A hardcore RPG not forgiving mistakes is quite a good thing. But it's not suited for everyone even though you are a fan of the genre. Still, among the indie RPG projects it's a well-executed piece of work.
Amazing game! Amazing sounds accompanies you during of the game! I love the story but iam very dissapointed about the ending´s. Sure its a indie game but i have more and more the feeling that the last part of the triologie was significantly weaker than the others, especially shorter! I hope the next part of basilic-games will become more demanding.
Although I have no problem with retro graphics but we have the year 2014 and a better in game graphic is probably not too much to ask, especially if the game costs on steam € 18.99.
I highly recommend the Eschalon series (regularly) to all the RPG fans that I know. Book 3 is no exception. The secrets/puzzles are challenging, but reasonable. The combat is difficult to be sure, but fair and balanced. Several character builds are viable, creating replayability, an area most RPGs fall short (apart from Skyrim, a clear exception). End of the day, I just simply had a lot of fun playing this game, start to finish. That's probably the most relevant review I can give.
Excellent music and beautiful environments. Really enjoyed 1 & 2 and this one is the best of all 3 in my opinion. Character development is really tricky though, and I would recommend reading a guide before starting the game.
FurthestFlung is a butthurt loser kicked out of the beta for being a jerk. He is spamming every website he can find with that diatribe as begs people to not buy the game.
My advice: Play the demo of any of the 3 versions of the game and then spend money if you like it. All three use the same engine and play the same.
I bought all 3 because I enjoy them.
Pretty much the same as the other two, which I did enjoy, for the most part but this one I feel is a little imbalanced though in some aspects. Eschalon has some issues that were never really addressed I feel, the camping thing, basically you fight one enemy you have to find a place to camp, fight another, find a place to camp, then you can get jumped while camping, you will do lots of quick saving and camping cause you never know what can happen. The game seems to favor Ranged and/or pure casters, going melee is probably the worse thing to do in many situations while ranged and kiting is far easier.
I lost my liking for this game with Eschalon 3, not that it is much different than 1 and 2, but I finally got tired of it. Graphics never changed either, very small graphics running in 1024x768.
Music is fantastic though through entire series as is the sound effects.
2014 and the clowns at Basilisk Games can be officially invited to a Dinner's Game. This has to be the worst CRPG trilogy in history:
- 2006, they try a very late ride on the Infinity Engine's coattails, but all they can manage is a **** interface in a 1990 graphic engine. Their game ****.
- 2010, one more brain fart and they manage to make their sequel even less practical, less fun, less playable. More micro-managed.
- With that level of brain power, it then takes them 4 more years to breed another laughable entry, with the exact same code. All flaws included. Not one single improvement. Not even the miserable visuals.
After 7 years, the only thing that has really changed in this series are the graphics. The game is still clinging to the pretense that it is somehow "old school", as some sort of facade to say that it, unlike, presumably, modern AAA gaming, is not about graphics, but about deep gameplay. This is just flat false - it's exactly that: A game with the prettiest graphics the developers can afford, and the simplest, most dumbed-down gameplay they can muster.
"Enjoy" an "epic tale" consisting of just a few pages of plot that have basically nothing to do with your character, who is supposed to be the same character from the first game, in spite of it being impossible to be female in the first game, (for no adequately described reason,) but possible from the second onwards, much less what other differences actually exist between games.
As I said in reviews of the previous games - play the demo first. There is essentially nothing in the demo that isn't in the rest of the game, barring the graphics of some of the monsters, because the game doesn't add anything as you go along. All monsters share the same AI - they just walk straight at you until they reach attack range, then stand still and fire. The only difference is in the value for their HP or Attack Bonus, along with occasionally an enemy that (gasp!) attacks from more than one tile away, but is otherwise identical.
This is a game that is propped up by the elitism of people who want to claim they are "Old School" gamers in spite of apparently not recognizing what the term means, and want to dismiss all of the overwhelming criticism of the series as somehow coming from "teenagers" who "play Diablo". Even the game's own advertising tries to make itself seem grand by denigrating Diablo. I hate to break this to you kids, but as much as I hate Diablo too, this game still is even more dumbed-down than that. This is a game that has less choices, less enemy AI, less character builds, less of everything than even Diablo, which is really saying something.
Go play real old-school games (they sell them all over the place on things like Steam or GoG,) like Ultima, Wizardry, or X-Com, or much better old-school-style games like Avernum or Xenonauts, instead.
SummaryThrough valley mist and sunlit gleam,
over jagged rock and icy stream-
Through goblin land where none dare follow,
yond dungeons deep and haunted hollow-
Your travels long and danger fraught,
blade crimson stained from death youve wrought-
This faraway realm where fate has led,
your final journey still lies ahead