• Publisher: Atari
  • Release Date: Feb 28, 2006
Metascore
74 out of 100

Mixed or average reviews - based on 33 Critics

Critic score distribution:
  1. Positive: 19 out of 33
  2. Negative: 1 out of 33
  1. If you're looking for the kind of style a more traditional MMo offers, you'll not find it here. I, however, love D&D Online: Stormreach, and I have no qualms whatsoever recommending it to anyone who loves an entertaining action-RPG experience.
  2. It has been a while since the MMORPG genre saw an innovative game. Turbine's latest feels very much like the tabletop RPG in digital form. Although the combat system is a bit strange and the forced grouping is definitely not for everyone, the game is overall good, solid fun. [May 2006]
  3. It is a great game, matching in spirit the pen and paper version.
  4. It hits on almost every front. Present are the adventure elements of high fantasy, the mysterious magical elements of the war-torn world of Eberron, and the deep-rooted numerical elements.
User Score

Mixed or average reviews- based on 49 Ratings

User score distribution:
  1. Positive: 17 out of 28
  2. Negative: 6 out of 28
  1. I'm relatively new to the MMO world, but I've been playing RPGs since I was a young kid. So this is coming purely from an RPG fan perspective. That being said, I am really enjoying it so far. I got lucky and have a few friends who joined up around the same time, and got invited into a guild fairly quickly, so I've had no problem finding people to do quests with.

    The combat is very fun and the leveling system is very faithful to D&D while making the necessary tweaks to make it more fun on a PC. The community has been very helpful so far. Most of the negative reviews seem to be early in the game's F2P days, and from what I've read and discerned from talking to other players, the game has evolved a great deal since the early days.

    I'm not a graphics fiend, but I found the graphics to be acceptable, and the game runs great (30ish FPS outdoors, 50+ indoors) on my relatively low-end rig with a bit of tweaking, without looking like crap.

    I'm really enjoying this so far, about a week after signing up. I recommend doing some research into classes before signing up, or if you don't want to got that route, don't dual class with your first character.

    Overall a fun experience so far.
    Full Review »
  2. 8
    Anyone interested in MMOs or D&D should try this. It is free and, while it is not perfect, it is very good. Of all the MMOs I've played (WoW, TSM, RoM, etc), including ones released years after this, DDO is the only one that managed to hold my attention. It has the best gameplay of any MMO I've seen. It lacks PvP, but it does have a mature and helpful playerbase. There's plenty of crafting and levels are very meaningful. Character builds vary widely and you can do things that I've not seen to be possible in any other MMO, such as making a melee character that takes literally no damage from attacks, or a spell caster who can instakill whole rooms full of enemies with one spell.
    Quests are varied. No "Kill 10 rats" type quests. There are only two things that stop me rating DDO a 9/10. One is that it can be a money sink, if you're not smart about what you pay for in the game. The other is that like any MMO, it can become repetitive once you've done every quest 3 times, and you're just re-running things to farm them for loot. Still, you can get at least a year of fun play out of it before it gets to that point. I'd encourage any D&D or MMO fan to try it.
    Full Review »
  3. What you only need to do to accept quests, go to dungeons and complete it in the begin of the game. This is absolutely booring. Graphics not good, sounds okay and have booring storyline. Not really have PvP, can't crafting, no have auction house and no have mounts. Some places have invisible walls. Who love dungeons try it, who not like, search for another MMORPG game. DDO is a Free to Play MMORPG, so you can try it for free. Full Review »