- Summary: A ground-based RTS prequel to the classic Homeworld games. Assemble your fleet and lead them to victory on the shifting sands of Kharak in this strategy game for PC from Blackbird Interactive.
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Homeworld: Deserts of Kharak - Announcement Trailer
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Jan 19, 2016While Blackbird’s HD update of the original Homeworld titles may have shipped with a few nagging bugs, this original and inventive prequel reinvents the series in way I hardly even hoped could be possible. It’s fresh but familiar. It’s Homeworld, but it’s something new. Like its story-chronological successors, Homeworld: Deserts of Kharak is amazing — there’s simply nothing else like it.
Jan 21, 2016Homeworld is not an easy name to tackle, and yet Blackbird Interactive did a great job, maintaining some of the brightest ideas seen in the series, and adapting its gameplay in order to support the new location. It is not as memorable as its predecessors, but it’s still a strong and narrative driven rts, that will be appreciated by fans of the genre.
PC PowerPlayMar 24, 2016A curious relic, uncovered by a freak sandstorm, and soon to be reclaimed by the desert. [Issue#248, p.58]
Jan 21, 2016Homeworld is one of those franchises that its story holds up really well. Being a prequel fits in so well. Deserts of Kharak plays just likeHomeworld is one of those franchises that its story holds up really well. Being a prequel fits in so well. Deserts of Kharak plays just like Homeworld Originals except on land. It has always had one of the best RTS gameplay designs. The sounds alone are amazing. This game is a must buy for those who loved the Homeworld series and a must buy for RTS fans. Story holds up well, gameplay is fun and simple and the game design is top notch. While the visuals aren't super computer pushing, its enough to create an amazing atmosphere for this great game.
I will be looking forward to the next Homeworld game.… Expand
Jan 24, 2016A faithful recreation for a new generation of Homeworld fans. Brings the same importance of 3d positioning without the hassle of space.A faithful recreation for a new generation of Homeworld fans. Brings the same importance of 3d positioning without the hassle of space.
Going to be much better for old Homeworld fans than new members.… Expand
Jan 21, 2016Was playing Homeworld 2. My entire fleet had apparently crashed on Arrakis. Spent huge sums of money on making them fly again. My opponent wasWas playing Homeworld 2. My entire fleet had apparently crashed on Arrakis. Spent huge sums of money on making them fly again. My opponent was kind enough to help me for free.
11/10. Would accept help again.… Expand
Feb 14, 2016The game is beautiful as is the story.
The two main things holding this down are the map - because the desert is so bland, you can't reallyThe game is beautiful as is the story.
The two main things holding this down are the map - because the desert is so bland, you can't really get an idea of the high ground form in game, it requires the topographical from the strategic map.
Screen navigation also requires the strategic map to navigate and for map awareness.
The need to use the strategic map so heavily does hurt the game play.… Expand
Jan 26, 2016Not a bad game.....but not as epic as everyone makes it. That sense of epicness you had in homeworld just isent there...I was kinda hoping forNot a bad game.....but not as epic as everyone makes it. That sense of epicness you had in homeworld just isent there...I was kinda hoping for a strategy game not just another tactics game....And it kinda feels like a pretty standard paper rock scissor game...A decent one...just feels like something i played a billion times before.
That being said! I dont care for campaigns....And i guess this game is kinda made for those people.… Expand
Jan 23, 2016Its bland and feels unfinished, no big ass vehicle in the end, just a brick with two turrets that felt realy underwhelming, its lacking inIts bland and feels unfinished, no big ass vehicle in the end, just a brick with two turrets that felt realy underwhelming, its lacking in alot of aspects Its a okay game dont get me wrong but idk it felt realy empty.
It could have been a good game if they added way more, now it feels a medioric year 2000 game.… Expand
Mar 12, 2016This review contains spoilers, click expand to view. Review en Español para los interesados.
Sepan lo siguiente, la mayoría de los que pusieron notas altas al juego lo hicieron: 1) por amor a homeworld original (fan services) y 2) porque pusieron la nota después de jugar el primer día.
Las primeras horas el juego está bien. Pero no pasa de ser lo mismo.
Multiplayer nulo. A.I. NULA.
Las misiones single player son lo único que van a hacer, si bien la historia es interesante está llena de cliches y hasta la forma de hablar es repetitiva, diálogos muy gastados de otros juegos y los "twist" son un remedo de ello.
El juego no está terminado, no es lindo, hay pocas texturas, está mal optimizado. El juego en sí es muy lento y todas las unidades son innecesarias después de la 3ra Misión. Usas tu base como vehículo de ataque principal y saca unidades a medida que necesites nomas, ZERO TÁCTICA necesitas. La computadora solamente hace lo mismo una y otra vez, 1 tanque grande, + 2 o 3 o 5 unidades a distancia (railgun) + 5 unidades pequeñas.
No hay estrategia y este juego sin terminar, sin muchos detalles es la prueba que el RTS está muriendo :D.
Jugabilidad: 1 (super límitada para el 2016, es como jugar Dune 2000)
Nivel de Estrategia: 0
Horas de juego en Hard solo modo historia sin Skirmish: 6
con Skirmish: 10 (menos mapas que dedos de las manos y 2 razas exactamente iguales y la pc repite el mismo patrón de ataque siempre, te desafío a jugar mas de 4 veces sin aburrirte)
En resumen, si gastas 60 dolares por este juego vas a invertir un promedio de 5 dólares/hora.… Expand
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