Homeworld 3 is everything I hoped it could be. It improves on its predecessors in every conceivable way, and adds meaningful new features including a cooperative War Games mode. I never thought it would happen again, but I’m happy to report…the mothership has cleared the scaffold...we are away once again.
It’s a shame that Homeworld 3’s plot seems to completely miss the point of the story in the older games, focusing too much on Imogen’s hyperspace superpowers rather than on the Kushan’s struggle as a people, because gameplay and presentation are otherwise top notch and prove once again Blackbird Interactive’s competence and skill as a versatile RTS developer.
I wanted to play through the whole game before I wrote a review. I can say this was a home run from BBI, my real score would actually be a 9/10 but with these reactionary zealots putting down a 0 for no good reason I wanted to see if I could counter it a bit.
Ships feel powerful, missions are varied, story is good visuals are amazing. I do wish you could go to hyperspace on your own terms and that the game slowed down a bit but over all this was a real treat to play.
The game offers engaging space battles with complex formations and strategic depth, yet suffers from a predictable narrative, unimpressive cinematics, and reactive AI. The campaign missions are varied and enjoyable, but the multiplayer content is lacking, and the game requires performance optimization.
Homeworld 3 continues the gameplay that fans of the series know very well. At the same time, newcomers will easily find their way through the meanders of creating their own fleet - ready to crush all enemies that stand in its way. For strategy fans Homeworld 3 seems to be a must-have title, especially since the developers clearly want to support mods.
The modernization of the series has yielded amazing benefits that make it feel like the definitive Homeworld experience unless you are looking to go back and experience the whole story for yourself. It isn't easy to make a sequel worth a decades-long wait, but Blackbird Interactive has managed to pull off just that.
A flawed sequel, that undermines some of the original games’ greatest pleasures, but this is still a uniquely enjoyable real-time strategy, with plenty of interesting new ideas.
Homeworld 3 did keep me engaged for a time thanks to gorgeous visuals and exciting tactical combat in the vastness of space. Performance-wise, I didn’t notice too many hiccups. With an Nvidia RTX 3080, Intel i9-10900K, and 32GB of RAM, I was able to select high graphical settings without a hitch. Unfortunately, the campaign’s story is a huge step down from previous installments. Missions, whether in the campaign or in multiplayer modes, are plagued by innumerable issues related to unit pathing, controls, and commands. It’s a disappointment that was 20 years in the making.
I tried Homeworld 3, my IQ rose by 50 points from the dialogue, I gained 30 pounds of muscle mass from the intense gameplay, Homeworld 3 changed my life.
Contrary to what Gearbox thinks, this game has a huge fanbase that's over 35. And since most of are not as delusional as the current generation, if you tailor the game around modern culture and disrespect the legacy, you will fall short of the high standard set by the older games. Another case study on how to anger your fanbase and destroy a beloved franchise.
My english is bad soo i will try it simply. They took good game do fast job to say we have hm3 to make money. It is all. It very simply, there dull, with lack of featers game. Ai terible, no tactics or strategy. Justmake 100000 units again and again and you will win. You have toon ofvresorse. And strory..... terible one. It is game fir mobile or kids 10-15 old will be ok. No more. Final line: game to make fast money from old peoply whi remwmber hw1/hw2
SummaryTactical, beautiful, and wholly unique, the GOTY-winning sci-fi RTS returns with Homeworld 3. Assume control and battle through fleet combat in dazzling, fully 3D space while the award-winning story unfolds on a galactic scale.