Generally favorable reviews - based on 33 Critics What's this?

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Generally favorable reviews- based on 272 Ratings

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  • Summary: Gunpoint is a stealth puzzle game that lets you rewire its levels to trick people.

    You're a freelance spy, infiltrating high security buildings with subterfuge, face-punching, and an unusual type of electronic sabotage. You can cross-link things like light switches and doors so that the
    guards unwittingly take out their own security systems, their colleagues, and even themselves. It's pretty funny. Expand
Score distribution:
  1. Positive: 31 out of 33
  2. Negative: 0 out of 33
  1. Jun 25, 2013
    Gunpoint is fun, innovative, simple, engaging and a whole host of adjectives that would take far too much time to write out. So I will say this instead: Play this game because you won’t regret it.
  2. Jun 3, 2013
    Gunpoint is a short, well-crafted title that combines film noir, stealth, and hacking puzzles into a incredibly fun gaming experience. No one mechanic or playstyle takes precedence over the others, but all are equally balanced and fun to play around with.
  3. Jun 20, 2013
    Gunpoint is a refreshingly welcome addition to the burgeoning stealth genre. It nails player movement, puzzles, and storytelling in games, and completely removes anything that stands in the way of these three.
  4. Jun 5, 2013
    Smart, fun and challenging enough without being punishing: Gunpoint is a brilliant indie game that every nostalgic of the Amiga and PC “golden age” of gaming shouldn't miss.
  5. Jul 30, 2013
    Gunpoint borders on puzzle game genera without fear, giving us a great crossing of genres, short but intense.
  6. Jul 9, 2013
    Become a detective, who's using obstacles on his way as launching pads to his success. Gunpoint is a dope to the action-stealth genre with its entirely new and unorthodox gameplay. The only thing spoiling the overall experience is that the game is short.
  7. Jul 23, 2013
    Gunpoint is stylish, incredibly atmospheric and quite deceptive as it is actually a clever puzzle rather than stealth action. Too bad it is only 3 hours long, and there is no incentive to revisit the game when you’re done with it.

See all 33 Critic Reviews

Score distribution:
  1. Positive: 80 out of 88
  2. Negative: 4 out of 88
  1. Jun 5, 2013
    Such a creative masterpiece for and experimental project. Breath taking game-play in simple video and outstanding audio pleasure. Some unexpected gunshots literally add me jumping out of my chair in fright! The different routes you can take in a mission and optional mission routes really helps this game feel more personal and really helps buff out what feels to be too short of an experience. This game makes you feel like a genious spy and you give yourself all the credit. I can't wait until some form of publishing our levels comes out so I can enjoy this game even more deeply! Great work Tom! Expand
  2. Jan 1, 2014
    Marvellous, marvellous game with a fun story and a great game mechanic. Really interesting use of stealth hacking and puzzles and the level design is superb. Just buy it, you won't regret it. Expand
  3. Jun 3, 2013
    I am really enjoying this game, alot more so than any other new release in recent memory. Mixing stealth and puzzle together so seamlessly was a brilliant move. The crosslink has to be one of the most amusing game gadgets I've used since the portal gun. Expand
  4. X0R
    Jun 18, 2013
    love indie games like this, very fun, creative, can play for 10-15mins for a quick session, cool options at a reasonable price. Would definitely buy again from this developer. Expand
  5. Dec 9, 2013
    A short but satisfying indie puzzle/platformer. Light storyline but it has some nice humour and visual storytelling as well. The mechanics are very solid and fun to play around with. Looking forward to more from this developer. Expand
  6. Jun 20, 2013
    A really fun, challenging game. Surprisingly, is 2-D nature never lets it down. And the creativity is just hats off. The best part about the game is that is can easily be ended in one sitting. Highly recommended. (Y) Expand
  7. Aug 8, 2013
    The only reason this game scores high is because the developer is and has been writing for Future Publishing for over 10 years. Concerning the game, its short and boring and the puzzles are too easy. It comes down to trial and error with no replay value. Expand

See all 88 User Reviews