User Score

Generally favorable reviews- based on 104 Ratings

User score distribution:
  1. Positive: 87 out of 104
  2. Negative: 12 out of 104

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  1. Jan 1, 2013
    Steam Winter Sale 2012/13: Outdated graphic. Tooltips or ingame help? Supports only one language (english). Crashes randomly. No link to or use of the community patches. Master of Orion 2 is still the master of this genre.
  2. Aug 28, 2012
    Maybe I just don't like 4x strategy games? I tried hard to get into this game, but it just all felt so pointless. There is a total lack of a compelling story in any of the game modes. Looking at the gameplay itself, everything felt like a tedious grind to me. Turn based strategy games can be a lot of fun (I've really enjoyed random stuff like Blood Bowl or the Romance of the Three Kingdoms series), but other than the enjoyable music, Galactic Civilizations II just didn't "grab" me at all. Expand
  3. Mar 24, 2014
    All Flash, no bang.
    Nice graphics overlay simple, not at all deep, game-play.
    It's a step removed from a point and click adventure.
    Desperate groupies try to hold this shallow title up to its better predecessors, and it's very irritating to play it and find out earlier games are miles ahead (in strategy and game play) of this game.
  4. Dec 28, 2012
    As much as I wanted to like this game, it was far too easy and the AI very insufficient and easy to manipulate. I could win every game easily with any victory condition I wanted. There were some good points. Being able to design your own ship was a big plus, and the tech trees were good too. The beginning was challenging, with trying to get your race profitable before your starting money ran out. But apart from that, not much else was good. Expand
  5. Jul 10, 2013
    It was time to choose a new game. I carefully reed and analyse the metacritics. So I was sure to make a good purchase. I choose GC2. First, I had problems to install the game. I began my first game in EASY mode. Early in the game, some pirates take one of my planet between two turns. Took me many many turns to got the technology to take it back. It was just returning to normal when another gang of pirates arrived. Some professionals this time. Their vessels were arround 100 times stronger than mines. I took between 300 and 500 turns to got the technologies to built some presentable units to face them. By that time, they had destroyed almost everything I had and moreover, almost everything others had, in the galaxy. Some starships were hidden in the corners of the maps. lol. But I was finally ready, built 4 pairs of huge destroyers. I was wipe out in a single attack, and they had lost nothing. Just a bit damaged. They were still 20 times stronger than me. Soon after, they finished me. Pirates won the game -I had no fun at all. Even not interested to try another game. Those pirates stole me 19,99 dollars. Expand

Universal acclaim - based on 19 Critics

Critic score distribution:
  1. Positive: 19 out of 19
  2. Mixed: 0 out of 19
  3. Negative: 0 out of 19
  1. 100
    The technology trees alone make it impossible for someone who's sampled Twilight of the Arnor to ever go back to just playing Dark Avatar. Add to that impressive customization tools, new gameplay dynamics, better AI, graphic upgrades, new ship-builder components and completely re-done flavor text and hundreds and hundreds of smaller tweaks, fixes and changes and what you have is an absolute triumph and a new standard for turn-based-strategy games.
  2. 91
    There are no two ways about it: if you like space strategy games, you have to play Galactic Civilizations II. And if you play Gal Civ II, you have to play Twilight of the Arnor.
  3. 100
    It caps the mini-trilogy with a flourish and makes us very, very eager to see what the next proper release in the franchise will have to offer.