Mixed or average reviews - based on 22 Critics What's this?

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Generally favorable reviews- based on 202 Ratings

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  • Summary: The spectacular space combat, commerce, and exploration game, whose breathtaking graphics, special effects, and intricate gameplay provide an experience unlike any other. Played on the Internet, this massively multiplayer online persistent world game takes place in a universe teeming with life every hour of every day. Take on the role of a spaceship captain cruising around the universe, trading, fighting and communicating with other players and create a life beyond imagination. Expand
Score distribution:
  1. Positive: 13 out of 22
  2. Negative: 3 out of 22
  1. A robust tutorial. Classless character builds. Overwhelmingly open-ended gameplay. Ship designs you’ll need to wear a bib for. And a breed of PvP that’ll make adrenaline junkies sign up for rehab. Sci-fi worshipers: This is your Mecca.
  2. A fresh breath in the MMORPG genre. In some respects it's ELITE on steroids.
  3. Hardcore opportunists and lone-wolf types have a vast cosmos to win here, but more casual gamers are advised to tread cautiously... to research, manufacture and carry a big stick.
  4. You must have patience and be excited about non-structured gameplay in order for it to be worth the price of admission. Action hungry thrill-mongers will do themselves a favor by steering clear of this one.
  5. EVE offers little in the way of instant gratification, and progress in the game is slow and often unnoticeable.
  6. It all comes down to you and a rock, floating together in space, with all the action and serene beauty of the docking sequence from "2001." Play some Strauss and go make another sandwich. [Sept 2003, p.78]

See all 22 Critic Reviews

Score distribution:
  1. Positive: 60 out of 90
  2. Negative: 25 out of 90
  1. Jan 12, 2014
    This review contains spoilers, click expand to view. Very unique game. I think one of a kind in whole market.
    All of you already read about open world, economy, interaction, alliances etc. Yes, this is EvE.
    The game is like another life.
    And what is very interesting - you can make studies of people behavior, economy, system performance etc. based on EvE "virtual-real" world.
    I started my adventure with EvE in 2009 and it is still my favourite title.
  2. Dec 10, 2011
    Great game, sure some dislike the prospect of click and wait. But combat takes more skill. Click and wait 20 seconds for an hour or so to make a decent profit, as opposed to clicking every few seconds to kill creates in WoW or mine in Runescape? Immersive world, great community, brilliant strategy, legendary graphics for a world of its size. Every aspect of the game draws you in if you survive the first 5 or so hours of elarning the basics (which I doubt many of the negative commenter's did). A game not for a 13 year old Runescape addict, but for a mature gamer ready to use their head to win a fight rather than having the bigger numbers necessarily. Take the time to learn the game before you judge it, until you see through the click interface to the makings of something that will only improve with time. Expand
  3. Aug 30, 2012
    This review contains spoilers, click expand to view. This is the best "game" in the world. As ever, a reader should discard any review of a multiplayer game where the reviewer has failed to play the game with other people. Lo and behold, most of the negative reviews on this game are from people who start out saying "I spent a day figuring this game out" or "I couldn't get into it" or "who plays this piece of crap" or "I like the character creator herpderp". If you aren't willing to take the time to play a multiplayer game with multiple players, you've never played it. That's rule number zero. Rule number one is increasing reward for increased risk. With EVE, this is true ingame and out. Risk more time and more resources, put yourself out there and meet new people and you may well be rewarded with endless fun and the best gaming experience there is -- or your name might be googlebombed if you try to become an internet celebrity like The Mittani did. Risk your ship and your ISK and you might make it big, or you might get ganked on the way there. The trick is managing those risks. Rule number two: EVE can be modelled as one big series of prisoner's dilemmas. Is the chatty guy in local out to get you? At what point should you grab the loot accrued with your newfound friend and run? Are the people around you whom you have chosen to risk trusting going to take everything from you tomorrow, or while you sleep?

    Rule number three: specialize. Yes, there are people smarter than you who have been playing this game for almost a decade. Yes, you may never catch up to them. But skills work such that no one character has them all, and this is unlikely ever to happen as CCP grows the game. If you choose a niche or playstyle (do your research) and if you apply the resources to hand intelligently, and better yet if you team up with people you can trust, nothing can stand in your way. A corollary of this is specialist knowledge: don't hand out the tricks of your trade for free, or you won't be able to charge as much for them. And so, I leave the rest of the rules for you to discover. Here's a rubik's cube. Go **** yourself.
  4. Oct 23, 2010
    Graphics looks beautiful, from the models to the effects it a plus for a 2003 game!
    If you like space, and like MMO's then this is your game.

    For me award for best 2003 MMO game.
  5. Dec 5, 2010
    Pros: Free content upgrades about every 6 months, a lot of gameplay potential if you can find it, good graphical quality for ship models and stations (however the backgrounds and most of the effects are still very lacking).

    Cons: Terrible community, terrible tutorials (there are jokes about how the game has a high learning curve, how ever this is only because the tutorials are rubbish and 99% of the community are too retarded to help), boring game mechanics, scams.

    There is a point where having it possible to do scams in a game adds a new depth to the game, but when every single contract, market offer and person is trying to scam you, it gets old incredibly fast.

    The game is a sandbox, which would be good if there was a lot to do, but really there isn't. There aren't really any goals even hinted at. You can set yourself goals but chances are you'll quit the game before you achieve them. You can pretty much either go into Industry, Missioning or PvP, but they all play out pretty much the same. Lock onto target, activate modules, wait, then repeat or warp out.

    You would think that a game set in space would feel huge and open, but EVE Online is possibly the most claustrophobic game I have ever played, when warping between things, it feels like you're in a small room crammed in with a load of other people.

    Over all the game is worth a try, because 300,000 people can't be wrong, the game can be fun. How ever most PvP results in who ever has the bigger blob wins, industry is all about who can sit around in a belt wasting all day, while they make as small a profit as possible thanks to macro miners ruining prices of minerals and products. Missioning results in you asking for a room full of NPCs, warping to the room full of NPCs, killing all the NPCs in the most mind numbing combat any game has ever made and then warping back and asking for a new mission.
    The game really needs more focus. I just don't understand why anyone would really want to play EVE "Spreadsheets" Online all day, with pretty much you're only reward being more ISK, or a destroyed ship.
  6. Feb 14, 2014
    "Players looking for repetitive gaming won't like EVE, whereas those with creative thinking will" says one of the trailers for EVE. "Oh God", thought I. "Finally something different. Totally disgusted with WoW kind of games". After a bit of youtube watching I decided to try out this beautiful looking, breathtaking and very brain-promising space simulation ready to buy subscription.
    After installation which also runs on MAC, I proceeded to character creation. "Very detailed, very easy to use" thought I with joy, taking care and time to perfection my in game myself. I can even get scarfs, even change lighting. What a beginning.
    I read with interest information about the in game factions and carefully chose my bloodline. Ready.
    "I wish you see this. I am in a vast, huge futuristic station. It's far bigger anything you've ever seen. Tutorial asks me to undock. Click. Now, I am actually flying in the space! I can zoom out and in totally, looking in every detail of my little ship. Or is it capsule? It's like an egg. Let me think why would it be shaped that way. Aerodynamics. Look at all these buttons around. I am sure all mean something and I am sure everything is there for a reason. Oh wait. I am flying.. ou, just straight towards a huge planet. It must be it's gravity pulling me down. Oh no, no.. how do I stop it? Oh... well.... I just flew trough planet."
    My simulation expecations were shattered. My hopes for learning about science were shattered. My illusions for exploring and knowing the Universe were shattered.
    Being let down, kept playing. My impression is going to improve. I learn a bits from tutorial. About ship equipment, wait, it reminds me a little bit of Wow gear or all other games, no, just coinsidance. About combat - you actually lock target and then press buttons and shoot shoot shoot shoot shoot. No, only coinsidance this game is about much more than that. It's not like the others. This game is made out of real players. Not any Npcs. Does it say agent? What does it do when I accept this mission? Oh. I have to fly somewhere, kill something and bring something back. No.. it's... did I use word coinsidance?
    Ehm... I do like 25th tutorial missions. I kind of stopped reading it. Only clicking accept, then wrap to (it's flying around 5 light years in a second) then take or kill and then come back, then complete mission. No, surely NPC is not going to tell me how amazing I am whatsoever, or that I did something noone has done before.
    Well.. it's like my 30hour of gameplay maybe and I... I feel like quitting. Or should I play another 1000 hours (people in Eve spent even 10.000 hours of pure gameplay) just to earn trillion or gear up or kill another player? Oh right, the original system such as this has its cost. You know, let me evaluate. In there, you have gun level 1. When you want gun level 2, you need money. To earn money you besically need to study a book. Wide one. When you get your gun level 2, you can kill player with gun level 1. Target him and ratatatatatatata shoot shoot shoot. And he actually detonates. I am not kidding.
    Today, right decision was made. Low security part of the Universe, that was my brave destination. With warm and eager heart I set my autopilot and watched all these wallpapers on the screen that look like stars and planets. I might put one on my desktop. Finally arriving. Ratatatatatatatata bum. I am webbed I cannot escape. I scream out for my life for the pirates to let me be. They do not listen. They charge. After amazing and memorable 2seconds fight I explode. Still in my capsule. Bum bum bum, my capsule explodes and with last swearing I end up my final breath, my body falls upon indifferentness of the Universe. This is the end.
    All of a sudden, i wake up in new, identical body. With all money, maybe even all skills having all ships I had in the dock. End of my story. Epic story. I heard EVE are submitting user stories? Will you help me to send them this one?
  7. Aug 12, 2014
    I have been playing this game for 5 years and ive seen it at its peak and am currently seeing it at its lowest ever.
    Pro's: player run
    universe and generated content. fully player run market. best pvp in the gaming industry
    However this game has heavy detractors from it right now

    Cons: **** customer service, always say no policy. 'its not us, its you'

    The worst community in gaming history. this game is fully of hateful people, no getting around this. the entire community is scammers, no lifers, pure hateful people, cowards

    You will be shunned and hating for trying to create content and making this game worth while to play.
    Known bugs that refused to be fixed. The community is actually mathematically smarter than the employers. I am not kidding you, the forums are loaded with masters in math, the CCP employee's cannot understand the majority of 'how to fix this part of your game' with a user helping them out for FREE.

    CCP decided to hire one of its subscribers in order to help the game, but like all players who want the play the game their way, the game has gone down the crapper. This person has released several new ships that are completely biased to a certain play style tailored to ganking. which is currently the majority of game play. like i said ive been playing when there was 50000 people logged in at the same time playing eve and it was amazing. currently at most there is only 20000 people logged in playing, the only players left are the die hard bitter vets who will play the game until it drops.

    It is a WoW clone now. logi has become so pertinent in PVP these days its just warriors and healers. that is all. nothing different.

    It is also a pay 2 win game. the more you pay, the more you can do the more you can win. simple.

    The game is fundamentally broken and will stay broken, ccp will not change the game to make it more realistic or more fun because they have realized that the player base wants certain things to stay EXACTLY they way they are and be coward spineless losers. THEY WILL LOOSE their player base if they change the game for the better. Because all the relevant players that would have supported it, are gone, they have fed up with ccps bull****.

    spoilers? you will play for 2 years before you can be good in the ship you want to fly. simple as that, do NOT waste your time. youtube pyrion flax's guide to eve online, watch it and stay away from this **** hole game.

    Market? just about the only real reason to play this game is wheeling and dealing. the market is tense. however if you try to do anything, industry, manufacturing, invention, transportation(WHICH DOES not exist becaues you just pay for a 2nd account to have hauling for free, as a result, actual hauling like in a real game is non-existant and failed mechanic because you are allowed to have more than 1 character), is all pointless because its all done by some russian ahole for .0000001 ISK per hour to under cut the guy doing it for .0000002 ISK per hour(eve currency)

    if you wanna get good at pvp, you have a read a book about all the stats in eve and what it does. period. it will take you 2 years of solid pvping to fully understand it and you will still get killed by somebody who has more real life money than you.

    once ccp has your money its GG, **** customer service, i mean i truly haven't seen terrible service like this since ever.

See all 90 User Reviews