Mixed or average reviews - based on 12 Critics

Critic score distribution:
  1. Positive: 6 out of 12
  2. Negative: 0 out of 12
  1. Aug 22, 2011
    In it's PC porting, EDGE retains most of its good qualities as a funny action/platformer.
  2. Sep 21, 2011
    Edge is one of the best modern mobile games and was ported with the same passion on the PC. Simple and intuitive, it can challange both casual and hardcore players, for its depth, addictive gameplay and constant support by the developers.
  3. Aug 18, 2011
    It's a clean, fuss-free game that provides a curious amount of fun on your PC.
  4. Aug 15, 2011
    Awkward controls may impact the fun a little, but Edge's fascinating romp through block-filled worlds is one well worth indulging in.
  5. Aug 15, 2011
    A great pick-up-and-play title; the controls are simple and levels can be completed in a couple of minutes, but the desire to improve my ranking kept me coming back for more.
  6. Aug 11, 2011
    Overall, if you like time-trial platform puzzlers with a bit of challenge, then definitely give this one a go. It's simple in concept, hard to master, and yet casual enough that you can just dip in and out of it whenever you feel like.
  7. Sep 29, 2011
    This cleverly designed game works great as a supplement to a diet consisting of blockbusters titles. [October, p.77]
  8. 70
    An enjoyable puzzler that does its best to get the most out of a clever and simple idea. Even at the cheap price, though, it still feels like a mobile game that would be a better fit on the device in your pocket than the comparatively huge monitor of your PC.
  9. Aug 20, 2011
    Still, if you aren't normally a fan of a style of play that involves pushing yourself to your limits and beating your old scores, you may want to consider Two Tribes' other offerings over this, especially Toki Tori.
  10. Aug 18, 2011
    Snappy aesthetics and a novel hero make Edge a nifty platformer.
  11. Sep 9, 2011
    It's difficult to criticise EDGE for being a bad game when it's simply a well-executed product of frustrating concept. Until the latter stages, it's a simple albeit handicapped walk through a series of refreshing virtual environments.
  12. Aug 23, 2011
    Quotation forthcoming.
User Score

Generally favorable reviews- based on 37 Ratings

User score distribution:
  1. Positive: 10 out of 11
  2. Negative: 0 out of 11
  1. Sep 9, 2011
    Fun Game. The music was very good, and didn't get annoying after failing heaps of times. But then again, the levels in this game aren't that hard. They are challenging, yes, but not frustratingly difficult, and this game has the perfect level of difficulty. However, for hardcore platformer super alien robots, this game would be a complete waste of time and would get boring after a while. One thing I disliked the most in this game was the unlocking system. I understand that the developers of this game wanted to make it so that you understand how to use the controls and learn how to complete levels properly before progressing. That part I understand. But after you make it through Level 45, it prompts you to collect all 'prisms' (in-game collectible cubes that can be frustrating to find) to progress to the last three levels. And because of how much effort was needed to collect all of them, I thought that the last levels would be of a higher level of difficulty. I was extremely disappointed. The last levels were even easier than some of the levels that came before them. Although I am typing a long block of negativity, but don't get me wrong. THIS IS NOT A BAD GAME. The price is just right (keeping in mind the free dlc you get if you buy the game) and the music and gameplay mechanics are extremely fun to fiddle with. The achievements are also very fun to try and get. However, it was the unlocking system that really let the game down. Full Review »
  2. Jul 21, 2012
    It takes a while for the levels to get demanding, but the artful minimalistic design stands out from the first minute. It places itself between two genres, it's not really a puzzle game since every solution is obvious and immediate, and it isn't really a platform game since there's not much precision required to steer the cube. Often you wait for the cube to get transported by moving platforms, a waiting-time unnecessary and distancing for the game. Full Review »
  3. Aug 7, 2013
    A simple game of moving around as a block, collecting blocks and getting to the end point in a record time and amount of lives.

    very fun for the casual gamer and well worth the price. Full Review »