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79

Generally favorable reviews - based on 26 Critics What's this?

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7.0

Mixed or average reviews- based on 1147 Ratings

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  • Summary: Wear the suit of the ultimate assassin, you have the ability to blend into plain sight, kill with your bare hands and fashion a weapon from almost anything. You are Agent 47, the world's most effective killer.
Score distribution:
  1. Positive: 18 out of 26
  2. Negative: 0 out of 26
  1. Dec 7, 2012
    90
    Hitman: Aboslution is as close to being a gritty Roger Moore era James Bond reboot as you can get without infringing copyright. It has just the right amount of "whackadoodle" nonsense to qualify as a "Spy Who Loved Me" spin-off adventure.
  2. Nov 18, 2012
    90
    Even with its imperfections, Hitman: Absolution is a magnificent achievement that goes well beyond expectations and will lead future stealth action titles into a better tomorrow.
  3. Nov 19, 2012
    90
    A follow-up that doesn't disappoint. What's more - it's simply a great game that should appeal to the veterans of the series (they can stop worrying about their favorite bald-headed assassin), as well to those players about to meet Agent 47 for the first time. The finished product is not only very complex, but extremely playable thanks to great freedom and rich content that provide high quality fun for hours.
  4. Nov 18, 2012
    80
    A change towards a more action-oriented genre, but that's a good thing.
  5. 80
    Despite the deviations and minor shortcomings, it remains true to its roots. It just brushes them aside for a while, just long enough for it to tell its story- a story where the traditional contracts and other usual components just wouldn’t fit. [January 2013]
  6. Nov 27, 2012
    70
    The campaign has some weaknesses pertaining to the story and the maps, which are a bit too small for their own good. Also, I would have liked a few more clever kills and more options to follow through on my insidious plans. All in all, though, this is a typical Hitman game with quite some technical chops and solid gameplay.
  7. Nov 21, 2012
    60
    Absolution shows the developer is capable of presenting Hitman's systems with a previously-unknown cinematic gravitas without resorting to scripting and cutscenes. Yet, the majority of Absolution sacrifices its full potential for the wrong kind of storytelling.

See all 26 Critic Reviews

Score distribution:
  1. Nov 20, 2012
    10
    the worlds best assassin is back wid more action n stealth gud game just graphics is dissappointed bt still a gud game very nice hitmanthe worlds best assassin is back wid more action n stealth gud game just graphics is dissappointed bt still a gud game very nice hitman rocks.............. Expand
  2. Nov 28, 2012
    9
    Yes this Hitman is too much corridor. Also selection of weapons (no mods) and the embarrassing fact that large sniper rifle (and any other bigYes this Hitman is too much corridor. Also selection of weapons (no mods) and the embarrassing fact that large sniper rifle (and any other big guns), you just hide it under a coat . But if I have to evaluate the game as a whole its great, and I still have the urge to pass it again and again. I went through it twice already and now i have started playing on the purist difficulty with any support off .. AND THIS IS WHERE THE REAL HITMAN BEGINS. At this moment, you forget all the shortcomings of this game. It is definitely not a dumb Console shooter but you will get a decent amount of paranoia, anxiety, and you will need logical and tactical thinking. If i evaluate the AI in Blood Money and Absolution (the hardest difficulty)Absolution is the winner, relates to the reality of a response and adversaries alike. A graphic is just amazing. Great gameplay, AI, reality of environments and graphics. For me it's 9/10. Expand
  3. Nov 20, 2012
    8
    In my opinion,this game is brilliant. BUT if you're expecting a true Hitman,you're in for a shock. Disguises are no longer almighty,where inIn my opinion,this game is brilliant. BUT if you're expecting a true Hitman,you're in for a shock. Disguises are no longer almighty,where in all previous games,once you've changed your clothes,you were practically invisible,in Absolution enemies actually know each other,that means if you disguised yourself as a cop,the cops will quickly see through you,but guards won't,unless you start acting suspiciously,forcing you to sneak a lot more than in Blood Money for example. Whole game is a lot more cinematic and story driven (however I found the story to be a bit generic,similar to a lot of Hollywood high budget flicks,but for me it's just a binder for the next levels) ,there are a lot of missions in which you just have to get to a specific point (personally I didn't like them,but it's not like they're badly made). I think that Absolution is also a bit more realistic,thanks to the AI changes,enemies can finally spot blood (they could in Blood Money as well IIRC,but that didn't seem to work most of the time),as mentioned before,they know they're colleagues and generally,they seem a lot more human. Also the fiber wire is the only completely silent weapon,so if,for example,you'll stab a cop and there's another cop nearby,he'll hear it and investigate. Using firearms was improved,they actually have individual feeling,enemies react to wounds and they're simply more fun to use now. There are 5 difficulty levels,I'm playing on expert right now and the game is hard,it's almost impossible to boldly go in,all guns blazing,on a group of enemies and walk out alive,unlike in Blood Money,where it was as easy as hiding behind a doorway and shooting the s:):)t out of your enemies. Now let's move on to the flaws. There are some quite annoying restraints,I'll explain that with an example. In one of the first missions,you have to first get to the upper floors,after which you get a checkpoint and it's a one way road,you can't go back to ground floor. Aside from that,I absolutely HATE some of the animations,even though I stopped paying attention to them after a few hours. If you take out a pistol,there will be a really fast animation of taking it out of the holster,but if you want to conceal it,it will miraculously disappear from your hand,same goes for all the objects. Also walking animation seems a bit strange at first and I didn't like that fact that you can conceal large firearms like assault rifles or even sniper rifles,I think it would be great to patch that up and give the players a suitcase,which could hold one large firearm,instead of putting it in an amazingly deep pocket somewhere inside 47's suit. And I didn't like the animation of shooting one pistol,which is one handed and seems very unprofessional (but that's just my deviation : D). So,to sum it all up,this game differs from the previous installments by putting a lot more weight on the sneaking,instead of disguising and going up to your target,more limited freedom,partially caused by the fact that enemies can actually see through your disguise and smaller levels. But it still requires you to think,I'd even say that a bit more than in the previous games (especially on higher difficulty settings) and is really enjoyable. Oh,I almost forgot,gun upgrading,which was great and detailed in Blood Money and actually had an impact is nonexistent in Absolution. So basically,as a standalone game I give it a 9,but as a part of the Hitman franchise,I'd say 6+,maybe 7 is more appropriate.

    EDIT: I decided to change my mark after a few more hours. I still enjoy the game very much,but disguises are lot less useful when compared to previous games,some would even say they're useless :D I wouldn't agree with that,but the whole detection system should be toned down a bit because enemies are eagle-eyed and can see through your disguise at quite a distance in a record time even on normal difficulty,forcing you to go in blind quite a lot since you can't practically do any reconnaissance.
    And I thought I'll add a few words about how well the game is optimized. My PC: GTX 260 216 OC,4 GB RAM and a quad core Intel Q9400 @ 2.66 GHz can dish out an average of 30 FPS on high to ultra settings (with trilinear filtering though),so,considering the quality of graphics,is quite astonishing
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  4. Nov 30, 2012
    6
    Since when can 47 conceal a baseball bat and a rifle in his suit at the same time? Is he a product of R* now? As someone who have been playingSince when can 47 conceal a baseball bat and a rifle in his suit at the same time? Is he a product of R* now? As someone who have been playing since Codename 47 went out, I'm totally disappointed with this. Not to mention instinct.. And the developers aren't great writer. At least let 47 go somewhere outside the US. Expand
  5. Oct 4, 2014
    5
    A much dynamic version of previous Hitmans. But actually it hurts the game a little. More levels can be more dynamic but, it's also making itA much dynamic version of previous Hitmans. But actually it hurts the game a little. More levels can be more dynamic but, it's also making it repetitive. How many times have you said something like, "Oh **** do I have to run down those guys again?". I said a lot.

    Another thing is, the AI. Yes the AI is much more clever, but a gain they are blind. I don't know how would us play this game if they weren't, I simply don't care this a lot.

    The checkpoint system is **** By far the worst feature of the game. Why can't you save like older Hitman games man, it's just, full retard. I killed or strangled all those pricks and they respawn after the checkpoint? What is the point of the checkpoint then.

    The new score system is a lackluster. Not needed, thanks.

    There are some good features like cover changing, instincts (for n00bs), environmental weapons... You can actually kill a man using a ****ing bong! Awesome. But because of the score system, kills count negative, so...

    Do I have to say that it has a surprising ending? This is Hitman game ffs.

    Too bad that this requires much less effort to solve. Even my dog can, and I don't even have a dog.
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  6. Nov 21, 2012
    2
    This game is a big step backwards from Blood Money. It's over simplified and waaaay too story driven. The open ended gameplay is gone and theThis game is a big step backwards from Blood Money. It's over simplified and waaaay too story driven. The open ended gameplay is gone and the whole experience is like riding on a rail. Big mistake, avoid!!! Expand
  7. Jan 27, 2015
    0
    If you liked Blood money and bought this game as many did because Hitman Blood-Money was just a top shelf hitman game, Only to be presentedIf you liked Blood money and bought this game as many did because Hitman Blood-Money was just a top shelf hitman game, Only to be presented with some form of Linear choiceless rail driven drivel story that side tracked combat and cutscenes and presented you with a wonderful 0 HITS

    This is just like the Tomb Raider Reboot these newer developers should just stop and please PLEASE either get a job in something else or KILL THEM SELVES.
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See all 320 User Reviews