Metascore
83

Generally favorable reviews - based on 33 Critics

Critic score distribution:
  1. Positive: 31 out of 33
  2. Negative: 0 out of 33
  1. Jun 26, 2013
    84
    Gunpoint probes that you don't need complex settings for an amazing puzzle game. Industrial espionage with unique visuals and great posers that mix brain testing with action and platforming.
  2. Jun 21, 2013
    82
    Sneaking, hacking and puzzles: Gunpoint is rather short but very entertaining with its wild and unique mix of funny dialogue, challenging jump sequences and stealth elements.
  3. Aug 2, 2013
    75
    10 dollars spent on Gunpoint is 10 dollars well spent. [CD-Action 09/2013, p.68]
  4. Jun 3, 2013
    95
    Leaping over buildings, smashing through windows, uncovering police corruption, and rewiring security systems is likely to be a lot more worthwhile than whatever else you were planning on doing.
  5. Jun 3, 2013
    80
    Gunpoint is a game with tremendous respect for the player, essentially giving you a toolbox of spy gadgets and a new stealth playground in every level, then letting you have at it at your own pace.
  6. Jun 4, 2013
    80
    Even in its current form, there’s a wealth of ideas and a set of powers that few games twice this length manage to pack in.
  7. Jun 3, 2013
    80
    Just mucking around in these little sandboxes is a blast - and in that sense, it's the best sort of game, where play is its own reward. More snack than feast, it would be nice if there was slightly more of it to enjoy, but Gunpoint comes highly recommended all the same.
  8. Jun 5, 2013
    80
    Smart, fun and challenging enough without being punishing: Gunpoint is a brilliant indie game that every nostalgic of the Amiga and PC “golden age” of gaming shouldn't miss.
  9. Jul 30, 2013
    80
    Gunpoint borders on puzzle game genera without fear, giving us a great crossing of genres, short but intense.
  10. Jun 5, 2013
    88
    Gunpoint is short, but it feels like the right length. You can get through the whole game in about three hours. The story is dense and the dialogue choices are varied, offering incentive to replay the game.
  11. Jul 3, 2013
    90
    It’s great, affordable fun, and a lesson in how far smart design, good writing and respect for players’ intelligence can take a game.
  12. Jun 13, 2013
    80
    Gunpoint is a 2D-indie game with razor-sharp pixel-art, atmospheric music, the best auto-save in recent years, humor and a story with well-done moments of choice. The most important element is the Crosslink-puzle-mechanic. This system gives you so much freedom to reach different solutions, that the developer doesn’t even know them all.
  13. Jun 17, 2013
    80
    Gunpoint is a stylish and fun indie game that manages to convey more effort and value in three hours than most other games do in ten. The feeling of a successful heist is fantastic, especially if you made it out with zero witnesses.
  14. Jul 29, 2013
    88
    An ingeniously crafted puzzler with surprising depth to its levels. [Sept 2013, p.77]
  15. Jul 28, 2013
    80
    It's a lean game. [Issue#137, p.117]
  16. Jul 9, 2013
    80
    Become a detective, who's using obstacles on his way as launching pads to his success. Gunpoint is a dope to the action-stealth genre with its entirely new and unorthodox gameplay. The only thing spoiling the overall experience is that the game is short.
  17. Jun 7, 2013
    75
    Spying, puzzles, and acrobatic feats make Gunpoint a delight to play, but the overall experience is unfortunately short.
  18. Jun 25, 2013
    73
    Currently, I still hope that a simple replacement function for user-generated challenges or even entire campaigns will be available again.
  19. Jun 10, 2013
    90
    Quotation forthcoming.
  20. Jun 3, 2013
    80
    Like all great detective stories, Gunpoint isn't quick to give up its secrets. And like all great games, its elements build up into a system as alluring as it is surprising. You're left wanting more; which is a small criticism, but much higher praise.
  21. Jun 25, 2013
    95
    Gunpoint is fun, innovative, simple, engaging and a whole host of adjectives that would take far too much time to write out. So I will say this instead: Play this game because you won’t regret it.
  22. Aug 8, 2013
    80
    Delightful and clever, but also a bit limited. [Sept 2013, p.74]
  23. Jun 20, 2013
    90
    Gunpoint is a refreshingly welcome addition to the burgeoning stealth genre. It nails player movement, puzzles, and storytelling in games, and completely removes anything that stands in the way of these three.
  24. Jun 26, 2013
    90
    At $10, Gunpoint is a proudly lean product, and its clever blend of stealth, puzzles and film noir humor is worth exploring, though you may want to avoid enhancing your real-life spy skills by following Conway's lead. Unless consistently hurling yourself through windows is already a hobby.
  25. 80
    A smart and jaunty puzzle-platformer, in which you utilize a creative approach to highly-secured areas. Besides its entertaining gameplay, the game briefly introduces its interesting universe and its characters along with their own motivations that are there for you to figure out. [Issue#231]
  26. Jun 9, 2013
    80
    Gunpoint is a puzzle game brilliantly executed, that encourages creativity without punishing mistakes.
  27. Aug 1, 2013
    80
    Beneath Gunpoint's trench coat is a witty, devious and intelligent shot of puzzling, systematic gameplay - with a healthy dose of punching. [Aug 2013, p.86]
  28. Oct 7, 2013
    88
    Stealth, puzzles and film noir mix beautifully. The only criticism is that it’s over too soon. [Aug 2013]
  29. Jun 18, 2013
    90
    Gunpoint isn't a long game - for $10, it doesn't have to be - but it's a delightfully lean experience. From the mechanics to the artistic direction, any trace of bloat has been done away with (if it was ever there to begin with).
  30. Jul 23, 2013
    70
    Gunpoint is stylish, incredibly atmospheric and quite deceptive as it is actually a clever puzzle rather than stealth action. Too bad it is only 3 hours long, and there is no incentive to revisit the game when you’re done with it.
  31. Jun 3, 2013
    90
    Gunpoint is a short, well-crafted title that combines film noir, stealth, and hacking puzzles into a incredibly fun gaming experience. No one mechanic or playstyle takes precedence over the others, but all are equally balanced and fun to play around with.
  32. Jul 25, 2013
    80
    If you like puzzles, this is a game you cannot miss. It works on every level, but it works even better as a whole.
  33. Jun 3, 2013
    90
    What makes Gunpoint so good, is how it makes the player feel like a genius. Each solution feels like your own. The game hands you a Swiss Army Knife made out of other, smaller Swiss Army knives and lets you loose in the shed, with ALL the wood.
User Score
8.4

Generally favorable reviews- based on 319 Ratings

User score distribution:
  1. Positive: 94 out of 103
  2. Negative: 5 out of 103
  1. Jun 3, 2013
    10
    I am really enjoying this game, alot more so than any other new release in recent memory. Mixing stealth and puzzle together so seamlessly wasI am really enjoying this game, alot more so than any other new release in recent memory. Mixing stealth and puzzle together so seamlessly was a brilliant move. The crosslink has to be one of the most amusing game gadgets I've used since the portal gun. Full Review »
  2. Jun 3, 2013
    10
    This is the kind of game that renews my faith in PC gaming. Innovative gameplay, creative mechanics simple but not cheaply done artstyle, andThis is the kind of game that renews my faith in PC gaming. Innovative gameplay, creative mechanics simple but not cheaply done artstyle, and an overall blast to play. Full Review »
  3. Jun 6, 2013
    8
    This game is a modern classic and I think one that will be remembered. It goes to show you don't need a AAA budget to make something great.This game is a modern classic and I think one that will be remembered. It goes to show you don't need a AAA budget to make something great.

    The only reason I didn't give it top marks is it needs more mod support (i.e. steam workshop)
    Full Review »