- Summary: The year is 2027. The world has suffered a decade-long energy crisis, and economies have crumbled. Reduced to a mere shadow of the super power it once was, the United States became the target of a North Korean takeover. American malls, suburbs and city streets are now battlegrounds as theThe year is 2027. The world has suffered a decade-long energy crisis, and economies have crumbled. Reduced to a mere shadow of the super power it once was, the United States became the target of a North Korean takeover. American malls, suburbs and city streets are now battlegrounds as the civilian resistance fights for freedom. Featuring a compelling single player story crafted by John Milius (Apocalypse Now, Red Dawn), Homefront immerses gamers in an interactive and cinematic FPS experience where they assume an infantry role or take command of a wide variety of aerial and ground vehicles. In a land stripped of freedom, the brave will fight for their home. [THQ]… Expand
Mar 23, 2011I love this game, and despite a few forgivable flaws Homefront is easily one of the most immersive and emotional campaigns that come to mind in my 30 years of gaming. Sure, the campaign is short. Deal with it. With that ending there is either going to be a sequel or some killer DLC. Meanwhile, you can reap the rewards and satisfaction of some of the best multiplayer combat we've seen so far in 2011.
Mar 16, 2011Taken by itself, Homefront's campaign is just plain disappointing. A promising concept ultimately falls flat in the fast-paced, "I don't have time for reading" first-person shooter genre. Once you've accomplished all of the objectives in single-player, the game just "ends". Someone obviously wanted to leave room for a sequel. That person is saved by Homefront's well-designed multiplayer.
PC PowerPlayMar 31, 2011If you're going to buy Homefront, do so for the multiplayer. The campaign is six hours you'll never get back. [Apr 2011, p.52]
PC FormatApr 23, 2011A damp squib, really. The single player is far too short and the multiplayer only occasionally rises above the average. [May 2011, p.90]
Mar 16, 2011Scenario and atmosphere are here. The rest is just missing or undermined by flaws, from its dramatically brief campaign to the numerous technical limitations. What came as a challenger for Call of Duty doesn't even end up close to a good FPS. So much for the promises, Kaos Studios.
Mar 15, 2011So much better than the PC ports we usually get. The single-player is short but very memorable. The multiplayer is extremely fun. BattleSo much better than the PC ports we usually get. The single-player is short but very memorable. The multiplayer is extremely fun. Battle Commander and battle-points are really unique and give some rejuvenation to an old FPS formula. I will definitely be playing this for a while, and this game will be up there with Battlefield 3 and Red Orchestra 2 as the best FPS PC releases for this year.… Expand
Mar 15, 2011So I DL'd it on steam, 9GB and it took around 2 hours. Within minutes I was playing. I played about 5 MP matches first, then the entire firstSo I DL'd it on steam, 9GB and it took around 2 hours. Within minutes I was playing. I played about 5 MP matches first, then the entire first SP level.
In MP I went 34-16 in those matches and ranked up to lvl. 6.
SP was engaging and fun.
MP was a blast. Played 4 on 4 for a bit then 16 on 16. Only tried assault kit. But used perks like BMP, HUMVEE and my favorite, Hellfire missiles. Once you save up 1100 Battle points you get 2 shots with the Hellfire. I only missed twice and say I'm about 8/10 with it.
There is a comma rose for spotting and stuff, there are squads but I couldn't see how to spawn on the squad. Maps are a mix of big and small, most cool thing about them is tons of cover, in and outside of buildings and tons of ladders to climb and get elevated positions.
Graphics look great, I'm running all on medium at 1440x900 10:9 aspect.
Set up my controls exactly like BC2. Prone and crouch sprint and knife are all the same.
I was typically in the top 2-5 on the server. I saw many clans already turning up their servers. But most were like KAOS #101 etc.
What else? There's no destruction, but considering how softly and thoughtfully you want to move around in this game, that is cool. Most of my kills came from finding a good cover spot with my back protected and just killing idiots who ran runnin' and gunnin' like they were playing COD.
I really liked the fact that in TDM and BattleGround you never had to worry about a guy spawning behind you, it kept the maps separated by troop concentration for safe spawning.
I never got spawn camped, and almost always knew what and who killed me and why.
First 3 hours impression.... I want to play more, but gotta get to work soon.
I found nothing too odd or glitchey. At one point in MP my controls went screwy, like my crosshairs kept wanting to point in the air on their own, so I restarted the game and it was fine. At another point in one map i couldn't jump up a little one foot step like it was a map error or something.
Overall I'd find it hard to comparing it to BC2, BF2 or COD. It's kinda it's own thing, a little bit of all of them. Collecting those points and spending them on cool **** is easy, just watch the little meter on the right and when you get 1100 press 4 for Hellfire, or if you want to spend 250 you get 3 AT rockets. They suck vs. infantry though, or I don't know how to shoot them. Of course all that is cutomizable, I unlocked other things like flack jackets and UAV drones that I didn't even load out with yet. I'd say at 4am there was about 600 to 1000 people playing online. I am ranked 1256th on the leader board.
Anyway ramble complete. If U get the game, you'll likely enjoy it. At least the first 3 hours. Who knows where it goes from here.… Expand
Mar 24, 2011A great game marred by performance and optimization issues since release. Hold off until a couple of patches iron things out is my adviceA great game marred by performance and optimization issues since release. Hold off until a couple of patches iron things out is my advice unless you're willing to do a lot of .ini editing and searching around online for various solutions/tweaks. As others have said the multiplayer is a very nice mix of battlefield and call of duty, and really brings some great new concepts to the table. Personally I love just flying around in the UAV over a match and marking targets for my team =). If you're up to the challenge, go for it and pick the game up now. Once you get it running, it really is a great title that deserves a higher score than those it has been given so far.… Expand
Mar 15, 2011This review contains spoilers, click expand to view. At first, I was really excited about this game. It appeared to have an amazing plotline, and interesting multiplayer. The idea of "war isn't fun or pretty" was what really hooked me on it. I downloaded it from Steam and at once had an issue: no sound. I eventually found a fix that required editing a game .ini file. Games should not be released with these types of bugs... Anyways, after fixing the sound, I started the campaign. It looked interesting at first. At the beginning, a kid watches his parents die by firing squad right in front of his eyes. I thought the game was going to be filled with these gut-wrenching, emotional moments... I was wrong. The game is almost an exact clone of Call Of Duty. The game is constant action with things exploding all around you and countless numbers of enemies coming at you from all directions. The so-called "emotional" aspect is either totally screwed up at times, or non-existent at others. The only reason I give this game a 5 is because of the multiplayer. I'd give it a six if the multiplayer wasn't EXACTLY like CoD. A note to developers out there: STOP MAKING CALL OF DUTY GAMES AND CALL OF DUTY CLONES. After you make the exact same game SEVEN times it's not fun anymore, I promise.… Expand
Mar 18, 2011I feel like I'm playing a really poorly animated movie where every now and then I get to, for a few minutes, do something before the mainI feel like I'm playing a really poorly animated movie where every now and then I get to, for a few minutes, do something before the main characters, who I am not one of, then stand around and talk to each other for 5 minutes.
In Homefront half the objects in the game appear to have a forcefield extending a metre or two beyond them. Sometimes it even makes it impossible to shoot the enemy!
On top of that, when NPCs walk in front of objects they get fuzzy lines around them. Not to mention that you can't push past NPCs meaning that they, at times, trap you, or annoy you as you have to wait while 2, 3, 4 or 5 of them take their time to walk through a doorway, etc as you stand there and wait 60 seconds to pass so you can then walk through last, and if you somehow manage to get in front of one of the NPCs half the time the game won't even let you walk through the doorway, etc as if the script of the game requires you to go last.
Plus it doesn't feel like I'm part of some resistance group who is having to survive this evil occupation considering that 3 of us can take out 500 Korean troops, 5 APCs, 2 helicopters and a tank without breaking a sweat with our superior weapons. How did the US lose in the first place?
I feel like I paid for the game and then paid again by playing it. At the moment I'm only playing it through because I paid for it. It'd feel like a waste of money if I didn't.… Expand
Apr 17, 2011So I bought Homefront on Steam for 49.99. I played through the campaign with a steady 35 fps with decent graphics settings, though I couldSo I bought Homefront on Steam for 49.99. I played through the campaign with a steady 35 fps with decent graphics settings, though I could have gotten better if Direct X 11 would go away, but w/e. The campaign was satisfying to say the least which earned this review the 3 score. Then I hit multiplayer... I don't know what happened to my computer to make it chug away at 10 fps, even on the lowest settings possible, but I sincerely wish I could get my money back. This is precisely why Console gaming will never die.… Expand
Feb 18, 2015I got this game for 8.00$ because of steam sale, and its still not worth it a single bit. I started out with the single player, which startedI got this game for 8.00$ because of steam sale, and its still not worth it a single bit. I started out with the single player, which started out well. A couple cliches, but its forgivable because its pretty unique. The story made me want to play.
However, the first problem arose, no sound. The entire game was muted, which isn't too bad since I usually put on music while I play. Then I found problem number 2; the subtitles rarely worked. Only every couple minutes would there be random subtitles, obviously not enough to keep up with the story. It was as if the people coding the the subtitles gave up because of too many errors.
But whatever, I'm not that much of a story guy anyway. But the game forces you to go through painfully boring cinemas, which don't have sound or subtitles, and to make it worse. The cinema scenes are all of people talking.
The producers also make sure you dont just idle to let the scenes roll through, they make sure that you have to do dull stuff too. Like sprint for 30 seconds to make sure this isn't your first video game ever, then you have to wait 30 secs *for the soldiers to pass by* then sprint another 30 seconds, then wait another 30 ect.
The game tries so hard to make a emotional and realistic scenario, then completely **** on it by telling you that an entire korean army division dies to 3 rebels. I promptly gave up after being forced to listen (without sound or subtitles) to a random guy I dont know / didnt bond with for longer than two minutes.
After having such a negative experience I looked online to see what other people said, which was that multiplayer is a redeeming quality. So I decide sure, why not? I join a game and immediately get killed by who knows? Then I respawn, take two steps and see a little robot, which I shoot a good half-clip in before it turns around and kills me with two shots. I start using several different classes, alternating every time in not killed within 10 seconds.
After an hour, I finally tried all 6 classes, just to realize everyone only uses two; Assault and Sniper. Both of which I didn't have good weapons since I was still a noob. I got two kills in a row and got a barrage of random messages telling me I got 350 BP, 2430 GM, 100 PTV, 8008 SS. I have no clue what they mean, or how to use them. I finished one extremely painful hour long game, and level up once, which unlocked the tank, which I couldn't use because you need to get 20 kills in a row to get it. I'm sure you've seen everyone complain about the hitboxes so I'm not going to bother. Doom 1 has better hitboxes.
Now, I know im not the best at FPS's, but I know im not bad. I manage quite well because I buy every new fps that comes out. But I was left astonished at how clueless I was at how to do anything.
But one of the worst sins is the fact that you can buy weapons, forcing you to either spend even more money, or not be able to have fun in multiplayer. This game is universally bad, every aspect of it is crappy, I see no reason why you would get this game over Halo 1. The single player story is mind-numbingly boring (among an atrociously large number of other things), the Multiplayer is bugged, hacked, unfair, and stupendously mean to new players.
Hands down, this game is the worst game I've ever had the misfortune of playing, I would rather play Twilight:The game than this piece of garbage. I wouldnt even recommend buying it on ebay for a dollar, I feel like this game owes me money.… Expand
Published: October 4, 2012Mediocre reviews for a high-profile videogame? It does happen from time to time, as the new release "Resident Evil 6" demonstrates. Inside, we look at 40 games from the past decade that earned disappointing reviews despite major anticipation.