Generally favorable reviews- based on 67 Ratings
Apr 9, 2014This is a review of the 2013 PC re-release.
Despite being a decent update to make the game compatible with modern machines, it's a painfulThis is a review of the 2013 PC re-release.
Despite being a decent update to make the game compatible with modern machines, it's a painful reminder of why some good things are better left on the nostalgia shelf. This game was great for its time, but there are too many design decisions that stick out like a sore thumb and make it difficult to enjoy in modern day.
Even with the improved 3D models, I would still suggest people who want to relive the FF8 experience find a PSX to play it on, as that's the way it was meant to be played. Even if you patch the PSX music into this game (that's right, SE did not update the re-release to use the much-superior PSX soundtrack), it's still a relic of an age past, and the best way to experience relics is to experience them in their original form. Which is on a PSX, with a PS1 controller, with disc swapping, and memory cards that you save your 40+ hour save files onto and live in fear of them randomly corrupting themselves, requiring you to start all over.
This is a good attempt by Square-Enix to make even more profit off products they made in a time when making high-quality games seemed to come naturally to them, but the Square that exists is not the Square that made those games. I would much prefer to see them proving that they can *still* make quality games, as opposed to trying to remind everyone of how much better they used to be.… Full Review »
Mar 2, 2017One thing I really admire about the FF franchise is how they change things up. This game has Guardian Forces (GF, which function like summons)One thing I really admire about the FF franchise is how they change things up. This game has Guardian Forces (GF, which function like summons) and magic. There's no armor and only a few different weapons. To improve your stats you "junction" a GF to your character, then "junction" magic to your stats. It's confusing at first, but once you figure it out it is very rewarding. Magic is more like an item in this game, you can collect up to 100 of each magic by "drawing" it from monsters, draw-points, or refining it from items.
One strange feature of the game is the Triple Triad card game (mini-game), which is simple to play but the way rules are changed is utter chaos. You can get some good items and abilities from playing it, but I advise using a guide or skipping it if you aren't patient.
The story is okay, somewhat of a romance, so that's different.
The characters are lackluster and nowhere near as unique or interesting as the characters in FF7, but the graphics are more realistic.
The game is very good and does not fall short of FF expectations. Bought for $6 on sale, played 70 hours, highly recommend.… Full Review »
Jul 26, 2016Game: Final Fantasy VIII
Publisher/Developer: Squareenix/Squaresoft System: Steam (PC) Total Score: 88/100 Value Score: 8.8/10Game: Final Fantasy VIII
System: Steam (PC)
Total Score: 88/100
Value Score: 8.8/10
• Story: 10/10
• Characters: 10/10
• GamePlay: 7/10
• Graphics: 9/10
• Sound: 9/10
• Music: 9/10
• Length: 10/10
• Replay Value: 6/10
• Player Value: 8/10
+Improved visuals thanks the PC Port - can be scaled up to higher resolutions via a separate menu
+Boosters which can make the game easy for those who do not want to grind (i.e. gil cheat, magic spell cheat, increase game speed, etc)
+The ability to play the game in SD similar to PS1 version.
+Chocobo World comes included digitally unlike the Japanese PS1 version which came separate via a separate piece of hardware
-Music uses midi format and requires modding to implement original PS1 version OST
-Black borders may appear but not as bad as FFVII
-Control manual and tutorials have not been updated and use the keyboard's instructions regardless of whether using a controller or not which can lead to frustration through some parts of the game
-Cutscenes are in low resolution/standard PS1 resolution
-FPS in battles are still 15 FPS, 30 FPS in world map/towns and 60 FPS in menu just like in the original PS1 version
-Due to the game having higher resolutions, this can show the polygons/design flaws (this can be removed/fixed via using PS1 resolution setting - there's a setting which makes you play with original PS1 graphics)… Full Review »