- Publisher: EA Games
- Release Date: Jun 1, 2006
- Summary:
- Developer: Valve Software
- Genre(s): First-Person Shooters
- # of players: 1 Player
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
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Positive: 58 out of 61
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Mixed: 3 out of 61
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Negative: 0 out of 61
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100Half-Life 2: Episode One demonstrates how games ought to be made, forged by dedication, imagination and risk-taking. It's an outstanding, stirring experience.
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100Half-Life 2: Episode One is really one of the best games I've played in recent months, and I'm eagerly anticipating the next installment. Though it provides little in the way of exposition and does nothing to reduce the opacity of the plot (which would be interesting if it made sense), its mood and design are so elegantly realized that minor complaints about storyline holes can't seriously diminish the accomplishment.
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The commentary is fascinating, and shows an attention to detail that puts many other games to shame. Every game designer should own Episode One — along with Richard Rouse III's book "Game Design: Theory and Practice" (Wordware, 2001).
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When all is said and done, the only thing I'm left with is an insatiable desire to play Episode Two. With a bargain price of $20 Half-Life 2: Episode One is a requisite PC experience. I just wish they had pushed the envelope a little more like they did in Half-Life 2.
Score distribution:
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Positive: 440 out of 548
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Mixed: 53 out of 548
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Negative: 55 out of 548
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ds10
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7
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RichL.4
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