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Generally favorable reviews - based on 38 Critics What's this?

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5.8

Mixed or average reviews- based on 2221 Ratings

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  • Summary: Select and lead a group of characters into harrowing battles against a myriad of enemies – from earth-shattering High Dragons to demonic forces from the otherworld of the Fade. Go toe-to-toe in visceral, heroic combat as your acolytes engage at your side, or switch to tactical view toSelect and lead a group of characters into harrowing battles against a myriad of enemies – from earth-shattering High Dragons to demonic forces from the otherworld of the Fade. Go toe-to-toe in visceral, heroic combat as your acolytes engage at your side, or switch to tactical view to coordinate lethal offensives using the combined might of your party. Observe the tangible, visible results of your journey through a living world – build structures, customize outposts, and change the landscape itself as environments are re-honed in the wake of your Inquisition. Helm a party chosen from nine unique, fully-realized characters – each of whom react to your actions and choices differently, crafting complex relationships both with you and with each other. Create your own character from multiple races, customize their appearance, and amalgamate their powers and abilities as the game progresses. Enhanced customization options allow you to pick everything from the color of your follower’s boots to the features of your Inquisition stronghold. Become a change agent in a time of uncertainty and upheaval. Shape the course of your empires, bring war or peace to factions in conflict, and drive the ultimate fate of the Inquisition. Will you bring an end to the cataclysmic anarchy gripping the Dragon Age? [Electronic Arts] Expand
Score distribution:
  1. Positive: 33 out of 38
  2. Negative: 0 out of 38
  1. Nov 24, 2014
    100
    Despite some minor hiccups, Inquisition is absolutely the realest of deals, and should be missed at your own peril.
  2. Nov 14, 2014
    95
    Dragon Age: Inquisition is the best installment in the series and one of the best games in BioWare's history. There's a lot to praise: an interesting story, cool characters, big world, Skyhold. Sure, there are some minor issues and the combat system isn't perfect but the scale and attention to detail make all of that seem unimportant. An excellent game indeed.
  3. Nov 11, 2014
    93
    Bioware is back with sheer passion and love for its work. It demonstrates so offering a new way for players to enjoy strategic RPGs, with a battle system that merges action and tactics, and it plays smoothly whether on PC or consoles. Add to this an incredible amount of gameplay, free roaming and an interesting intrigue, and what you get is one of the best games of this year.
  4. Nov 11, 2014
    88
    Not only one of the most expansive RPGs I’ve ever played, but one of the few that successfully fills its gorgeous, massive world with meaningful things to do and see. A frustratingly vague plot and typical BioWare bugginess drag it down a bit, but both in combat and out, Inquisition marks a welcome return to the RPG depth that made Dragon Age: Origins and Star Wars: Knights of the Old Republic so magnetic.
  5. Nov 12, 2014
    85
    Dragon Age: Inquisition is still a brilliant if flawed gem from one of the best storytellers in the genre. The journey is long. The path is fraught with dangers and more than a few missteps, but it’s an epic adventure well worth the undertaking.
  6. Dec 22, 2014
    84
    Huge amount of content, many possible choices with distinct consequences, reappearance of beloved characters... Despite some obvious flaws and various shortcomings, Dragon Age: Inquisition certainly feels like a step in the right direction for the series.
  7. Nov 17, 2014
    59
    More playground than living breathing world. BioWare opens a gigantic fantasy theme park. But unfortunately the only thing that is epic is the amount of content. Story, character behavior, quests and minigames are a mere shadow of the studio's former glory.

See all 38 Critic Reviews

Score distribution:
  1. Nov 18, 2014
    10
    In my opinion, this is the best RPG in the modern gaming world. Excellent work, Bioware. Under the glorious enlightenment and guidance fromIn my opinion, this is the best RPG in the modern gaming world. Excellent work, Bioware. Under the glorious enlightenment and guidance from EA, a game publisher with precise long-term vision in future game development, Bioware finally manages to make a RPG suitable for everyone, but not just a game accessible only to a minority of hardcore RPG players.

    DA: Origins is an old-school and medicore game only appealing to a tiny market niche. DA II breaks the medicority, and introduces the popular mass effect decision tree and button-mashing mechanics, which attracts tons of Call Of Duty (COD) and action gamers around the world, contributing to its great success. However, it still suffers from a linear and small game world, and repetitive dungeons.

    DA: Inquisition evolves from its predecessors by combining the best elements of 2 popular RPGs in modern era. It adopts the sandbox open world, lightweight RPG perspective and enormous fetch quest system from the highly praised Elder Scroll Skyrim, as well as the popular decision tree mechanism and the combat elements from another Bioware's master piece, Mass Effects 3.

    By having a cohesive reasonance of 2 best elements from 2 outstanding RPGs, and adding tons of creative elements, this game simply becomes one larger than the sum of all parts. You have a large world to explore, tons of item collection and FedEx quests to play with, and the best button mashing mechanics to finish off your opponents. Skyrim and this game is great because they both remove the annoying character stat building mechanism. Stat is now only granted from equipment, how amazing and creative, isn't it? In addition, this game adopts the perfect RPG gaming style of Skyrim, i.e. explore first, just forget the plot, which removes player's frustration to recall memory about the main quest and story line. This is just like a great and sincere invitation to all COD fans and action gamers, as well as any potential causal gamers. It caters for the taste of all gamers around the world via greatly enhancing its accessibility. It is a master of everything rather than a jerk of all trade. This is a game for everyone!

    You may worry about that the return of the old-school tactical view from the mediocre DA:Origins may ruin your fantastic game play experience. Don't worry about that, it is just implemented for those hardcore players for their happiness in pausing the game all the time, breaking the pace of combat. This game can be handled easily by controlling your own character only under an action game style. The tactics setting of companion is simplified to an user friendly level for further accessibility. In contrast to DA: Origins, you can’t set up some complicated tactics for your companions, but this is unnecessary anyway. Friendly fire is disabled by default, so just forget your companions, and let them either fight or fall. You can handle fights easily by charging upfront and having high reflex in right timing of attack, dodge and button mashing. You can enjoy a fluid flow of combat all the time!

    Overall, by removing the complexity and annoyance from old-school RPG, adding the best elements from 2 most famous modern RPGs, and introducing an exciting button mashing combat mechanics to the game, this game has reached the highest height of RPGs that none in the world could ever reach. This is a milestone of RPG development, and should be referred to in future development of RPGs. Today is an important day that marks the beginning of revolution in RPG history! A new era of RPG has come! From now on, we can step forwards and forget about all classic RPGs in the old-school days. Everyone, express your praise and gratitude towards our beloved developers, and join us to have fun in this master piece of art now!

    In case if there are expansions or sequels for this gift from god, which are highly probable considering how successful this game is, we really hope that first-person shooting mode, QTEs and the mechanism of climbing tower to reveal map can be implemented. This will further induces passion from every gamers, because these elements are universally regarded by every gamer as the best features that have ever existed in shooter and action games!

    By the way, I am looking forwards to see at least 1000 DLCs for this game, because its scope is so huge, and with so much potential to further expand on. Don't keep us waiting, our wallets are ready! We hope that our beloved developers will listen to our suggestion and request, and release the DLCs and expansions ASAP for us. ;)
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  2. Nov 28, 2014
    10
    Nearly faultless, likely the best buy of 2014.

    Taking the great aspects from Dragon Age origins (i.e the open zone free exploration & broad
    Nearly faultless, likely the best buy of 2014.

    Taking the great aspects from Dragon Age origins (i.e the open zone free exploration & broad side quests) and the simple yet elegant combat from Dragon Age 2, Bioware have created a 100 hour masterpiece.

    Reading the negative reviews on this website, I am genuingly questioning whether or not they are reviewing the correct game. Perhaps the PC version is experiencing user issues but I find it very difficult to fault the console versions.

    - The story line resembles the enticing complexity and passion of Dragon Age Origins, with detailed side quests resulting in approximatley 100 hours of gameplay.
    - Perhaps not the same level of character depth for each companion as Dragon Age Origins, but there it is still easy to become drawn to specific characters and their stories quickly.
    - Vast, and I mean vast zones ripe for exploration. These zones can very from 5 to 8 hours of game time to fully explore (including all side quests etc.)
    - Quirky new additions to the content of the game, for example, without giving to much away, later in the game, the main protagonist can reside as a judge in specific side missions and decide the fate of opponents.
    - Personalisation of the armour and weapons of all characters to suit your style.
    - Incredible visuals using Frostbite 3 to create a highly defined world.

    I could go on but this I feel this is a suitable summary of what this game can provide. Highly recommend giving this game a go!
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  3. Nov 30, 2014
    9
    I've read as many negative user reviews as I could stomach and thus far haven't found a single one that wasn't majorly flawed. People areI've read as many negative user reviews as I could stomach and thus far haven't found a single one that wasn't majorly flawed. People are really grasping hard to justify their EA hate on this one. The fact of the matter is, DAI on PC is not a perfect game and has some unfortunately memorable bugs and issues. However, it is still objectively speaking one of the most expansive and ambitious RPGs created in the last decade (maybe more). Personally speaking, it was an extremely enjoyable but not perfect experience.

    You all have likely heard about the best parts of DAI over and over by now. The lush landscapes, the wonderful world fleshed out by a who cadre of minor and major characters with superb voice acting, and the by now world-famous storytelling that Bioware has become renowned for, the list goes on and on. What you should also know is a few key features that definitely marr the game a little:

    -the character builder is incredibly deep in facial building, but falls completely flat in hairstyles. Look at 20 male characters and I guarantee at least half will be sporting the shaved-sides look because it's one of the only hairstyles that doesn't look awful. And yet there are at least six or seven different kinds of bald head. It's absolutely baffling how this aspect of the character creator could have been so overlooked.

    -the decision to make a number of conversations non-cutscene doesn't really make sense to me. Perhaps if we were better able to control the camera angle during these scenes, but the majority are too zoomed out, the audio will shift depending on your distance from the speaker, and overall they just feel much more underwhelming.

    -the tactical camera, as I'm sure you've heard but is worth mentioning again, is godawful on the PC. The controls for that were clearly designed for consoles. It must be very frustrating for people playing this on Nightmare since they're going to be spending a lot of time in that mode during combat.

    -the mothereffin' Hinterlands. Bioware did a wonderful job in crafting a huge, open starting area *full* of things to do but it became very clear on launch day that way too many people were spending too much time in that area and getting bored because they weren't progressing with the story. The thing is, the way that you progress in story missions is that you build Power as a currency to "pay" for the important missions (for instance, the first story mission after the intro costs 8 power to initiate) and you get Power by doing all sorts of things in the open world, but that isn't so readily explained to you. Tutorializing really could go a long way toward making the earlier hours more streamlined. It was so necessary that even Bioware's Facebook page felt it necessary to release a post basically saying "LEAVE THE HINTERLANDS!"

    But for all the faults, all the bugs, this is still one of my favorite RPGs in memory. Games like Skyrim, the Witcher 2, Mass Effect etc all have their place but the depth of the storytelling, open world, crafting, and exploration that is Dragon Age Inquisition sets it apart. I find people hating on this game for the stupidest of reasons, the worst I've seen probably being the fact that you can hook up with a Qunari companion. It was nicknamed "Riding the Bull" and garnered such masterpieces as "what a surprise, a game made by SJWs is complete garbage". I can't even begin to comprehend how narrow-minded someone has to be to think that any non-traditional romance roles are basically SJWs pandering to pan-sexual lobbying of some sort. Don't buy into the crap people are spewing at it. I'm only reviewing this game this late because I've already sunk almost a hundred hours into it. Those who love the game aren't the ones here bashing it two days after release.
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  4. Nov 21, 2014
    5
    First of all, this isn't my final score, I aim to have an impact on people's way of mind rather than on the overall review score of the game.First of all, this isn't my final score, I aim to have an impact on people's way of mind rather than on the overall review score of the game. So this review can be considered a review of the reviews rather than a review of the game.

    I wonder if people actually understand what a review is, it's not where you show whether you liked the game or not, if so then I think a basic system of thumbs up thumbs down would work better, but it's not such a system unfortunately. I'm going to be commenting on both the high and low ratings in order to seem as unbiased as possible.

    I understand that it may be hard to rightfully judge a game considering how ratings actually work nowadays, a 7 of 10 is considered mediocre, 4 of 10 is considered bad, and so forth. Though it should be common sense that very few games are worthy of 10s, and even fewer are worthy of 0s.

    A score of 10 would mean that the game has absolutely no flaws or issues, or an extremely small amount of them. 10 would mean that the game is as perfect as it can be, this game does have issues, that's clear to see. Mainly concerning PC optimization, framerate drops and controls and such are problematic. Giving a 10 is not good, it won't give the developers any reason to improve on future games, for this reason, giving a 0 is actually better.

    Giving a score of 0 is a different story however, I can think of very few games that actually deserve 0, the one that comes to mind is Big Rigs: Over the Road Racing, which was an unfinished game that had barely entered alpha stage. Even games such as Ride to Hell deserve at least a 1 for the effort, but that's just my opinion so take that for granted. 0 Would mean that the game has absolutely no redeeming qualities whatsoever, and every single feature of the game is flawed.

    The users that give the game a 10 are only mentioning the things they love about the game, ignoring the issues completely, same with users who give it 0 who only focus on the flaws. I've seen a few reviews that start with sentences such as "I'm only 10 hours in and I'm already bored" and given it a 0, if the game was actually worth a 0 then you most likely wouldn't have been able to play for 10 hours.

    Most reviews that give a 10 or 0 have a simulated sense of reliability because the score matches up with what the review actually says. A review that enthusiastically talks about how perfect the game without mentioning any flaw will obviously sound reliable to the reader, because it has no flaws at all it's deserving of a 10 right? And vice versa.

    Then there are opinions of course, I can't affect your opinions, though hopefully I've gotten through to at least a few of you

    TL;DR: This has become a war between fanboys and haters, with the fanboys coming out slightly on top. Giving the game a 10 or 0 because you slightly like or dislike it completely defeats the purpose of a review in the first place, it's pretty **** ridiculous and pathetic. Those of you who actually give honest reviews with honest scores, I applaud you.
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  5. Nov 18, 2014
    3
    I'm so disappointed with this game. So much, that I felt the urge to voice my opinion here.
    My first gripe was creating a new character.
    I'm so disappointed with this game. So much, that I felt the urge to voice my opinion here.
    My first gripe was creating a new character. During this process, the game crashed 3 times, losing the character I was creating. At my fourth attempt, I was finally able to complete my character, only to be met with choppy graphics, terrible camera controls, and horrible game-play with mouse and keyboard.
    Still, I tried to give it a shot, but after having another 2 crashes, an agonizing battle with the tutorial boss, where I was fighting more against the camera then the boss itself, I went and got my refund.

    Bottom-line:

    Graphics: choppy with a lot of stuttering, especially during cutscenes. Low and Medium models give you ugly and shiny hair.

    Game-play: Made to be played with a joystick. You need to keep clicking to attack, and if your target moves, good luck with that. Clicking on the ground to move? Nope. Trying to close that rift located 5 meters of the ground? No way, you can't even see it, with that annoying camera. The menus are a mess.

    I can't comment on the storyline and the open world, because all these issues made the game unplayable to me.

    Utterly disappointed.
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  6. Dec 23, 2014
    2
    You will see many "don't believe those haters! boo!". Are you thinking on buy this game? Let's be honest. Let's think a bit and put the realYou will see many "don't believe those haters! boo!". Are you thinking on buy this game? Let's be honest. Let's think a bit and put the real facts over the table. Do you want a tactical RPG like was DA:O and badly tried DA2? Then you are in the wrong neighborhood. Did you enjoyed the added action in DA2 over the tactical mode? Then we can talk about the price. In PC version the game comes with just a few bugs and mostly of them are visuals, not really annoying. Maybe you will see an extremely glossy lips and hair or some beards out of place, but today's "end games" are worst than this. I do not accept to release any kind of game unfinished, even with minor bugs, but we can tolerate those and don't make the game unplayable, you can enjoy it anyway. Story is long as hell and you have tons of missions, hours of gameplay, I swear you. Then? Why that many negative votes? And why the other half, mostly of them are really positive? Maybe because there are a minor half of DA:O lovers who were disappointed with DA2 and really hope to see on DA:I the DA:O essence reborn. And it's not? Absolutely not. DA:I it's more near to a Hack and Slash than any kind of tactical RPG, as they want to name it. Also you will notice the game seems to not be built to PC platform (Keyboard/Mouse) on interfacing. Default shorcuts are a bad joke for any veteran PC gamer, tactical cam, map interface or character screens are made to use gamepad buttons for sure. If you have a gamepad for your PC, and you like the idea of an action rpg with cool story, you will be not disappointed, but if you were waiting for the real succesor to DA:O on this third part.. don't waste your money and avoid any kind of frustation. I really, really loved the tactical part of this game and I miss it as hell, the current one seems to me too much orthopedical to play confortable. So just try it by other.. ways.. you know ;) Who knows, maybe you discover you like this other kind of games. Expand
  7. Dec 25, 2014
    0
    As a standalone game this isn't a bad Mass Effect style game worth at least 6-7, but as the next chapter in DA RPG series it is appalling andAs a standalone game this isn't a bad Mass Effect style game worth at least 6-7, but as the next chapter in DA RPG series it is appalling and deserves 0-2. That said DA 2 is crap and I played it for 30 minutes before giving up.

    Just like the recent xcom game it appears that style takes precedence over substance with every aspect of the game streamlined down to make it "accessible".

    Combat is boring and has no tactics apart from button mashing, people have compared it to skyrim but imho this game isn't half as good looking nor does it have as good a story.

    This will probably be the last time I buy a game from BIOWARE.
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See all 981 User Reviews