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Mixed or average reviews - based on 16 Critics What's this?

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  • Summary: Russia's Buka Entertainment developed this space/air-combat game which combines elements from filght sim and science-fiction action games, and which pits young hotshot fighter pilots against an alien race of Velians in a series of fast-paced battles.
Score distribution:
  1. Positive: 5 out of 16
  2. Negative: 0 out of 16
  1. Echelon is as beautiful as it is thrilling. No virtual space jock should be without it.
  2. The game is really not helped by slightly confusing controls, and it will take a few premature deaths before you really get the hang of them but once you do, the excellent nature of the audio-visuals really draws you into the game and leaves you absolutely hooked.
  3. It’s a high intensity combat game that could have pushed the genres to new heights. However, many gamers may be turned off by its long list of problems, and rightly so.
  4. 72
    Cool ship designs, an inventive flight model and some originality in the overall concept make Echelon a standout in the genre. Some poverty of design keeps the game from reaching the heights it should achieve however.

See all 16 Critic Reviews

Score distribution:
  1. Positive: 0 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 1 out of 1
  1. PaulC.
    4
    Well I bought this game a long time ago and I was going through my CDs looking for something to play I noticed this CD. If I have to summarize it in one word it would be: disappointing. This game had a lot of potential but none of it was realized. The concept is interesting, as you fly a hovercraft. They control much like a helicopter would. You can customize your weapons a little bit and then take to the skies. Single player was again, disappointing. It was short and rather hard at times. Multiplayer is just deathmatch or lousy coop against bots that respawn. The problem is you can't control how many of them spawn, which are far too few and it too easy. If the devs put CTF modes, a centralized server listing system, and further support for the game it would have held better but none of that was ever realized. I think even the devs "Baka" forgot about their own game a month after it was released. There is little to any info about this game on the internet. What a pity. Expand