Edge Image

Mixed or average reviews - based on 12 Critics What's this?

User Score

Generally favorable reviews- based on 37 Ratings

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  • Summary: EDGE is the third Indie game, after Swords & Soldiers and Frenzic, to be redeveloped and taken to other platforms by Two Tribes.
Score distribution:
  1. Positive: 6 out of 12
  2. Negative: 0 out of 12
  1. Aug 22, 2011
    In it's PC porting, EDGE retains most of its good qualities as a funny action/platformer.
  2. Aug 18, 2011
    It's a clean, fuss-free game that provides a curious amount of fun on your PC.
  3. Sep 21, 2011
    Edge is one of the best modern mobile games and was ported with the same passion on the PC. Simple and intuitive, it can challange both casual and hardcore players, for its depth, addictive gameplay and constant support by the developers.
  4. Aug 20, 2011
    Still, if you aren't normally a fan of a style of play that involves pushing yourself to your limits and beating your old scores, you may want to consider Two Tribes' other offerings over this, especially Toki Tori.
  5. Sep 29, 2011
    This cleverly designed game works great as a supplement to a diet consisting of blockbusters titles. [October, p.77]
  6. 70
    An enjoyable puzzler that does its best to get the most out of a clever and simple idea. Even at the cheap price, though, it still feels like a mobile game that would be a better fit on the device in your pocket than the comparatively huge monitor of your PC.
  7. Aug 23, 2011
    Quotation forthcoming.

See all 12 Critic Reviews

Score distribution:
  1. Positive: 10 out of 11
  2. Negative: 0 out of 11
  1. Aug 30, 2012
    For the price it is sold and the time you CAN spent with the game (and I have spent a lot of time) it is one of the best purchases i probably made for a game. The thing I like the most about "Edge" is that you can choose your "level of difficulty" in each stage for your own. If you decide to only go for the exit it will be pretty easy. There are a lot of checkpoints and they are mostly placed fair and reasonable. If you are playing this way "Edge" ist a normal platformer and getting to the end is not a question of knowing where to go but of your ability to move the cube the way you want. The next step would be collecting all the prisms scattered through the levels which is still easy although you have to think for some of them. The next thing to do is trying to get better times either way for the S+-rank (you need to collect all prisms for that) or competing for the leader-boards (just getting to the end the fastest way possible). At this point I would consider "Edge" as a puzzle-platformer since you need to find out what the best route is, where you should go first, looking for shortcuts and paying attention to timing for moving platforms etc. You also have to consider where you can and have to use the Edge-Time which is basically your cube clinging to a wall with just one edge. All the time spent as Edge-time will later on not be counted to your total time and therefore influence your results largely. So getting the best time possible is not only a question of sheer ability but also cleverness and like I said before is the part of the game I, personally, would consider as a puzzle.
    Although the graphic is minimalistic most levels give a different feeling and are unique and interesting with many interesting themes. Beside the games main 48 levels there is a free DLC with another 44 brilliant levels and additional 17 levels can be obtained by joining the Edge group at least if you are playing on Steam. To round this experience up the game comes with a catchy soundtrack which mostly will not annoy you.
  2. Oct 13, 2012
    This game is a very fun game. The music was varied, so you wouldn't maybe get sick of the same song over and over again. The only reason this game is not a 10 is because the controls can be hard to get used to. The puzzles are intuitive, and get harder gradually. This game is cheap in price, and it is a good game to just sit down and play casually. Buy it! Expand
  3. Feb 27, 2013
    Wonderful. Mind you, the gameplay is in no way special. You simply move everyone's favorite 3D shape (a cube, duh!) around by rolling it. Grabbing on stuff causes you to gain "EDGE time" (see what they did there?), which is subtracted from your total time. That's not what makes this game fun. What IS making this game fun are the levels. The levels usually have a gimmick, like "black hole", where you can enter a wormhole which moves you to a corresponding wormhole, and "robot sport" where, for a brief moment, you fight your rival in a giant robot suit. Absolute genius. There's even a level designed by a kid named Zias (named Zias), and even that was pretty awesome. The music is fantastic, with strong 8-bit roots and a bit of techno vibe thrown in. Also, the music doesn't restart when you die, making sure you aren't listening to the same "BEEP BOOP BOP" every 5 seconds. So, that's gameplay: good, levels: awesome, and music: great. I feel like that clears all criteria, so I'll just end this here. I recommend this game to most, and I didn't regret buying it. Don't mind that the metascore is in the yellow, that's just today's rating system talking. I bid you fair-well!
  4. Feb 16, 2012
    Great music, weird but compelling gameplay, puzzling puzzles, simple but effective graphics, good price.

    A relaxing puzzle game that's unique
    in its own way. Definitely check it out. Expand
  5. Aug 7, 2013
    A simple game of moving around as a block, collecting blocks and getting to the end point in a record time and amount of lives.

    very fun for the casual gamer and well worth the price. Expand
  6. Sep 5, 2012
    Having bought the Steam indie bundle, I may as well go though each of the games individually. Firstly, EDGE is an ultra-retro thing (hard to classify) that's based on rolling a box around various levels. The visuals are strikingly stylish, with a very retro vibe to it all, for better or worse. The levels take their time to get going, but once they do, EDGE provides a meaty challenge for anyone with nostalgia or just want some simple mind-bending. I mentioned "for better or worse": being a retro style game, there isn't really a plot at all, not even a clear sense of progression besides harder levels. Another issue is the controls; you move the box using your standard WASD key setup, but the isometric perspective was somewhat confusing and I found myself repeatedly falling off the edge after misjudged which key moved the box forward. Overall though, EDGE is a fun little way to kill time until the next proper game comes out. The most interesting stuff in the industry however, will always be in the independent circle and games like this are an encouraging sign of the growth of indie developers. Expand
  7. Jul 21, 2012
    It takes a while for the levels to get demanding, but the artful minimalistic design stands out from the first minute. It places itself between two genres, it's not really a puzzle game since every solution is obvious and immediate, and it isn't really a platform game since there's not much precision required to steer the cube. Often you wait for the cube to get transported by moving platforms, a waiting-time unnecessary and distancing for the game. Expand

See all 11 User Reviews