Metascore

Mixed or average reviews - based on 8 Critics What's this?

User Score

Generally unfavorable reviews- based on 19 Ratings

  • Summary: At the Sapphire Beach Medical Institute, the lives and loves of the hospital's doctors and nurses, as well as the sneezes and diseases of its patients, come alive. Fusing Tycoon-style gameplay with character simulation and a light-hearted narrative, Hospital Tycoon gives players a soap-opera feel as they progress through episodes of hospital drama's Story Mode. Each episode in Hospital Tycoon explores a plot involving certain members of the hospital's staff and some very interesting patients, while at the same time challenging players to find cures for bizarre new illnesses. Diseases range from the everyday Explosive Sneezing - where a simple sneeze can launch the unfortunate patient several feet into the air, to the more rare Monkey Nuts - where patients sprout fur, climb furniture and favor bananas over everyday person food. Hospital Tycoon staff members have rich behaviors that players can nurture and influence throughout the game. Gamers may choose to encourage a friendship or a falling-out of sorts, and can train staff to improve their skill levels. Players are also challenged to manage and maintain each hospital, creating dedicated areas to support additional medical needs, including surgery, diagnosis, physiotherapy and more. As more patients are cured, the more players can expand their medical empire and attract new, and even more interesting patients. However, as the hospital becomes busier, players have to be on the lookout for the spread of infectious conditions or they'll soon have an epidemic running riot throughout the facility. [Codemasters] Expand
Score distribution:
  1. Positive: 0 out of 8
  2. Negative: 3 out of 8
  1. You control every tile of the hospital floor, from the amount of vending machines to how much you pay your surgeons. It does get tiresome, especially after hearing the bossa-nova-flavored lounge music loop for the 70th time, but for a short while it can be as addictive as OxyContin.
  2. It's cute in an exploding flatulence kind of way, but the actual gameplay itself is pretty tedious and repetitive. [July 2007, p.70]
  3. Sadly rather disappointing. It's all the more disappointing because it promises so much and because it is so reminiscent of the classic "Theme Hospital."
  4. Sadly, ten years on, Hospital Tycoon has added nothing new to "Theme Hospital's" stellar gameplay and ends up feeling, a bit like its subject, cold and clinical. [Aug 2007, p.75]

See all 8 Critic Reviews

Score distribution:
  1. Positive: 1 out of 11
  2. Negative: 8 out of 11
  1. SebS.
    8
    Awesome game! I loved Theme Hospital and love this game even more! better graphics by a mile and an easier interface to play with, changes in the game play are good and will attract more sim lite gamers 5 stars! Expand
  2. HarryS.
    6
    Dissapointing. Loved theme hospital but this takes a step backwards in terms of quality. When will game developers learn some games dont benefit from a fully 3d engine. I like the extra types of staff and greater variation in machines etc but it retains none of the charm found in bullfrogs classic. Its not a bad game just not a terribly good one, maybe a 6 is a little harsh, but i just dont enjoy it as much as Theme Hospial 10 years ago. Expand
  3. There is a problem with simulation games, and that is that it's easy to have them turn into generic click-fests. Without dynamic challenges, you're soon forced into repeating the same tasks, sucking all the charm from everything.

    And unfortunately, that about wraps up Hospital Tycoon. Once you get over the tutorial levels, all you're doing is repeating the same tasks over and over, and the hospital never really changes.

    The game is built around the idea of running a hospital from a TV drama. As such, each level starts off with a small vignette detailing the latest drama around the "Characters", your staff. And then you get dropped into a soulless, repetitive hospital simulator, pushing the same things around and around, much like dealing with a real public hospital, except with less depth.

    The game tries to go in the same humorous vein as Theme Hospital did, but in a much less interesting way. The diseases give characters things like sneezing fits, or odd colours, but it feels puerile instead of funny. You send them to the diagnostician, have them sent to pharmacy, check out their conditions in your research room, and nearly die of ennui. The game as a whole treats patients as a side-effect of its real illness: Causing drama amongst the staff. You can order your staff to go and be romantic at other characters, fight with them, make friends or make out. The only thing lacking is a point. I don't really WANT to make my nurses slap each other over and over. I don't CARE if the charming male doctor makes the ladies swoon (And why not make the men swoon? Oh right, mature themes are bad for games, lets have sex and violence). I want funny illnesses and challenges that are adaptive, not just "There are more patients, oh noes".

    What makes it an even harder slog is that the interface you have for ordering your staff around is fiddly, ugly, and unintuitive. Even if I want to make one of the pharmacists go and drink water for an hour like they're working on the side of a road instead of the side of a pill counter, it would drive ME mad first.

    I bought this game in a Steam sale, and it cost me about $5 and then 2 hours or so of my life before I just couldn't play anymore. I want them both back. This is appallingly boring. I'm giving it a 3 because it's not actually buggy, and the concept is at least different... But I simply don't want to play it ever again.
    Expand
  4. JonasH.
    2
    An unworthy successor of a great game, only confirming what we already know: Modern tycoon/simulation games are generally becoming more and more unoriginal, boring and a total waste of good gamers money. Expand

See all 11 User Reviews