Hospital Tycoon PC

Hospital Tycoon Image

Mixed or average reviews - based on 8 Critics

User Score

Generally unfavorable reviews- based on 29 Ratings

Summary: At the Sapphire Beach Medical Institute, the lives and loves of the hospital's doctors and nurses, as well as the sneezes and diseases of its patients, come alive. Fusing Tycoon-style gameplay with character simulation and a light-hearted narrative, Hospital Tycoon gives players a soap-opera feel as they progress through episodes of hospital drama's Story Mode. Each episode in Hospital Tycoon explores a plot involving certain members of the hospital's staff and some very interesting patients, while at the same time challenging players to find cures for bizarre new illnesses. Diseases range from the everyday Explosive Sneezing - where a simple sneeze can launch the unfortunate patient several feet into the air, to the more rare Monkey Nuts - where patients sprout fur, climb furniture and favor bananas over everyday person food. Hospital Tycoon staff members have rich behaviors that players can nurture and influence throughout the game. Gamers may choose to encourage a friendship or a falling-out of sorts, and can train staff to improve their skill levels. Players are also challenged to manage and maintain each hospital, creating dedicated areas to support additional medical needs, including surgery, diagnosis, physiotherapy and more. As more patients are cured, the more players can expand their medical empire and attract new, and even more interesting patients. However, as the hospital becomes busier, players have to be on the lookout for the spread of infectious conditions or they'll soon have an epidemic running riot throughout the facility. [Codemasters]
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Rating: E10+
Official Site:
Developer: Big Red Software
Genre(s): Strategy, Tycoon, Management, Tycoon, Business / Tycoon
Number of Players:1 Player
ESRB Descriptors:Crude Humor Mild Suggestive Themes Mild Violence
Cast Credit
Clive Robert Director
Steve Beverly Producer
David Price Art
Yi-mei Lin Art
Jan Richardson Coding
Mattias Gustavsson Code Lead
George Jeganathan Technical Director
Rob Francis Design Lead
Jonathan Hunt Coding
Dan Hall Coding
Peter Gartside Coding
Tom Keresztes Coding
Jonathan Darke Art Lead
Simon Credland Art
Alex Montagnani Animation
Carlos Varona Animation
Jamie Niman Animation
Carl Lovett Scripting & Design
Carl Lovett Scripting & Design
Luigi Fusco Design
Mete Djemal Design
Stephen Lodge Design
Keith Robinson Development Director
Keith Robinson Development Director
Designer/Producer/Programmer credits provided by GameFAQs.
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