Metascore
65

Mixed or average reviews - based on 16 Critics

Critic score distribution:
  1. Positive: 5 out of 16
  2. Negative: 3 out of 16
  1. The way the missions unfold within the VR exercise really gives you a sense that you're playing a game that isn't Fallout, yet it's using the exact same engine.
  2. This all sounds a bit doomy and dour, but the truth is that Operation Anchorage is neither brilliant nor terrible: it's simply a sidestep that doesn't quite work. It's linear, simplistic and extremely un-Fallouty, but it does have couple of decent items and it offers a fresh change of scenery.
  3. 78
    The entire download only took me about three hours to finish which isn't a whole lot of time considering the $10 price tag. I had fun while playing Operation:Anchorage despite a few bugs and a couple of game crashes, and the items you get for completing the missions are awesome. If you get a kick out of watching heads fly in VATS like me, you'll find a lot to like in Operation: Anchorage.
  4. If anything, Operation Anchorage is a good hint of what's to come from Bethesda in future downloadable packs.
  5. Bethesda says Operation Anchorage takes 3-4 hours to complete. I’d put that number at more like 2-3, but for only $10 it represents moderate gaming bang for your buck. I’m hoping future DLC will be much better.
User Score
5.4

Mixed or average reviews- based on 97 Ratings

User score distribution:
  1. Positive: 25 out of 97
  2. Negative: 31 out of 97
  1. Nov 10, 2010
    4
    At first, Operation Anchorage feels a little bit more like one of the older Call of Duty titles than it does Fallout 3. You are given theAt first, Operation Anchorage feels a little bit more like one of the older Call of Duty titles than it does Fallout 3. You are given the false impression of something new and exciting; Unfortunately, it only lasts for about 20 minutes or so before you realize you're just running on a treadmill of combat and pointless dialogue. Once you wake up to the fact that that the full heath and ammo checkpoints make for an easy and hollow combat experience, you lose interest real fast, and it becomes a boring grind to simply get it over with. The ONLY reason to complete OA is for the indestructible power armour at the very end (or possibly the Chinese stealth armour if you care about stealth gameplay). If it's experience points you're after, your time could be much better spent elsewhere. The combat might be a welcomed relief if it weren't so repetitive. The fact that you can't take anything you find in the simulator back into the regular game, and the complete lack of karma and dialogue choices completely removes the RPG side of the game (a part that makes FO3 so awesome). In short, there's really no reason to play this expansion except to say that you did it and retrieve the rewards at the end and move on. Definitely a disappointing experience. Full Review »
  2. CF
    Jul 11, 2009
    1
    An absolutely uninspired, shallow, linear experience harking on all the worst bits of Fallout 3. Is this what the expansion pack has become? An absolutely uninspired, shallow, linear experience harking on all the worst bits of Fallout 3. Is this what the expansion pack has become? Throw-away DLC nothings, most of which should have been in the game in the FIRST place (you know, letting you play after that crap main quest)? Thank god I pirated it. Full Review »
  3. Sep 10, 2011
    9
    I hate how everyone is hating on this DLC. This is for people like me who did not enjoy Fallout 3 because it was too slow and didn't use theI hate how everyone is hating on this DLC. This is for people like me who did not enjoy Fallout 3 because it was too slow and didn't use the VATS system to its optimal use. I honestly loved OA because of these reasons. I'm not one to care about story, atmosphere, graphics, acting, voice acting, or any of that stuff. The final boss was horrible, though(Extremely glitchy and far too hard). At least I got excellent rewards. Full Review »