Generally favorable reviews - based on 18 Critics What's this?

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Mixed or average reviews- based on 112 Ratings

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  • Summary: F1 2013 sees Codemasters introducing a new F1 Classics mode, opening up circuits and drivers from the 1980s.
Score distribution:
  1. Positive: 12 out of 18
  2. Negative: 0 out of 18
  1. Oct 7, 2013
    F1 2013 is easily the best game in the series and it makes me even more hopeful in terms of what Codemasters have in store for us next-gen.
  2. Sep 30, 2013
    F1 2013 is a great take on the World Championship but it has the same problems of the last edition. Above all there are the classic cars from the 80's, which are more fun to drive than the actual cars.
  3. Oct 9, 2013
    F1 2013 is a better and more varied game than its predecessor - Codemasters fixed issues and filled in some missing gameplay options. The new F1 Classics mode is great, but has far too little content. There's no revolution in the virtual Formula 1 world, just a simple return to the right path. The new F1 is a well made and really pretty racing game that generates lots of fun - and that's the most important thing.
  4. Oct 4, 2013
    Tough but gratifying, F1 2013 is not a startling improvement from the already robust F1 2012, but it’s certainly Codemasters’ best and most confident crack at F1 to date.
  5. Mar 11, 2014
    F1 2013 is a pretty ambiguous package. On one hand it's the best lightweight F1 simulation ever, but on the other hand it feels like an another season update with overpriced DLC's and burden of current gen consoles. I think it really would benefit from updates like warmup laps and all the drama surrounding F1 circus. [Nov 2013]
  6. Oct 10, 2013
    So again, there's a solid engine at work under the hood of this one, but it still gives you lots of opportunity to get really angry at it at the same time.
  7. Nov 25, 2013
    Arguably the best in the series, but also very much a retread of F1 2012. [December 2013, p.95]

See all 18 Critic Reviews

Score distribution:
  1. Positive: 7 out of 22
  2. Negative: 12 out of 22
  1. Oct 8, 2013
    Best F1 game from Codemasters yet! Great car handling and brilliant addition of the classic content make this a must buy for anyone interested in racing games. A great range of assists help anyone who is new to the sport. So what are you waiting for?! BUY BUY BUY! Expand
  2. Oct 13, 2013
    well there is not much to improve in this game as the previous versions were already pretty much perfect. But the most noticeable change is the control of the cars. They are far more better than the previous games. Also new addition is the DRS detection zone. Graphics is awesome and everything else is perfect.The classic contents are great. The only draw back is that you can't really tell weather you are playing f1 2012 or f1 2013 because there is very little difference which causes boredom after sometime. Expand
  3. Oct 9, 2013
    Better than Asphalt, though nowhere near NFS. I don't really fancy racing games so I'll just say that F1 has superb graphics which surpass 90% of racing games today. The driving is kinda boring but all in all it's great Expand
  4. Oct 27, 2013
    As a fan of the series since the F1 2010 game, this is a huge disappointment, as was F1 2012. As other reviewers have stated the steering controls in particular for this game are awful, as is the massively over-played traction and an almost inability to mess up, even with all assists off.

    The steering is horrible and vague, the tyres offer more grip than is ever viable and attempting passes that would sent a real F1 car smashing into a wall are pulled off without a hitch. For a game that is supposed to represent the cutting edge of motorsport where cars are constantly held on the limit, this game is far too easy when you want to dial it into the hard setting. This is a game to avoid if you are after a simulation. Having recently lent my F1 2011 game to my dad, I had another go on it and found that it was so much more realistic (and difficult!) than the previous two generations, and would recommend this as the most “simulation” style of racing game. The first time out on this game, no setup done, no prep, I got pole in a Force India in Melbourne (hardest difficulty).

    A quick note on classic mode: other than gear ratios and the cars revving faster, the classic cars don’t feel ultimately different than the new cars. Cars from the 80-90’s were on the edge, cars that you had to muscle around the tracks. Not in this game; no spins, no spills, huge downforce (unrealistically so). Great for the visuals, no challenge to master what should be a very challenging car.

    Graphically, there have been some changes (hard to tell whether they’re for better or worse). Actually, scratch that, they’re worse. The textures are AWFUL and I play on a PC capable of maxing every setting. Melbourne springs to mind; the second to last corner is just one bit swathe of green from the kerb to the top of the tyre wall whereas in the 2012 game there was detailed grass shown. It’s unacceptable for an official game to slip backwards this dramatically in terms of graphical quality. None of the other textures seem to have the clarity of the previous iteration and all I can hope is that F1 2013 is opened to the Steam Workshop so that someone competent can make a HD Texture pack.

    There are other gripes, but I think that a side of A4 is enough for a review.

    In conclusion, this game shows the sad progression of a series that started out as a challenging simulator-style game where the rough edges were forgiven due to the excellent racing, into an arcade style “easy-for-everyone-regardless-of-setting” point-n-squirt game which presents next to no challenge. However, this time it isn’t even a polished example graphically. The only improvement, graphically, is that the from-driver perspective is lower down, and so more realistic. The AI is slightly improved too.

    I hesitantly say that this was released before it was ready. Codemasters, if you’re reading this, please take some time, patch this up, add the proper textures (or even the ones from last years game), fix the steering, fix the grip and give your customers value for money.
  5. Oct 13, 2013
    A beautiful looking and sounding game has once again been ruined by Codemasters' insistence on catering for the lowest common denominator. It is ruined by such terrible steering wheel controls as to make the game virtually unplayable, and feels through and through like it was designed for the console generation to be played on a controller. A massive shame that leaves this title thoroughly unimproved from the previous year.

    Watch the on-board footage from any Formula One race and watch out for any moment when the driver takes his hands away from their default "quarter to three" position. It never happens. Yet despite Codemasters providing a Logitech G25 preset for the game, thus acknowledging that players are using this wheel as a viable option, the steering is nowhere near sensitive enough. The first time you come across any corner that is more than a slight kink, let alone a hairpin, and you will find yourself turning the wheel more than a full revolution, necessitating a hand movement. Now compare this with the on-screen hands. These should match up, but far too much input is required from your wheel to get even the slightest movement on-screen in a slow speed corner.

    Now combine this with the straightening of the wheel on corner exit. Even if you instantly straighten the steering wheel, there is some "lingering" in the steering that reeks of a concession to the controller, where the game is trying to accommodate corner exits on a less than suitable control method.

    Off-road car physics is appalling and nowhere near realistic. There is far too much grip on grass and cars simply glide over gravel as though it's not there. Again, Codemasters concede and resort to the arcade mentality they are so often sucked into, as the game artificially slows the car when it's off the road, rather than relying on accurate physics.

    Another concession to the console generation is that the car has almost no warning of loss of grip. I recognise that these are 750hp monsters racing on the brink of what is possible, but as a driver with 20 years' experience with racing simulators, the game does not provide enough information through the steering wheel to correctly establish the attitude of the car, so finding that line between perfect corner exit and a slide into the barriers is more about guesswork than learning to read the car and the controls.

    It might well be that the game work beautifully on a controller (or even another steering wheel; I haven't got another) with full driving aids enabled, but that is of no interest to me. I have a keen interest in true motor racing simulation, and that is how the game was sold, yet there's the strong sense that Codemasters have tailored this game to the 13-year-old Xbox gamer who just wants a bit of light-hearted fun and knows nothing about driving physics or cornering style.

    I admit that it is possible, with a lot of trial and error, to get the Logitech G25 to a point where the car is driveable in this game, but only barely driveable and it never feels comfortable. The G25 preset should be set up to accurately provide a realistic control method, not having to yank the steering wheel through 270 degrees every time through Grand Hotel at Monaco. Default force feedback setting is OFF, even in the G25 preset. Why would I buy a £250 steering wheel and not use force feedback? More to the point, how am I supposed to tell what the car is doing without force feedback?

    On the plus side, the game looks and sounds brilliant, and there is a wide range of different events including, for the first time, cars from the sport's history. Unfortunately they are all terribly similar and there is no real feeling that you're driving something special, or even different. It's worth mentioning that Codemasters have done a money grab and sold the 90s classics (and tracks from the era) at additional cost, so the true star of the collection, the Williams FW14, is available only at a premium.

    Multiplayer is a clear "checklist" afterthought, and there are no dedicated servers. This means constant disconnections. Perplexingly, there is no ability to join a session in the middle of qualifying, and the default for voice chat is always on. This is inexcusable, and no developer should ever do this. Worse, once you're in a session there's no way to disable voice chat, so you have to quit out and permanently disable it. This is a crime as there IS a push to talk setting, but it's just not default.

    A massive missed opportunity made by developers more interested in making large profits from ignorant teens rather than a true effort at a simulation. Trying to play F1 2013 with a steering wheel is like trying to fry an egg with a cigarette lighter: it works, but you'll get mightily frustrated in the process. After the huge failure of Grid 2 this year, Codemasters need to go back to the drawing board. But as long as the ignorant masses continue to part with their money for games like this, there'll be no improvement.
  6. Dec 9, 2013
    I loved all the previous F1 titles, especially last year's F1 2012. However this is a huge letdown. Two months after the game's release many aspects are still broken and there have been no patches, unlike F1 2012 which was being improved right up until the launch of F1 2013. So in short this is just a cash grab by Codemasters who have no intention of supporting the product. They destroyed the DIRT series and now seem well on their way to doing the same with this series. Overpriced DLC driven scam. Save your money and enjoy the first three titles which were outstanding! Given the disaster that befell the DIRT series and this heap of garbage it is likely that this will be the last in the series as Codemasters could well be a defunct studio by 2014 as they don't really have anything left in their product lineup. Expand
  7. Apr 2, 2014
    Impossible to recommend this buggy piece of mess to anyone. Corner cutting bugs, AI bugs/cheats, understeering bugs, oversteering bugs... Play it only if you want to experience maximum frustration. Expand

See all 22 User Reviews