- Publisher: DreamCatcher Interactive
- Release Date: Dec 14, 2001
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82Having played American McGee's freaky version of "Alice," the animation does not compare. However, this game has a much stronger storyline and will please both action/adventure fans and Dune fans alike.
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A faithful retelling of an epic story by developers who are obvious fans of Frank Herbert's epic works, Dune is a slightly above-average third person action adventure with some frustrations that shouldn't take too much away from an otherwise decent game.
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65A huge disappointment for all adventure-game players, and might find some audience amongst hardcore Dune fans, but not for long.
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60Dune features an especially awkward control system requiring you to switch between overly complicated keyboard controls and overly simplified mouse functions.
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60Only for real Dune fans or people who want to spice up their life.
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It attempts to focus on stealth, but fails. It features poor combat, and there are not any puzzles to speak of. The game lacks any significant focus, and as a result, lacks any specific strength. Of course, the god-awful controls didn't help either.
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33The game utterly fails to capture the majesty and mystery of the Dune universe, turning it into an interactive Saturday morning cartoon--and a bad one at that. Toss this one to the worms.
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25Hell, it's so bad, it makes David Lynch's ultra-tedious 1984 movie adaptation seem positively refreshing. [Apr 2002, p.76]
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Is there nothing this game does right? No, nothing. [Apr 2002, p.102]
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The gameplay is bad, the "adventuring" is boring, the magnificent Dune story is condensed into something dull and lifeless, but it looks pretty enough, if only when showing the massive and frightening giant worms.
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