Generally favorable reviews - based on 57 Critics What's this?

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Generally favorable reviews- based on 513 Ratings

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  • Summary: F.E.A.R. (First Encounter Assault and Recon), is an intense first person close-quarters combat experience with rich atmosphere and an engaging storyline. The story begins as an unidentified paramilitary force infiltrates a multi-billion dollar aerospace compound. The government responds by sending in Special Forces, but loses contact as an eerie signal interrupts radio communications. When the interference subsides moments later, the team has been literally torn apart. As part of a classified strike team created to deal with threats no one else can handle, your mission is simple: Eliminate the intruders at any cost. Determine the origin of the signal. And contain this crisis before it spirals out of control. [Vivendi Universal] Expand
Score distribution:
  1. Positive: 55 out of 57
  2. Negative: 0 out of 57
  1. A must-own, a must-play, a must-have or whatever generic must-“word” or must-“phrase” that you’ll find plastered on a game box. From start to finish, this is a tight experience that will challenge and entertain you unlike any other FPS of 2005.
  2. FEAR is an unqualified success in my opinion, as it creates a good, stressful, horrific environment that doesn’t quite jump you out of your seat as creep you out.
  3. With superb graphics and sound, good storyline and an above average AI, F.E.A.R is without a doubt the best first person shooter of the year and probably one of the scariest games ever made, topped only by the likes of "Aliens vs. Predator 2" (another Monolith masterpiece) or "Clive Barker’s Undying."
  4. While some of the horror elements to the storyline may seem a tad cliché, the game's almost perfect fundamentals and solid extra's makes it an instant nominee for 2005 PC Game of the Year.
  5. Spectacular in its combat and technical areas but a complete letdown in its storytelling and paranormal aspects. Ultimately, it’s a highly polished but surprisingly standard first-person shooter, a game that feels like it's missing some parts. If you can ignore all that, it’s an absolute blast.
  6. But if you're looking for fantastic action and a good scare or creep-out mixed in, then F.E.A.R.'s dingy and abandoned alleys, rooftops, and office complexes will certainly satisfy.
  7. There's the requisite little Goth girl with long black hair to 'creep you out.' Thanks to its overuse, it's become the lens flare of horror. [Jan 2006, p.48]

See all 57 Critic Reviews

Score distribution:
  1. Negative: 25 out of 194
  1. Jun 26, 2011
    According to these user reviews FEAR seems to be a love or hate experience. People junk this game for repetitive levels, bad graphics, and lack of enemy diversity. I just don't see any of that except maybe the bad level complaint is valid. Although who cares about how the levels look when the gameplay is so solid. I just played this game again in 2011 and it's still an awesome game. My one complaint with this game is even on the hardest difficulty it is still a bit too easy. The reason people love or hate this game is because its focus is the same gameplay over and over in different variations so if you don't like the shooting mechanic you will pretty much hate the whole game. Monolith has an epic resume of games Expand
  2. Aug 30, 2013
    F.E.A.R. definitely takes it place up there with all the other shooter classics (Half-Life 2, Bioshock, System Shock 2, etc.). The action is smooth and fun, and the story is phenomenal. It's not too scary, but I don't think it was meant to be that scary. In conclusion F.E.A.R. is hands down one of the best FPS experiences you can get on PC. Expand
  3. Mykal
    Jan 5, 2006
    I finally picked this baby up over the holidays. All I can say is this: If you've got even the slightest interest in FPS games, you owe it to yourself to play this gem! Expand
  4. V.Z.
    Oct 21, 2005
    It is a pretty good game, but as others have said, it is no revolution. The gameplay consists of two things - Half-Life-ish gun battles and weird things going on. The weird things that happen, visions etc., can't harm you most of the time. So the atmosphere is good, but it is not that scary unless you are wanting to suspend a lot of disbelief. Sorry - Doom 3 was scarier, even though it was less elegant. The gunfights are fantastic - the AI is great, and works very well - it flanks you like in Far Cry and does a nice job at taking cover. There are a lot of things to destroy in the environments, which also is much fun. The bullet time is also extremely well done. The biggest problem about FEAR is that it is too repetitive - it is the same bunch of levels again and again, with very little variation. Also, there is nothing inspiring about the level design. Industrial settings, office settings, slum settings, some labs. The story is alright, but nothing to write home about. The characters are clichéd - and don't you hate it So what is FEAR about? Great gunfights in bland locations. Again and again. Add some nice horror effects that are rarely relevant for the gameplay. Expand
  5. Dec 11, 2013
    A great game for its time. The visuals are excellent as is the sound design, just going into slow-mo and seeing bullets whiz by is fantastic. The story isn't anything outstanding, but it's solid and it works. Gunplay is fairly conventional, but enhanced with the addition of slow-mo. One thing that really stands out in this game though is the AI. It is simply excellent, no other shooter I've played has surpassed it, even shooters released years after it's release. It means enemies feel like more than just cardboard characters that just hide behind cover and shoot every now and then. Expect to be flushed out, ambushed and flanked if you don't pay attention. Perhaps the game is a bit repetitive in its gameplay and level design, though it does try to spruce it up a bit with new weapons and new enemies. Scares could've been better as well. Sometimes it feels as if jumpscares are just shoved down your throat, and I would've appreciated some buildup of tension in some levels before the actual scare, it would've created a more intimidating atmosphere. Fighting assassins was truly intense though. Overall, a game definitely worth consideration for FPS and horror fans. Expand
  6. WesTaylor
    Aug 5, 2005
    My review is based on both Singleplayer and multiplayer demos and betas. This game offers probably the best graphics, sound and physics ever see on a First Person Shooter game. The gameplay is mixture of many games, like Max Payne, Perfect Dark and Doom 3. Just somewhat weaker experience which is sad because the game looks ace. Its heavily story driven so theres not much freedom in this game to choose how you want to play. This combined with the fact that scary events lose their effect after you have seen them once means that theres not much replay value in this game. Multiplayer is weak, nobody should buy this game because of MP, also because Vivendi is famous for their bad post-release support which lowers the lifetime of the MP side of the game. I suggest you check the SP demo before buying, some may like this game even more than i did. Just dont believe all the hype. Expand
  7. Jun
    Oct 2, 2005
    The game loses your interest before the third level and becomes just another boring "Doom" clone. It had a lot of promise, then it was as if the programmers gave up and had a meltdown. Sad. Expand

See all 194 User Reviews