- Summary: Wear the suit of the ultimate assassin, you have the ability to blend into plain sight, kill with your bare hands and fashion a weapon from almost anything. You are Agent 47, the world's most effective killer.
Nov 19, 2012A follow-up that doesn't disappoint. What's more - it's simply a great game that should appeal to the veterans of the series (they can stop worrying about their favorite bald-headed assassin), as well to those players about to meet Agent 47 for the first time. The finished product is not only very complex, but extremely playable thanks to great freedom and rich content that provide high quality fun for hours.
Feb 6, 2013Despite the deviations and minor shortcomings, it remains true to its roots. It just brushes them aside for a while, just long enough for it to tell its story- a story where the traditional contracts and other usual components just wouldn’t fit. [January 2013]
Nov 27, 2012The campaign has some weaknesses pertaining to the story and the maps, which are a bit too small for their own good. Also, I would have liked a few more clever kills and more options to follow through on my insidious plans. All in all, though, this is a typical Hitman game with quite some technical chops and solid gameplay.
Nov 21, 2012Absolution shows the developer is capable of presenting Hitman's systems with a previously-unknown cinematic gravitas without resorting to scripting and cutscenes. Yet, the majority of Absolution sacrifices its full potential for the wrong kind of storytelling.
Nov 23, 2012As most reviews say, this is not the Hitman you know, this is very different. The levels are not as big as some of the previous games, but if you ask me, they are way more detailed and more options than the previous Hitman games. You don't get to much of an open world anymore, but more a, get from point A to Point B style. i was skeptical about this at first, but grew to love it, even though it's a From point A to B, you still get alot of diversion and ALOT of choices on how you wanna get there. The new disguise system is 50/50, i love how it adds to the realism. The cop will know you are not one of his colleagues, but how is the civillian to know that you are not a cop? It is a bit to sensitive though, even though you are standing with your back to a guy who is 6-7 meters away he will still notice that you are not one of them, and that is a bit to much. You don't get to choose what weapons and equipment you wanna use anymore at the start of the game though, but i think this adds to the fun, and it works well with the story, this also means that you don't have a pocket filled with thousand coins anymore, instead you gotta find objects around the world, that you can use as distractions/weapons, this is also a welcome change.
The story is also a big part of Absolution, in the previous games. You got your mission and then you executed it, however you felt like and that was that, and that was good, cause that's why you played it.
I felt alot more motivated to keep going in this one, cause of the story and what happend in it, and even though i mostly try to do it stealth with none or a few extra casualties , there was just places where i went in guns blazing cause i didn't think the ones i was up against deserved to live. I also had some really heartpounding moments, cause i was so focused on killing my target for one reason or another and that rarely happens to me.
On that note, it also alot funnier to do fire fights in Absolution: When you empty your 45 cal. UMP magazine into a guy and you see him spasm all over the place as he falls to the ground, feels really awesome.
All in all I will give this game a 9/10 it is a great game, but with a few things i would like tweeked, but these things are so minor that they can be looked through pretty easly. Don't expect the next version of Blood Money, but a deeper more involved game.… Expand
Nov 20, 2012Whilst the transition to more modern gameplay elements does skew the Hitman formula to a degree, it still all works quite nicely. Disregard what others say about the game being "Agent 47 on the run", that's literally exclusive to the first chapter of the game and even then it's broken up between standard missions that you'd expect to see in Hitman.
Sure, the developers made it feel rather different by having the plot progressed by 47, but I personally feel this engages the player more, not just practically random missions connected by news reports and briefings. It's still Hitman, but the developers wanted to try something new.
As for the people complaining about frame rates, I've had zero issues with an AMD phenom ii x4 995 BE, AMD Radeon HD 6970 and 4GB RAM (on high settings). Computer optimization people!… Expand
Nov 30, 2012Since when can 47 conceal a baseball bat and a rifle in his suit at the same time? Is he a product of R* now? As someone who have been playing since Codename 47 went out, I'm totally disappointed with this. Not to mention instinct.. And the developers aren't great writer. At least let 47 go somewhere outside the US.… Expand
Oct 29, 2014Hitman series has taken a low blow to the lower intestinal region, this is nothing like the brilliant Blood Money game and prior games.
If you are a classic Hitman fan, you may want to avoid this game.
The first fish market mission was great, you have the usual hitman style gameplay in a sandboxed area, then everything goes haywire. It turns into a linear storyline, classic hitman elements are thrown out the window, it turns into a linear Max Payne style game.
Not good. This is not the Hitman we know.
Stopped playing after 3-4 missions.
Attempting to play the game while ignoring the fact that it is a hitman game failed.
At a basic level it simply doesn't deliver, not sure what the devs were trying to accomplish but it just doesn't work.
For the love of Hitman... bring back the classic Hitman style sandbox gameplay, don't try to be an emotional linear action FPS... it simply doesn't work with this franchise.
Apr 29, 2013The Hitman you knew is gone.
Be prepared for an ordinary Cover-based stealth shooter that is very linear and with a silly story. They really cheated me this time, by putting the enticing label of Hitman on there, and giving me this uninspired, linear and braindead stealth-shooter, where you're basically not even doing hitman-work. The freedom of earlier games is completely gone, disguises are tacked on and dont work like they should, gameplay elements seem to work against eachother. Broken checkpoint-saves. You're mostly just going door to door instead of planning and executing awesome assassinations...
The most fun I had in this game was going crazy and just go on killing sprees, the stealth mechanics used are just so old and boring, clearing a mission through stealth and not killing anyone has never been this boring before... much of the time I didnt even have a target.... yawn.
+ Graphics, sound
I was thinking of putting all the annoying game changes and disappointing quirks in Absolution here BUT I'm short on time so I'll cut to the chase and just say WHY this game FAILS.
- It's masking behind the great HITMAN-label and dont deliver.
- THAT and it seems they did'nt even try to make a hitman game. They put 47's face on Sam Fisher basically.
I'm deeply disappointed and I dont understand how they could do this to Hitman fans. We waited so long too.
I'm giving it 3 because of the Sniper Challenge, atleast that was fun while it lasted.
Verdict Rip-off.… Expand
Jun 20, 2014The game so god damn linear. Compared to blood money this is so bad.All they had to do was improve on blood money! . I want to walk around and finding a way to kill a target not being told exactly where to go...Whats the point in that. Plus 47 is way too close up to the screen… Expand