Hitman: Contracts Image
Metascore

Mixed or average reviews - based on 27 Critics What's this?

User Score

Generally favorable reviews- based on 46 Ratings

  • Summary: Hitman: Contracts takes you into the mind of Agent 47, the most ruthlessly efficient contract killer in history. The game begins in Paris as Agent 47 finds himself wounded and trapped in what is a dangerous situation, even for him. Hitman: Contracts explores the dark psychology of killing for a living and promises to be the darkest, most disturbing episode in the series. [Eidos Interactive] Expand
Score distribution:
  1. Positive: 14 out of 27
  2. Negative: 0 out of 27
  1. 90
    Elaborate levels and the multiple paths you can take to solve them go a long way in making you forget about the lack of narrative element.
  2. 84
    This is more of the exact same Hitman you played with Hitman 2. It's good, it's deep, but it's not really all that new.
  3. 72
    The level of freedom offered may be a dream come true for some but will simply be far too much for others, thusly alienating this title from a majority of gamers.
  4. The intricate level construction and enhanced AI are appreciated, but I still felt like I was playing nothing more than a glorified expansion pack. [July 2004, p.66]

See all 27 Critic Reviews

Score distribution:
  1. Positive: 6 out of 9
  2. Negative: 0 out of 9
  1. c0l0r
    10
    Hitman is just one of the best games for shoot and! stealth + all the different ways a player can go through the missions.
  2. I am a longtime fan of stealth games and I always though Hitman was the best series of the genre. But this was a major step back. It feels like I'm playing Splinter Cell Chaos Theory on expert without quicksave. Which means you have to repeat things over and over until you do it right, and most of the time you are waiting behind cover for something to play out. The strong points of Hitman were: fluidity, flexibility, exploration. Now it's about going through linear levels, with a LOT of repetition because of the lack of quicksaves (sure, saves were limited in higher difficulties on the old game, but I could choose when I wanted it). Today I was playing a level, and I repeated like 15 time the same easy, but long segment because I had a checkpoint before it. If I could choose, I would save it just before I started the hard part. But instead, I gor so bored I turned on the TV to watch while I waited for the same scenes to play out over and over again. And that kills exploration. It kills the spirit of the game, which was to blend in, walk around like a boss, like a predator, only analyzing how to catch the prey and then act on your plan. Also, stop making 47 be hunted. It breaks the game. Another thing: I like the realism of the fact that people recognize you in disguises, but covering my face should not waste instinct. It also breaks the game. That does not mean covering your face should solve all problems, but rather make it take longer for someone to be really suspicious of you. Also, I don't like the point system discouraging me to kill non-targets. I'm a hitman. I should be able to kill scumbags without losing points. You have a lot of different objects and kills, but lose points for doing it? I mean, if they were innocent, that's ok. But losing points for killing bad guys? Really? Also, not having a silenced pistol is a real pain for a game where you have to sneak all the time. Anyway... Hitman is about being set loose in a "playground" where you have to figure out how to infiltrate and kill targets without anyone seeing. Sneaking is something to be done only a fraction of the time, usually just before a kill: NOT all of the time. They took that away and took a lot of the fun with it. That said, I did give it a 7, so it's a respectable game. It's got a few improvements: the fact that taking out all witnesses means other people don't know what you did; the new objects/weapons and attacks; the graphics; the awesome throwing knife kill, the instinct targeting system. I hope the contracts mode is decent, I bet it's much better than the story mode. But frankly, I'm pretty disappointed. This was a major step back in the key aspects. Expand
  3. 6
    Hitman Contracts is a great game. However, the game was too easy in certain parts (the final level took me 5 minutes to figure out) while other levels are appropriately scaled. I like how there are multiple approaches to each level, whether you go full stealth or rush in guns blazing (Which is sometimes the best approach)
    I thought the sensitivity to being uncovered was a bit much. Simply talking to the guy at the bar in "Meat King" often elicited a response from guards, even though nothing out of the ordinary had occurred. All in all, Hitman Contracts was an enjoying game but it left me yearning for a more rewarding experience.
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  4. As much as I loved the other games of the series, this one is too unoriginal for my tastes. A few of the levels are very well done, such as the "Meat King" one, but most of them are remodeled and retextured maps of levels from the first two games. Expand

See all 9 User Reviews