- Publisher: Atari
- Release Date: Mar 10, 2009
- Critic Score
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95This new expansion makes it easier to get in to the game, but it is still a gigantic learning curve for some people and that is my only gripe as people without patience will not play it so you may be forced to find in-game friends to play with. This game was a must buy for MMORPG fans who are looking for a truly deep and expanding space based science fiction universe and after spending the last couple of weeks with it again I have to say it is a better buy today.
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92Despite some partially unfinished features and a few annoying balance issues, EVE Online is greater than the sum of its parts and the best "sandbox" MMO in a market cluttered by canned content. Still a bit harsh to newbies, but with the release of Apocrypha more accessible than ever before. If you can get over the initial hurdles, potentially more addictive than World of Warcraft - you have been warned.
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91Apocrypha, as an expansion, brings so many improvements to the table that it would be, going forward, impossible to imagine the game without them.
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90If you prefer to play solo like in WoW, or WAR, then this is not going to be the game for you. But if you enjoy PVP, and grouping up with a team to take down another team then this game is meant for you. But be warned, it is very easy to lose track of time in this game as the universe is so big you will quickly find yourself saying "Just one more planet to explore…then I'll go to bed".
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88EVE Online: Apocrypha brings more territory to discover and explore and a softer learning curve.
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87Here’s the thing: it’s not for everybody. Every major game design decision is a double-edged sword – cleaving a path for novelty and free-form fun on one side, and slashing down potential subscribers with the other.
User score distribution:
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Positive: 85 out of 109
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Mixed: 12 out of 109
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Negative: 12 out of 109
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KyleA10
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ChristopherE.1