Metascore

Mixed or average reviews - based on 7 Critics What's this?

User Score

Mixed or average reviews- based on 28 Ratings

  • Summary: Galaxy On Fire 2 Full HD is an outer space adventure with over 20 solar systems and dozen of planets.
Score distribution:
  1. Positive: 2 out of 7
  2. Negative: 1 out of 7
  1. Oct 14, 2012
    84
    Fishlabs' retro space adventure is a joyous tribute to masterpieces such as Elite and Freelancer. It isn't awfully long and the combat system could be more polished, but updating your space ship and traveling to uncharted star systems is still a treat. [Sept 2012]
  2. Sep 3, 2012
    67
    Quotation forthcoming.
  3. Sep 6, 2012
    60
    Despite the great graphics that could suggest otherwise, Galaxy on Fire II is a game conceived for mobile platforms, and should've stayed right there.
  4. Aug 23, 2012
    39
    It was a futile idea to release this on the PC. It just shows you the difference between an entertaining, but meaningless mobile spacetrip and a full-fledged space opera à la Elite. In this case almost everything is missing.

See all 7 Critic Reviews

Score distribution:
  1. Positive: 6 out of 8
  2. Negative: 0 out of 8
  1. Ever since I bought the game on my mobile phone, quite some years ago, and upgraded to iPod I have loved the game. The design is really astonishing, it gives the game this realistic look. The story might seem short, but people who are still doubting should buy it and wait for the expansion packs (Valkyrie and Supernova) to arrive as they pack a lot of action, new star systems and more storyline! The action might seem lame when you just started the game, but when you rise through the levels the difficulty increases a lot. Those who still seek a challenge should try hardcore. Anyway I REALLY recommend buying this game as it just blows you away! Expand
  2. 7
    Okay GOF2 has problems. The autopilot will fequently drive you straight into asteroids (more annoying than a problem), the economy difference between systems doesnt vary enough, the voice acting is decidedly hammy, certain "freelance" missions will make you an enemy with one faction or another and it's never clear which or why, mining is great fun but will quickly be abandoned when you realise you can make money far faster just by looting from everything you kill, and it doesn't really offer anything new compared to other space trader games available. Despite all these faults it has the customary addiction factor of this kind of game, the graphics are passable if not amazing, and the storyline will gently pull you along without thrusting you into situations with impossible odds as long as you've done a little side questing along the way. The ship classes are interesting and varied with each faction having an easilly recognisable style as are the varies customisation possiblities regarding shields weaponry and other gadgetry. All in all an entertaining piece of software as long as you don't take it too seriously. Unfortunately, there are better games in the same mold already available at less than half the price (such as DarkStar 1 and Freelancer). If you've already played these (and the great X2:) and want a fresh delve into something very similar then this is for you. In my opinion it's certainly better than the original X and the botched X3 which was ruined by a terrible "new" control mechanism straight from the console scrapheap. Expand
  3. GoF 2 is a likeable casual space sim, let down by some strange design choices and a terrible PC port. If you imagined a cut down X3 or a reborn Privateer, you'd be fairly close. Generic missions, ship modules, an increasingly expensive choice of ship, a half-baked storyline, it does nothing enormously original. However it has a pleasant casual appeal of simple flight and easy combat, which means that if you're turned off by complicated space sims this may be for you.

    The game isn't without flaws - each faction's NPC ships are identical and practically never change which means combat gets repetitive fast; you the player may have access to shields, missiles, and various other special modules, but you'll never see them used on you; turrets are absymally implemented; the PC options are terrible and controls awfully limited; porting clearly was a last minute effort as basic input handling doesn't even handle more than one button at once and targeting just doesn't work properly; perhaps worst of all, the developers opted to not bother porting the more interesting add-ons that would have breathed more life into the game. Some very strange decisions.

    Yet, if you can fly with the mouse and get used to its quirks, it's refreshingly fun & simple to play. It's the quintessential tablet game; nothing complicated, yet fun enough. I managed to drop 15-20 hours into it updating my ship, finding new starcharts, building from blueprints, and of course completing the simple yet amusing storyline.

    I would say it's worth picking up in a sale, as I did, as it's just not worth the full asking price due to the flaws. If they patched in a proper PC porting job, and made the NPCs less generic (neither of which frankly seems like that much extra effort) it'd go a long way to making it a well rounded space sim that does what it does simply & effectively.
    Expand
  4. What content it does have is enjoyable, but it barely has a story, has a small amount of side missions, and you can get the best ship with the best equipment and dominate the entire small galaxy in a short amount of time. Not worth more than $10 in my opinion. I will be waiting for a massive expansion pack to care about this game ever again. Expand

See all 8 User Reviews