- Summary: The spectacular space combat, commerce, and exploration game, whose breathtaking graphics, special effects, and intricate gameplay provide an experience unlike any other. Played on the Internet, this massively multiplayer online persistent world game takes place in a universe teeming with life every hour of every day. Take on the role of a spaceship captain cruising around the universe, trading, fighting and communicating with other players and create a life beyond imagination.… Expand
8incredibly deep and would take months to experience enough content to make a sufficient review. combat and the game in general may be a little slow paced, but that only contributes to the careful and calculated atmosphere the game promotes. Sci-fi fans eat your hearts out, because this is the best space MMO out there.… Expand
Pros: Free content upgrades about every 6 months, a lot of gameplay potential if you can find it, good graphical quality for ship models and stations (however the backgrounds and most of the effects are still very lacking).
Cons: Terrible community, terrible tutorials (there are jokes about how the game has a high learning curve, how ever this is only because the tutorials are rubbish and 99% of the community are too retarded to help), boring game mechanics, scams.
There is a point where having it possible to do scams in a game adds a new depth to the game, but when every single contract, market offer and person is trying to scam you, it gets old incredibly fast.
The game is a sandbox, which would be good if there was a lot to do, but really there isn't. There aren't really any goals even hinted at. You can set yourself goals but chances are you'll quit the game before you achieve them. You can pretty much either go into Industry, Missioning or PvP, but they all play out pretty much the same. Lock onto target, activate modules, wait, then repeat or warp out.
You would think that a game set in space would feel huge and open, but EVE Online is possibly the most claustrophobic game I have ever played, when warping between things, it feels like you're in a small room crammed in with a load of other people.
Over all the game is worth a try, because 300,000 people can't be wrong, the game can be fun. How ever most PvP results in who ever has the bigger blob wins, industry is all about who can sit around in a belt wasting all day, while they make as small a profit as possible thanks to macro miners ruining prices of minerals and products. Missioning results in you asking for a room full of NPCs, warping to the room full of NPCs, killing all the NPCs in the most mind numbing combat any game has ever made and then warping back and asking for a new mission.
The game really needs more focus. I just don't understand why anyone would really want to play EVE "Spreadsheets" Online all day, with pretty much you're only reward being more ISK, or a destroyed ship.… Expand
4There are few space MMOs and Eve is one of them. I don't like it for 4 main reason:1) Most of the time you dont really see spaceships but spreadsheets and far away bleeps 2) As someone described it very accurrately "its a game for wolves, made by wolves" ie ganking, treason etc not only are tolerated but celebrated 3) You need lots of skill points to fly effectively different types of ships, use weapons etc and these skill points accumulate automatically in real time (hours/days or almost week) for each one. That mean that even after years you won't really be able to compete the game "veterans". 4) Last but not least, i simply don't have any fun playing this game. Looks more like a full time job to me.… Expand