Fallout 3: Point Lookout Image
Metascore

Generally favorable reviews - based on 23 Critics What's this?

User Score

Generally favorable reviews- based on 50 Ratings

  • Summary: (Downloadable Content) Buy a ticket and hop onboard the Duchess Gambit, as Tobar the Ferryman takes you to the strange seaside town of Point Lookout. What secrets does the dilapidated boardwalk hold? Who lives in the sprawling mansion? Why is the Punga Fruit so important? And what horrors lie in the depths of the murky swamp? Point Lookout is the most open-ended DLC yet, and allows you to explore an entirely new and expansive gameplay area any way you’d like. A completely new questline allows you uncover the town’s hidden secrets, and wield powerful new weapons like the Double-Barrel Shotgun against the swamp’s dangerous, and deformed, denizens. So venture to Point Lookout, if you dare. Just pray it’s not a one-way trip. [Bethesda Softworks] Expand
Score distribution:
  1. Positive: 19 out of 23
  2. Negative: 0 out of 23
  1. Worthy expansion/ Just as good as Broken Steel/ With more atmosphere.
  2. Non-linear exploration returns! Clever twists and a great new setting usher in some welcome entertainment.
  3. 85
    Point Lookout is one of the better Fallout 3 expansions and feels well worth the $10 price tag. There's a brand new area with over a half dozen trippy and exciting missions to find and work through. Plus, there are inbred hillbillies. If you're still looking for more Fallout 3, definitely give Point Lookout a try.
  4. Only the Microwave Emitter energy weapon is likely to stay in my inventory. [Sept 2009, p.81]

See all 23 Critic Reviews

Score distribution:
  1. Positive: 2 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 0 out of 2
  1. Absolutely the direction dlc in fallout 3 should have universally gone. And consequently the best dlc for fallout 3. My only complaint is the length, which is a little short. It has a few standout moments that are very memorable as well. Expand
  2. Dree
    7
    While I enjoyed this DLC the most, I have slight disappointment about this particular DLC. Anyone who enjoyed Shivering Isle, will feel that this DLC is almost copy-and-paste version of Shivering Isle. The themes.. swampy green enviroment (rather than Wasteland feeling, this is Dementia.) Classic go-and-fetch quests, the tribal worshipping high-tech-comp. (this is where insane dremora god being worshipped by lot of insane folks.). There is no other energy weapons/power armor other than the microwave emitter. (which by the way is nothing but a copy of mesometron with different stats.) This is a good example of how a dev can recycle their previous content and sell it to the fan base. however, the main story was sorta fun. (but too short.) Explorable dungeons were above average. and thankfully the monsters/enemies were tough and added more challenge, which is why I give 7/10 instead of 5/10. Expand