Mixed or average reviews - based on 21 Critics What's this?

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Mixed or average reviews- based on 115 Ratings

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  • Summary: Set in a dark fantasy world, Hunted: The Demon's Forge is an unforgettable cooperative action game, pitting you and your partner against waves of vicious enemies. Taking control of either E'lara, a ranged weapon expert, or Caddoc, a master swordsman, you must use a variety of weapons, powerful spells, and cover tactics to battle your way through menacing dungeons, overgrown ruins, and downtrodden towns. Discover secrets and complete co-op-based puzzles whilst exploring the sinister world to discover answers to the game’s deep, dark mysteries. The dark ages have become corrupted. Heinous creatures have emerged from underground. Townsfolk across the land are disappearing. Upon the promise of their fortune in gold, mercenaries E’lara and Caddoc take on the daunting task of discovering where the innocent villagers have been taken. Their journey will lead them on a dark and twisted path where they will encounter death, slavery, and sacrifice. Travel deep within the world of Kala Moor...and to the secrets of The Demon's Forge. Expand
Score distribution:
  1. Positive: 1 out of 21
  2. Negative: 2 out of 21
  1. Jun 5, 2011
    Quotation forthcoming.
  2. Jun 14, 2011
    A game with good ideas and a great cooperative experience, although it is not that polished and has some minor flaws in control and design. A mediocre title when played solo, but great when played with a friend.
  3. Jul 3, 2011
    Proves that a co-op combat-based RPG can work and, while it's not perfect, it's definitely worth a look.
  4. Jun 17, 2011
    Development of cooperative games is a contemporary standard. A gamer aware of the fact that he or she can play the game with a friend, brother, father or a stranger on the other side of the planet is a happy gamer. Even if sometimes it turns out that the game isn't as good when played alone. That's why it's hard to grade Hunted: The Demon's Forge – I had a good time, but I'm aware of all the imperfections of this game.
  5. Jun 22, 2011
    An action game in the Trojan horse of an RPG. There are better co-op experiences, but if you've already played those, Hunted will entertain for a little while.
  6. 55
    With its derivative world and characters, it's at best a guilty pleasure but probably isn't worth your time unless you can find it at a bargain bin price.
  7. Jun 4, 2011
    Hunted: The Demon's Forge buries its rock-solid ideas under a mound of execution blunders.

See all 21 Critic Reviews

Score distribution:
  1. Positive: 36 out of 56
  2. Negative: 12 out of 56
  1. Jun 1, 2011
    Awesome game. I particularly liked the game when it was doing good stuff with the graphics and the gameplay and the story and the sound, et cetera, et cetera. All in all, easy game of the year for me. Expand
  2. Oct 8, 2011
    Just wanted to quickly make a comment about this game. It's amazing, the co-op works fine but as with many other PC games you do have to open up some ports ~ spending 5min on google and I got the ports opened and co-op running fine. I played most of the HALO's and all 3 gears of war. This game has a good story and the difference in the two characters make this game so much more fun and engaging then any other fps-ish game out there. I will admit having a real life friend to play this game with rather then strangers makes a big difference. I bought the game at full price and have no regrets, now you can get it for as cheap as 20$! Do yourself a favor and get this amazing game and hopefully they'll be a sequel or a game similar to Hunted's unique, innovative, and incredibly fun style. Expand
  3. Jun 7, 2011
    Alright my first review was harsh and I DID get the multiplayer to work. Everything has changed. This game is great. All the critics who said otherwise are totally wrong and usually they are. I mean look at the guy at IGN - Ryan Clements. He doesn't know anything about games. Like saying there are several other games with "elves and dragons" better than this. There's nothing like that, especially with co-op, and MMOs don't count since you have to group with a bunch of losers & grind on lame quests. Hunted is good and the characters have really detailed personalities, and good voice actors backing them (BloodRayne and Dante (fron Dante's Inferno). Big and small choices matter in this, and some interesting game mechanics are put to use in relation to those choices. Sure there are some bugs and some things that could have been done a little better, but this is the case with all games. Art in general is never perfect and games never are. If you buy this for singleplayer you won't be happy though. Definitely needs a co-op partner to take advantage of the game.

    Oh and people who say this is like Gears or something are wrong. It's nothing like any of those games. There is a lot of thought put into this game and how combat works for each character. There are a lot of touching moments in the cutscenes too and the story is excellent. The only thing that bothered me was the bad ending. if you go for the good ending this game's story ties up nicely, but it definitely needs a sequel. I hope despite all the negative people that don't know what they are talking about, that this game gets a sequel. It's on my top 10 now.
  4. Jun 1, 2011
    Picked this game up on PC yesterday. Haven't experienced the load times that some users are complaining about and so far I've been playing solo as I'm the only one of my friends that has been following this game. My impressions? Damn fun game. Wanted to play for a half hour or so to test it out, but got sucked in to a four hours session. Graphically beautiful, engaging story, easy controls, and a innovative inventory system that requires no maintenance. The side quests blend seamlessly into the main story, and I was sitting at work thinking about playing more of it today instead of Dirt 3. Haven't tried the multi-player yet, but the single player is beautiful and engaging. Haven't finished Dragon Age 2 yet, and it seems like I'll be finishing this one first. Playing on Highest Graphics settings w/ a 580gtx, I7 2600K. I repeat, NO NOTICEABLE LOAD TIMES. Enjoy this game. Expand
  5. Sep 1, 2014
    Certainly underrated, unfairly maligned. What's in the box? An arcadey dungeon crawler. Choose your character: hack & slash oriented fighter or large-breasted she-elf with a bow and get to it. Setting is typical fantasy fare; orc-things, monsters, dark towns besieged by aforementioned orc-things, deep, dark dungeons, a bunch of puzzles... lots of things to kill. In the end, it's fun to play (I couldn't put it down for some reason), yeah, it's a linear console port, but not a bad game - a few additional features and this would have been golden. Expand
  6. Jun 2, 2011
    This review is completely unbiased- I am just a normal gamer in love with co-op and I'm here in regards to it. I managed to spend four or so hours playing co-op (using Tuungle) as E'Lara last night, and I have mixed feelings. As others have stated, performance is all over the place. Even starting the game can range from 10 seconds to over a minute. Checkpoints can freeze your game up (causing the person with the faster computer to wait for you), but if you're patient it comes back.

    Hunted is BRUTAL. Some balance issues definitely need to get some attention. Taking cover (at least from E'Lara's perspective) is essential, and if you get in melee range you're as good as elfburger. The real problem is that the cover system is quite clunky - the controls are clunky in general. It's definitely apparent this was a console port, and keybindings were counter-intuitive to any other FPS game I've played. The one saving grace in combat is the assisted targeting -- if you are behind cover and pop out to take a shot, your 'crosshair' will line up with a mob. This can sometimes point you right at a wall, but it's the only way to successfully survive as E'Lara. Pop out, fire an hour or two, pop down. Enemies fail to miss, and it only takes 4 or 5 hits to down you.

    Which leads me to health/mana potions and rez potions (I forget what they're called). The drop rates for potions REALLY needs balance, as there are at least 5 mana for every 1 health potion dropped. You can hold more potions (up to 3) at a time as you progress through the game, but you rarely have more than 1 health potion. And that leads me to the whole 'partner down' problem.

    Given that it is so easy to die, using one of your health or rez potions is critical in the middle of combat. There are two flaws with this system, the first being you only get (roughly) ten seconds before your partner bleeds out. The second is if you're in the middle of an attack or not facing the person you can't revive them. This can be extremely difficult to overcome if you're under fire or you're the melee character and can't turn around, as the controls are finicky. My friend and I died more from clunky controls than actually having "oops" moments. Checkpoint placement is decent, but not great. We had to replay large firefights we had already finished 2 or 3 times, but for the most part they are placed somewhat okay. Instead of placing checkpoints at the various 'loading' points in the game, they really should have placed them whenever your journal was updated.

    I cannot comment on the graphics as I have a 4 year old laptop and I was running on minimum settings. My framerate would drop to 15-20 during firefights, which is manageable and no fault of the game, but graphics still looked fairly good. I'll agree with other people here and say they did a poor job of utilizing the U3 engine. There are quite a few invisible walls and areas you should be able to access but cannot. The game promotes exploration through text while loading areas, but my friend and I have yet to find access to a huge deal of areas with hidden objects. The game is also very inconsistent about objects and level design - you can break a barrel here, but not on the other side of the pathway. You can break this wall, but not that one.

    The sound design, especially the soundtrack and voice acting, were probably the most impressive parts of the game. I can't comment too much on them right now, but they did stand out.

    My overall experience was a mixed bag. The experience felt like Army of Two mixed with Too Human, both on the 360. It's fairly fun and we will continue playing because there are too few co-op FPS games for the PC right now, but at the end of the night my final thought was, "they really should've beta tested this game before it was released." I'm sure it was, but it REALLY needs a lot of work.
  7. Jul 8, 2011
    total disappointment waste of time , co-op doesn't connect single player is boring , no depth to anything just a button smasher that goes nowhere. great if your 9yrs old and a feeling of accomplishment only supplied by smashing buttons nonstop Expand

See all 56 User Reviews