Edge Image
  • Summary: EDGE is the third Indie game, after Swords & Soldiers and Frenzic, to be redeveloped and taken to other platforms by Two Tribes.
Score distribution:
  1. Positive: 6 out of 12
  2. Negative: 0 out of 12
  1. Aug 22, 2011
    85
    In it's PC porting, EDGE retains most of its good qualities as a funny action/platformer.
  2. Sep 21, 2011
    80
    Edge is one of the best modern mobile games and was ported with the same passion on the PC. Simple and intuitive, it can challange both casual and hardcore players, for its depth, addictive gameplay and constant support by the developers.
  3. Sep 29, 2011
    70
    This cleverly designed game works great as a supplement to a diet consisting of blockbusters titles. [October, p.77]

See all 12 Critic Reviews

Score distribution:
  1. Positive: 3 out of 3
  2. Mixed: 0 out of 3
  3. Negative: 0 out of 3
  1. Fun Game. The music was very good, and didn't get annoying after failing heaps of times. But then again, the levels in this game aren't that hard. They are challenging, yes, but not frustratingly difficult, and this game has the perfect level of difficulty. However, for hardcore platformer super alien robots, this game would be a complete waste of time and would get boring after a while. One thing I disliked the most in this game was the unlocking system. I understand that the developers of this game wanted to make it so that you understand how to use the controls and learn how to complete levels properly before progressing. That part I understand. But after you make it through Level 45, it prompts you to collect all 'prisms' (in-game collectible cubes that can be frustrating to find) to progress to the last three levels. And because of how much effort was needed to collect all of them, I thought that the last levels would be of a higher level of difficulty. I was extremely disappointed. The last levels were even easier than some of the levels that came before them. Although I am typing a long block of negativity, but don't get me wrong. THIS IS NOT A BAD GAME. The price is just right (keeping in mind the free dlc you get if you buy the game) and the music and gameplay mechanics are extremely fun to fiddle with. The achievements are also very fun to try and get. However, it was the unlocking system that really let the game down. Expand
    • 3 of 3 users said yes
  2. Great music, weird but compelling gameplay, puzzling puzzles, simple but effective graphics, good price. A relaxing puzzle game that's unique in its own way. Definitely check it out. Expand
    • 0 of 0 users said yes
  3. This review contains spoilers, click expand to view. Edge presents an arcade-like experience by rockin' sweet game tunes within elaborate cube-based level designs. Colourful blocks slide, rise and sink in some amazingly choreographed motions, giving a surprisingly organic feel to an otherwise highly structured game; who can't forget the giant robots, the growing tree roots or the massive golem face? The huge amount of levels offer limited types of challenges - microscopic wall-climbing, edge-hanging, buttons, launchers and secret collectible cubes are the most complex gameplay features available. Edge is far from being a puzzle game, because success comes simply by memorizing a level's predefined script while mastering the previously mentioned features. One of Edge's most unique features - edge-hanging - is also the most annoying. Tapping arrow keys with precise timing is fun for only so long, and the lack of fully utilizing analog gamepad sticks is a disappointment. Fortunately, the invisible in-game checkpoints are very well placed for reducing monotonous repetition. Nevertheless, the fast paced and challenging gameplay provides a captivating challenge. Expand
    • 0 of 0 users said yes