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Dragonshard Image

Generally favorable reviews - based on 24 Critics What's this?

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Mixed or average reviews- based on 43 Ratings

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  • Summary: Dragonshard is the first game to be set in the exciting new D&D campaign setting, Eberron, a cinematic and war-torn world of action, adventure and intrigue where fantasy meets magical technology. Eberron, which has been recently released by Wizards of the Coast, details a land composed of a dark underworld ruled by monsters and demons, and a surface world home to the civilizations of humans, dwarves, halflings, gnomes and more. Surrounding the world is the Ring of Siberys, a multi-colored belt of crystal shards and a source of tremendous magical power. These "dragonshards" occasionally fall to earth and are the cornerstone of all magic on Eberron. The "Dragonshard" takes place at time when the world of Eberron is in chaos. Three forces are vying for control of a massive dragonshard, known as the Heart of Siberys. The ancient artifact has come to rest in a mystical part of Eberron known as Xen'drik, once home to ancient and powerful civilizations; it is now a place of mystery and monsters. Shielded by a circle of high mountains and blanketed by never-ending tempests and blizzards, this region has been shunned for millennia. [Atari] Expand
Score distribution:
  1. Positive: 16 out of 24
  2. Negative: 0 out of 24
  1. 90
    Quotation forthcoming. [Dec 2005]
  2. The story is interesting and well-told, and the dual-map system breathes new life into a genre that was beginning to leave a sour taste on the palates of many gamers.
  3. Dragonshard has a great mix of solid gameplay, good features, and a beautiful world.
  4. A bit on the shallow side, but it's the only D&D RTS game in town. [Dec 2005, p.80]
  5. Not spectacular, but solid - a nice surprise for at least short-order strategy. [Dec 2005, p.93]
  6. 70
    Maybe not all of the ideas came together properly, but at the end of the day it's a fresh and interesting game. Hopefully, Liquid will get a chance to perfect the formula in a sequel.
  7. 60
    The actual strategy aspect is drastically limited, thanks to the small arenas and abbreviated unit types. With only two short campaigns that interest will quickly turn to boredom.

See all 24 Critic Reviews

Score distribution:
  1. Positive: 15 out of 25
  2. Negative: 8 out of 25
  1. EdwardM.
    Sep 22, 2005
    I just picked up this game today and I had a great time with it. It deserves recognition for mixing the Real time strategy game style with some really neat RPG stuff. I really love both types of games, and this is the first time that I can get both fixes in one game. This game is a really grat time with lots of replay. Expand
  2. BhavinR.
    Sep 27, 2005
    Having played now many RTS. I am finding that they are all very similar. Not so with Dragonshard. This is a very good job at making something new and fun to play. Other RTS do not do so good a job. I am playing everynight. I don't understand why anyone would give a low score to this great game. Expand
  3. FrankRizzo
    Oct 12, 2005
    Wow - this game is cool. Not sure how people are comparing it to WC3 - it has a very different feel from normal RTS. No buliding tech tree! No peons! Cool monsters! Building monuments affect your troops! Treasures and magical items you can pick up! Real quests! Great environment! All around very fun. Expand
  4. NickB.
    Dec 26, 2005
    Not a real RTS fan here (but a big D&D fan), although I have enjoyed Warcraft 3 and Spellforce in the past. Dragonshard manages an interesting mix on the formaula, and gets away from some presumptions of the RTS genre that I am happy to see were not taken for granted here. It is definitely RTS lite. The rpg elements add a depth to the game to replace the liter strategy elements. As a fan of D&D I was not disappointed. In fact, fans of the Miniatures Game for D&D might get an odd sense of deja-vu in the way stats are presented....this game strikes me very much as what it would be like to do D&D Minis in real-time. My big complaint is the graphics, which are nice, but could have used more character movement variations. On the plus side the game ran just fine on my geforce FX 5600 processor. And, as the first Eberron game for PCs, I enjoyed the introduction to this world on the digital screen; it helped to visualize the paper and pencil world better, which I had been finding hard to get in to. Expand
  5. LavvaLava
    Oct 17, 2005
    So far, okay. I'm not that far though the campaign, but I can say the setup experience was painful. I have a fast dual Opteron machine with a decent cable modem connection, but installation took upwards to an hour including the manditory patch. And who came up with putting the CD inside the manual instead of outside of it or on the CD case? Expand
  6. JohnS.
    Nov 1, 2005
    Very disappointing. I know somebody, somewhere, thinks that creating legitimate, 3-D rendered characters with variable camera angles is really cool, but the result is slower performance, smaller maps, clunkier looking characters and absolutely no improvement in game play. It's amazing to me that Age of Mythology, if not the original Age of Kings, is SO much better than this. Some people will disagree, but if you thought that NWN was a big dissapointment after Baldur's Gate, this is more of the same. Here's a tip for game developers... if you're going to offer zooming camera angles, make the little people look cool... and when they swing their swords, don't have it look exactly the same every time... add some variety. And a tip for Atari... quit dumbing down Dungeons and Dragons. It only works as a genre when it's kinda geeky smart. Otherwise it's as pathetic as that D&D movie they made. Overall, this offers a few interesting tweaks on the RTS formula, but fails to do anything to make it worthwhile. Expand
  7. Aug 5, 2011
    I first tried this game as the umbragen; the classes were hard to understand and while I'm trying to understand the different unit roles and beginning to collect resources I get swarm-killed(med ai). I then decide to try out easy with the same faction; I build up an army of two healers, three tanks, one gatherer, two ranger units, and the vampire queen hero. I get swarmed again by a giant splot of blue on the map and half of my units are dead before I can select any of the units I need. I had level 3 walls and I got @ss-raped. I deleted this sorry excuse for a game off my harddrive two seconds later.


See all 25 User Reviews