Hero Siege PC

Hero Siege Image
Metascore
  1. First Review
  2. Second Review
  3. Third Review
  4. Fourth Review

No score yet - based on 2 Critics Awaiting 2 more reviews What's this?

User Score
7.3

Mixed or average reviews- based on 40 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: The Kingdom of Tarethiel is taken over by creatures of Hell, grab your weapon and start slaughtering through hordes of enemies and purging the lands from evil.
Score distribution:
  1. Positive: 2 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 0 out of 2
  1. Pelit (Finland)
    Dec 15, 2014
    80
    A delightful if a bit simplistic retro RPG that’s best enjoyed with a friend. [Dec 2014]
  2. Feb 12, 2014
    77
    The mixture of dungeon crawler, hunt for loot and dualstick action works surprisingly well, eventually you don’t think about the mobile roots anymore. But towards the end the weak balancing takes a lot of the fun away.
Score distribution:
  1. Positive: 5 out of 10
  2. Negative: 3 out of 10
  1. Mar 14, 2014
    10
    Awesome game with a lot of replay-ability. Reminds me of binding of Issac with a medieval style and a little more depth of game-play. EvenAwesome game with a lot of replay-ability. Reminds me of binding of Issac with a medieval style and a little more depth of game-play. Even though its rogue-like game you can level up your character and unlock new areas which makes it feel almost as though it has a campaign progression, unlike other rogue-like games where I feel as though there is no progression. I definitely recommend this game to any fans of retro style rogue-like games such as binding of Issac, I know I love it. Not to mention the devs are great and responsive, I had a question and had it answered within in minutes on their live stream. Expand
  2. May 9, 2015
    9
    Here is a genre I like very much. You don’t need to solve puzzles or be scared of being lost on a big map, you don’t need to struggle withHere is a genre I like very much. You don’t need to solve puzzles or be scared of being lost on a big map, you don’t need to struggle with complex RPG elements… All you need to do is to focus on the carnage!

    It is said to be roguelike but doesn’t roguelike mean turn-based? Hero Siege is not turn-based, quite the opposite, it is a fast-paced game. There are some simple RPG elements; you level up when you earn enough experience killing monsters, you gain talent/ability points and spend them however you like when you level up, you can carry an item and you can buy something from hidden shops. It is just the way I like in such a game. I would define Hero Siege as hack and slash.

    Read the whole article here;

    http://gameground.net/review-hero-siege/
    Expand
  3. Jun 5, 2014
    9
    This game has been absolutely amazing so far. Its similar to Binding of Isaac but with a more DnD sort of feel to the game. The game gives youThis game has been absolutely amazing so far. Its similar to Binding of Isaac but with a more DnD sort of feel to the game. The game gives you a wide variety of characters which with their own abilities, a simplistic two currency system, and numerous areas that you can explore and conquer. I recommend that you give this game a try! Expand
  4. Jun 22, 2016
    7
    I played an older version of Hero Siege that I got from the humble store, and thuroughly enjoyed its blend of arcade action and ARPG characterI played an older version of Hero Siege that I got from the humble store, and thuroughly enjoyed its blend of arcade action and ARPG character progression, and roguelike item and enemy generation. While it smacks strongly of a cellphone game, it is generally of a superior quality to those games and is easily played in a window, making it a good break-taking game from more serious titles. It has the potential for immense challenge but can be comfortably played at one's own pace. However, the DRM-free version of the game was never updated post-release and upon installing the Steam version I was surprised with a very different and much more aggressively challenging experience, with more playable classes and a handful of paid DLCs. Surprisingly my character saves carried over from the non-steam version, but I was unable to make much headway in the levels regardless. I can still recommend the game, especially in light of its very low price. Expand
  5. Mar 31, 2015
    6
    It has some good ideas, but the execution is flawed. The game ends up really, really grindy. First your base stats and abilities are soIt has some good ideas, but the execution is flawed. The game ends up really, really grindy. First your base stats and abilities are so underpowered you have to chain run levels and collect a ton of relics which persist through a run but disappear when you die. If you don't have those relics you can't kill anything in the later levels. There's multiple zones of 5 levels each and once you get to a zone you can continue from there, but there's no point in doing so cus you need to re-run the prior zones to have enough relics to proceed.

    The classes are decently fleshed out but horribly balanced. A couple are extremely easy and many are just plain bad. Also too many passive abilities on many of the classes, making the gameplay kind of dull.

    Finally there are a lot of bugs. You can get stuck behind objects, enemies can get knocked to areas out of play so you can't loot them, levels reset if you go inside dungeons and you can do multiple boss fights (this might be intentional but seems weird) and the higher difficulties don't unlock correctly. That's the few I found. I also couldn't get the multiplayer to work at all.

    Overall I beat the game once on the Viking character and it was some mindless fun, took about 6 hours, but I won't be playing this again. Still it goes on sale for like $2 quite often so you can't really go wrong purchasing it, but it's not that much fun.
    Expand
  6. May 25, 2014
    4
    As much as I wanted to love this game, I couldn't. The UI is overwhelming with too many features and there are features that don't need to beAs much as I wanted to love this game, I couldn't. The UI is overwhelming with too many features and there are features that don't need to be there and end up making the game feel rough. There are two currencies: gold, which I couldn't figure out how to spend, and crystals, which are hard to obtain and only used for aesthetics. I honestly thought that it was a microtransaction game.
    The game tries very hard to be so many things but ends up falling on its face and feels clunky because of it. It doesn't feel like it received enough polish and I blame the devs for that. The premise was great but the execution of the game felt clunky and the game got too easy before I got anywhere.
    The only redeeming feature is the replayability and hard core mode.
    Expand
  7. Dec 27, 2016
    3
    Clunky, uninspired, repetitive, these are just a few words I associate with Hero Siege. A combination of Diablo, Gauntlet and The Binding ofClunky, uninspired, repetitive, these are just a few words I associate with Hero Siege. A combination of Diablo, Gauntlet and The Binding of Isaac, Hero Siege doesn't do anything new and what it does do is poorly implemented and boring.

    To add insult to injury they have additional character classes in game that cost around $2.00 each to unlock. If they are anything like the other classes in the game, they are going to almost exactly the same as the other character classes.
    Expand

See all 10 User Reviews