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Metascore

Mixed or average reviews - based on 12 Critics What's this?

User Score

Mixed or average reviews- based on 28 Ratings

  • Summary: EDGE is the third Indie game, after Swords & Soldiers and Frenzic, to be redeveloped and taken to other platforms by Two Tribes.
Score distribution:
  1. Positive: 6 out of 12
  2. Negative: 0 out of 12
  1. Aug 22, 2011
    85
    In it's PC porting, EDGE retains most of its good qualities as a funny action/platformer.
  2. Sep 21, 2011
    80
    Edge is one of the best modern mobile games and was ported with the same passion on the PC. Simple and intuitive, it can challange both casual and hardcore players, for its depth, addictive gameplay and constant support by the developers.
  3. Aug 18, 2011
    80
    It's a clean, fuss-free game that provides a curious amount of fun on your PC.
  4. Sep 29, 2011
    70
    This cleverly designed game works great as a supplement to a diet consisting of blockbusters titles. [October, p.77]

See all 12 Critic Reviews

Score distribution:
  1. Positive: 10 out of 11
  2. Negative: 0 out of 11
  1. 10
    For the price it is sold and the time you CAN spent with the game (and I have spent a lot of time) it is one of the best purchases i probably made for a game. The thing I like the most about "Edge" is that you can choose your "level of difficulty" in each stage for your own. If you decide to only go for the exit it will be pretty easy. There are a lot of checkpoints and they are mostly placed fair and reasonable. If you are playing this way "Edge" ist a normal platformer and getting to the end is not a question of knowing where to go but of your ability to move the cube the way you want. The next step would be collecting all the prisms scattered through the levels which is still easy although you have to think for some of them. The next thing to do is trying to get better times either way for the S+-rank (you need to collect all prisms for that) or competing for the leader-boards (just getting to the end the fastest way possible). At this point I would consider "Edge" as a puzzle-platformer since you need to find out what the best route is, where you should go first, looking for shortcuts and paying attention to timing for moving platforms etc. You also have to consider where you can and have to use the Edge-Time which is basically your cube clinging to a wall with just one edge. All the time spent as Edge-time will later on not be counted to your total time and therefore influence your results largely. So getting the best time possible is not only a question of sheer ability but also cleverness and like I said before is the part of the game I, personally, would consider as a puzzle.
    Although the graphic is minimalistic most levels give a different feeling and are unique and interesting with many interesting themes. Beside the games main 48 levels there is a free DLC with another 44 brilliant levels and additional 17 levels can be obtained by joining the Edge group at least if you are playing on Steam. To round this experience up the game comes with a catchy soundtrack which mostly will not annoy you.
    Expand
  2. Fun Game. The music was very good, and didn't get annoying after failing heaps of times. But then again, the levels in this game aren't that hard. They are challenging, yes, but not frustratingly difficult, and this game has the perfect level of difficulty. However, for hardcore platformer super alien robots, this game would be a complete waste of time and would get boring after a while. One thing I disliked the most in this game was the unlocking system. I understand that the developers of this game wanted to make it so that you understand how to use the controls and learn how to complete levels properly before progressing. That part I understand. But after you make it through Level 45, it prompts you to collect all 'prisms' (in-game collectible cubes that can be frustrating to find) to progress to the last three levels. And because of how much effort was needed to collect all of them, I thought that the last levels would be of a higher level of difficulty. I was extremely disappointed. The last levels were even easier than some of the levels that came before them. Although I am typing a long block of negativity, but don't get me wrong. THIS IS NOT A BAD GAME. The price is just right (keeping in mind the free dlc you get if you buy the game) and the music and gameplay mechanics are extremely fun to fiddle with. The achievements are also very fun to try and get. However, it was the unlocking system that really let the game down. Expand
  3. Having bought the Steam indie bundle, I may as well go though each of the games individually. Firstly, EDGE is an ultra-retro thing (hard to classify) that's based on rolling a box around various levels. The visuals are strikingly stylish, with a very retro vibe to it all, for better or worse. The levels take their time to get going, but once they do, EDGE provides a meaty challenge for anyone with nostalgia or just want some simple mind-bending. I mentioned "for better or worse": being a retro style game, there isn't really a plot at all, not even a clear sense of progression besides harder levels. Another issue is the controls; you move the box using your standard WASD key setup, but the isometric perspective was somewhat confusing and I found myself repeatedly falling off the edge after misjudged which key moved the box forward. Overall though, EDGE is a fun little way to kill time until the next proper game comes out. The most interesting stuff in the industry however, will always be in the independent circle and games like this are an encouraging sign of the growth of indie developers. Expand
  4. Un estupendo juego de Puzzles. La temática es simple pero desafiante, la jugabilidad es perfecta, gráficamente es muy agradable y la música es muy pegajosa. Expand

See all 11 User Reviews