Many will balk at the game because it doesn’t offer a million different models of car. Those who do are missing the point. Grid is all about the fun and excitement of the race. It’s racing with a capital ‘R’ minus the frustration. You won’t find a more fun racing game this year.
•Лучшая аркадная физика - чувствуются адекватное и реалистичное управление.
•Отличное меню игры - Уникальное, креативное, очень привлекательное
•Графика приятная
•Интересная система повреждений и мониторинг повреждённых эллементов.
•Наличие нескольких дисциплин
GRID is one of the best racing games this generation, perhaps one of the greatest of all time, and how? Because its simple. GRID is a simulation racer at its core, you build a career from the ground up, assemble a team to race on real world tracks in licensed cars across several different kinds of events such as Touring Cars, Drift, Formula 3 and Le Mans series. However what it does is it cuts away the fat of games like Gran Turismo and Forza but not including things such as car customisation and having a much smaller selection of cars to race in providing much closer competition between racers both online and in singleplayer as you are racing exactly the same machines, no-one has an advantage and everyone is as likely to win as each other meaning its pure driving skill that determines whether you win a race or crash and burn in the gravel at the edge of the track. Though GRID is massivley smaller in terms of content compared to GT or Forza it will easily last you a good 20 hours for the singleplayer and even longer for the infinitely re-playable online modes. You must get known, make a team and earn a pro licence in all 3 regions (US, Europe and Japan) not to mention collect all the cars and sponsors.
GRID is the perfect simulation racing game for someone who is perhaps not the biggest fan of sitting in menu's fine tuning every single minor detail of their ride yet still provides a satisfying and exhilarating experience for those that do like depth in their racers.
Race Driver: GRiD can be described as the pinnacle of Codemasters' efforts to produce a racing game that injects a breath of fresh air into the genre, coupling delicious visuals and sublime handling with a feeling that every successfully won race is truly earned, and every sneaky win at the expense of the impressively unpredictable AI is no hollow victory.
While the game's focus is clearly on driving, managing sponsors right will double or triple the income of winning an event and is a fun minigame on its own; making lots of money is crucial to entering higher-level, ultra-costly racing series.
GRID is better than many of today's highly regarded racers, yes it can be frustrating and may take some brief getting used to; however Race Driver: GRID is one rewarding drive worth taking.
An excellent game and one that any racing fan should pick up. It may not feature any Australian content but the gameplay is addictive and enjoyable and that's what matters most.
Grid hits all the basics just right and tops everything off with a shiny, grease-covered bow. With a little more fine-tuning and some added variety, the follow-up could easily be the leader of the arcade racing pack.
The damage is amazingly good, graphics are awesome, viewpoints from racing are great, plenty of racetypes (Formula 3, Drifting, Touring Cars, Stock cars ect ect...) and the tracks are quite challenging, on the downsides sometimes the AI screws up a bit, and a certain team there are, lets say "unfairly powerful" which makes racing against them quite **** overall well worth the buy
On one hand, this game is technically a marvel. The graphics are lovely, the sheer number of vehicles available is rather impressive, especially considering the level of detail that went into them, the physics and control is nigh perfect, the AI in this game, while a tad aggressive at least doesn't suffer from rubber banding at all, and the flashback function where you can return to a previous section of your race is brilliant. As a long time racing fan, this game seemed like everything I was waiting for. Uuuuuuntil I got into the races. There is a reason that street racing games such as Need for Speed have short races, it's because it's a small number of cars on large open tracks with somewhat arcade-y physics and aggressive tendencies. It works for them. In a touring car race with up to twenty vehicles in a race on the other hand, you NEED to have more than two laps, personally I'd put AT LEAST five laps, otherwise it turns into a manic dash to the finish and all skill in the race has exited with nary a farewell. The vast majority of tracks are well-designed, but again, thanks to the lap system, some of them just don't work, particularly the urban ones such as San Francisco and that blasted dock area in Japan. And that leads directly to my BIG complaint, the Japanese circuit. Now, don't get me wrong, some of the tracks are good, and I personally enjoy the idea of touge, a duel-based racing system that goes down and up mountain roads. However... to put it politely, the NIGHT touge, where there are cars on the track, can piss off. And drifting, oooooh.... oooh drifting. Allow me to speak very bluntly: drifting IS NOT RACING. It is an automotive showboating technique, equivalent to aerobatics and gymnastics, and while it is entertaining to watch and takes skill, it does not belong in a racing game! At least a game like Need For Speed has the excuse of it being part of the culture, in Grid it's just completely out of place. I hate drift competitions, with a burning passion, and the fact that about half of the early Japanese circuit includes drifting... well... I decided to completely IGNORE the Japanese circuit for as long as possible. I was under the impression that this was a professional game, and yet here it is, presented as if it's equal to the Le Mans circuit or open wheel racing. At least there weren't any oval racing
Now, on to the rest. The idea to let you choose a name and nationality is actually quite interesting, and not from the idea of having a name to go off of in the races, but rather the fact that you have an auditory name. Throughout the game, you have a crew chief and a team manager who both refer to you by name, and to their credit they're competently voice acted--even the various teammates you can get are reasonably well-designed, though the first guy you get--inevitably a pathetic Englishman that sounds like he just joined racing yesterday--will make you want to flatten his face with a cricket bat. However, there is one problem with the voice acting, and it's tied to one of the more impressive facets of the game.
Throughout the game, you'll notice that different teams have different skill levels, including a variety of high-tier "ace teams" for lack of a better term. The top of these is "Ravenwest Motorsports" and to be perfectly honest, they're downright impressive in their programming. However, again they have the lap issue where you need time to beat them, something you usually don't have. And then there's your crew chief... oh the crew chief. Throughout the game he shows himself as being confident but supporting, cautious but only intelligently so. When Ravenwest comes around, he turns into a pansy. "Uh oh, Ravenwest are in this one. We'll shoot for third." That's literally what he says, and it makes me a lot angrier than it should. It shows a self-esteem hero-worship issue with this game.
Some people may complain about product placement, but I get the feeling that was what funded this game in the first place. So overall, this game is technically competent and actually quite impressive and, usually entertaining, but so many little details were skimped on and unnecessary additions that get in the way of the entertainment.
Really enjoy this one but it is a bit hard to get over the AI cars tank like prowess and the faster the cars get the more annoying the differential. Honestly love the Destruction derby racing, makes me remember hours of fun linking up two playstations to play destruction derby. If you don't like muscle cars however this is not the game for you.
I so much want to enjoy this game but the number of spin outs at low speed is causing me to turn it off as soon as I turn it on. Even slight collisions cause me to ram head first into railings. Gorgeous graphics but frustrating as hell.
Really cool game if you're an expert gamer. I am unable to enjoy the basic level .... it's waaaayyyyy tooo hard, so i'm unable to enjoy this game. And forget about letting my non-gamers try playing it ... they'd never make a first turn. What a shame, the game looks good but it's simply too difficult to actually enjoy.
Summary(Also known as "Race Dirver: GRID") GRID takes players to dramatic and beautifully realized race locations over three continents to compete in a variety of racing events. Packed with the most powerful race cars - new and classic, circuit and drift - players compete to conquer the most prestigious official race tracks and championships t...