay first, then talk a bit about the setting and story. DA2 is not easy. Yes, if you pick normal in DA2 it's easier then in DA:O, but you can go up in difficulty if you want a better challenge. Personally, I'm playing hard, and have met quite some interesting challenges. It's even nice that you can play the game pretty easily on normal, so that everyone can enjoy the game without the but-you-played-on-easy-shame. Just pick the difficulty that fits you, and the too easy problem is fixed. I guess it's just too hard to switch to another difficulty. I seriously don't get what's the problem with dumbed down. The skills are well distributed and tons of combinations are possible. While finishing my first game as a two-handed-weapon fighter, I was already thinking how I would make my new two-handed-weapon fighter play different. I've also been moving my characters around a lot more then in DA:O, and not just because I needed to clear the way for a mages fireball. Friendly fire has been disabled, which I applaud since that does not belong in a realtime team-based RPG. Moving all the characters in DA:O before casting AoE was just annoying imo, and I'm glad its gone. The isometric top view is gone, which makes it a little harder to move around the characters or casting AoE spells, but its nothing that hindered me from having fun. The tactics work pretty good, and the AI is very decent. I still paused the game a lot in difficult situations, which is good. Potions and healing have a much bigger cooldown, so health is a valuable resource again. The only problem I have with combat is that it's easy to kite an opponent, buying time until you can drink a new potion. It almost feels like cheating, especially if there are no ranged enemies nearby. Other then that, the combat is fun and quick while being tactical whenever you want it to be due to difficulty settings. It certainly made the game more enjoyable for me. Wrapping up gameplay, it has been one of the best for RPG's, surpassing DA:O.
    The story and setting have a hard time to hit off, but once it does, it sticks pretty well. I'm very happy with the character design and like everyone of the party. I have no idea why people would say it's so much worse then DA:O. However, getting to know a character better and finding out their likes has become somewhat more difficult. The friendship between the characters must develop over the whole game, which sometimes gives an odd feeling. Why can't I talk about an issue now? What do you even like? I don't want to wait 3 years to develop something! Because of these obvious secrets, the characters grow enigmatic, even though they're not meant to be like that. Another thing that is a bit annoying about the story is that because everything is spit into acts, your character only develops significantly at the end of each act. This feels a bit unrewarding. I'd liked to see Hawke gain a normal job, rising in ranks, rising it stature etc. not only at the end of each act. One thing that is annoying in my eyes, is the derailing of the story which is almost mandatory. The game plays in different acts, and every act has 4 to 5 main quests to proceed the story. All other 30 or so quests are sidequests. It's nice to have sidequests to know the city better, but I think they slightly overdone it. The game can be played as a collection of sidequests if you don't know where you're heading, especially in Act 1. This underlines the unrewarding feeling of character development. The sidequests can also be hard to find sometimes, leaving you with the " did I miss something?" feeling a bit to much. I have mixed feelings about the environment. Kirkwall is a great city, but "propped" down a lot. Most people seem static, and if it wasn't for the sidequests, the city might feel dead. The other environments are also pretty grey, like the bonepit and sundermount. This leaves the game in a grey tint, never being refreshing like the forests in DA:O. The graphics look pretty good, but certain animations are still to clunky. especially when two characters are interacting, the suspension of disbelief breaks immediately. The game could do with a little more ambiance. The moral choices you have to make are again suburb, and the dialog wheel, even though it influences your choices to much for my taste (I want to say A, but I don't want to break my character who mostly says B), it gives Hawke some character. THANK GOD they did not made the important choices be influenced by the wheel!
    Wrapping it up together, I enjoyed DA2 alot, and I'll keep playing it to explore different situations and tactics. It certainly has some setting problems, but it's still a lot of fun. 8.8
  84. Mar 16, 2011
    The immersion and combat of this game are unmatched! A truly moving and fun epic. Anything negative you'll see about this game is an overreaction of personal preference. For what it is, it is flawlessly executed and endlessly entertaining
  85. Mar 16, 2011
    Main issues that people are having: lack isometric view (I agree), locked default face in character creator (I agree), streamlining of skills/addition of skill trees, difficulty (guess they haven't tried hard/nightmare; much harder than DA:O on same difficulty), reuse of the same dungeons/areas multiple times (I agree), launch DLC, high res texture pack + outdated graphics (this is really subjective), companions, just to name a few of the common complaints. Personally, I loved the original, but in my first playthrough of DA2, I didn't quite like the structure of the Champion's story much because the 3 Acts interrupted the immersion by focusing on totally different problems in Kirkwall, instead of an epic "the world is going to end" storyline found in DA:O. Still, I'd rate it 9/10 just because it was fun, and also because the main game ending story arc was quite surprising and satisfying, and hopefully will lead to another epic installment in this series. Also, I must mention that quite a few decisions and events that occur in DA2 produce unexpected results, some of which are much more heart-wrenching than in DA:O.

    I'm on my third playthrough and wouldn't rate a game so high if I didn't enjoy it, and DA2 is very enjoyable, if you can look past a few flaws, and stop comparing it to DA:O for PC. I'm certain that if the game was under a different IP and developer, the ratings would not be nearly as abysmal :O
  86. Mar 16, 2011
    Game - disappointing year. is certainly in the game and the good moments, improvements and new approaches, but unfortunately, disadvantages outweigh all its advantages. in pursuit of excess income, usually leaves the crude product, which subsequently will only exacerbate the situation and standard condemns the continuation of game to fail. ea company should reconsider marketing policy.
  87. Mar 16, 2011
    Days after finishing Dragon Age, I then moved to immerse myself into Dragon Age II. My main complaint was that I couldn't create a character from scratch, but that soon fell away as nearly inconsequential to the rest of the experience. My only standing complaint is the reuse of cave maps for too many missions, as well as some derivative music that seems lifted from Mass Effect 2. The characters, setting and immersion of the setting are what have drawn me in. The character back stories and concepts are interesting additions to the game's mythology.
    While not completely unfounded to make complaints about the game being dumbed down to be accessible to a broder audience, I think it pretty poor form to rate any game a 0 for a few changes. gamers seem to get more and more jaded as time goes on. I was very entertained and look forward to a trilogy.
  88. Mar 16, 2011
    Wow, where do I start? The characterization is fantastic. The story is genuinely thorough and engaging. The Voice talent is spot on. The Combat is tactical crazy, for lack of a better phrase. The speed at which everything happens just adds to the complexity. The only drawback is the recycled areas, but the story keeps them from being to distracting.
  89. Mar 16, 2011
    I had some problems with Dragon Age: Origins - the story came off like it was written by teenagers who had just finished a George R. R. Martin book; the events were supposed to be dramatic or shocking, but they were more comical and predictable. The combat was difficult in the sense that it was an endurance test - a tedious exercise in patience and the amount of healing potions you were packing. I also didn't care for many of the companion characters.

    Dragon Age 2 fixes all of these issues, and more. Bioware gives your character a family, roots in the world and a reason to care from the very beginning. The story is told in amazing fashion by one of the better written and acted characters in recent years, a dwarf named Varric. It takes place over the course of a decade in a city state, allowing you to see the consequences of all your actions. Talking to other friends also making their way through the game, it's like a collection of parallel universes. You don't need to wait for the epilogue to have an impact in this game.

    The combat is a dream. I really think this is what Bioware has been shooting for with its fantasy games for 10 years now, finally realized in true form. At first glance it may appear simpler than its predecessor's - there are fewer talents, for instance; but they are arranged in unique trees and every one of them has significance. The interplay between the classes is extremely engrossing: there is real strategy here in cross-class combos, setting up your allies for thrilling maneuvers. A far cry from the first game's "strategy" of making sure you have enough potions to last the fight. The bosses are actually fun encounters, not the dreary exercises in patience they were in Origins.

    Your character has a voice, which is a welcome addition. It also has to do with the reason I feel this game has so many low reviews: people were expecting an old school RPG in the style of Baldur's Gate, and this really isn't. It's a new game, an incredible game; but it is not Baldur's Gate. Unfortunately, few people seem willing to review it on its own merits. Having disliked Origins so much, I was dreading this release but it was a very pleasant surprise and here's hoping Bioware doesn't take the negative reaction to heart and continues to make bold, enjoyable games.
  90. Mar 17, 2011
    My real rating is a 9, but I felt like voting 10 to help balance out all those stupid 0's. DA2 is not as good as DA1. But all the rage is unnecessary. There are flaws - map layouts are repeated, camera control is horrible, and the story is less epic than the first. But there is alot of good stuff here too. Party companions have good depth and personality, and Hawke's personal tale is enjoyable with strong voice acting, and certain events had a genuine emotional impact on me. Took me 27 hours to finish which is 13 hours shorter than DA1 but still alot longer than some other games I've played recently. Please, give the game a chance, look past its flaws and enjoy it for what it is. Bioware deserve some critisism, but there is a right way to do it, and they are more likely to listen to *honest* opinions. Expand
  91. Mar 17, 2011
    Anybody that gives this game a score less than 5 needs to pull their head out of the extremely dark place it has wedged itself into. We gamers have all basically agreed upon a 10 point scale for universally rating our games. 10 means this game is so utterly fantastic it will more than likely be named in the all time greatest games list, 8-9 says this game is worth playing even if you typically do not like this genre, 7 shows this game has potential but for some reason has fallen short of the must play scores in other words completely average. 5-6 says this game is not really worth your time or money. Now a 4 means that this game is COMPLETELY BROKEN, this is Superman 64. So everyone that is reviewing this game with a score of 4 or less is saying that Dragon Age 2 should sit next to Superman 64 in the craptastic section of your video game library. I understand some people have a problem with the direction this game took but the majority of you are acting like a bunch of whiny and spoiled little bed-wetters. Please grow up because your little crusade is quite frankly proving to the rest of the entertainment industry that games are for kiddies.

    Now onto the game. I like it! Have not finished yet as work has been hectic. The story so far seems to be highly personal and not the "we have an imminent danger knocking on our doorstep we must hurry" kind of story, I have no problem with the latter type of story and neither do I with the former they are just different. Let me say that there are things I feel were improved on and things which took a step back in comparison to origins and awakenings. I truly like the faster paced combat in comparison to origins but do miss the top down "pulled back view" that was lost from the pc version. I am seeing people gripe about the combat and how there is no tactics needed for most of the battles, well there were not very many battles in origins where tactics were needed either it is still mostly the boss battles where you feel you need to micromanage things. The speed is what I am really enjoying, especially if playing a mage. If you were a mage in origins you cast your spells then auto attack, in DA2 you cast your spells then auto attack but I look a heck of a lot cooler during the second part of this equation, which is the same for both games. The quest structure is intriguing and I do like it better than the 1 major quest per area of its predecessor. In origins it seemed you did the side quests for the major area, then went onto the major quest for the area and then onto the next major area. I am enjoying doing a portion of the major quest for the act, then some side quest sprinkled in between each scenario. I do not have a problem with the graphical style as some seem to. Elves look worse than they did in Origins but humans looks better and Dwarfs will always be ugly. The Qunari designs are very nice in my opinion as are most of the monster types. The environments are hit and miss, some look good some not so much. I do have a problem with the re-using of dungeons and interiors, just like I did for the original Mass Effect and most every game I play. I look past it and tell myself they must have pre-fab buildings in their universe as well. The spell animations are wonderful, a major step up from origins. The companions are great, nice writing so far. I have mixed feelings about the party members equipment. On one hand the character designs are wonderful and you avoid the cookie cutter appearance we had in Origins but I am old school and enjoy finding a helm and saying that definitely goes to Isabela, now it is just accessories so most equipment you find becomes vendor trash.

    All in all this game so far has been a blast and all the boo-hoo's and "you're sellouts" barking is just getting on my nerves and making every gamer on the planet look like a bunch of children. Baldur's Gate is one of the greatest games of all time, but if someone made a game today like that I would say its crap and so would you. I am not saying all of the complaints are unfounded, I have some as well, but this organized effort to hurt this game is just crazy. They told us everything they were changing, if you have a problem with the changes its because you let them happen. If you don't like them voice your complaints but don't exaggerate as the majority on the net are doing. I assure you a score of 7 hurts a whole lot more than a 2. That 2 says a vocal minority of idiots are trying to make a point, a 6 or 7 says we really got some things wrong and need to address them.

    When Origins came out I felt it was a game that deserved and 8.5 rating, I feel the same way about DA2. Once the modding community and expansions and DLC came out for Origins I felt it was deserving of a 9.5 rating, I feel confident that will hold true here as well, so long as people grow up and quit trying to cause this game to fail.
  92. Mar 17, 2011
    Well, honestly, I can not understand why people are so worked up on the combat mechanic. I never played DA:O in the top-down view except when I need to, because I lost one of the chars somewhere. I set up the tactics and then it was the Warden only except once to get the healing spell right when I wanted it.
    And to be honest, 2handed looked way to awkward in DA:O. So ok it is a little over
    the top with that "rush into combat" but at least I do not need to be frustrated because Alistair got stuck on a table.
    The story so far is well written and also more down to earth (which I like). As I have not completed it yet, I can not comment on everything but a 1 is something different than that. And do not forget, even ME:2 was a nice ROLE-playing game. And nobody said an rpg needs to have combat like Drakensang.
  93. Mar 17, 2011
    After playing through the game I think its a solid game. It is very different from Dragon Age: Origins, but thats not necessarily a bad thing. I feel like the game is more streamlined than Origins. It reminded me more of Knights of the Old Republic than Baldur's Gate. I enjoyed my first playthrough and and am working on my second and there will probably be a few more over the next few months. So, if you are expecting a rehash of Origins, you'll be disappointed. It's a completely different game, but it's still a fun game and has plenty of merits of its own. Download the demo, give it a whirl and see for yourself. Expand
  94. Mar 17, 2011
    DragonAge2 kind of reminds me of ME2 its not much like the first one, but its still a great game.
    Yeah its shorter and has no origin story, the gameplay is a lot faster.But the way it tells the story is something new and kind of cool.Buhuhu its not a Dragon Age "Origins 2" but its still a good game, better than the most common rpgs.If you not just rush the mainplot you really can enjoy
    the game.It absolutely has its moments. Expand
  95. Mar 18, 2011
    Simply the best RPG of the last 10 years, together with Dragon Age Origins.

    Incredible plot
    Incredible OST
    Incredible gameplay
    Incredible storytelling

    Bioware learns how to create games, as always.

  96. Mar 18, 2011
    The PC version of Dragon Age 2 suffers from severe consolitis, most noticeably in the lack of the isometric camera known as the "tactical view" in Dragon Age: Origins.

    The game is set in the city of Kirkwall and it's direct surroundings. You will be in the actual city for approximately 80-90% of the game. This is made even worse when it becomes clear that Dragon Age 2 is a rush job. This
    is painfully evident in the level design. There are several caves and interiors you will fight your way through close to 10 times each, that are supposed to be different locations. By the time you finish the game, you will have thought to yourself "this cave AGAIN?" more than once. Expand
  97. Mar 18, 2011
    I must admit, that DA:2 is not what I would call an improvement compared to DA:O. But that doesnt necessarily mean, that its bad. There are a few things that put me off a little bit in the beginning. There is the combatsystem of course... lots of blood and pretty much the same every time. you kill the first bunch, then suddenly another wave appears out of thin air. then, no customisable armor for the other partymembers. for me that was an extremely big annoyance. Also kinda got on my nerves when I played ME:2. but that is also understandable to some extend. In terms of story telling it is an important part that the characters wear something that reflects their status( for example evelina...if she walked around in some kind of Bandit armor, that would be kinda weird oO).
    The Story: well, people can say what they want, but I actually liked it. Sure, it is not the most complex story there has ever been, but then there arent many games that even make it as far a DA:2. I liked that a lot of the Companion-,secondary- and side quests played into the main story line to some extend. Also, you've got to hand it to bioware. even if the story wasnt all thaaat complex it was very well staged with the tension building up until the end.
    now, my final point: the thing that annoyed me the most and where I couldnt find a reasonable explanation for....WHAT THE HELL DID YOU DO TO THE INTERFACE??!!! I mean, its not like its too complex or anything, but it just doesnt fit into the setting at all. I liked it the way it was in origins. had a nice fantasy-ish feel to it. But this?? it looks like it was designed for SWTOR or ME3 but then it was decided that DA2 desperately needed some Sci-fi elements (?????) and thats what happened.

    Well, all in all though, I still enjoyed playing it through till the end alot. I mostly forgot about those thing that annoyed me at first while I was playing ( except for the interface >:O). And I think you cant say its a bad game just because its not as good or different from the first one. If there wouldnt have been a tag on the box saying " Dragon Age 2" I bet most people here wouldnt have been half as mad about the combat system etc. It would've probably been praised a a game that found the line between traditional RPGs and Hack n' Slay games Like the Diablo.
    Its not perfect, but its still very good.

Generally favorable reviews - based on 45 Critics

Critic score distribution:
  1. Positive: 38 out of 45
  2. Negative: 0 out of 45
  1. Apr 18, 2011
    Moving even further from the classic RPG, strong story and clever combat are nonetheless still found within Dragon Age II. [May 2011, p.52]
  2. Apr 12, 2011
    Despite some advancement in storytelling approach and liberal borrowing from Bioware's Mass Effect approach to gameplay, Dragon Age 2 on the PC has a lot of bugs and is populated with re-used settings that make this feel like a play performed on a stage with two sets.
  3. Apr 11, 2011
    For a rushed product that is still battling bugs, the currently offered product still provides 40 hours of challenging and engaging gameplay. This combines to provide a good, but not great gaming experience.