Generally favorable reviews - based on 17 Critics

Critic score distribution:
  1. Positive: 16 out of 17
  2. Negative: 0 out of 17
  1. 100
    The bar for online gaming has not so much been raised as obliterated. For once, a game lives up to its expectations.
  2. Ridiculously addictive. A hallmark of a good game is that it makes what would be mundane interesting. In EQ you can happily play for hours just trying to gain enough experience to get to the next level.
  3. A game which reaches out of the box, grabs you by the throat, and won't let go. The game has consumed endless hours of my time, and the world of Norrath has visited my dreams more than Tyra Banks.
  4. EverQuest is certainly the more immediate of the two online role playing games but it still has a lifetimes worth of enjoyment in it.
  5. Everquest has an extremely long replay value simply because there is so much to explore and so many classes to play. So what the hell are you waiting for?
  6. It is far more co-operative [than "Ultima Online"], and there is much less player-killing. But this comes at a price. There is also much less interaction with the environment.
  7. The massively muliplayer RPG that's so addictive it makes crack look like Sanka. Play this game at your own risk. [Feb 2003, p.94]
  8. With its 3D graphics, first-person perspective, and elegantly simple combat system, EverQuest has finally given us the first step towards a true virtual world. Internet gaming will never be the same.
  9. EverQuest strikes me as a great idea well executed. I found myself irrevocably attached to my character and, once I gained enough power, thoroughly enjoyed helping others advance themselves.
  10. There is, however, a very high learning curve to the game, which I guess isn’t surprising considering how complex it is. The tutorial gives you only the minimum of basics and there are very few in-the-game resources for learning.
  11. Give Verant a little while to iron out a few problems, and EverQuest will be everything you could want in an online RPG. [June 1999, p.122]
  12. The interface seemed a little more complicated than it needed to be. For example, selling an item, buying an item and then inventorying your new item was far too more complicated.
  13. The game world is huge and the developers have done a wonderful job of making each area in the game very unique. I am constantly looking forward to visiting a new zone and discovering new adventures.
  14. 84
    A game that is constantly evolving, and we're looking forward to seeing how the game progresses into the next millennium.
  15. Although it might have been better in almost every respect, it is, like any good online RPG, a work in progress. And there's no question that it's the best game of its kind.
  16. EverQuest isn't everyone's cup of tea, but the good features outweight the problems, making it a rather enjoyable game overall.
  17. Perhaps the biggest complaint about EQ over UO is the utter lack of an interesting dynamic economy and the structures UO allowed you to build before they ran out of room.
User Score

Generally favorable reviews- based on 39 Ratings

User score distribution:
  1. Positive: 7 out of 10
  2. Negative: 1 out of 10
  1. Oct 14, 2011
    I haven't played this game in years, but when I played it back around 2000-20004 it was an incredibly addicting experience. Some of my favorite MMO experiences are in this game. This was the mother of World of Warcraft, and in many ways it was more immersive. I miss the first person view, the massive world and the battle over "Boss kills" between the big guilds on the server. The death penalty may have been harsh sometimes, but it ultimately made the experience more rewarding. It was fun times indeed. The only problem with the game was the incredible amount of time you had to put into the game to get anywhere, and once the server population started thinning getting pickup groups became harder and harder. Full Review »
  2. Jun 17, 2013
    I was there during beta and I left for 8 years later on and returned some 8 months ago. Yes it has aged a lot but it has such a huge body of content and depth of story that it is definitely worth a look.

    The biggest issue with Everquest is that Sony Online Entertainment have it. This is a company that treat gaming customers with utter contempt and let's be honest, do you trust these guys with your personal data?

    Everquest will run on anything, has huge depth and a much more mature user base than many MMO. You can play it your own way and have plenty of opportunities to play for a long time to come but bear in mind, it is very very old and it shows. Having made that comment, having beta tested and brought virtually every other MMO release since I keep EQ installed since returning and find I like to drop in and play from my laptop when in hotels bored or just when I want to slow the pace a bit.

    Dont expect PvP on EQ, it didnt work 14 years ago and it doesnt work now. SOE in particular seem to be hopelessly unable to make PvP which is balanced and engaging. The early days of EQ saw some of the best PvP experiences I ever had in an online game but then SOE brought it and did nothing positive with it.
    Full Review »
  3. Apr 6, 2013
    This game was the start of it all and still holds many memories of a good time meeting and socializing with people. Now a days MMO's feel disconnected but when this game came out there was a sense of "needing" to band together and group up to get things done giving a sense of community. Before any kind of auctioning system was in place, you used to have to auction items and barter trade which was awesome because you could really get some good deals just by bargaining with other players first hand instead of choosing a "buy now" option... but those days are long gone and this game will forever be that great mmo I will probably never find again. Full Review »