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Generally favorable reviews - based on 5 Critics What's this?

User Score
7.6

Generally favorable reviews- based on 20 Ratings

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  • Summary: Dungeon Fighter Online is a side-scrolling action fighting game featuring role-playing elements, five unique character classes, and player versus player.
Score distribution:
  1. Positive: 5 out of 5
  2. Mixed: 0 out of 5
  3. Negative: 0 out of 5
  1. DFO's gameplay will eat away at your hours and keep you coming back for more.
  2. Mar 9, 2011
    80
    Despite the dated formula of this title, Dungeon Fighter Online stands out thanks to its excellent two-dimensional graphics and its rich and distinguishing gameplay.
  3. 79
    I am absolutely shocked that such a potentially award-winning game falls short in so many ways. The core is there. The gameplay is there. If Nexon cared a bit more about the quality of the experience, this game would have lasting power.
  4. Though not as slick or elegant as the classics it emulates, Dungeon Fighter Online is absolutely worth downloading, even if you only drop in for half an hour a day. The game’s cash shop items are certainly useful, but you’ll never have to spend a penny on DFO. Call a friend, smash some goblins, unlock new 2D fighting skills.
  5. May 29, 2012
    75
    Overall, Nexon has developed, in my opinion, a very successful game in Dungeon Fighter Online. While it's not a traditional take on the MMORPG, and more of an MMO-ARPG, allowing players a massive array of choices all throughout the game, from class, to specialization, even having a specific type of gear to change appearance, only adds to the unique feel of each character within the world.
Score distribution:
  1. Positive: 6 out of 8
  2. Negative: 1 out of 8
  1. Dec 20, 2010
    10
    This game is, for real, the best beat em up that has ever been made. It takes all the things that are fun things about wow and puts them inThis game is, for real, the best beat em up that has ever been made. It takes all the things that are fun things about wow and puts them in what is in imo, the best fighting, brawler engine. I stopped playing Halo, cause XBox 360 is 10 bucks a month now(!!!) and play DFO for f-r-e-e! No money down, smashing everyone with my priest. i don't want to sound like an advertisement, but this game is the tightes around! Expand
  2. Jun 30, 2014
    10
    What is there to say? It's a amazing game, and I can't wait until its back from updating. Get it. FREE. Best beat em up game I've everWhat is there to say? It's a amazing game, and I can't wait until its back from updating. Get it. FREE. Best beat em up game I've ever played!!! Get it! Expand
  3. Dec 17, 2010
    10
    Dungeon Fighter Online surpassed my expectations by far. I started playing back in beta and there were many issues, so I had to quit for aDungeon Fighter Online surpassed my expectations by far. I started playing back in beta and there were many issues, so I had to quit for a while. my friends recently got me to return to check out the new character awakenings and dungeons. Many of the bugs that I saw in beta have been fixed, like the pvp and party lag. Even though this game gets pegged as a simple side scroller, arcade game, it is much more than that. Everything from the character skill tree to the pvp gameplay keeps me coming back for more. The best part about this game? It is totally free. After leveling my female gunner up to 60, and now with the awakenings added, I quit wow and I dont see myself ever going back because DFO rocks!!! Expand
  4. AnonymousReader
    Jan 27, 2010
    8
    This arcade fighting game has excellent artwork, enough competition edge to keep players in the pvp room, the system and game play is simply This arcade fighting game has excellent artwork, enough competition edge to keep players in the pvp room, the system and game play is simply awesome, and to top it all off it is FREE! Who doesn't like arcade beat 'em up games especially for those of us who has been exposed to the Capcom vs Marvel or Ninja Turtles: Turtles in Time? Dungeon Fighter Online took a risk by releasing the game in US; knowing they will be up against other big MMO games on the market such as World of Warcraft, but they disregard the graphic and concentrated on the artwork which created this pure arcade fighting style (this is also what I am most impressed by the game). With 5 main classes (Slayer, Fighter, Gunner, Mage, and Priest) with multiple sub-classes under them, the game just created enough characters and classes for people to choose in preference to their playing style. Furthermore, it is impressive how the game was also able to distinguished each classes to make sure they all work in different ways with their own advantages and disadvantages. Despite the fact many complaints this made the game in pvp unbalanced, the characters actually balanced each other out and you could win depending on how well you can use your character. As far as competition goes, even though some characters should be fixed and restricted like what they have already done to the Summoners, everyone has a chance to whack out your opponent depending on how well you could execute and utilize your character's skills. There are of course some "cheap classes," such as mechanics and summoners who could easily spam robots/monsters; however, this is fine because it is a good way to introduce arcade fighting game to younger audience who are in this generation where there are just not enough good old classic beat 'em up arcade games. Whereas there are other classes that are much more difficult to use, but they are unpopular to most users so it is good to have those "n00b friendly" classes out (plus, they are extremely fun to play with when you want a break from competition and when you feel the dungeon is getting repetitive). Now let Expand
  5. Sep 27, 2012
    7
    This rating is based on 2 years experience with the game. The gameplay is solid, pure fun, hack/slash, punch, zap, etc. very veryThis rating is based on 2 years experience with the game. The gameplay is solid, pure fun, hack/slash, punch, zap, etc. very very streetfighter style (good variety of classes too-- ranger, mage, etc.). However, I eventually became bored of this after maybe 100 hours and it simply became a grind-fest. It is a Korean game, so Nexxon (the American company in control of the game here) has severely limited your options in the game. I got to level 51 after playing 100+ hours, and the cap last time I checked was 70. It is probably 110 by now, Nexxon kept "updating" the game to trick people into spending more money. I've heard great things about the Korean version though, so if you're willing to deal with the language barrier, download the Korean version, because this version is crap beyond the first 20 hours (although both are free). Expand
  6. Jan 30, 2013
    6
    This is an ok game. At first it'll be pretty interesting and fun, though after awhile it starts getting dull, doing the same moves andThis is an ok game. At first it'll be pretty interesting and fun, though after awhile it starts getting dull, doing the same moves and dungeons over and over. though the game tries to trick you into thinking there's alot of variety with the all the different subclasses and there is, to an extent. There are four subclasses per character (excluding thief male mage which only have 2) but once you pick a subclass, you're that subclass and nothing else, there are no separate ''skill trees'' to choose from or anything like that. And there really isn't a ton of moves/skills either, I'd say only around 2 or 3 per every five levels which really isn't much and there is a ton of room for variety besides just choosing which skills to max out. Though the game can also be fun, it gets boring very fast playing alone so you better make sure you have someone to play with. This game isn't quite as grindy as other MMOs but the bad thing is that once you hit level 70, you're done, there's nothing else to do (except pvp or making a new character) because you've hit the level cap. I've made tons of new characters to try out other classes or simply because I became bored with the class I was using before. There are also avatars in the game which actually change your characters appearance but these require millions of gold and it's frustrating when the market goes from selling avatars at 1m-2m to 2m-10. You also may have a very hard time picking decent looking avatars (though I mean this mainly for female fighter since alot of her's are atrocious). This isn't a bad game but it's not without it's flaws, some glaring and some not so glaring. Expand
  7. Sep 15, 2011
    2
    The game itself is very fun. Unfortunately, the companies poor handling of its user-base ruins the experience entirely.

    I played the game
    The game itself is very fun. Unfortunately, the companies poor handling of its user-base ruins the experience entirely.

    I played the game for a week and a half, and tried to participate in one of their special events. I was unabel to complete the event and claim my prize however because the required items would repeatedly vanish from my inventory each day without warning, were obtained ONLY by a daily repeatable quest, and 10 were required. Changing "channels" which grants an experience bonus for specific dungeons or logging out would remove the items from my inventory. Some items have an expiration date, but these items listed no date. They simply vanished. Even trying to stay logged in and avoid changing channels was not an option - the required item still vanished after 24hrs. Since according to everyone I spoke to this was abnormal, no online guides mentioned any disappearance of the items, and plenty of other peopel were walking about town with the reward, I filed a support ticket.

    On the support ticket page you can see its status which even goes so far as to indicate whether or not any staff member has read it yet. It was up for a week without being read, let alone responded to. The event ended. Even if someone from support answers the ticket now it will be to inform me the event is over with.

    There are no in game ways to contact a GM that I can find.

    Its really a shame, this is a very good game. Especially for one driven by micro transactions. And surprisingly you can have a lot of fun without resorting to the cash shop/item mall part of the design. 1 minor annoyance is that you aren't warned up front that PvP will be a requirement rather than an option. While you aren't outright forced to PvP you need points from it to buy gear in game, and to upgrade your class. Without participating in PvP your character will be disadvantaged stat wise. You can gain these points even if you lose, but who wants to grind out 400 losses if you aren't good at and don't like the PvP aspect of the game, not to mention the laughs you'll get at your crappy win/loss record that from what I can tell can't be hidden.

    I'm not really into PvP but still would have given this game a 9 out of 10 if Nexon were better at taking care of their customers. They really soured the game for me. Bugs like that should be found before launch, and support should have replied within 48 hours.
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