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Mixed or average reviews - based on 27 Critics What's this?

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Mixed or average reviews- based on 116 Ratings

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  • Summary: Evoland is a game and a story. The story of action adventure gaming as seen in the Zelda or Final Fantasy series, starting with the early age of action RPGs, when a few pixels were enough to make us dream for hours. New players will discover a bit of video game history and a very fun gameplay, and veterans will also enjoy a host of references to legendary titles scattered along the game. [Shiro] Expand
Score distribution:
  1. Positive: 6 out of 27
  2. Negative: 4 out of 27
  1. May 6, 2013
    Evoland is a game that evokes nostalgic feelings in old veteran players but that probably will leave the younger ones, despite an extremely fun gameplay hybrid, disappointed.
  2. Apr 18, 2013
    Evoland is a good chance for nostalgic gamers to revisit the better memories from their childhood with RPGs.
  3. 74
    The old-school approach of the gameplay is not that fresh anymore and the steep price cannot justify the overpriced sentimentality. [May 2013]
  4. Apr 18, 2013
    There are some issues that prevent it from becoming a solid offer, but if you're looking for a nostalgia dose, then you will forgive its mistakes.
  5. May 9, 2013
    There are some moments during which Evoland truly lives up to the premise but far too often the developers simply name check. [June 2013, p.72]
  6. Apr 24, 2013
    An odd mix of homage, parody and documentary of the RPG genre.
  7. Apr 12, 2013
    Evoland lives off your nostalgia, which, in turn, is the only reason for you to keep on playing it. After the first 30 minutes, where the evolutionary steps come in entertainingly swift succession, the game actually stops evolving much, settling for a mixture of mindless fighting and lowbrow puzzles, chucking in the occasional graphics update. Also, it promises to be a virtual history lesson of the genre, only to perpetually being stuck on A Link to the Past and Final Fantasy VII. Evoland early on just loses track of what it set out to do.

See all 27 Critic Reviews

Score distribution:
  1. Positive: 21 out of 43
  2. Negative: 13 out of 43
  1. Apr 4, 2013
    My childhood is back, I can't remember the last time I felt so good playing a game. Every treasure I discover a nostalgic smile appears on my face. This is the dumbest review I could write, but I think that someone else can understand what I mean. Expand
  2. Apr 18, 2013
    A blast from the past. Evoland is a great way to spend a free weekend if you've got some free time. It says its a short story but I still got around 3 good days worth of gameplay from it. The references to other games are somewhat obvious as the further you get into it the funnier they get!

    Sure the story isn't too original but this game is all about the experience and for its price tag I would highly recommend it. To sum up, if you're a fan of games like Zelda and Final Fantasy then you will LOVE this game.
  3. Jan 12, 2014
    While I agree with those saying it has no story depth, little mechanics, goals, etc., I can't say this is a bad game. When reviewing a game you have to go farther than just "does this game have a point?". Evoland is a throwback to old RPGs, and along with that it brings feelings from those RPGs. The music, the graphics, the sense of progression, the in-jokes and the overall style of the game is unique and gives a good feeling, reminding me of good times spent playing RPGs for hours and hours on end. Not reccomended for players not experienced in RPGs, but for me, personally, this game is incredible. Expand
  4. Apr 12, 2013
    Evoland is the sort of game that's becoming increasingly common in the market today, a game that's adheres to strict genre conventions, but does so in a way that is so overtly self-aware that it attempts to transcend its seeming banality Conceptually, Evoland is interesting. A game which evolves technologically throughout the course of gameplay, advancing from a top-down monochrome adventure to full-color 3D. The goal is to act as something of a gaming history lesson, while deriving enjoyment from the act of calling out conventions of gaming that have evolved over the years.

    While the concept is interesting, the execution is somewhat flawed. The pacing of "upgrades" feels stilted. In the first five minutes of play you progress from monochrome to 8-bit to 16-bit color, but the latter half of the game features almost no evolution at all. The transition to 3D is similarly flawed, moving from solid colored polygons to high-rez textures in the course of a single level. For a game built around evolution, these transitions should be metered more thoughtfully.

    Speaking of evolution, the treatment of upgrades is woefully inconsistent. One of the potential joys of this game would be exploring the changes to previously visited locations with new technology. But if you attempt to see the first village after earning 3D graphics, you will be kicked back to the 16-bit era with little fanfare. The only area that you really get to enjoy at multiple levels of technology is the starting one, and that's more than a little disappointing.

    As stated earlier, the rate of tech enhancements tails off about halfway through the game. At this point, the focus turns to completing the storyline, solving puzzles, and collecting all the little doodads hidden around the map. The storyline and gameplay are both purposefully generic, meant to highlight silly tropes in the medium and heavily reference memorable/frustrating events from Final Fantasy and Zelda. This is all well and good, since the game itself is merely a vehicle for the commentary provided by the evolution jumps. But since the evolution gives out at around the halfway point, the rest of the game is laid bare in a way it can't really handle. As a result, despite how short the game is, it really starts to drag by the end. A few more evolutionary advances (for example, "limit breaks" that lets you bypass combat encounters quickly), would have fixed both issues.

    The collectibles are similarly problematic. They are meant to reference the myriad of collectible items in adventure games, but don't seem to fit in well enough. There was a lot of promise for these little collectibles. They should have provided optional evolutions, becoming references worth hunting down. Instead, they just collect in your inventory and move you towards 100% and nag at your inner completionist. Do yourself a favor and ignore them. You aren't missing anything.

    Ultimately, Evoland is an acceptable game, but one that fails to deliver its initial promise because of minor missteps in execution. Purchase this game if you see it on sale for less than $5, and attempt to complete it without wasting too much time chasing unrewarding side objectives. This mode of play will give you the most enjoyable experience that Evoland has to offer.
  5. Oct 18, 2013
    Evoland is a game that achieves most of what it sets out to do, -just-. Slapstick comedy and reference to the past 30 years of RPG history squeezed into a very short space. good visuals and a strong sense of accomplishment early game sadly die out all too soon thanks to a poor meld of plot and challenge. The unfortunate reality here is with a little more thought to the storyline and a more gradual and deliberate flow of challenges throughout, Evoland could have been a great little laugh while at the same time putting that nostalgic smile on your face. Expand
  6. Nov 11, 2013
    This review contains spoilers. The idea behind this game is solid and seems fun, but the execution was lacking. The game is short, I beat it in one sitting, but even at only 2-3 hours it dragged. The game continually upgrades into different types and styles of varying classic rpgs, but for some reason it can't decide on the overworld and in dungeon style to stay with. HP and XP Final Fantasy style in the overworld, diablo style fighting without leveling in dungeons. I wanted more story, more towns, more shops, more upgrades, more consistency. It's as if the devs grew tired of the concept and cut it short with their half assed ending.

    I bought this at full price because my interest was piqued when I heard about it. It wasn't worth half.

    Hopefully somebody else takes the idea and runs with it.
  7. Aug 18, 2013
    Do not buy this game, its nothing more than a Frankenstein of references to older games. There is little to no strategy involved in playing the game, most of the time you're just walking around talking to a person who will ask you to talk to another person.

    The game is short, the challenges are so bland, a five year old can complete the game, and you couldn't even call the story-line a real story.

    save your money, buy something else.

See all 43 User Reviews