- Summary: Concealed in the monstrous Himalayas lies a country ingrained in tradition and brutality. You become Ajay Ghale, returning to the country of his birth, the this forests and formidable snow capped summits of Kyrat, to fulfill your mother’s dying wish of spreading her ashes. This bitter andConcealed in the monstrous Himalayas lies a country ingrained in tradition and brutality. You become Ajay Ghale, returning to the country of his birth, the this forests and formidable snow capped summits of Kyrat, to fulfill your mother’s dying wish of spreading her ashes. This bitter and unpredictable country offers visitors opportunity and danger. You quickly find yourself ensnared in a rebellion to overthrow the thorny regime of Pagan Min, a statesman known as much for his sense of style and charisma as for his cruelty and naked brutality. Navigating the treacherous landscape, you find your fate increasingly linked to the choices you make because in Kyrat, and every second is a story. In Far Cry 4, you’ll conquer fortress outposts from the back of a 6-ton elephant and hit the skies as you rain down explosives from your moving perch in the gyrocopter. The vertical landscape of the Himalayas isn’t just a gorgeous backdrop, but a playground that encourages the player to fight, hunt and explore, grappling cliffs or launching into the air, plummeting to the valley underneath your feet in a controlled free fall with your wing suit. You’ll carry with you a unique arsenal of weaponry that lets you play as you will, whether it’s sniping, sneaking or all-out assault. When all else fails, animals can be your biggest allies or your greatest peril.… Expand
Nov 23, 2014For all its visual appeal, however, Far Cry 4 remains a shallow experience. It has loads of things in it, but having a lot of things is not the same thing as having depth. With a vapid story, activities that rely more on regurgitation than anything else, and a campaign that is exciting only for as long as you can ignore how insincere it all is, this is a game that affects a meaningful experience, rather than manage to be one.
Nov 18, 2014The game already gets downvoted. Most likely from people who don't own the game, as usual.
The game is actually really good. It performsThe game already gets downvoted. Most likely from people who don't own the game, as usual.
The game is actually really good. It performs really well, and it is a lot of fun. If you enjoyed Far Cry 3, you will like this one aswell. And well, unlike AC Unity this one actually works. ;)… Expand
Jan 27, 2015Esses gringos são tudo um bando de pau no cu... o jogo é simplesmente FODA.
O melhor FPS lançado em 2014 sem dúvidas ;) Podem comprarEsses gringos são tudo um bando de pau no cu... o jogo é simplesmente FODA.
O melhor FPS lançado em 2014 sem dúvidas ;)
Podem comprar sem dúvidas pq vale cada centavo =)… Expand
Nov 23, 2014Short: It's good, but exactly the same as Far Cry 3, only this time in the mountains.
Long: Aside from a brief graphical glitch (fixed withShort: It's good, but exactly the same as Far Cry 3, only this time in the mountains.
Long: Aside from a brief graphical glitch (fixed with a driver update), I've had no issues running it on an nVidia GTX 770 2G GDDR5, i7 2.79GHz, 12G RAM. It looks good and plays pretty smoothly (on full settings).
The downside is that it's exactly the same as Far Cry 3. Different location, not as cool as tropical islands, but good anyway. Different story, but in name only. I haven't played the co-op parts, and am just doing the campaign, but it sounds like an interesting idea. Multiplayer is okay. I've only played 'Outpost', which is fun, but gets old quickly.
There's only been a few missions so far, which is disappointing, and there's lots of side-missions/activities, but I'd prefer more main story missions.
Overall, it's another quite enjoyable game, but it's gotten old pretty quick. Far Cry 3 was lots of fun, but with everything being basically the same, it lacks the same entertainment value. Get it when the price goes down unless you can't wait.… Expand
Nov 25, 2014The Far Cry series is probably my favorite shooter series. I have loved every single game, but I think they have began to go down a wrong pathThe Far Cry series is probably my favorite shooter series. I have loved every single game, but I think they have began to go down a wrong path with the series now. Actually I might suspect they already did with Far Cry 3, even though I absolutely adore that game, but the reason I did not notice it so much was because I played with a tweak on the PC that made all the HUD go away. It was really involving, immersive and realistic. Now playing Far Cry 4 I have not found such a tweak yet so I am forced to play the "vanilla" way and that is why I see all the faults that probably where mostly there in part 3 even to be honest but I was spared against because of the community tweak.
The main thing is that the game feels extremely handholding. There is HUD clutter everywhere and even when shutting down as much as I can in the options I still can't get rid of the glowing bodies or the see through walls ability which is just pathetic as far as options go. Why do they have a ton of options but no way to turn this off? Incredible.
You also get button prompts for EVERYTHING. Looking down a scope? You will have those damn ugly button reminders cluttering up the screen the whole game reminding you that you can use right or left analog to zoom or hold your breath. Flying with the wingsuit? Be prepared to have the gorgeous view blocked by some reminder of pressing a button to get out your parachute. It does not matter if you have done this a 1000 times before, the game still wants to remind you so you don't get lost. Pathetic.
As annoying as that there are also other points in the game where you get prompts like this in missions. The game does not seem to be able to recognise I have used an ability 1000 times before, it still needs to remind me how to use that ability in a mission that involves it. It just feels so handholding and forced. Like you are a baby and the game needs to make sure you don't get lost.
Also one way to describe the game is quantity over quality. The map is just filled with gems and other things for you to collect. While one might think this is a good thing it is just TO MUCH. A thing that seems to be a thing in many other Ubisoft games like Assassins Creed to. Instead of there being interesting to find it just becomes a game of running to the next glowing thing on the map to collect. It is way overboard and should be tuned down or made into something more interesting. It really takes away from the feeling of this being a real place in a way and makes it more feel like a video game theme park with "powerups" to collect.
The game is also filled with bugs that I have not seen in previous Far Cry games. Every time I start the game I have to turn off the auto aim, because the game seems to not save this for some reason. If I use the filter on the map I have to first go in to the options and turn on the minimap and then turn it off again. If I don't do this the game is bugged and don't let me use the filter on the map. If you run fast in the world you will see birds spawning all over the place right in front of your eyes. Many times I have seen cars spawn right in the road before me etc etc.
Also while the game looks very good the environment is not really that interesting and quite bland and samey looking. The tropical paradise of Far Cry 1 and Far Cry 3 is so much more inviting and interesting. Even though I understand it might be good to have some other environments I really miss the jungle every time they have another setting. The himaliyas are quite cool though with the heavy snow to be honest.
Another thing that really annoyes me in the game is the animals. They are way to aggresive and unrealstic. Bears and wolfes should not just attack you on sight like some rabid dogs. And don't even speak of the eagels that attack anything that moves, extremely annoying after the 100:th time you get one attacking your head. Also there seems to be no way to attack anything underwater, not even to use your knife which is very annoying when swiming and there is a man eating fish at your tail.
The game is still fun though even though it feels like a reskin of Far Cry 3. The small helicopter and the grapplinghook are both very cool features. It just feels for the first time in the Far Cry series like less of a real sequel worthy of a new number and more like an "expansion" or reskin (of part 3).
The game is become way to casual, cluttered, "theme parky" and handholding. I really wish they go back on that a bit in Far Cry 5 and make it more grounded and "hardcore". And for f sake if you have such a long menu for HUD options include options to turn EVERYTHING off!… Expand
Jan 6, 2015Far Cry 4 is fun. But it’s also a missed opportunity. Like Far Cry 3, the game doesn’t properly capitalize on its huge multiplayer potential.Far Cry 4 is fun. But it’s also a missed opportunity. Like Far Cry 3, the game doesn’t properly capitalize on its huge multiplayer potential. Far Cry 3 had a horrible matchmaking system that broke an otherwise outstanding 4 player co-op mode. Ubisoft makes another mistake in FC4 by limiting co-op to only 2 players. Huh? Even free-to-play Warframe allows 4 players. This unfortunate misstep is the primary reason fellow gamers passed on FC4. Although it’s a solid game, FC4 feels more like a step sideways instead of a step forward. The missed multiplayer opportunity, sluggish performance, dull story, and gameplay problems keep Ubisoft’s newest title from being the top spot on my shelf.
If the protagonist Ajay stands still, FC4 looks spectacular. The mountain setting is beautiful. Because Kyrat is landlocked, environments aren’t as varied as previous FC titles, but I hardly noticed. Once Ajay starts driving/flying around, big problems emerge. Draw distances are too short, even at lower settings. Trees, rocks, and buildings are constantly popping in even if they’re only a few yards away. I never noticed this in Ubisoft’s Watch Dogs released earlier this year, which looked amazing as well. Some textures shimmer as objects are rendered. It’s another classic example of developers pushing graphics over performance. Sure FC4 has the potential to look great, but it performs poorly. Even strong hardware struggle to push out smooth visuals unless gamers are willing to devote hours to tweaking. But tweaking isn’t always successful. Even after toying with settings, frame stuttering and fps drops plague FC4. The fact these problems persist at all settings screams of poor optimization.
For the most part, gameplay is nearly identical to Far Cry 3. The in game menu is better. A few tweaks have been made to crafting, but nothing major. Player upgrades are more streamlined, but now gamers must specific tasks to unlock all upgrades. Except for the improved menu, I like FC3 upgrade/crafting system better. Players had more control and they could choose different upgrade “paths” that tailored to different playstyles. But that is my preference, both systems are solid. Players can equip just as many weapons/lethals as before. And there are plenty of weapons. Unfortunately, too many are unlocked late in the game. Overall, FC4 plays just like FC3.
One of my biggest gameplay complaints regards enemy hitboxes. They suck. Baddies just absorb bullets as direct shots pass thru them. It’s comparable to playing a laggy BF4 match. Oddly, sniper rifles and arrows have no problems. So it seems that some weapons are nerfed just for the sake of being nerfed.
FC4 pushes stealth in certain missions. Several storylines benefit greatly from stealth. However, stealth implementation is only OK. There isn’t much improvement from FC3, which is absurd since stealthy play is more popular than ever.
Also, the weapon wheel is a bit confusing, and I found myself accessing the wrong lethal or syringe many times. Not game breaking, but annoying nonetheless.
Another complaint is FC4’s story. Everything feels forced. The player goes from celebrity chef to Rambo in the blink of an eye. In FC3, the tatau had mystical power which imbued the player with abilities. A tad cheesy, but it fit. Also, the choices presented to the protagonist in FC4 are superficial. They don’t have much impact on the overall story. And all the characters except the antagonist Pagan Min (and perhaps Willis) are forgettable. This is the same complaint many gamers had with FC3 as Vaas was the only standout character. There isn’t any attachment to the characters or the story.
There is also too much to do in Kyrat. It combines all the activities of FC3, FC3: Blood Dragon, and Watch Dogs into one game. Walk a few yards and there is a baddie holding people hostage. Walk a few more yards and a convoy zips past. Walk a few more and get attacked by a random animal. FC4 supplies players with the same busywork seen in Ubisoft’s other titles. And they supply a ridiculous amount of it. But the lack of originality is the glaring problem here. Ubisoft merely copy and pasted from its other popular titles. A popular developer trend. For new Ubisoft fans, this isn’t a problem. For long-time loyalist, it’s disappointing because we’ve seen it all before. It’s time to offer players something new.
As mentioned earlier, co-op is the biggest missed opportunity. The decision to limit co-op to 2 players is absolutely baffling. Sure there is a versus mode. But players have enough versus games already: Halo, COD, Battlefield, Killzone, Titanfall, CS:GO….. and the list goes on. The market for co-op games isn’t saturated yet, and Ubisoft could’ve filled the void in a big way.
Despite the criticisms, FC4 is a good game. However, it’s not great. Terrible optimization and lackluster multiplayer are its biggest drawbacks. Ubisoft is being too safe these days and FC4 feels a bit stale. Is FC4 lazy or safe?… Expand
Dec 20, 2014Far Cry 3 is one of my favorite games ever. Does the sequel stands up to it ? It my opinion it doesn't.
The story is much more bland, feelsFar Cry 3 is one of my favorite games ever. Does the sequel stands up to it ? It my opinion it doesn't.
The story is much more bland, feels like it's trying to be dramatic but there wasn't a signle character I cared about. Pagan Min doesn't come close to Vaas, he feels fake and overly dramatic whereas Vaas felt truly insane, as he himself claimed. I even preferred to save Brody's dumb rich friends than the weird Kyrat people. The protagonist is a complete misunderstanding, reminds me of Connor from AC 3, really unintersting guy.
This is subjective, but I hate the mountain enviroment of Kyrat, whereas I adored Rook Islands from FC 3. it just doesn't speak to me at all.
Side missions are a disappointment. It feels like they are trying too hard to be different than in FC 3 but they became worse in the process.
Main missions are even worse, not interesting at all, and not very much of them either.
There are less syringes and less skills. Only two trees instead of three, everything simplified for no reason.
Honestly, I feel no incentive to even finish the game, and I'm not even thinking about 100 % completion !
I also had major technical issues with the game, it's a poor console port and the UI is terrible. Took me hours to fix the biggest mouse-related problems.
It has some good thing of course, the free roam is there and the hunting as well but it's a shadow of the previous part.
It's a cash grab and should be avoided to teach Ubi a thing or two about proper game development. Gets 6/10 for what good it took out from FC 3.… Expand
Feb 16, 2015Probably the game is fun when you´re playing singleplayer. It actually seems just like a Far Cry 3 with a different setting (which isn´t a badProbably the game is fun when you´re playing singleplayer. It actually seems just like a Far Cry 3 with a different setting (which isn´t a bad thing since Far Cry 3 was a brilliant game).
BUT: I only bought this game to play the coop mode with a friend. It´s just impossible. I can play with random people, but when I try to start a game with a friend it crashes.(We are not the only persons having trouble playing the game in coop mode)
This game was released in November. Enough time to fix such problems. But Ubisoft does not care. Not at all.… Expand