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  • Summary: Set in the aftermath of a world-wide nuclear war, Fallout will challenge you to survive in an unknown and dangerous world. You will take the role of a Vault-dweller, a person who has grown up in a secluded, underground survival Vault. Circumstances arise that force you to go Outside -- to a strange world 80 years after the end of the modern civilization. A world of mutants, radiation, gangs and violence. Your immediate task is to find a replacement for the broken water purification controller chip. Without that chip, your fellow Vault dwellers are doomed to dehydration or be forced to leave the safety of the Vault for the Outside. [Interplay] Expand
Score distribution:
  1. Positive: 12 out of 12
  2. Mixed: 0 out of 12
  3. Negative: 0 out of 12
  1. 100
    Perhaps the strongest aspect of Fallout is that it is ideal for RPG newbies yet at the same time provides a depth of role-playing that veterans can really get stuck into. It also has the best replay value of any game I've experienced to date.
  2. This is one of those rare games that oozes quality from every pore.
  3. The story is so well developed in this game you'll wonder why you've been playing mindless shooting games like "Quake." When you start the game you'll be treated to with one of the most chilling, well-written introductions a game has ever been blessed with.

See all 12 Critic Reviews

Score distribution:
  1. Positive: 39 out of 43
  2. Negative: 3 out of 43
  1. JeremyH.
    8
    It's a pretty fun game but it's ruined by it's lack of replayability value. And not just after you beat it, if you die (which you will... a lot) and haven't saved in a bit (since there's no quicksave or autosave it's easy to forget) you just really, really don't want to do the crap you just did, especially if it involes fighting. I had more fun in this game just exploring instead of fighting, as it got long, tedious, and usually ended up with me dieing (maybe I just suck at this game). Either way, it's still a whole lot of fun and can really suck you in. 8/10 Also, Comp Nutjobm, this is Fallout 2, not Fallout 3. Expand
    • 3 of 3 users said yes
  2. RyanB
    6
    I've been playing this game for nearly 10+ years, but I'd never get very far until recently. This time through I finally made it to the end, or at least until the game just broke down and I couldn't progress. I gave it a 6 not just because of the bugs, but because the game was lacking in a lot of ways. Since I played it many times I've been everywhere and now, done everything except for the cathedral, and I've got to say it's not even close to how great I thought it would be. I thought it would have powerful storylines actually shaped by the players events since at the beginning it gives that illusion. Sadly, as the game went on and neared the end things just went down hill. (SPOILERS) I did the whole side story of helping the Blades in the Boneyard defeat the Regulators after I was lucky enough to find the alien gun somewhere. When I finished, nothing changed. Some npcs died but no one reacted any different. In fact the only thing that really changed was the Gun Runners, after killing off the deathclaws they gave me better deals at there store. (/Spoilers) So the most interesting change the player could ever do in this game (besides progress to the "end" of the game, was to get better deals from some merchant? I expected much better from the supposed "Best RPG of all time". Now for all I know it was just bugs, since closely after that bugs just broke the game. I finished the quest with the brotherhood and gained access and then talked to the elders. (Spoilers) I scouted the military base out, then came back. And this is where the game hit rock bottom... They told me to go to the base and get inside. So I did, and to my surprise the soliders they sent with me didn't come in with me, so I had to fight an entire base of mutants by myself. So I did, and when I got to the end I killed the boss and left. But no one back at the brother hood says anything new to me, they don't say "Good job, here's your power armor" nothing. (/spoilers) So I'm left with nothing, no where to go, nothing to do. Besides some major bugs the game is still pretty mediocre. I had thought the story and player interaction in shaping the world was the best feature of the game, so I never minded the subpar combat, the linear dialogue or the failed attempt at what Deus Ex did so well, CHOICE. In Deus Ex you never have to fight, you can hack, lockpick and sneak your way to the end of levels, but Fallout forces you into every role. And if you can't fight then your screwed. If I never found the secret alien gun then I probably would not have gotten very far, since deathclaws were near impossible without it. Expand
    • 2 of 6 users said yes
  3. AnonymousMC
    3
    The is a game that gets old very fast. The environment is incredible, until you realize it is comprised of about 10 different models, and it suddenly becomes dull and repetitive. A similar thing happens with combat. It is indeed Oblivion with guns, and no, that is in no way a good thing. Expand
    • 0 of 0 users said yes

See all 43 User Reviews