Metascore
57

Mixed or average reviews - based on 21 Critics

Critic score distribution:
  1. Positive: 5 out of 21
  2. Negative: 6 out of 21
  1. Most action/RPG enthusiasts will enjoy this title as a reminder of how much they enjoy this type of “dungeon crawl,” but will eventually shelve this title after a few hours.
  2. It’s chock full of plasma throwing and destructive action with three good storylines to boot.
  3. This game should tickle the hell out of most "Diablo" fans. [May 2003, p.78]
  4. Enemies are pretty strong in the game, and so you have to use hit-and-run tactics in almost every fight, and even though there are a couple dozen different enemies, fights go about the same. Shoot a couple times, run away, and then shoot again.
  5. It breaks the mold with its setting and manages to stay traditional in gameplay.
  6. Brilliant conceptually--it's a "Diablo"-like game in a science fiction setting.
  7. The backstory is fascinating, and plot hooks keep the player interested; you'll want to uncover Harbinger's secrets. The glue that holds it together, however, fun as it might sometimes be, never seems to change.
  8. As these games go, the AI and balance between ranged and melee attacks comes off very well, and its dark steely environs brim with fine detail. [May 2003, p.62]
  9. An average title all-around. There’s no element about it that stands out and the gameplay is extremely repetitive.
  10. The game lacks gameplay depth for an action RPG, which means more skills, weapons, and items are needed to grab the attention of the hardcore crowd.
  11. 63
    Due to the game being a budget title, I am willing to overlook the bad voice-overs, weak character animation and technical problems. However, the game fails when it comes to balance.
  12. I wouldn't be sad if an RPG initiate tried his hand with Harbinger, but for hard-cores like myself, it's definitely forgettable. [May 2003, p.93]
  13. 60
    For players who have had their fill taking on the dark lords of the underworld, or are simply hankering for some science fiction, Harbinger brings plenty to the table.
  14. Harbinger does have some good ideas, but ultimately the lackluster combat and the very linear nature of the game prevent the title from really becoming engaging.
  15. 58
    A barely passable "Diablo" mod with all the weaknesses of the original game and few of the strengths.
  16. Although the futuristic setting is a welcome change of pace, Harbinger falls short of the mark, with half-baked action and role-playing elements that are overly shallow and simplistic.
  17. 40
    It lacks ambition. It doesn't really set out to do anything new. Even with what it does do, it doesn't do well. Give this one a pass.
  18. A game for which the adjective "tolerable" was invented. There's nothing terrible about Harbinger, but there's nothing much good, either. [June 2003, p.89]
  19. The developers have hand-placed absolutely everything, robbing the whole game of any sense of exploration or freedom. [June 2003, p.85]
  20. The leveling system includes only the bare essentials, which takes the thrill out of leveling up. Worst of all, there's no multiplayer!
User Score
5.4

Mixed or average reviews- based on 7 Ratings

User score distribution:
  1. Positive: 1 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 1 out of 2
  1. Sep 28, 2010
    7
    Good game for its kind.Has a good aspiration to intelligence.Pretty adictive for me.the gameplay is long but nice.At some point you might get bored by killing endless bugs.Overall nice.7 Full Review »
  2. Dec 10, 2011
    2
    I need to do something with this game that I haven't done before: and that is reconsider my rating of a bad game. Originally I gave this game a 1. Which, on the basis of stealing Diablo I's game play, ambiance, and design, it deserves. For more than even Never Winter Nights I, it is obvious how much this game is "borrowing" from Blizzard's game, and that is something that simply annoys me. The lack of LAN play was something that made me immediately hate the game, because this is what I bought it for. But then I realized that this was an old hatred based on preconceived notions that were extremely disappointed. I wanted a new RPG, and it did not deliver. I wanted to play with my friends and my brother on a network, and I could not. _____ This game lacks variety. The bartering system lacks balance. Even the storyline is mediocre, at best. I had to replay the game recently to see this. And when I did, I saw that the game was actually fun to a degree. In this -- it is challenging. Which is more than I could say for Diablo except on Hell or Nightmare difficulty (in reference to DI, not DII which is a more advanced game and thus is on another level). I would never, however, recommend you to play it simply because it is repetitive. Extremely repetitive. There is SOME variety, granted. But it is Diablo I without the firewalls and lightning. It's lasers, which is neat until you realize the different abilities differ in color and damage but not in effect or actual physics. Mines and "CAMS" are there, but only depending on the race. Which, is really limited. And believe me, you are probably not going to enjoy this game enough to want to play through the exact same story twice. ____ I had fun playing this game when I was drunk. So based on that, I increase my score 1 point. I detract that it is the worst game I ever played, but I also detract that it had a good story. It is a sci-fi scrap book story really. I am not going to "spoil" it, however. How "Harbinger" is symbolized in so many ways in the game is in fact the coolest, and deepest thing about it. But this is where depth begins and ends, I am afraid. I recommend avoiding this game. However, if you come into contact with it I recommend buying it as an artifact due to its rarity, if it is cheap that is. Full Review »