This is a very old but a very nice game and i liked it so much. This game really deserve a sequel with a modern engine and graphic. Have potential to add a story improve something in a sequel and the materials good from this game.
This is truly one of those games that are different, in a good way. ORIGINAL and polished. Let me divide it into two parts: technology and game play as they are both outstanding. GAMEPLAY. First of all it's a TPP. The team/tactical part comes only second so don't worry if you're not really into 'those kind of games'. Second - an extraordinary weapon system. You don't acquire and select weapons. You mutate them on your team members and they growing them on the spot instead of reaching for them. The part of the game, a sort of upgrade system, responsible for this neat feature is the mutator. You really have to try it out to see how good it is. It also introduces some RPG elements as you can choose which way your character will develop (speed, strength or firepower). Though environments and game play may feel repetitive sometimes, the goals in each mission vary and are sometimes good puzzles. The navigation system helps, pointing you to the mission goal and your team members so you don't end up checking valley by valley for hours just to move the game play forward. The soundtrack is great compositing an eerie mood of being unwelcome. The other sounds are solid as well. TECHNOLOGY. The game's demo version has been included in the top of the line model of the first generation DDR TSL GeForce graphics cards Creative Annihilator Pro for a reason. It greatly displayed the technological possibilities of the new generation of hardware. And it showed during game play! Not only the poly count. Also the animation and physics system. You have to survive your first encounter with the mortar spider to appreciate this part of the game. From this point onwards you won't look away. It won't be an exaggeration to say that the technology part looks like a next generation of games. Just fire up some game from circa 2000 and compare it to Evolva.
One of those games what i want to see on Kickstarter is Evolva.This gajme has a very interesting world, good boss fights and hell **** levels. You must use your brain and tactic to pass a level. The only thing what i miss is the 4 player cooperative mode. If you like games from the 2000s you must try Evolva!!!
A backtracking simulator.
Based on a good concept, it's a puzzle game a bit like gobliiiiiiins, except that you specialise your 4 characters yourself by consuming creatures. Thus, some can jump further, some can break heavier obstacles, etc. Unfortunately, the game includes aggressive creatures yet no decent combat mechanics.
More annoyingly, the levels design forces you to backtrack vast distances (where nothing happens) to pickup things, then travel once more to deposit them somewhere else. As if that wasn't boring enough, the 3D visuals, if creative (and with a neat interface), are so devoid of depth and shadows that you can miss a small opening between 2 textures and run around for hours without finding the only passage to your progression. And if that isn't enough to deter your hardcore stubbornness, you can be stuck forever, without realising it, if you mismanage your mutations (as I experienced in the very first level,) because said mutations are based on a depletable resource.
You've been warned.
Je suis toujours surpris lorsqu'une vieille daube de ce genre marche quasiment sans accrocs même si tout le reste accroche sévèrement, à savoir la jouabilité aux fraises, l'interface à la rue (c'est quoi cette carte de merde, sérieux ?) et le concept même du jeu (le con-cept) ni convaincant au niveau tactique, ni en ce qui concerne la pseudo-action de ce TPS à la noix.
Donc en effet, ça marche sur 7-64, il suffit d'activer la compatibilité 98 et techniquement parlant, tout marche nickel en Direct3D (limité au 1024x768 bien sûr) y compris le son et la musique ! Nonobstant cette bonne surprise qui permet de gagner du temps (au lieu de l'installer sur mon autre bécane qui tourne sur XP) cet Evolva est un étron, une bouse foireuse pensée je pense pour la coopération à 4 kévins en même temps (il était donc en avance sur son temps !).
On erre comme de pauvres hères en tout cas dans ces "mondes" bizarres avec nos 4 clampins mutants extra-terrestres pas extras, des "mondes" dont la direction artistique est bizarre et très bizarre... et peu engageante à dire vrai. Bref, on s'emmerde vite fait comme un rat crevé à côté d'une poubelle ; or, ça tombe bien,car ce "jeu" à la godille y sera parfaitement à sa place (dans la poubelle).