• Publisher: Aspyr
  • Release Date: Oct 12, 2009
User Score

Mixed or average reviews- based on 43 Ratings

User score distribution:
  1. Positive: 19 out of 43
  2. Negative: 17 out of 43

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  1. Aug 18, 2012
    Despite its awesome premise ( Psychonauts combined with Painkiller) Dreamkiller is nothing more than a standard old school corridor shooter. Which makes it totally unforgivable that the fights are quite unsatisfying. The guns feels unresponsive and unsatisfying to use and neither sound, visuals or physics manages to brings the fights to life. And since most fights play out the same because of the dumb AI the game also gets quite repetitive. The interesting premise could have saved the game but neither the environments, enemies or story are particularly intriguing . The game do have some kind of interesting environments here and there but it never manages to escape from the fact the the general gameplay feels quite sub-par. Expand
  2. Jun 5, 2012
    One of the most horrible game i ever played. Looks like then Painkiller, but its a cheep copy. Don't buy it and don't play it.

Generally unfavorable reviews - based on 9 Critics

Critic score distribution:
  1. Positive: 0 out of 9
  2. Negative: 4 out of 9
  1. Dreamkiller is, through and through, a budget game. The visuals are colorful but look decidedly old, the action is as shallow as it gets in a modern shooter, and the sound effects lack oomph. The premise is neat, and some of the enemy designs are legitimately awesome. But if you've been dreaming of some old-fashioned twitch shooting, you should return to the old standbys and let this sleeping dog lie.
  2. It's fun, but the fun is short lived. Dreamkiller is a copy-cat game that tries to emulate Serious Sam but places Sam in a cube.
  3. 42
    The game's spectacular premise is ultimately unfulfilled. What might have been a truly eye-opening, perspective-shattering trip through the battlefields of a tortured psyche is merely a rehash of everything we've been through in the Painkiller series.