In my opinion, this is the best RPG in the modern gaming world. Excellent work, Bioware. Under the glorious enlightenment and guidance fromIn my opinion, this is the best RPG in the modern gaming world. Excellent work, Bioware. Under the glorious enlightenment and guidance from EA, a game publisher with precise long-term vision in future game development, Bioware finally manages to make a RPG suitable for everyone, but not just a game accessible only to a minority of hardcore RPG players.
DA: Origins is an old-school and medicore game only appealing to a tiny market niche. DA II breaks the medicority, and introduces the popular mass effect decision tree and button-mashing mechanics, which attracts tons of Call Of Duty (COD) and action gamers around the world, contributing to its great success. However, it still suffers from a linear and small game world, and repetitive dungeons.
DA: Inquisition evolves from its predecessors by combining the best elements of 2 popular RPGs in modern era. It adopts the sandbox open world, lightweight RPG perspective and enormous fetch quest system from the highly praised Elder Scroll Skyrim, as well as the popular decision tree mechanism and the combat elements from another Bioware's master piece, Mass Effects 3.
By having a cohesive reasonance of 2 best elements from 2 outstanding RPGs, and adding tons of creative elements, this game simply becomes one larger than the sum of all parts. You have a large world to explore, tons of item collection and FedEx quests to play with, and the best button mashing mechanics to finish off your opponents. Skyrim and this game is great because they both remove the annoying character stat building mechanism. Stat is now only granted from equipment, how amazing and creative, isn't it? In addition, this game adopts the perfect RPG gaming style of Skyrim, i.e. explore first, just forget the plot, which removes player's frustration to recall memory about the main quest and story line. This is just like a great and sincere invitation to all COD fans and action gamers, as well as any potential causal gamers. It caters for the taste of all gamers around the world via greatly enhancing its accessibility. It is a master of everything rather than a jerk of all trade. This is a game for everyone!
You may worry about that the return of the old-school tactical view from the mediocre DA:Origins may ruin your fantastic game play experience. Don't worry about that, it is just implemented for those hardcore players for their happiness in pausing the game all the time, breaking the pace of combat. This game can be handled easily by controlling your own character only under an action game style. The tactics setting of companion is simplified to an user friendly level for further accessibility. In contrast to DA: Origins, you can’t set up some complicated tactics for your companions, but this is unnecessary anyway. Friendly fire is disabled by default, so just forget your companions, and let them either fight or fall. You can handle fights easily by charging upfront and having high reflex in right timing of attack, dodge and button mashing. You can enjoy a fluid flow of combat all the time!
Overall, by removing the complexity and annoyance from old-school RPG, adding the best elements from 2 most famous modern RPGs, and introducing an exciting button mashing combat mechanics to the game, this game has reached the highest height of RPGs that none in the world could ever reach. This is a milestone of RPG development, and should be referred to in future development of RPGs. Today is an important day that marks the beginning of revolution in RPG history! A new era of RPG has come! From now on, we can step forwards and forget about all classic RPGs in the old-school days. Everyone, express your praise and gratitude towards our beloved developers, and join us to have fun in this master piece of art now!
In case if there are expansions or sequels for this gift from god, which are highly probable considering how successful this game is, we really hope that first-person shooting mode, QTEs and the mechanism of climbing tower to reveal map can be implemented. This will further induces passion from every gamers, because these elements are universally regarded by every gamer as the best features that have ever existed in shooter and action games!
By the way, I am looking forwards to see at least 1000 DLCs for this game, because its scope is so huge, and with so much potential to further expand on. Don't keep us waiting, our wallets are ready! We hope that our beloved developers will listen to our suggestion and request, and release the DLCs and expansions ASAP for us. ;)… Expand
This game incredibly detailed and there is a lot to do in the massive sandbox world with realistic looking graphics. I love this game so muchThis game incredibly detailed and there is a lot to do in the massive sandbox world with realistic looking graphics. I love this game so much and it is very very easy to get sucked in to this game with the countless weapons, loot, and inventory items. They give everything you do, yes even the side missions, a meaning, this is a must buy for any gamer.… Expand
If I was asked to write a review after 6 hours of game play like a lot of the posts on here have, I would agree with a low score. At thatIf I was asked to write a review after 6 hours of game play like a lot of the posts on here have, I would agree with a low score. At that point you truly still have no idea really as to what you are doing, how to fight, your skill trees haven't opened up............ and That being said.....................After 30 hours of game play, I can't say enough good things about the game!!!!! The story unfolds nicely. Graphics are nice. Killing your first dragon feels like an accomplishment in itself.
Some of the bad stuff :(
The tactical camera takes some getting used to but once you adjust, it becomes muscle memory with your fingers at that point.
Looting sucks, I want to right click and have my character run over to the item and loot it. Sometimes you have to be standing right on top of the item to pick it up.
There isn't much of a tutorial in the war room or for crafting. Its not that in depth but something would have been nice.
To those on the fence about getting the game I would say this...........Judge it after 20 hours of gameplay. By then the story will have opened up, you will have your palace, you will have so many side quests and places to explore. You will have dabbled in master crafting, decorating your palace and coordinating your 4 man team to bring down a dragon!!!!!!!. This is a true RPG that I have been immersed in since launch.… Expand
Eh, singleplayer MMO.
1. Load times suck, if you don't have an SSD you're going to feel some pain. I would even suggest to not even buyEh, singleplayer MMO.
1. Load times suck, if you don't have an SSD you're going to feel some pain. I would even suggest to not even buy it, unless you have an SSD. Hub loading times can take up to 2 minutes at a time.
2. Story and characters are terrible. A lot of times I feel the best characters are the ones you can't even have in your party. Cullen has a pretty interesting story and Leiliana is pretty awesome but you can't even use them.
3. UI, this UI is worse than Skyrim for a PC. Never thought I'd ever see Skyrim's UI trump another games.
4. Side quests have zero story. Its just fetch these said items and return to me. Or kill these 5 enemies and return to me. Or explore these five areas and return to me. Literally there are no compelling reasons to do a side quest if you're interested in lore, it's just a grind.
5. Main quest is at most 10 hours long but is locked behind level and resource requirements to drag out the game.
6. AI is just dumb and there's no options for control like DA:O
7. There's not much role-playing? There's not a lot of options for good/bad consequences other than extremely tacked on judgements by the PC.
To me the game feels like initially it was an MMO and after the disaster that was Simcity they scrapped the idea, reused assets and released the game. Last Bioware game I day one after glowing reviews.
Game looks pretty and I liked the character creator. The main quest also isn't too shabby, albeit a bit corny but with lack of compelling sidequests and characters its just boring when you're grinding the game out to advance the main story.… Expand
The game is like playing an MMORPG game with a single player mode. The story is rather lacking with a lot of cliche moments that you find inThe game is like playing an MMORPG game with a single player mode. The story is rather lacking with a lot of cliche moments that you find in some Multiplayer-only games it just feels like the story is forced into the game also the combat does not have any kind of strategy you just mash the most powerful combat choices and you can easily win your opponent. As for the graphics the environments look great but unfortunately the animations (especially the human animations) are poorly designed they look like similar to plastic dolls which is rather disappointing for a 2014 type of game....
Also i am having bizarre stuttering with a Core i7 3.9GHZ / 16GB Ram / GTX780 and i am not sure if it is because of this new stupid DRM called DEVUNO or because the game is just an unoptimized piece of sh*tty software because normally my system should be powerful enough to play this game even with max graphic settings… Expand
Connection issues, Quests that are literally fetch this and that and doesn't contribute to the main story line, and also a paper thinConnection issues, Quests that are literally fetch this and that and doesn't contribute to the main story line, and also a paper thin character development. Such a let down from Bioware. If you want to play Dragon Age, stick to the first two. Dun waste your moolah on this one.… Expand
This review contains spoilers, click expand to view.
I really, really wanted to love this game. I pre-ordered, waited with bated breath for it to be finally playable, and my word, what a let down. I'll skip over the mechanics, I can live with that (clearly not a PC game made for PC players, but anyway). What I found most unforgivable was the boring, boring story. I can't stress how boring the storyline was. I'd go days without playing as there was nothing that hooked me and made me want to spend hours carefully following the plot. If I can cope with driving the bloody Mako around uncharted worlds and still love Mass Effect, why couldn't they have put a bit more into making this game actually enjoyable? This game has no redeeming features. The characters are unmemorable (apart from maybe The Tevinter bloke, who's name I've forgotten), unsympathetic (Iron Bull, a fan favourite? Really??), and downright annoying (hugely unattractive elf bird who was the lesbian romance choice - cheers for that). Coryphyface was so underwhelming as a boss, I defeated him in about two minutes flat, so overpowered was my character by the time I faced him. And that's due to all the grind I put in, as I always play side quests first in any RPG. I didn't realise there was really no need to find all the shards/mosaic pieces (not that you can)/astrariums and I really tried to. I'm never, ever going to pre-order a game from Bioware again, I'm going to wait to see what the actual fans say (you know, the honest people who play the game, and not one negative score from the critics?? PC Gamer has lost all credibility in my opinion) in their reviews, then probably not buy it, because let's face it, Bioware is dead. Long live Obsidian.
By the way, I've never bothered to review a game before, this is my first. I'm so gutted I had to do it. After hearing about what's happening with ME4, I very much mourn Bioware, I genuinely loved their previous games...… Expand
See all 1321 User Reviews